The Last Jump
Belt Rush
Part 4
It was the next morning. The siblings had spent that evening watching some kind of live show in a park that they had absolutely no cultural context for, and seemed to involve some sort of augmented reality setup that they didn't have access to, based on how people were reacting. It had something to do with some sort of group of government-looking types, and was obviously some sort of political satire, but beyond that, the siblings couldn't figure it out. Other than that, the twins had a short conversation in their private room after looking some things up in the public networks that evening, where Ian noted to Rebecca that not only did this civilization not have an Awakening in 2012, they seemingly didn't have anything notable happen at all that year. No apocalypse, no big political shakeups, no wars, no especially notable births or deaths beyond the expected amount, no special technological improvements, just a standard American election year.
Still, they were excited when they were a few minutes away from when they expected to receive the VR program that Dr. Luna, and apparently whoever else was in the augmentation team, had put together. They fancifully speculated about what it might contain, or why it wold be done in this format.
Ian rubbed his hands together in anticipation, his eyes gleaming with excitement. "Okay, so, what do you think this VR program will be like? I'm betting it'll be like one of those old sci-fi movies, where we'll be in a futuristic lab, and there will be all these high-tech gadgets and displays showing us our options for augmentations."
Rebecca raised an eyebrow, her lips curling into a half-smile. "I think it'll be a bit more sophisticated than that, Ian. Dr. Luna did say it was customized for us. I imagine it'll be more like a personalized, interactive experience where we can see and feel the effects of the augmentations on ourselves before we make any decisions."
Ian grinned, his imagination running wild. "Oh! What if it's like a video game, and we have to complete challenges or solve puzzles or level up to unlock the augmentations we want? That would be so cool!"
Rebecca chuckled, shaking her head but playing along with her brother's enthusiasm. "Well, I suppose anything is possible, but I doubt they would make it too difficult for us. The whole point is to help us make informed decisions, after all."
Ian nodded, still grinning. "Yea, but a little fun never hurt anyone. Or maybe it'll be more like an interactive story, where we get to explore different scenarios and see how our choices affect the outcomes, and go back for a reread for each major augmentation type or something?"
Rebecca considered the idea. "That's actually not a bad thought. It would give us a chance to see how the augmentations might impact our lives in the long run, not just in the immediate future."
The twins continued to banter back and forth, their excitement building as they waited for the VR program to arrive. Each idea they came up with seemed more exciting than the last, and they couldn't wait to dive into the immersive experience that awaited them.
Eventually, the file arrived, and they stepped into their specific pods, and ran the file. With a soft fade, they found themselves on a 'generic relaxing beach' before a collection of young adult versions of themselves, all of which look like Greek Demigods, with a name above each pair in the air. They are the 'Euphemus/Atalanta System', the 'Perseus/Andromeda System', the 'Polydeuces/Hilaeira System', the 'Castor/Clytemnestra System', the 'Achilles/Briseis System', the 'Bellerophon/Philonoe System', and the 'Alcestis/Admetus System'.
A voice spoke from vaguely above them, but not in a booming or unsettling way. "Welcome. This program is a nonsentient AI agent designed to help you plan out your augmentation regimen. However, before we get to the choices of physical upgrades, there are some mental upgrade issues to do with your baseline health status. While we have more precise terminology, we will use the terminology you are familiar with. Since one of you is a minor according to the laws of your era, and the other is the de facto Guardian of the minor, and both of you are interested in simultaneous upgrades, we will share this information with the two of you. Rebecca, you are mildly on the autism spectrum, and also have a reduced ability to form intimate emotional bonds, leading to an expected decrease in the number of romantic relationships and intimate friendships in your life. Ian, you have Inattentive type Attendion Deficit Disorder. Both of these can be changed to baseline, but that change will impact the personality, and there are a variety of potential ways to adjust the changes to your preferences. How would you like to handle this? Be advised that, should you wish, we can use the general principles you discuss with us in this session regarding handling this issue as a set of heuristics for further mental augmentations that would impact the personality."
Ian gaped for a second, and while Rebecca was stunned, he said, "Fuuuuck, that explains so much."
He quickly continued, "I mean, it makes sense now. All those times we had trouble concentrating in school, or getting stuff finished or started... I just thought I was being lazy or something." He shook his head in disbelief.
Rebecca, though initially stunned, collected her thoughts quickly. "It's interesting," she mused. "I never really considered myself as being on the autism spectrum, but I suppose it does explain some of my social difficulties. And the weird way I think, and how I process language. And how few friends I have, for the other."
Ian nodded, "But, you know, we've managed so far, right? I mean, we've accomplished a lot together. Maybe we don't need to change everything about ourselves. Just... some improvements here and there."
