So I might through together a Caster Orpheus sheet. My schedule freed up a bit.
 
...Are you saying that Mash is mousy, pathetic, crybaby, imbecile, ungraceful, and spineless?

George stares at her with a blank face.

"No, I'd personally not think of you as 'mousy, pathetic, crybaby, imbecile, ungraceful, and spineless.'
You are timid, but bold when it is needed.
Your not pathetic, that would mean you'd piss yourself shaking during crucial moments and I haven't seen that yet.
You're knowledgable in terms of handling Chaldea, and an imbecile would have flopped many times through that.
Grace is in the eye of the beholder, and I certainly am not any better, using a gun and wildly swinging a sword in battle,
And you have a spine right here." George pokes Mashu's back.

(Omake monologue for George :V)
 
Edit:
Max Bulli Timez :V
Also, writing lengthy backstory is hard :V

Basic Information
((But with more tears and unhappy expressions.))

Name: Rebeccah 'Becky' Whitney Barrowes
Age: 21
Magi Bloodline: N/A
Biography
If one were hard pressed to aptly state what characteristics a magnus of good standing should possess; traits such as mousy, pathetic, crybaby, imbecile, ungraceful, and spineless, would be a poor choice of words. Yet, this unsightly person has all these traits in spades; enter, Rebeccah, a magus with neither an iota of pedigree nor any remarkable talents of note. Even so, the mysteries of the moonlit world can be both a compelling and intoxicating thing. Even for a cowardly woman, such as herself.

Naturally, since her existence has little to offer; finding acceptance and further tutelage proved to be a nightmarish ride towards futility seemingly doomed to a pre-destined failure. But as luck would if have it, Chaldea seems to be recruiting with the added bonus of having unexpectedly low expectations!

Sure, sure, the antarctic may seem like a drastically terrible idea but weren't the majority of her bright ideas also terrible as well? And as if spurred-on by that mind-numbingly bad thought process, she ended up making a hasty decision without dwelling too deeply and thoroughly upon it. After a bout of signing a never ending tide of consent and contractual forms, she finally took a speedy jet to this icy-cold wonderland.

Now that she's here, she's currently awaiting 'orientation' whatever that may be. Here's to hoping she won't make too much of ass of herself in front of her newfound colleagues, and perhaps future friends! Through, she would also amiably settle for not being a target of bullying and ridicule too, in fact, that would be very nice too!
Parameters
Strength: D
Endurance: D
Agility: D
Magical Energy: A
Luck: C

Elemental Affinity: Fire
Origin: Curiosity

Magical Circuits: (Instead of a number, use ranks from E to A and possibly EX)
Quality: B
Magical Skills & Abilities
Magecraft: Alchemy, Mineralogy

Magic Crest Spells: N/A
Possessions
Beret
Clothes
Rucksack
Pen & Paper
Utility Knife
Cellphone​
You need both quality and quantity for your Circuits.
 
Vincent Burke - Freehelm
Basic Information




Name: Vincent Burke

Age: 22

Magi Bloodline: N/A

Biography

Orphaned at a very young age for unknown reasons, he spent a lot of time of his youth living at an orphanage. It wasn't till he was ten when an older gentleman had stopped at the orphanage that winter. He seemed to go around, searching for something amongst the kids there that day. That something was if any kid there held any ability in magecraft, which he did find once he had came upon Vincent. The man, Jeremiah Burke, was without an heir to pass his magic to. Vincent, though he could not inherit the Burke crest, was nonetheless found eager to learn once Jeremiah started his training and private education.


Vincent quickly learned that his adoptive father was a wandering sort, taking him to many different places around the world. Jeremiah was a man of history, particularly of history that related to earlier days of magic long past. He would often tell Vincent stories of such items and where they came from. Vincent took to this like a fish to water, taking an Interest in magical history himself. He didn't even care that most of the leads they followed came up empty. He enjoyed every bit of it. Especially when those rare times they found items they could keep.


