The Gamer Discussion, Fic Ideas, and Recommendation Thread

I'm super sorry for the double post but it's been five hours and I didn't want to just edit my post five hours later.
Anyway I feel that a good idea for balancing the party system would be to add Gamer's Soul which means that The Gamer has high potential for all esoteric skills (various magic systems, psionics etc) and can power all of them with the same energy i.e. Mana. That makes it so that even though party members can still grind their own powers and learn new skills quickly they wouldn't just be able to get the bullshit powers of the gamer.
That's one option. Another is to have the Gamer character able to invite people to party but not "stretch" the Gamer power to them. They can see the status of the party members (stamina instead of mana, HP loss as a sign of injury, status effects like "Broken Bone" or "Poisoned" or "Motion Sick") but they don't get access to the skill or experience system. Depends on how you want to balance the Gamer power.
 
I'd say that the important part is that people have their powers. If you have a Gamer mage and a Sharingan ninja, the Gamer mage develops his own mage fighting style utilizing the Gamer while the Sharingan ninja develops his own ninja style around the Sharingan or whatever. No mushing around individual distinguishing powers.
 
So, with all the MHA / Gamer talk going on, something occurred to me late last night - if Midoriya has The Gamer as a Quirk he won't necessarily inherit One For All. He can but he doesn't need to for narrative purposes. That gives you the option to change Midoriya's life-goal once he learns about All Might's injury.

Why? A Gamer system (Skyrim or otherwise) opens the option to learning healing skills. If Midoriya has a serious hero worship for All Might like he does in canon why wouldn't he want to use that potential to save All Might?
That could definitely work and could be really interesting. I actually toyed with the idea of going the support route and doing the rare Crafting type Gamer, which works pretty well in the MHA setting. Combining the two wouldn't be too hard.
I think the author's plan is to make One for All be The Gamer. But that is an interesting idea.
But yeah. Essentially this.
It actually works out really really well, since One for All is the result of mixing a quirk that stockpiles energy and a quirk that can be passed on. In canon it results in a power where it gets stronger for each person that inherits it, but just changing how they mixed could result in a power that gets stronger the longer the user has it and that can be passed along. While all this doesn't mean I HAVE to make Deku still get the One for All, I really want to just because of how nicely it works out
 
I've been kicking around the idea of multicross type stories that's leaning towards SI (why are these even called SI when 90% of the time it's just an original character nothing like the author?) and taking into account a lot of the feedback in this thread on what does or does not work in gamer or gamer like fics. A lot of the criticism is towards the hang up in mechanics and endless grinding in lieu of meaningful action and plot and that's certainly something I agree on fully.

From my perspective it seems very much like the core issue is a lack of tailoring of mechanics to the story you are trying to tell. Do you need six stats? Is luck important? Does id create provide anything other than the ability to circumvent problems?

I originally wanted to go with hot weapons Sci fi/modern route. I was going to have my character start in the division and with each universal advance he would enter increasingly technologically sophisticated worlds with their own enemies and issues. Abilities like accuracy with guns and what not are things that he would need to develop and aren't a defined skill with passive buffs etc. Stats would be more like allocated improvements upon level up. Improve strength let's you carry ten kilos more of stuff. Reflex and hand eye coordination lets you shoot more accurately. You could steadily build a character across many titles and properties, cutting off at the right time to move into the next challenge. The more gamer elements would be xp and leveling up with special skills that could follow you through the universe and stat turned into tangible improvements. Maybe an item lottery or perk system every 5 or 10 levels.

Progression might have looked something like the division - >x com - > mass effect or star wars - > 40k. The threats grow more powerful but so do you as you build momentunm through the properties. Thematically you also have a lot to play with. The division section could easily be about struggling with your humanity in the face of desperate situations, the hardening of one's heart and mentality. X com could bring you back to a life of sacrifice and risk for a greater good. Mass effect or star wars could be your conflict against perceived good and evil, about the nature of balance. 40k is the onslaught, the resistance against the destruction of all you hold dear.

I think I would definitely write this if I was any good about writing about guns :/ if anybody has recommended fics with a more modern take on action I'd appreciate it.