Rebecca thought for a moment, then responded, "I agree that we shouldn't change everything. Our personalities have shaped who we are and what we've achieved. But who knows what risks the future might bring?" She looked at him meaningfully, mentally trying to remind him of the long term stakes.
Ian paused, then said, "Yeah, I guess you're right. So, how do we want to handle this? Do we go all-in and change everything, or do we try to keep as much of our original selves as possible while still making improvements? Halfway it? Shit, I don't know where the line is, or how far to go with tweaks! These are our brains we're talking about! It's not like we can just pick and choose from a menu."
The AI agent spoke up, "A point of order. You can, in fact, pick from a menu. That said, doing so is not suggested as an optimal means of handling this issue."
Rebecca sighed and tried to think of it logically, from about how her mind worked. "In my own brain, I.. can pretend to not be so, so..."
"Stuffy." Ian added helpfully, having correctly guessed where she was going with this.
Rebecca grudgingly continued "...Stuffy. But it takes a lot of energy. I like to be able to logically think the way I do. I like being able to clear-mindedly think about the long term benefit of lots of people and how systems might be harming them and how to fix things without being forced to focus on the short term. But I want to be able to do other sorts of thinking without it, well, costing me so much. But I still like the strengths of the sorts of thinking I do. I want to keep those strengths. I like who I am. Is there a way to keep the strengths, even if I am not quite so... compelled to think like this all the time?"
Ian listened to what she said, "Yea, I like being good at multitasking, and juggling things that others can't handle. I don't want to give that up. Or those times when I can do a long video game session where others would stop."
"Hyperfocus!" Rebecca helpfully added, with a smirk.
"Yea, hyperfocus. I want to still be able to do that. But I don't want to have the same troubles I've had before. Ya, that thing where I keep the strengths is how I want to take it. Don't flat out completely remove everything about this part of ourselves."
The AI Agent responded. "Very well. You have a preference of not dramatically changing your modes of thought or personalities while mitigating the weaknesses in your ways of thinking, and a preference for being able to toggle between thought patterns. Is this correct? Please answer verbally."
The two chorused "Yes."
The AI added, "Would you like to maintain that preference for how to handle other types of greater forms of mental changes? Do be aware that as part of this process, you will be rapidly grown up to full physical adulthood and your brain development will reach adult maturity, which is but one of the upcoming changes. You will be able to adjust this response throughout your augmentation process, should you wish. Please answer verbally."
Again, the two chorused, "Yes."
The agent running the program continued, "Due to the fact that you two are closely related, and to mitigate costs associated with your stated augmentation preferences, the two of you will need to select an identical 'package' of augmentation, minus differences between the sexes. These examples before you are what you might look like after the process is completed, although you should also take time to discuss alternative looks and have us adjust this until you are happy with how you will look. Be advised, that we wish to discourage using 'the sliders' like from character customization screens of video games from your era, as this tends to produce poorer long term results than talking your wishes through with us."
As the two approached the leftmost pair, the 'Euphemus/Atalanta System', Rebecca frowned, and spoke up to the AI, "AI, please lose the bikini and racing briefs for all of them. We need to make this decision with both eyes open." which caused Ian to blush crimson. She looked at him levelly, "We'll need to get over our American hangups on nudity sooner or later. You saw the description of some of those entertainment plazas, just like I did." which caused Ian to somehow blush even deeper. The AI, politely, did not comment, instead beginning to describe the options in front of them.
"You expressed an interest in forms befitting Demigods, so we felt that Greek Demigods and related heroic figures would be relevant in conceptualizing choices you may wish to make. It is important to be aware that all of these systems have more in common than they do in contrast with one another. That said, they constitute ways of adjusting the relative 'balance' between priorities. Also be aware that all options constitute entities that are superior to what you would consider 'peak human' in almost every concievable way; the difference is in which abilities are emphasized over others, and sometimes a few larger systems that require special focus."
The AI moved to the first option. "The first pair is the Euphemus and Atalanta systems. While these do not have full gills, they are optimized more greatly for amphibious operations than others, with skin, fat, lung, ear, eye, body shape, and sensory augmentations more relatively adapted for semi-aquatic lifestyle, though they are perfectly suitable for life on land as well, and even perform admirably well in environments such as high altitude, cold environments, or even in space habitats."
They continued to the next. "The Perseus and Andromeda Systems are focused with a bias towards having access to as many exotic sensory modes as possible, as subtly as possible. Senses for sensing pressure differences, magnetic fields, electrical fields, thermal sources, more abilities for echolocation, and more; if there is an exotic sense we can enable, these have it. Further, they're placed around the body in such a way that they can 'pass' more easily."