Sadly, his adoptive fathers age caught up to the man, as just shortly after Vincent's 20th birthday, he fell ill and not long after passed. Vincent tried to continue the wandering days he had had with Jeremiah, but alas he was running out of money and resources. It was then two years, nearing what he feared was the ending of the wandering, later that he came upon the news of Chaldea's recruitment. Seeing it as the best option with a chance of a new adventure and potential collecting, he readily signed up.

Parameters


Strength: C

Endurance: C

Agility: B

Magical Energy: A

Luck: B+


Elemental Affinity: Water


Origin: Wonder


Magical Circuits: B-

Quality: A+


Magical Skills & Abilities

Magecraft: Elemental, Runes


Magic Crest Spells: N/A

Possessions


-Personal Journal

-Jeremiah's book on runes

 
ok i think I've fixed the sheet I'm tried as fuck so I might have miss something if I did please let me.
 
Yuuki Nakamura (Lancer Jeanne) (GM NPC)
Have a GM NPC. Yes. She is a GM NPC. She was made for a reason relevant to the plot of IC. Expect the GMs to have a number of NPCs that they'll be controlling. If you want simplicity, think of it as such:
Any OC NPC is likely to be personal to the GM. It could be considered a PC if you squint a bit.
A non OC NPC is there for plot reasons only. All OC ones have this as well.
For example: Alexandra von Einzbern is there for reasons I wish not to explain at the moment, but will be relevant to the plot. She was also created as a PC, then transformed into a GM NPC because we needed masters rather desperately.
Basic Information

Combat/Servant

Write ins:
Chocolate Brown Hair, Brown eyes, lack of the sword.
Casual


Write ins:
The Flower in her Hair is not Present and her Kimono is a simple white one, with minimal flower designs.


Name: Yuuki Nakamura
Race: Human
Base Servant: Jeanne d'Arc
Class: Lancer
Weapons: Luminosité Eternelle
Armor: Light/Medium
Biography

Yuuki Nakamura was just an average orphan, though she did have a distant magus lineage. However, it had been centuries since her family practiced magecraft, and the crest had been lost to time. During a quiet night,, Yuuki was kidnapped by untraceable enforcers by chaldea from her no name orphanage, for the purpose of testing the demi servant process on a human.
When she woke up in Chaldea, Jeanne had already been summoned, and she was already her container. While the heroic spirit never talked to her, she did send Yuuki soothing emotions when she could, as a saint could not just do nothing. Fast forward 17 years, and the experiment had been repeated multiple times, to multiple people. During this time, Yuuki had gone through resentment, anger, denial, and finally; just accepted it. She had it better than the Krylight siblings, who had a limited time to live. She would live as long as Chaldea allowed her to, and with Olga Marie as head, that would be a long time. While Yuuki doesn't hate Olga, she has no respect for the way Olga goes about doing things; and thus refuses to talk to her. It doesn't help that her face is a constant reminder of the one who ordered the experiments, and Yuuki does hate Olga's predecessor. By the time Illya arrives in Chaldea, Yuuki has learned to cook, play the flute; Piano; and Guitar, sew, and is decently well versed in Christian mythology/theology.
Yuuki is usually quiet, but when she gets worked up on a topic she is passionate about, she is anything but. She enjoys Japanese and Korean food. She enjoys listening to all types of music, though rap and metal turns her off more often than not.
Parameters

Strength: B
Endurance: B+
Agility: A
Magical Energy: C-
Luck: D++
Class & Personal Skills



Class Skills

Riding
Rank:C
Target: Self
Result: Most vehicles and animals can be handled with above average skill. However, cannot ride the likes of Phantasmal Species such as Monstrous Beasts

Magic Resistance
Rank:A+
Target: Self
Result: Cancel spells of A+-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a 'Magus Killer.

Personal Skills

Charisma
Rank:B
Target: Self/Anti-Army
Result:

Saint (LOCKED)
Rank:C
Target: Self
Result:Increases Charisma's Rank, as well as acknowledging the status of a saint. Also allows the user to construct holy shrouds

Military Tactics
Rank: D
Target: Army
Result: is tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.