My second idea that sort of fit the gamer type systems would be more streamlined. This would play more fantasy since I'm better and more experienced as writing that. This is about changing destiny, to go from a mundane life to be something greater. So why not turn the entire progression system into destiny? The main character chooses which rabbit hole to go down. Sometimes he starts out important other times he doesn't. He gathers destiny which we could call destiny points or whatever you felt like it. It's almost like fighting for plot relevancy. Every successful battle, every tournament won, enemy vanquished provides more destiny. This can then be invested in either self improvement in a more streamlined stat system like body, mind and spirit or in some kind of item lottery. Item lottery provides the most game elements. You could win a save point for instance, or a revive, or a perk, or knowledge of a skill outside of the current inhabited universe. But it'll eat up some if your destiny. If you need a control point for growth then the character has to pay destiny to keep existing. Main character roles require more and so on. The character is thus forced to escalate and push themselves. Complacency is the end of their existence. The game elements are supplemental.
 
Complacency is the end of their existence. The game elements are supplemental.


ALL MY YES! YES YES YES! *Ahem*

Please, please write this story. Just from your outline just now, I would read the fuck out of it. It hits all the points I like: personalized gamer system, an action-centric plotline, a protagonist that is pushed to do things they might not want to. I love it.
 
why are these even called SI when 90% of the time it's just an original character nothing like the author?
Because the real premise of SIs is entering an earthling with at least peripheral knowledge of the setting into a fictional place. A lot of them insert themselves and it started getting called Self Inserts and while I guess you could call it OCI or just and Insert or whatever the term has become a catch-all.
 
Because the real premise of SIs is entering an earthling with at least peripheral knowledge of the setting into a fictional place. A lot of them insert themselves and it started getting called Self Inserts and while I guess you could call it OCI or just and Insert or whatever the term has become a catch-all.

Oh no wonder it always seemed incongruous to me. Is that primarily to circumvent having to explain in universe mechanics?

ALL MY YES! YES YES YES! *Ahem*

Please, please write this story. Just from your outline just now, I would read the fuck out of it. It hits all the points I like: personalized gamer system, an action-centric plotline, a protagonist that is pushed to do things they might not want to. I love it.

I am struggling a bit as to my starting point universe. Fantasy or fantasy like universes have a hard time taming power creep when you hop between them. Sci fi I can go technological advancement for logical progression but this is quite a bit tougher.
 
I'd imagine that part of the point of the SI is that both the reader and the SI share the same background, of foreigners who experience the world through through media, and maybe even the same fandom. An SI should be a person.
 
Oh no wonder it always seemed incongruous to me. Is that primarily to circumvent having to explain in universe mechanics?
I think it's more about exploiting those mechanics. Like you know when you're reading a book and think "this character is so dumb. Given the stated mechanics I could have done this a hundred times better"? SI's are to satisfy that feeling and since a fan will have all the data all the characters have plus maybe some that no one has they can do that.
 
Hey, I posted a snippet at the One Piece thread where Usopp becomes the Gamer. Here's a link
Felt like writing something lighter and this idea has been bothering me for a while now. Feedback would be greatly appreciated.

********
I'm, however, having trouble with correlating numbers with feats, like what would be a good strength score for an average civilian or a swordsman. Any advice?
 
That is a tough question, it basically relates to 'how fast do you want the Gamer to be' and 'how quickly will Usopp level'

Remember that each level is 5 points.
Also, how much of a jump is each point? Is 2*average twice the lift, or *64?

The faster you want the Gamer to grow, the larger the effect of each point and the less an unpowered average swordsman should have. The faster you level, the higher an average should have, because well, you reach higher faster.
If you want Usopp to lift a small boat over his head in 5 levels, then an average civilian should have low strength.
If you want Usopp to maintain his mortality, then an average civilian should have 50 strength to dilute Level-up effects.
 
I'd also recommend considering limits.

For example, say stats "max out" at 100. In that case, 100 would be the best a human can possibly get. An individual with a strength score of 100 would be the equivalent of someone who can replicate the world records for weight lifting. (The same would be true for every stat.) With that in mind I'd say that the average should be below 50 - and probably near 30 for most stats. Then you'd need to consider what a person does for a living. A computer programmer or an engineer or a statistician would have higher intellect than average. A construction worker would have higher strength and stamina. A professional dancer would have higher dexterity.

I'm sure you can come up with further examples.

