The Gamer Discussion, Fic Ideas, and Recommendation Thread

In the Gamer manhwa it's stated that the Gamer power was bestowed on Han Jihan by Gaia. Has there been any hint of why Gaia is giving out these powers, not just to Han but also to the other Natural Ability Users? Are they supposed to be some sort of planetary balancing mechanism or something? And can Gaia remove those Abilities if she feels like it?
 
About Gamer's Mind. There are about a couple things I've read where it was a thing and was actually a positive for the work, and one of those things was Undertale. Otherwise, nope. I guess using it as an excuse to give a character SB Competency without dealing with characterization just seems sour to me. Or how Gamer's Mind giving someone a complete immunity to psychological effects is the sort of wank that makes me feel like the writer hasn't played that many RPGs. Like, I could understand the Gamer power gamifying mental status effects, or a serious fic going into the strange dissonance between a player and their character even when both should be the same person, but complete immunity to mind magic whatever without an in setting reason is just bullshit, as in I am calling it out as bullshit.
 
About Gamer's Mind. There are about a couple things I've read where it was a thing and was actually a positive for the work, and one of those things was Undertale. Otherwise, nope. I guess using it as an excuse to give a character SB Competency without dealing with characterization just seems sour to me. Or how Gamer's Mind giving someone a complete immunity to psychological effects is the sort of wank that makes me feel like the writer hasn't played that many RPGs. Like, I could understand the Gamer power gamifying mental status effects, or a serious fic going into the strange dissonance between a player and their character even when both should be the same person, but complete immunity to mind magic whatever without an in setting reason is just bullshit, as in I am calling it out as bullshit.

The in-setting reason is the Gamer power. The Gamer power also gives immunity to broken limbs.
Gamer's Mind is not an immunity to Psych effects, it is turning a character into the blank slate of a player avatar.
You cannot make a player Charmed, so you can't Charm a Gamer. They might not be able to attack a Charm user, but they will be fully aware of the spell disallowing it (so they'll probably switch to AoE 'Friendly' Fire).

A Gamer is someone sitting behind a game character's eyes, they are affected in the same way you are affected playing Skyrim. That means strange interactions with in-verse mental manipulation, because you can't be mentally manipulated with magic (heh alliteration)
Charm = Can't attack
Confusion = Messed up senses
But never changing your thought process.
 
The in-setting reason is the Gamer power. The Gamer power also gives immunity to broken limbs.
Gamer's Mind is not an immunity to Psych effects, it is turning a character into the blank slate of a player avatar.
You cannot make a player Charmed, so you can't Charm a Gamer. They might not be able to attack a Charm user, but they will be fully aware of the spell disallowing it (so they'll probably switch to AoE 'Friendly' Fire).

A Gamer is someone sitting behind a game character's eyes, they are affected in the same way you are affected playing Skyrim. That means strange interactions with in-verse mental manipulation, because you can't be mentally manipulated with magic (heh alliteration)
Charm = Can't attack
Confusion = Messed up senses
But never changing your thought process.

In an RPG, your character doesn't randomly lose an eye in combat due to being stabbed there. Meanwhile, if the character is stabbed in the eye during a cutscene, they might get an eyepatch for the rest of the game.

Also, characters in Gamer fics aren't blank slates, and aren't supposed to be blank slates unless we're dealing with literal INOs.

Players aren't affected by mind control because the person being mind controlled is the character, who is not the player for most video games. But the character isn't immune to mind control, gameplay-wise or story-wise. If someone in-story mind controlled the character, the player would have to follow along until the character is freed through in character events.. Also, except for the rare cases like Undertale, which to some extent explores the separation between the player and the character and the resultant potential for sociopathy, Gamer fics don't actually separate the player and the character, thus making Gamer's Mind something thrown in without a thought for the cool powers without bothering with the ramifications of someone having serious influence in a world that isn't real to them and that they naturally emotionally separate themselves from.
 
In an RPG, your character doesn't randomly lose an eye in combat due to being stabbed there. Meanwhile, if the character is stabbed in the eye during a cutscene, they might get an eyepatch for the rest of the game.

Also, characters in Gamer fics aren't blank slates, and aren't supposed to be blank slates unless we're dealing with literal INOs.

The Gamer removes cutscenes, you are in-game all the time. Though some fics do have status effect attacks like Bleeding or Blinding.

Perhaps I phrased that wrong, my bad. I didn't mean to say that it makes them a blank slate, but rather that the character/player avatar is a blank slate to the player. It forces distance and clarity.

Players aren't affected by mind control because the person being mind controlled is the character, who is not the player for most video games. But the character isn't immune to mind control, gameplay-wise or story-wise. If someone in-story mind controlled the character, the player would have to follow along until the character is freed through in character events.. Also, except for the rare cases like Undertale, which to some extent explores the separation between the player and the character and the resultant potential for sociopathy, Gamer fics don't actually separate the player and the character, thus making Gamer's Mind something thrown in without a thought for the cool powers without bothering with the ramifications of someone having serious influence in a world that isn't real to them and that they naturally emotionally separate themselves from.