Noble Phantasms

Luminosité Eternelle (Partially Locked)
Rank:A-
Target:Barrier
Result:Yuuki manifests her A+ rank Magic Resistance for all those she is protecting, By planting it into the ground, tightly grasping it, and activating it as a Noble Phantasm, it converts her A+-rank Magic Resistance into protection against all harm, both physical and spiritual. The protection is initiated by an angel's blessing, and it is centered around the flag within a range of 10. It brings about a light that completely isolates anyone within it and cuts them off from their surroundings, much like the divided water from the myth of Moses splitting the Red Sea. Yuuki cannot use this unless she fully believes in her ability to protect the people the Noble Phantasm would protect.

Unknown Name
Rank:EX
Target:Anti-Evil
Results:Unknown...

 
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Adrian Samael Everleigh Fanart (Canon)
So, I drew my OC! It's more accurate-ish than the pic I used, but I've grown attached to said pic, so it stays. Here's my drawing though, I hope you like it!
And yes, there is a dialogue thing at the corner up there. Why? Because I have ideas.
 
So, I drew my OC! It's more accurate-ish than the pic I used, but I've grown attached to said pic, so it stays. Here's my drawing though, I hope you like it!
And yes, there is a dialogue thing at the corner up there. Why? Because I have ideas.
We have Fanart Official Art for this RP before the IC even started. Glad to see the players are dedicated!
:lol
 
Ilya von Einzbern - Logos
Basic Information

Ilya1.png

Name: Illyasviel "Ilya" von Einzbern
Age: 31
Birthday: November 20
Magi Bloodline: Einzbern (Homunculus)
Biography

"Ilya? I'm sorry. I won't be making it home. Iri is dead, and if I'm honest things aren't looking good for me either." The message was as bittersweet as she remembered it, clearly rehearsed lines broken by small pauses. "If this is the end, I have some things I want you to know."

Shirou stiffened, an arm on his shoulders pulling him close.
Summary:
The meeting regarding the support of the Chaldea project from the surviving Einzbern family turns south when Illyasviel catches sight of [TODO: pick a demiservant]. Olga backpedals, claiming they were her father's work and that she's trying to make it right. Negotiations conclude with the offer of a favor in exchange for the support of the Einzbern.
Summary:
The Einzbern Castle is in ruins, the head of the family dead, and the battle is won. As the sun sets, what few survivors are left of the once great family gather, and a new course is plotted amidst calls of findings dragged from the ruin.
Parameters

(Note: A Master's stats scale differently from Servant's stats. EX-rank for a Master being the equivalent of D-rank for a Servant and A-rank for a Master being the equivalent of E-rank for a Servant. E-rank for a Master, you are less than human, subhuman whatever you want to call it, C-rank is the average.)

Strength: C
Endurance: B
Agility: C
Magical Energy: EX
Luck: A

Elemental Affinity: Ether
Origin: Nature

Magical Circuits: EX
Quality: EX
Magical Skills & Abilities

Magecraft: Alchemy (specialization), Celestial Bodies, Formalcraft, Bounded Fields
(Note: These are my best guesses for Ilya's inclinations. Alchemy because it is the Einzbern specialty, celestial bodies for the time she used moonlight to reveal Archer, Formalcraft because combined with Wishcraft it most explains her use of the land and why burning it is a good first move against her, and Bounded Fields based on them being too useful to ignore and a half-remembered field around the castle during the Fifth. I... might be wrong on that last.

Magic Crest Notable Spells:
Elfen Lied - Angel's Poem
The creation of wire familiars from the user's hair, each capable of independent operation and prana generation. In effect, a magus in miniature. They are capable of taking varying forms, from the defensive Wappenschild, to the piercing Degen, the versatile Storch Ritter, the probing Zelle, to the binding Ketten. With the benefit of experience, eight such familiars can be freely wielded at once.

Wishcraft
The Einzbern sorcery trait, permitting prana to fill in the gap of a thaumaturgical process. In the years since the civil war, Illyasviel has grown fond of this ability, as it pairs well with the nigh-limitless prana her engineered circuits provide.
Possessions

[TODO: generate long list of clothes.]
Sascha, homunculus maid

Mystic code: ????
It would make some sense for Ilya to have one, but at the same time none are coming to mind.