They continued onward, "The Polydeuces and Hilaeira Systems are the most 'balanced' systems, designed to look more like a baseline human, and have balanced physical and mental augmentations of various sorts. Sometimes, being great at everything is actually the best path."
They continued to an extremely exotic looking set, with strange shapes to the jaw and face and throat, strange discolorations on the skin, strange shapes to the limbs, and even more strange features. They look sort of inhuman or fey. "These are the Castor and Clytemnestra System. Here, we wanted to show you what it would actually look like if we maximized the variety of systems that might possibly have something to do with your future interpretations of magic. As you can see, since form follows function, and due to the fact that these systems take up space and we don't actually know which ones will or won't be useful for your hypothetical magic, this constitutes significant levels of departure from the look of the human baseline. These have many of the sensory benefits of the Perseus and Andromeda System, but with less focus on being able to 'pass'"
Ian looks at these with apprehension, while Rebecca seemed fascinated and then asked. "Why do they have blackish-reddish teeth?"
The AI agent responded, "Since these are already deviating from human baseline, and were going for a 'witchy' look, we felt that using substances that make the teeth significantly stronger but which do not follow human baseline aesthetics would be more acceptable in this context."
They continued to a more svelte looking pair with long legs. "These are the Achilles and Briseis Systems. These focus on all forms of speed, wherever a choice was to be made between a few similar options. Reaction times, speed of thought, agility, dexterity, running, perceptions associated with speed, timing, proprioception, balance, the works."
Rebecca seemed interested in the possibilities this offered, while Ian was moving on to the next one, which had darker skin than some of the others, and less hair.
"Here are the Bellerophon and Philonoe Systems. This one is biased more towards space based living and functioning in aerospace contexts. Able to handle rapid changes in g force, and better able to handle both high g's and microgravity environments, or the rapid transition between them, as well as space based hazards like radiation."
Rebecca asked, "Is that why the skin is so much darker than the others?"
The AI answered dutifully, "Yes. Darker skin is more associated with radiation resistance. While any of these can have this or other cosmetic options, we felt that it was important to let you know that even cosmetic options aren't only cosmetic, and that form follows function, and to highlight the way seemingly cosmetic choices can have larger impacts elsewhere. You can of course darken the skin of the others and get similar levels of radiation resistance, albeit not quite as extensive due to the lack of some other supporting systems."
They moved to the last one, one that looked simply like a tall, relatively thin human with a large torso. "This is the Admetus and Alcestis Systems. This one is biased towards systems that improve endurance, resilience, toughness, heat management, cardiovascular enhancements, emergency life support, regeneration, and anything that cound be described as under 'constitution'. For when you definitely want to keep going, no matter what, regardless of what, precisely, you mean by that."
Ian could finally not keep his mouth shut as he looked at the bodies, "Why um, why are the, um, I mean for the water and the space ones, I mean, I mean compared to some of the others, I mean, you know, why do they"
The AI interrupted, mercifully, "Why are the endowments for both the male and female versions of the aquatic-oriented and space-oriented systems less generous?"
Ian, still blushing, answered, "Yea."
The AI voice answered formally, "This is primarily due to the greater need for specialized extreme-form-fitting types environment suits for aquatic and spaced based environments, due to the need to make both the initial fitting and donning and overall effectiveness of these suits simpler and less problematic."
Ian didn't reall accept this answer. "Uh, even then, I would prefer to have a normal... endowment. Like the others. I have to think of my future, you know? I'm fine if it takes longer to get in a fancy wetsuit or spacesuit or whatever."
Then to Ian's further mortification, the endowments adjusted in realtime to his specifications.
Rebecca, utterly unfazed, looked at the options, and then spoke up, "Could you de-emphasize the ones that can't pass as an unaugmented human to a cursory visual inspection?" And suddenly, the options focused on amphibious operations, weird senses, and the best guesses towards magic were suddenly in shadow. All the others remained highlighted as being able to pass as human--mostly.
Ian piped up, "What did you do that for?"
Rebecca glanced at Ian, her expression serious. "I think it's important for us to be able to blend in if we need to. I know we're going to be living in a different world, but there might be situations where looking like a normal human could be an advantage." She subtly emphasized 'different world'
Ian considered her point but countered, "I get that, but we're not just normal humans anymore. We're going to be... more. So, shouldn't we embrace some of the opportunities here? I mean, who knows what we might encounter out there? Having extra abilities or senses could make all the difference."