If stats do not have limits, what level do most people hit over time? Is an 18 year old typically level 10? If so, let's say that a starting character has 30 stat points. They will have leveled up 9 times, which means the average 18 year old should have 75 stats at minimum and a few extra points from "daily life." (Higher intellect from going to school, higher stamina from playing sports, and so on.) And if most people only hit level 30 because the levels take ever-increasing amounts of experience, then they should have 175 at minimum by the time they hit middle age.
 
I fundamentally disagree with limits, but that is more my philosophical leanings and story preference than anything real.
 
I'd also recommend considering limits.
That's a great idea. Could make them hard limits for the physical abilities of normal people (with differences between races), but which can still be broken through supernatural forces (Devil Fruits, Haki), modification (Cyborgs, Gigantification, biological engineering) or superhuman training (Six Powers). Would also play nicely to one of my favorite tropes, skill trumps power. Thank you very much for the idea!

i don't see the link
The upward pointing arrow after the "Shape of Fire said:" is a link.
 
That's a great idea. Could make them hard limits for the physical abilities of normal people (with differences between races), but which can still be broken through supernatural forces (Devil Fruits, Haki), modification (Cyborgs, Gigantification, biological engineering) or superhuman training (Six Powers). Would also play nicely to one of my favorite tropes, skill trumps power. Thank you very much for the idea!


The upward pointing arrow after the "Shape of Fire said:" is a link.

I Think when you design the limits for your gamer you should consider also your maximum progression and by that I mean what do you consider the level and stats or your absolute highest tier character. I'm not sure who that would be in one piece but maybe one of the admirals or pirate Kings or whatever could represent the cap. If I remember right one of them has light speed powers so anything past that in terms of speed probably wouldn't make a ton of sense. You can then scale it as necessary.

You can also play around with stats and points per level up if you want more control and careful progression. That way your character really has to think about what to improve and it's harder to just find a place to dump stats into.

In my Harry Potter quest (not a gamer story but mechanics are gamerish) I capped stats at 10 and made it very expensive to get to that point. 4 might be average adult, 6 is trained professional, 8 is your elites and 10 are absolute monsters. Breaking past 10 required special items, feats or rituals of deep sacrifice. Your devil fruits, modifications and what not can fulfill a similar role.
 
ALL MY YES! YES YES YES! *Ahem*

Please, please write this story. Just from your outline just now, I would read the fuck out of it. It hits all the points I like: personalized gamer system, an action-centric plotline, a protagonist that is pushed to do things they might not want to. I love it.
A similar system to the one mentioned by @Emperor Toast is being used in a Korean novel called The Experimental Log of the Crazy Lich. But the story is hilariously good while the game system used by the mc is ingenious and trolls the fuck out of him. Here's an example, so he uses his fate points in the lottery and guess what? He gets the small flashlight from Doraemon. But the problem here is that it is just the torchlight, it doesn't come with any battery. And he is right now in a medieval-ish high fantasy world and the apocalypse is going to happen in a few years while the technology needed to create the battery would take decades to make. Another troll was that he gets all these different kinds of mythical martial art manuals from books but it doesn't work as expected in that universe.

The plot of that story is amazing, and really hilarious. I recommend it. It is currently being translated at gravitytales.com
 
A similar system to the one mentioned by @Emperor Toast is being used in a Korean novel called The Experimental Log of the Crazy Lich. But the story is hilariously good while the game system used by the mc is ingenious and trolls the fuck out of him. Here's an example, so he uses his fate points in the lottery and guess what? He gets the small flashlight from Doraemon. But the problem here is that it is just the torchlight, it doesn't come with any battery. And he is right now in a medieval-ish high fantasy world and the apocalypse is going to happen in a few years while the technology needed to create the battery would take decades to make. Another troll was that he gets all these different kinds of mythical martial art manuals from books but it doesn't work as expected in that universe.

The plot of that story is amazing, and really hilarious. I recommend it. It is currently being translated at gravitytales.com

Ah yeah I remember reading that one for a bit but didn't get too far. Mostly out of distraction and not a lack of interest. I think part of the basis for my second idea was a Chinese wn called I'm really a super star. Since the premise is he wants to be a star the game system adapts to that pursuit and he pays reputation points which are basically a measure of his fame to access the lottery and he gets useful things out of it.

There's also a Korean novel dungeon hunter that gamerish. There's no levels only stats. The characters improve their abilities by doing stuff. Special deeds get titles which give additional points. There's a cap to stats to represent potential that can go up with great accomplishments. I thought it did a good job of making these things important but supplemental to doing stuff. Doing things begets stats versus stats begets doing things.
 