Work is still in progress to finish out the biography after starting over on it a few times, but the time set is now passing, and I don't want to lose what is here to a security error.
 
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I do know how they work if I don't know i would not be here also, can you please tell me tell me where the grammar mistakes are.

Well...

Basic Information


Name: Giorno Alfonsi
Age: 19
Magi Bloodline: Insert Something Here
Biography

Giorno or Haruno originally was the son of a (Use "an" when the next letter is a vowel) Italian Magus and
A Japanese woman. (Spaces go between periods and the beginning of the next sentence)h(Capital H)e was born in Tokyo Japan in 2003,(Spaces go between comma's as well)His first years were
marked by his mother's neglect,(Semicolon, you're joining two sentences here) she left home often due to his existence threatening her party life forcing Haruno to be left alone at night
to fear the dark too scared to even cry.(Space before the period, also run on sentence) When he turned four, his dad got a job over at his home town Capizzi the family then moved to Italy, resulting in Haruno changing his name to Giorno. his life in Italy was worse he moved to a(an) apartment with His uncle and mother, while his dad lived next door. his uncle would often beat him and insult him for always trying to get a read on read(reading, word choice is repetitive, change it up a bit) others when his mother was not around, even though it was that same physical and verbal abuse that brought about Giorno's habit. That, coupled with the fact that Giorno easily became the target of bullies, gave him very low self-esteem, to the point of believing himself to be scum and setting him on a path of being a cold person.(Space before period again, close it up)

this(Capital T) all changed one day as Giorno was walking home,(Period here, or write 'and' to join sentences) he came upon a man covered in blood lying in a patch of tall grass. After discovering the injured man, five police men(misspelling, policemen is one word. ) approached Giorno, (and asked, remember what tense you're writing in)asking him if he knew where the man had gone. Giorno lied to the men, feeling that the injured man was the same as him. Around two months later the man showed himself to Giorno again and told him that he would never forget what had been done for him. Things soon turned brighter for Giorno:(Semicolon here, not a full colon as you aren't introducing a list, noun, or quotation) his uncle stopped beating him and show him some respect, he became popular among kids his own age and no one was bullying him any more(anymore, one word no space),(period) It turned out that the man was a member of a mafia who quietly watched over Giorno from the shadows and keeping him safe .(You know the drill. Space before period and no space after period when the next sentence starts)To Giorno, this was the first time someone else had treated him like a human being and showed him true happiness,(space)while his father was kind to him he never could understand truly understand g(Capitalize your names, G)iorno and thought he was doing ok .(space before period) The trust that Giorno should have learned from his father was instead taught to him by others, and ever since then something that can be described as a "cool breeze" blew inside his heart, marking his change from a cold and antisocial individual to a charming, silly, air headed(Spelling mistake. Airhead is a closed compound word) (, add a comma)and righteous one.

When giorno(Capitalize your names) turned 12 (comma) his dad spilled the beans about being a Magus, (period) and offered to teach him how to his dad's specialty: Runes(period) he accepted without any questions. 7 years later (comma)after completing his training, his dad returned home,(remove comma) and asked him to fill out the recruitment flyer he had found somewhere. when(Capitalize the beginning of each new sentence) asked what it's about he said it was a application to a pizza place, he was lying though his teeth and the flyer was to apply for Chaldea. after(Capitalize the beginning of each new sentence) he filled out the sheet(semicolon) blissfully unaware of the things that are (remember what tense you're writing in, use were or other past tense words)going to happen to him,(period) he was then taken there this was the start of his bizarre adventure.


Corrections are in red.
 
Nice, you wouldn't mind if I threadmark your post?
Of course I wouldn't mind, I'm not even the translator who did that, I just have that link bookmarked so I can throw it at people. It comes from one of the Materials books, and busts a couple of fanon things.
(I'm looking at you, Incarnations. Turns out Fanon!Incarnation is a known side-effect of strongly-expressed Origins.)
 
