We would of always needed that. There is some shit we are not doing solo. Like Be'lakor, and his Dark Emissaries.I like for us to start with a massive handicap so we won't just stomp through every problem without much difficulty, as in we actually will need allies.
We would of always needed that. There is some shit we are not doing solo. Like Be'lakor, and his Dark Emissaries.
Yea I sort of realised this. Unless you foolishly march somewhere dangerous then there'd be less tension. It would have been fine if you'd been the admech crashing in the dark lands but you chose Southlands instead which is less immediately dangerous given the lack of chaos incursions or chaos dwarvesI like for us to start with a massive handicap so we won't just stomp through every problem without much difficulty, as in we actually will need allies.
As far as I'm aware they don't make them out of adbhumans
I knew my sudden danger warning told me the chaos dwarves could be trouble.Yea I sort of realised this. Unless you foolishly march somewhere dangerous then there'd be less tension. It would have been fine if you'd been the admech crashing in the dark lands but you chose Southlands instead which is less immediately dangerous given the lack of chaos incursions or chaos dwarves
Shame.
The Southlands aren't too far from the Southern chaos wastes, so there's still a riskYea I sort of realised this. Unless you foolishly march somewhere dangerous then there'd be less tension. It would have been fine if you'd been the admech crashing in the dark lands but you chose Southlands instead which is less immediately dangerous given the lack of chaos incursions or chaos dwarves
there's a class of servitors, the Praetorian Servitors, which are supposed to be built from ogryns. But I wouldn't really want to use skaven as servitors anyway, mostly because I'd be afraid of them being chaos corrupted or containing warpstone
They do make them from orgyns. Then again Skaven would qualify as chaos mutants.
While one moon is all green and mutatey the other seems fine any ship can stay there to set up shop.
If it's an adeptus mechanicus ship then it's a good place for them to use and start strip mining the moon of ore which might have gromril I'm refereeing the mannslieb not morrslieb and make it horrible for the locals to see and think there's a curse.having ships in orbit means we will have good intel and fire support
If it's an adeptus mechanicus ship then it's a good place for them to use and start strip mining the moon of ore which might have gromril I'm refereeing the mannslieb not morrslieb and make it horrible for the locals to see and think there's a curse.
You mean Thunderchild with all of its systems shot to all hell?
His Wrath | Dictator | Cruiser | 1.5 | 0.75 | 80 scouts, 6000 serfs, 22000 crew, 1 armoury | 28000 | Facricator | Explorator Fabricator, 6 enginseers, subsantial advanced manufacturing equipment |
Cobra | Destroyer | 0.2 | 0.1 | 30 marines, 5000 crew, 1000 serfs | 6000 | Artisan | Explorator tertius (captain in command), 2 cyber smiths, various diagonistic eqipment and exotic manufacturing capabilities |
no that's the table rendering weirdly. You've got these ones 'elsewhere', that is, not on the planet with you now. Some of them will be floating dead in space, others might be stuck in the warp or whatevergood news guys looks like these two are in space
His Wrath Dictator Cruiser 1.5 0.75 80 scouts, 6000 serfs, 22000 crew, 1 armoury 28000 Facricator Explorator Fabricator, 6 enginseers, subsantial advanced manufacturing equipment
CobraDestroyer 0.2 0.1 30 marines, 5000 crew, 1000 serfs 6000 Artisan Explorator tertius (captain in command), 2 cyber smiths, various diagonistic eqipment and exotic manufacturing capabilities
Peregrin | Vanguard Light Cruiser | 30 marines, 20 scouts 2000 serfs, rest of 6th |
Cardinal of Nuvia | Lunar Cruiser | 80 marines, 3000 serfs, 18000 crew, 8th company |
His Wrath | Dictator Cruiser | 60 scouts, 6000 serfs, 22000 crew, 1 armoury |
Rapah | Cobra Destroyer | 30 marines, 5000 crew, 1000 serfs |
Torch | Missionary vessel | Missiona galacica, 5000 crew |
Comradeship | Dauntless Light Cruiser | 1 apoth, 3000 crew |
Farsight | Endeavour Light Cruiser | 30 scouts and vehicles, 10000 crew, 800 serfs |
Galu IV | Sword Frigate | 20 scouts, 8000 crew, 1200 serfs |
Kingmaker | Overlord Battlecruiser | artisan, biologis, 84000 crew |
what about killing a lot of Skaven for the angry alcoholics they should be no match for space marines
And that is not getting to there "experiments" if they can even be called that. Or the supernatural plagues that one of the clans love to use.We have no idea how well the Skaven's more exotic weaponry stacks up against Astartes. Warpstone doesn't exist in 40k proper, after all. And literally everything the Skaven use involves that stuff in some way shape or form.
And that is not getting to there "experiments" if they can even be called that. Or the supernatural plagues that one of the clans love to use.
Lizardmen, Skaven, beastmen, high elf outpost at the tip of the continent and maybe some tribal human
pfttt hahahah Good luck with that mate. There are many thing that can match Astartes physical. And that is not getting into Magic.i still feel if done right we can bowl over most material enemies
We are in Lizardmen tuff, so we are between the war of Skaven and Lizardmen. There is vampires on the coast, above us. Then there are Tomb Kings. There are Araby raiders as well. Also keep our eyes out for Norscans. They are down here. Cathayans are here, they and the Araby are at each others throats. There are Dawi
There are more then just tribal humans. And even then those tribal humans. (And if your talking about the Amazons, your wrong as hell. They have links to the Lizardmen.)Lizardmen, Skaven, beastmen, high elf outpost at the tip of the continent and maybe some tribal human