Ah yeah I remember reading that one for a bit but didn't get too far. Mostly out of distraction and not a lack of interest. I think part of the basis for my second idea was a Chinese wn called I'm really a super star. Since the premise is he wants to be a star the game system adapts to that pursuit and he pays reputation points which are basically a measure of his fame to access the lottery and he gets useful things out of it.

There's also a Korean novel dungeon hunter that gamerish. There's no levels only stats. The characters improve their abilities by doing stuff. Special deeds get titles which give additional points. There's a cap to stats to represent potential that can go up with great accomplishments. I thought it did a good job of making these things important but supplemental to doing stuff. Doing things begets stats versus stats begets doing things.
You should continue reading it as the stat system is verydifferent from the others. In that system your base stats are ridiculously hard to raise and there is a massive disparity for a difference of even one stat. In fact, someone with an intelligence of 11 would not be able to keep up or understand the knowledge of someone with 13 intelligence. 20 is the limit of mortals in any stat and breaking through this limit is immensely hard. Levels are just a way to measure the power of an individual with respect to the baseline and it increases when the stats of the person increase.
 
Are there any universes that people think would be very well suited for a gamerish fic? Or better yet a sequence of them with manageable power creep?

I started thinking of different series and marking them on power creep levels. Something more low fantasy like the Witcher or asoiaf or dark souls would have relatively stable low tier power creep. The highest echelons might seriously out class even the elites but they remain pretty killable.

I'm not sure what I would consider medium maybe star wars. Force powers give you lots of craziness and only in the utter extremes do you have insanity like star killer pulling star destroyers out of the sky or nihlus eating planets. You do have one man armies but they are pretty well matched against others of the like. Technology remains powerful too so enough people and resources can easily match high powered individuals.

Something high power creep is Naruto or any xianxia type or superheroes. Twist time and space, summon meteors and tsunamis, cut lightning, sever mountains, eat planets. Anything is possible at the high end and there's plenty of people that can pull out that sort of craziness.
 
I'm remembering one Chinese WN which sort of basically did the thing from Dice. You do quests for points, which you spend on various stats.

What do you guys think about this system?
 
On another note, has somebody discovered any new gamer fics? Ones which have not been recommendedon this thread already. Don't mention the ones which are present in the fanfiction community The Video Game Plot. I follow that one, and it has almost all the gamer fics on ff.net but doesn't guarantee quality.
 
To anyone having problem with the party system I say keep it but since most stories are crossovers make sure that every non gamer has a class. The gamer itself is a class that can learn/do anything, NO ONE ELSE CAN! This means if you invite someone to your party that has an ability their class will focus on that ability and the stuff they can learn quickly using the gamer function will only effect their class/ability. If you invite a normal person they would only be able to learn normal non magic stuff like kung fu or diswashing, but the party system would let them max it out quickly etc...

Class examples would be:

Student - for every day person with no special ability or innate magic (note it is up to the author whether regular people have innate magic or not since 'anyone' could have it even if the original story did not let that character develop it. This allows for unusual ships by allowing side characters the ability to become main characters and then get shipped)

Ninja - Naruto style chakra, allows them to learn anything chakra related with locks in palce for learning elements that they don't have naturally or yet (note with enough time/training anyone can learn any element like Kakashi or Hiruzen). Bloodlines would have their own entirely seperate skill trees that have nothing to do with being a ninja and thus may or may not be leveled up by the gamer system (not all bloodlines can get better but things like the sharingan can where the byakugan cannot... unless author plans to give user tensaigan or whatever).

Witch - similar to natural ability magic user in the original, just someone that can use magic and thus learn most of the gamer magic stuff. Witch is a general term for female magic user so males could have any name from mage, wizard to even warlock or sorcerer as it simply depends on the world/setting.

Mutant - This would work like the Ninja system except their 'bloodline' would be their skill tree. Jean Grey would have two separate trees, one for tekekinesis and another for telepathy and if it is the Phoenix version then another for for that including things like pyrokinesis, fire absorption, healing etc... Or if the author is feeling crazy, they could give Jean Grey the subclass Psionicist and simply allow her to learn everything from one of those huge dnd manuals since literally that is what she is but since no one in the MCU seems to know anything about them, she was never taught any of the esoteric things she most likely would be able to do.