Makiri Zolgen(Unknown) - EnderofWorlds
Basic Information


Penitent Hero of Justice
Makiri Zolgen

Class: Caster
Host: Zouken Matou

Alignment: Neutral Good
Attribute: Man

Era: Renaissance

Weapons: Cane
Armor: Clothes
Biography
Once, there was a man. Born in Kiev to a relatively average bloodline of magi, he excelled in the craft and was recognized for his talents. Were he to pursue the path of a magus it was certain he would inevitably rise up the ranks of the Clock Tower and become a Lord, gaining many titles, accolades, and prestige in the process and he strove towards the goal that all magi worked towards: Akasha, The Root, Ymir's Gate, or whatever name you call it by.

But this was not the man's dream; indeed, he disregarded that lofty goal of magi and forsook his family, getting exiled from his homeland in the process. For this man, his dream was far more noble, more compassionate, more just and good.

This man wished to save the world; to bring salvation unto mankind.

Thus, he traveled across the world, plying his craft to help and save others. Meeting with others, helping in their endeavors, but ultimately taking no credit nor reward; he roamed the earth doing his best to save other and create the utopia he dreamed of. Though he never grew close enough to anyone to truly call them 'friends'; he was peer, equal, and companion to many. What stopped him from crossing onto that final threshold wasn't a lack of empathy or connection, but rather the precedence his dreams took over all else.

However...as the years passed into decades and even centuries, the man grew weary; his dream proving itself to be impossible. Salvation could not be achieved for mankind, utopia was beyond them; thus, they were all condemned to their current fate. Nothing could be done to stop it, nothing could be done to ultimately alleviate the suffering of humanity. How lamentable, that he who abandoned the ephemeral dream of magi instead found himself chasing an equally ephemeral dream of his own. Despair began to consume him, and the man began to give up hope.

That is...until the year 1800, when he came across a castle of homunculi and their directive to bring salvation to man via the power they possessed, but lacked the ability to implement properly on the scale necessary. Upon seeing the Winter Saint of Heaven's Feel he cast aside his despair and at that very instant fell in love. The man seeking salvation found the woman utopia in her hands, and together they would pave the way to end the suffering of man. She would become the foundation, he would craft the system, and a third family of no true importance or ability would provide the territory necessary to fuel the ritual away from prying eyes. At last, his dreams would come true...

...But alas, it was not to be; arguments broke out at that insignificant family demanded to use the Holy Grail for their worthless endeavors first, not understanding the just cause he and his allies were working towards. Lines in the sand were drawn and the First Holy Grail War broke out, with none of them the victors. The Einzberns went to craft another grail and try again as per their directives, the Tohsaka scoffed and simply decided to poach the new grail when the time came, and he...he waited, and plotted. For he could not give up now, not when it was so close; even if his body was at its limit, even if his spirit was starting to decay, he could not give up on his dream. Not only for his own sake, but for hers as well....

More centuries passed, and the man withered and decayed in mind, body, and soul; all the while several more wars over the holy grail broke out. Driven by a dream he himself had forgotten, he continued to claw and grasp at the grail, all the while not knowing what drove him to do so to begin with. At the last he seemed to have met his end, the replacement grail being shattered and this farce finally brought to a bitter end. At last, there was no more hope...

...But he refused. It could not end this way; it would not end this way. As a broken man, with a broken grail; the skills of one called an archmage by his peers he went to work, utilizing what was around him for one last try. He forced the shards together with him and called forth for something to answer his call. And someone did.

The man's final epitaph, his swan swan, ultimately killed him even as his reconstructed body remained. But it called him in his place; for centuries of his efforts and all he had encountered and aided wasn't for naught, as even though he had forsaken fame and glory his efforts were not forgotten, and thus they were recorded.

Zouken Matou died, and Makiri Zolgen rose from the ashes; remembering his dream and venturing forth to save mankind, as he once did in centuries past.
Parameters

Strength: D
Endurance: C
Agility: D
Magical Energy: A
Luck: D

Class & Personal Skills

Class Skills

Territory Creation: A

The skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana. At this rank, creation of a 'temple', which is superior to a 'workshop' becomes possible; in Caster's case, a territory that is specialized in the creation of familiars and in binding magecraft.


