MagicMan333
Post-apocalyptic Gonzo Journalist
- Location
- Washington
A lot of JRPG's and anime seem to do the 'supernatural threat makes the political set up basically pointless' thing a lot, as someone who's playing new game + of Persona 5 shows. FFT is perhaps one of the more frustrating versions of this, because the politics is so core and key to the conflicts of the first several chapters, and even after the supernatural threat shows up and starts doing shit, most of the plot is about the political maneuvering.
But it's not conceptually too different from 'someone raises points about politics and society, and then just starts killing people thus undercutting everything they said before', which is also epidemic as a way to see edgy and with it, but not actually have anything to say or a point they're trying to make. It's just that instead of being eclipsed by supernatural forces (that may or may not be thematically connected with the mundane stuff in a story) it's eclipsed by saying 'whoops, it's just status quo vs. literally the evilest people ever'.
There is a good way to end such stories, in which the protagonist team changes their behavior or position, perhaps renouncing the previous structures for something better, but a lot of stories just dodge the issues brought up, instead of sticking with them.
Apropos of nothing, y'all should play Suikoden V.