- Location
- being near locations is my passion.
[*] Kreia had a point, thought she didn't have to be such an asshole about it: No gods, no depurs.
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-[*] Abolition for our droid comrades!
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[*] Kreia had a point, thought she didn't have to be such an asshole about it: No gods, no depurs.
My instinct would be to embrace the multitude of possibilities, since all of that, everything that can be, is Anakin. He earned having all those possibilities before him. I would look for ways to spread that.
But choosing a set path to walk is probably wiser quest wise. My suggestion is vague and puts more weight on the quest master XD
The future contains innumerable multiudes and can not be meaningfully predicted.
But you are not writing a future from the innumerable multiudes.
You are writing what you choose to write.
And speaking for myself, I'd like to not worry if 'Anakin does [dark side]' in turn 11 as opposed to turn holding off and doing it in turn 12 means that we get two Aladerrans instead of one.
...Playing this feels like trying to optimise his entire life as a whole via picking the 'correct' option each turn; trying to balance each choice against unknowable future challenges, rather than taking one step at a time.
And trying to find that path to a 'better future' feels shit, becuse I know if I pick good now, I'll have to 'sacrifice' a good immidate outcome by picking bad later, lest worse happen even later on than that.it's about whether or not blowing up at a senator is a good idea or, at least, one you can get away with. The narrative chain between now and then isn't that straight forward, nor is determining what is good and what is bad. Sometimes a "bad choice" might lead us to a better future, if only for the journey it forces us to take.
Hmm[ ] Write-in
In an infinite universe, all things are possible.
[>] Log onto mspai--Hmm
[X] Read The Slave Who Makes Free: An Anakin Skywalker Quest, on Sufficient Velocity dot com.
And trying to find that path to a 'better future' feels shit, becuse I know if I pick good now, I'll have to 'sacrifice' a good immidate outcome by picking bad later, lest worse happen even later on than that.
If you are correct, then maybe this quest's format ain't for me.
It's only a problem if your only enjoyment of the quest is trying to make optimal choices long term to "win". That can be a fun activity in quests with a lot of mechanics, but this is not one of those. This is a quest about following a damaged and brilliant young man through a formative part of his life and making choices moment to moment and dealing with the consequences of those choices. I like to see thread protagonists succeed and be happy as much as the next person but it's been quite clearly stated, repeatedly, that this is not the kind of story where you can win every external and internal conflict by making optimal choices and knowing all possible consequences. It's a story where you can go with the flow and adjust as you see where our choices take us. If that lack of control stresses you out then I guess it isn't a thread for you, but personally, I find it a lot less worrisome than a quest where I feel responsible for making optimal choices and drama is only ever injected by outcomes not matching intent.And trying to find that path to a 'better future' feels shit, becuse I know if I pick good now, I'll have to 'sacrifice' a good immidate outcome by picking bad later, lest worse happen even later on than that.
If you are correct, then maybe this quest's format ain't for me.