Familiar Creation: A+

TA skill that allows the user to create a familiar and control it from a distance. At this rank, even the lowest grade of familiars can be made into a deadly threat, and creation of truly high-grade familiars becomes possible.


Personal Skills

Magecraft: A+

A skill that denotes one's knowledge and ability in modern thaumaturgy. As one who was declared an archmage in life and who's skill was recognized by the likes of Da Vinci and Paracelsus von Hohenheim, Caster is skilled in most branches of modern magecraft, though he specializes in absorption, binding, and familiar creation.


Expert of Many Specializations: B

A skill that denotes the accumulation of various specializations and expertise over a lifetime. At this rank, it is the furthest one can go without modifying themselves physically or mentally; a total of 16 skills can be utilized at B-rank or lower. Said skills are baritsu, martial arts, ship navigation, reasoning, tactics, high-speed incantation, etc.


Affections of the Holy Grail: B

A skill for one who is deeply loved by a Holy Grail, in some time and place. One could call it the greatest curse in the world. This Skill boosts the rank of his luck. Under special circumstances, it may even be possible to break out of enemy Servant abilities that would normally be impossible to escape from; though such an instance would be rare even at this rank. However, this good fortune comes at the merciless expense of others' happiness.

One who was made to bring salvation unto man, yet lacked the strength and fortitude to do so despite possessing the key. One who tireless worked towards bringing utopia, yet lacked the ability no mattered how tirelessly he worked towards that dream. At the moment these two met, their fates were forever entwined; caught in an endless waltz until the dream was made real, giving all that they are for the sake of man.


Battle Continuation: EX
The ability to keep fighting on and never giving up, regardless of physical harm or liability. At this rank, only a decisive fatal wound will put him down; even if his body is torn to shreds he'll keep on fighting at if he wasn't injured at all

Noble Phantasms

Noble Phantasm

500 Years' Dedication to Salvation
Grand Order

Rank: A+
Type: Anti-Unit (Self)
Range: 1-99
Maximum Number of Targets: 7

This noble phantasm is the crystallization of Caster's life; that of one who journey endlessly to save mankind, who served not as the central character of an adventure, but rather that of a side-character that assists the main lead. At the time of Caster's summoning, a clarion call is sent forth to all of his associates throughout his lifetime; asking if they would be willing to aid in his endeavors. Caster himself is not aware of this call being sent, or who even answers the call until it is brought to his attention; either by those who answer the call speaking up or by an attentive Master noticing what his Noble Phantasm is.

This Noble Phantasm is similar to that of Richard the Lionheart's; as those who choose to answer the call are summoned alongside Caster. These Heroic Sprits are independent of Caster even as they are connected to him; though they are inclined to assist due to their shared history, they are individuals with their own will and ego. While many or few may wish to answer the call, the limit of who may come with Caster is seven. Though normally incapable of manifesting and only able to provide advice and their own expertise, due to Caster being an archmage of the highest caliber as well as one who created the Servant System of the Holy Grail War, it is possible to manifest them as Servants of their own, albeit without the benefits of a standard class container.

Vessel of One of the 72 Demon Pillars
Ars Goetia Barbatos

Rank: A++
Type: Anti-Army
Range: 1-99
Maximum Number of Targets: 750

This noble phantasm is the crystallization of a bloodline, specifically that of one of the 72 bloodlines that Beast I had inscribed the many demon gods that composed his being into in preparation for the Grand Order; the incineration of the Human Order to reconstruct the world and recreate the human race in his image. By invoking this, Caster cedes all control and unleashes the dormant Demon Pillar that resides in his bloodline; that of Barbatos. As a Demon God, Barbatos possess immense power as well as other useful functions such as the ability to acquire magical treasures and items, as well as the ability of foresight. However, by its very nature, Barbatos is an inherent threat to humanity and is at odds with Caster's own goals. Fortunately, Caster's specialization in 'absorption' magecraft; i.e. the ability to 'bind something to one's self' allows Caster to utilize the might power of the pillar as his own for a brief period, though each activation risks a loss of control that is determined by a luck check; with each successive check being harder to pass as the demon god strives for freedom.