Rebecca nodded thoughtfully. "That's true, but remember that time we got lost in the woods during that camping trip? We needed help, but nobody could find us because we had wandered so far off the trail. Having enhanced endurance and resilience could have made that experience a lot less terrifying."
Ian sighed. "Yeah, I remember. That was awful. But what about the time we were trying to fix that old car, and I accidentally dropped the hood on my hand? If I'd had faster reflexes or better agility, I might not have broken my fingers."
Rebecca's eyes narrowed as she thought back to that incident. They had been with...someone. Someone that she couldn't remember right now. Damn the spell messing with their memories. "Right. I see your point. The Achilles/Briseis System would definitely help with that sort of thing. But the Bellerophon/Philonoe System might be useful too, especially if we end up spending a lot of time in space or on other planets. We don't know what kind of environments we'll be living in, and having better adaptability could come in handy."
Ian crossed his arms, still deep in thought. "True. But then there's the Perseus/Andromeda System. All those extra senses might give us a huge advantage when it comes to understanding and navigating our new surroundings. And who knows, maybe we'll be able to sense things other people can't, which could give us a leg up in solving certain types of problems."
Rebecca sighed, feeling the weight of the decision. "This is so difficult. We need to find a balance between all these abilities, but it's hard to predict what we'll actually need in the future. What if we make the wrong choice?"
Ian placed a hand on her shoulder, trying to offer some comfort. "I know it's tough, but whatever we choose, we'll make the best of it. We always have. Let's just take a little more time to think it over and weigh our options before we decide."
Rebecca thought a bit, and asked the AI some very probing questions, "AI, which of these would win in a fight?"
Ian blinked at Rebecca, and grinned, "Finally asking the important questions, are we? Sis, I didn't know you had it in you!"
Rebecca stuck out her tongue at her brother, "Hush, I'm going somewhere with this, promise."
The AI responded, "It depends on the sort of fight. Is it a one on one tournament between them? What's the setup and circumstances? Any weapons? Is the question, 'which performs best in a duel?' or 'which performs best under certain types of combat stresses or in combat environments?' And for each of those, details can vary. The Polydeuces/Hilaeira would win most traditional martial arts tournaments, being larger and in a bigger weight class and with longer limbs than most; reach is important. Achilles/Briseis would win most close quarters firefights, and certain types of duels or skirmishes, due to the superior 'bullet time' capabilities. The 'Perseus/Andromeda' option would work best in situations where a variety of sensory modes, working cohesively, would be best, such as preventing ambushes or if there is smoke cover or full darkness, or countering active camouflage. 'Admetus/Alcestis' would be better at being a traditional soldier or marine, which is often more about endurance than anything else, and would win fights after a grueling march. Does this help?"
Rebecca's looked upward at where the noise of the AI was vaguely coming from. "Not really. How about this. Every one of these has some improvements to normal senses, and some extra senses beyond normal human, and something which might be usable towards weird magic, and is somewhat faster, is better in more environments including space based habitats or in the water, is stronger, smarter, has more endurance, everything? Is that right? And that these designs absolutely have more in common than they do to contrast with each other?"
The unnamed AI answered, "That is correct. These all have more in common than they do in contrast."
Rebecca asked it to unblur the blurred ones, and then closely inspected each, pulling up a dizzying list of changes for each by asking for such, and then asked it to simply display the aspects of them which were different. The two spent some time reading and looking at them, before Rebecca spoke up. "The neck and arms of the Perseus/Andromeda has these weird splotches on it. What's all that? And do the anti strangulation features for exotic spacesuit designs on the Bellerophon/Philonoe prevent those?"
The AI answered, "The splotches are where various sensory clusters for sensing things like heat, magnetic fields, electric fields, and the like. And yes, the anti strangulation features do preclude the placement of those there. They were placed there to prevent them from having to be placed all around the face, something only the more exotic look of the Castor/Clytemnestra allows for."
Rebecca was getting somewhere, she knew. "And wouldn't neck armor or a thick set of clothing or whatever around the neck blind those, at least partially? Same for the arm ones?"
The AI responded, "Yes, that is correct, various obstructions would blind those or reduce their effectiveness notably."
She asked, "Is there anything preventing a speed-based option like the Achilles/Briseis from having a body a little bit better for those space suits you mentioned, like with that neck since we'd be wearing extensive clothes a lot anyway, and make it a little less curvy, and with darker skin like the Bellerophon/Philonoe for the radiation resistance, and having nictitating membranes like the Euphemis/Atalanta? But still mostly like it is?"
The AI respondd, "Certainly. The exact tradeoffs we made were mostly arbitrary or illustrative, and we can lean away from exotic senses placed in the neck and lean a bit more into versatility of environment for a speed-focsued design."
