Alright. Now thrn what color are your hair and eyes? Usually they stay the same as you originally had, but occasionally they change into more...interesting colors.
Hair Color:
[ ] Blonde
[ ] Brown
[ ] Aubern
[ ] Black
[ ] Orange
[ ] Red
[ ] White
[ ] Cyan
[ ] Pink
[ ] Emerald
[ ] Violet
[ ] Twin Colored
-[ ] Color 1
-[ ] Color 2
-[ ] Patern/how it's colored
Hair Style:
[ ] Long and straight
[ ] Long and wavy
[ ] Long and curly
[ ] Long ponytail
[ ] Twin tails.
[ ] Long ponytail with a crown braid.
[ ] Long braided ponytail
[ ] Long braided
[ ] Medium straight
[ ] Medium and wavy
[ ] Medium and curly
[ ] Medium ponytail
[ ] Medium ponytail with a crown braid.
[ ] Medium braided ponytail
[ ] Medium braided
[ ] Short straight
[ ] Short and wavy
[ ] Short and curly
[ ] Short ponytail
[ ] Short ponytail with a crown braid.
[ ] Short braided ponytail
[ ] Short braided
[ ] Pig tails
[ ] Bob cut
[ ] Pixie cut
Eye Color:
[ ] Hazel
[ ] Amber
[ ] Brown
[ ] Baby Blue
[ ] Deep Blue
[ ] Green
[ ] Gray
[ ] Yellow/Gold
[ ] Red
[ ] Purple
[ ] Orange
[ ] Rainbow (literally the iris has the seven colored bands)
[ ] Heterochromia
-[ ] Left Color
-[ ] Right Color
So you are a kimonomimi of Albion huh? That means you have dog ears on top of your head, and apparently sensitive ones at that. What sort of ears do you have?
[ ] Small pointed ears, easily hidden by hair.
[ ] Medium pointy ears.
[ ] "Big old bat ears" is how they have been described.
[ ] Small, floppy ears that sometimes look like hair clips or something like that.
[ ] Medium sized floppy ears which sometimes reach over your bangs.
[ ] Large floppy ears that basically frame the sides of your face.
Hmmm, so you have a Twin, and you are highly defendant on each other. Are they your actual twin by any chance?
[ ] Yes, we are in fact identical twins. We knew that the boost was almost guaranteed if we converted, but we didn't expect to be so dependent on each other.
-[ ] Not that it matters, we do everything together and were BFFs anyway so this just means they can't separate us.
-[ ] It's annoying. I mean it's not that we don't love eachbother or anything like that, but it would be nice to have the option to not always do stuff together and maybe try things out without needing to always be "the twins".
[ ] No, but we might as well be. We get each other and click so hard as BFFs that you practically would think we were actual sisters.
[ ] We're not related, but we are good friends and we get long, which is great considering how much time we have to spend together. I wouldn't say we are best friends, but we are definitely friends.
[ ] No, but our fighting could be mistaken for sibling rivalry. Yeah we have to work together and can do so well enough, but we bump heads and argue all the time.
Huh you and your Twin have animal companions. What sort of animal do you two have?
[ ] Dogs, the traditional companion in Albion. It also matches your ears rather well.
- [ ] Your dog's breed
- - [ ] Your dog's name
- [ ] Twin's dog's breed
- - [ ] Twin's dog's name
[ ] Osprey, water going birds of prey that can see below the water's surface and catch fish with ease. Excellent senses, wiced caws, and able to help out on supplies with hunting.
- [ ] Your bird's name
- [ ] Twin's bird's name
[ ] A seal, more specifically the spotted seal. Fast swimmers and skilled divers with echo location, they are however very awkward on land just kind of shuffling and flopping around. Can easily do that "ball on nose trick".
- [ ] Your seal's name
- [ ] Twin seal's name
[ ] Write in
- [ ] Yours
- [ ] Twin's
Finally what is you and your Twin's standard roll and therefore load out?
[ ] Scouting: Not heavily armed, you are expected to move quickly, locate enemies, and relay information to your own side. You are also expected to find and counter enemy scouts and ambushes. Not intended for straight up combat, you don't have much firepower for contending with heavily armored foes but you are hardly helpless.
R. Arm: Twin barrel 5.56 assult rifle.
L. Arm: Semi-auto 22 mm AP marksman rifle.
R. Shoulder: Smoke launcher.
L. Shoulder: 8 kg anti-personnel rocket.
Carry: Binoculars, a radio unit, colored smoke grenades, marker chalk
[ ] Spotter: Similar to a standard scout, you have a more specialized role. Your job is to find enemy positions, especially slow moving formations or static emplacements, and relay the location to artillery whether that be standard army artillery or some of the more heavily armed mech girls. You aren't as well armed as a traditional scout as your main job is too keep the enemy from finding out you are there in the first place, so being even lighter is key.
R. Arm: Twin barrel 5.56 assult rifle.
L. Arm: Twin barrel 5.56 assult rifle.
R. Shoulder: Smoke launcher.
L. Shoulder: Flare launcher.
Carry: Binoculars, range finder, elevation tool, advanced radio unit,.colored smoke grenades, cammo blanket.
[ ] Harrier: Your job is to outflank and attack foes from the side, often in a hit and run fashion. As such a lot of your wepons are designed to hit hard for your weight class but aren't intended for drawn out fighting. You want to pop in, do some damage, and then get put of there.
R. Arm: Quad barrel single fire 4.5 guage shot cannon.
L. Arm: 8 kg anti-personnel rocket.
R. Shoulder: 8 kg anti-armor rocket.
L. Shoulder: Fragmentation grenade cluster launcher.
Carry: Smoke grenades, first aid kit, 45 calaber semi-auto pistol
[ ] Marksman: A little off on the gender, but the idea is the same. Use you mobility to get into good positions and make strategic shots. Remember to move after firing, because even with all the stealth tech in it you still shot a gun.
R. Arm: 75 calaber armor piercing sniper rifle with adjustable magnification and built in range finder, suppressor, and silencer.
L. Arm: Semi-auto 22 mm AP marksman rifle.
R. Shoulder: Smoke launcher.
L. Shoulder: Single barrel 5.56 assault rifle.
Carry: binoculars, camo blanket, two meals worth of rations, med-kit
[ ] Merchant Escort: Your aquatic nature lets you serve as escorts for maritime trade and travel. While you are not fast enough to move independent from the ship you can easily ride along and deploy in the event of danger. Your ability to dive is highly valued, both as a potential counter to submarines and your own ability to threaten enemies from stealth. You can also board enemy ships to engage in action there with relative impunity as ship-born mech girls are really rare.
R. Arm: Twin barrel 5.56 assault rifle.
L. Arm: Twin barrel 8 guage semi-auto shotguns.
R. Shoulder: 16 kg mortar launcher.
L. Shoulder: Grappel launcher and retraction system.
Carry: Colored smoke grenades, binoculars, magnetic breaching charges.