In addition, were there to be someone else of the Makiri bloodline, it is very likely that Caster can simply bind this noble phantasm and the demon pillar into said individual; providing them with immense power and lessening the risks to himself, at the cost of dooming the other to fight for control.

Due to the circumstances of the Human Incineration, this Noble Phantasm is currently sealed and unavailable without terrible repercussions.​


 
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In addition, were there to be someone else of the Makiri bloodline, it is very likely that Caster can simply bind this noble phantasm and the demon pillar into said individual; providing them with immense power and lessening the risks to himself, at the cost of dooming the other to fight for control.
I see MATOU is in for some fun times.:V
I am sorry to say this but Zouken died during the events of the Fifth Holy Grail War. I can't think of anyway as to why the main characters will let him live.
It is truly a magnificent sheet, though. Extremely well written. If you can think of anyway as to explain his survival, I can say for sure you'll pass.
That's a Servant Sheet, not a Master Sheet.
EDIT: Admittedly missed that the Bio has it be a preexisting Servant that joined Chaldea at some point.
 
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I am sorry to say this but Zouken died during the events of the Fifth Holy Grail War. I can't think of anyway as to why the main characters will let him live.
It is truly a magnificent sheet, though. Extremely well written. If you can think of anyway as to explain his survival, I can say for sure you'll pass.
Sure, you didn't mention the heartworm in Sakura; so ultimately unless they killed Sakura that could've stealth escaped in the night and pulled what I said in the bio. It's literally either they carve out Sakura's heart to get to it or they didn't because they didn't want to kill her, something explicitly stated in Heaven's Feel route.
 
Sure, you didn't mention the heartworm in Sakura; so ultimately unless they killed Sakura that could've stealth escaped in the night and pulled what I said in the bio. It's literally either they carve out Sakura's heart to get to it or they didn't because they didn't want to kill her, something explicitly stated in Heaven's Feel route.
And a detail, I completely forgot about. I was pretty sure they were exterminated too although not sure in what way or if it even really happened. I might be pulling memories out of nowhere.
It's been a while since I last opened up FSN.
I'll see with the other GMs. I'm vouching for you, though. That's a really good sheet.

That's a Servant Sheet, not a Master Sheet.
It's a Demi-Servant sheet in fact.
 
It's a Demi-Servant sheet in fact.
Not quite. As of Last Encore, that seems to be specifically reserved for Mash-likes that are another human permanently combined with their power. This is closer to Gil in Babylonia using himself to summon Archer Gil, with a side of apparently being Incarnated through the process?
And a detail, I completely forgot about. I was pretty sure they were exterminated too although not sure in what way or if it even really happened. I might be pulling memories out of nowhere.
It's been a while since I last opened up FSN.
Dark Sakura tore it out of her heart and crushed it.
It still took Justeaze talking Zouken down for forgetting his ideal for him to finally lay down and properly die. Zouken is bullshit.
 
Not quite. As of Last Encore, that seems to be specifically reserved for Mash-likes that are another human permanently combined with their power. This is closer to Gil in Babylonia using himself to summon Archer Gil, with a side of apparently being Incarnated through the process?
No they're right, the intent is a Pseudo-Servant Zolgen inside Zouken. Remaining Zouken worms along with heart-worm merged with grail fragments and forced a summon to keep the dream alive, summoning Zolgen into himself in the process. Zouken's soul effectively dying in the process but leaving the body intact for Zolgen, but given Shirou/Archer and Roa shenanigans as precedent, it may not be as dead as one would think.

Dark Sakura tore it out of her heart and crushed it.
It still took Justeaze talking Zouken down for forgetting his ideal for him to finally lay down and properly die. Zouken is bullshit.
Gotta hold on for the dream, bruh. No matter what. :V
 
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