Metahuman - This would include anyone in the DCU (or MCU non mutant) with super powers of any type with subclasses to separate them. Like Kryptonian or Green (other color) Lantern even tho most lanterns don't have any special abilities, but those that do would have more than one subclass as the gamer ability would allow them to expand any of their classes, not just their main one since the ability is broken. This list includes people like Hawkeye and Batman for reasons that should be obvious but to explain it futher... Hawkeye NEVER misses, that's a super power even if many of the universes say he is normal and others say he isn't. Batman is baseline 3 times stronger/faster than an olympian... that isn't normal, not to mention his intellect and ability to build things like ironman or lex luthor.

Basically my point here is, so long as you limit what other people can learn (beyond normal stuff like kung fu and dishwashing) then the party system should be a go. Seeing everyone throwing around spinning mana arrows is just so damn annoying that I never wanna see it from anyone who isn't a witch or the gamer. Hell even Mutants that 'use' magic like Scarlet Witch are not natural magic users that should never throw spinning mana arrows! Her abilities allow her to reshape reality and yes, spinning mana arrows are part of that, but no way should she ever bother to learn it! Seeing her throwing those in a story would be painful to read! Basically giving super strong people access to the party system makes for a boring story unless they can only improve upon their own abilites. Imagine Superman gaining magic immunity... He has no magic and thus should not be able to gain anything beyond physical immunity! yes there are ways to give him access to magic and thus allow him to learn this ability but does anyone even wanna read about Superman fanfics anyways? He is so strong that the only stories with him in it that are popular are romance fics or shameless Si's!

I do like some ideas here, like giving Kiba from Naruto the ability instead of Naruto or anyone with cheatigan eyes. How many fics do I need to read where the Si ends up with Rinnegan before I slit my wrists? Gamers can get much stronger than cheating eyes! Imagine Kiba turning into a 300 foot tall wolf hybrid and having him defeat the Juubi with pure physical strength? Now that would be a good story!

Also Si's with the gamer ability MUST have knowledge of the setting or they are just stupid OC's and make bad stories! Better to give a normal character in the setting the gamer ability than make an OC that doesn't know what they are doing. This however, does not mean they need to have read the manhwa and thus know anything about their ability... Those there is a 90% chance they have at least heard of it, they would not immediately know all the shortcuts and munchkin the crap out of it.

A good example would be one of those lantern Si's that are thrown into the YJ universe except instead of a ring, they end up being blessed by Gaia (since she exists on Earth-16 it would be very easy to explain her giving Jee-hans ability as is without any modifications or long story plots). Then make sure to de-age them to about 15-17 so they get stuck at Mount Harbour and fun time ensues! Especially if they have some funny way of getting noticed (ie falling from space and surviving). because they are level 1 and weak so even though it will be easy to convince Batman that they should be on a team, it will take them a long time to be useful and since some of the hardest missions on the show are at the start... you can see where the story would be hilarious!

Also gamer crossovers should be done to things that the majority have access to. Ie tv/movies vs comics/manga. I don't know many people who actually read comics/mangas unless it is to something they enjoyed in a cartoon/anime/movie first! Most people I know who read a lot, read things without pictures and thus have no clue what people are talking about when reference the manga/comic version of a fandom vs the cartoon/anime/movie version. Gamer fics are already crazy since most of the system is from a manhwa that most readers can't stomach to finish since there are too many pictures and not enough words. Fortunately, these same readers have seen royal road and tons of other litrpg and thus don't need to be handheld or else the audience would be much smaller than it is.

Just some of my two-cents. I'd love to personally write a fanfic but I just have too much originality to follow a script. Prob the best I could stomach is original Naruto ending at the valley of the end as I do not recognized anything that happened in shippuden as something that could be considered canon with what we know of chakra from the original series. I mean, people fighting for days straight vs 15min? Chakra exhaustion happened instantly in the original series yet did not exist in shippuden... A single zombie would destroy a village if the village did not have a seal master (which in the original is all of them except konoha) yet orochimaru wastes it on the Sandaime which does have a surefire way to end it... Basically poor writing imo, just stuff mean to make money and not to make sense! /endrant
 
I haven't seen much of the class system, but it sounds like a good way to differentiate people with different unique things.
 
Back
Top