Ian just nodded, and the image of the two Achilles/Briseis System examples adjusted for their requirements. It was Ian that spoke up next, "Hey AI, This VR isn't just a talk, is it? It's meant to try these out, yea? Can we stop with the talking and just... try them out in all of the scenery that's in the distance? I noticed a bunch of buildings, a spaceship floating over there, an ocean reef, a forest, an area that seems really dark, a desert, a bunch of obstacle course looking things in the distance. I'd really like to try this!"
The siblings started with their chosen bodies, the modified Achilles/Briseis System, and stepped into the virtual reality world, seeming to teleport into the modified bodies, their existing viewpoints and virtual bodies disappearing with a flash effect. Of course, the new bodies were wearing clothes again. They started by running and dodging and jumping and parkouring along the beach, feeling the sand beneath their feet and noticing how much faster and more agile they were compared to their normal bodies. They laughed and played in the surf, discovering their increased endurance and strength. Rebecca even managed to pick up a large rock and toss it easily into the waves, much to her delight. Ian tried skipping a stone, his body going into some sort of automatic mode where he managed 92 skips in the flat surf.
After testing their abilities on the beach, they moved on to the other biomes. In the dense forest, they were able to leap from branch to branch and navigate the complex terrain with ease. At the obstacle course, their enhanced reflexes and speed allowed them to complete the challenges with impressive efficiency. The dark area highlighted their enhanced night vision, and they could see clearly without any additional light sources.
Throughout their experiences, the AI would occasionally remind them of the artistic liberties taken, emphasizing that the sensations might be slightly different in reality. However, the siblings still gained a good understanding of the capabilities of their chosen bodies.
Curious about the other options, they decided to try out some of the other body systems. They tested the Polydeuces/Hilaeira System in a martial arts tournament, apparently heavily automatic to account for them not knowing martial arts yet, finding the reach and size to be advantageous, but also noticing the somewhat reduced speed compared to the Achilles/Briseis System.
When they tried the Perseus/Andromeda System, they found the sensory clusters on the neck and arms to be fascinating, but agreed that the trade-offs with clothing and other obstructions would be problematic for their intended uses. They also tried the Admetus/Alcestis System and appreciated the endurance it provided, though they felt it wasn't the best fit for their desired lifestyle.
Part of the time was spent in 'advanced' scenarios where they could compare 'their specific baseline biology, extrapolated after an extensive amount of training and conditioning', 'peak unaugmented human', and the various superhuman systems' performance.
Most of the scenarios or trials in the 'advanced' areas were designed so that only the Systems would succeed, and the most specialized system would excel most of all. For example, beyond a more simple aquatic play area, there was a water-based obstacle course where the Euphemus/Atalanta excelled, but several others functioned quite well, such as the Bellerophon/Philonoe and the Admetus/Alcestis.
Or beyond the simple dark area, was the advanced sensory-baffling obstacle course; the baseline humans utterly failed, and of course the Perseus/Andromeda and Castor/Clytemnestra Systems excelled, but several others did quite well in that scenario, like the Euphemus/Atalanta system.
The marksmanship obstacle course had the Achilles/Briseis system get the best speed, but the Perseus/Andromeda system did surprisingly well, due to being able to have the most ways to sense the targets before they popped up and have more economy of movement and take shots others wouldn't be able to.
The 'regain control of a tumbling spacecraft' advanced scenario made the two of them a bit sick in baseline, and the system had to take artistic license by fuzzing out moving details that would make baseline them sick if the systems wouldn't get sick, and of course the Bellerophon/Philonoe did best at that.
Notable was the 'Our best guesses at magic', 'simulation', which mostly had 'what if magic allowed this marginal augmentation to work really, really well, much better than it should? Or do other weird things?' Which was... really fun. They had an incredible time shooting lightning out of the palms of their hands as Castor/Clytemnestra systems, or benefiting from 'the most number of organs pre-placed to be converted to magical antigravity-producing organs' as the same. There were even some parts of that area which were openly taken from the hand gestures of a fantasy video game, which the Achilles/Briseis actually did best at. Of course, the others still had benefits here, but they weren't as strong.
By the time the two were done, they had fully confirmed their choice --the stronger, longer lasting bullet time was just too good at too many things, including various mundane tasks--, and were both exhausted and exhilarated.
The extensive testing of the different scenarios and trials allowed Rebecca and Ian to thoroughly understand the capabilities of each body system. While each system had its own strengths and unique advantages, they ultimately confirmed that the Achilles/Briseis System was the best fit for their needs and wants and worries.