If someone in-story mind controlled the character, the player can fight back. Mind control can lock options, but never change personality or affect decision making because the mind control cannot reach that place beyond the mouse and keyboard.
Gamer fics don't separate player and character, it removes the character by making a player identical to the character. It creates Harry Potter, The Player who is driving Blank Slate Potter, the Character. You can mind control Blank Slate, so Blank Slate won't cast a hex on the mind controller but Harry can command Blank Slate to seek out a cure or reveal the mind control to an ally, something an actually controlled person would not do.

Unless and until we create the ability for fictional beings to remove or alter a player's memory, then a Gamer is immune to that effect.
Unless and until we create the ability for fictional beings to force players to like them magically, then a Gamer is immune.
 
Unless and until we create the ability for fictional beings to remove or alter a player's memory, then a Gamer is immune to that effect.
Unless and until we create the ability for fictional beings to force players to like them magically, then a Gamer is immune.
Thing is that you're writing a story, not making a game. And your characters has to fit within the story.
 
Thing is that you're writing a story, not making a game. And your characters has to fit within the story.

Games have stories too, and having someone immune to an effect isn't a bad thing, it creates new options (in Harry Potter, having Lockhart try to Obliviate the MC and fail for example could be a fun plot that normally doesn't work because he is accomplished at Obliviation).
 
The immunity to mental effects and calmness through highly stressful situations is meant to represent the fact that nothing inside the game can reach beyond the Fourth Wall. But I've seen a lot of Naruto fics that implement a patch stating that the Gamer is not immune to genjutsu from high level enemies, so it fits the story better.
 
The posts about "Gamer's Mind" make me think it would be interesting to do a Gamer SI fiction where the SI is controlling - mostly - a canon character in the fiction. The SI might think they're running things and it's a possession scenario, even, right up until a cut-scene event where the canon character acts without their permission.

Depending on how OOC the SI makes the canon character act, the canon character might not even realize they're being puppeted for a while, until the dissonance builds up and they actually try to do something different from the "impulse" they're feeling.

This would culminate in a first-arc climax where the SI and the controlled canon character actually start talking to each other, and the SI realizes that the canon character is still "in" there and the character realizes there's an otherworldly horror taking control of them.

Given "Gamer Fic" conceits and the concept of The Gamer, this would be when it's revealed or confirmed to the audience that, no, the canon character doesn't perceive the gamer HUD/UI, and that the powers and such of The Gamer travel with the controlling SI, and are not actually powers of the canon character (who "levels up"/learns normally for the setting).
 
Any story by Scottf14 on royal road are worth a read. His story's unfortunately end up being harems and all his work so far are unfinished.

Another one is The Tutorial Is Too Hard
On a normal boring day.
A message appears, inviting him to a Tutorial.
A tale about Lee Ho Jae and his escape from Tutorial.
Who just happened to choose the hardest possible difficulty, Hell.
Its a Koren story being slowly translated into english i highly recommend
 
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This setup could also work for settings like Darkest Dungeon, where you don't personally go up against enemies, but instead manage and send out squads from a roster of characters who progress and become fleshed out over individual missions - not just in strength, but in their characters, and not nearly always in ways that help your greater mission and/or their squad's continued survival - and use the spoils of their missions to improve the hub and make the world a safer place from the back lines while scrambling to make sure your hired swords don't go insane from the stress of constant dungeon crawling.

It'd require a greater tactical and planning sense to pull off, sure, but it'd at least be a welcome and unique change from "powerlevel, stomp enemies until arrival at power wall, grind endlessly in alternate dimension, repeat ad infinitum". :p
So @Eldritch-Orphan, as to not distract from the Pet Peeves thread, what else do you think would work for an NPC Gamer? Maybe get levels in a Merchant perk that lets you sell your wares to players, and a Crafter perk that let's you make stuff for players that can be used as either quest rewards or sold (IE, you can't give them away unless it's a part of a quest somehow).
 
So @Eldritch-Orphan, as to not distract from the Pet Peeves thread, what else do you think would work for an NPC Gamer? Maybe get levels in a Merchant perk that lets you sell your wares to players, and a Crafter perk that let's you make stuff for players that can be used as either quest rewards or sold (IE, you can't give them away unless it's a part of a quest somehow).
...don't know why your @ didn't send an alert...

Anywho, that's also a possible way to go about it. You could even have it so that those perks have their own specialization trees, changing and upgrading what wares you can craft and sell as you become more experienced rather than being stuck with the same blueprints. Charisma would probably play a significant role in particular, insofar as haggling and persuading heroes to continue supplying you and commissioning you for their gear.
 
Gamer perk: "Vendor Trash." Lets you spontaneously sell any item you can count as part of your inventory for half its market value, converting it to cash (either physical or in bits recorded on an account somewhere). Presumably, the good itself finds its way to a buyer who would have willingly spent that money for it.
 
Hey, for those that did not notice or passed up on this thread, there is an amazing fic over at SB crossing Worm with The Gamer manhua. Includes the Han Jee Han munchkinning.

New Server [Gamer x Worm]

And on that note, I would like to ask for recs that cross The Gamer manhua with any other series.
 
I do wonder why there are no Gamer stories/quests that start on our world then transition to a movie, anime, manga, game, video game, TV show, or a book of the authors choice.

With the Gamer power one could take powers or skills from a board game like Risk or Tetris of all things. Yet no one does so.

A gamer could learn Magic skills or powers (passive or not) from Negima!, Harry Potter, Type-Moon series, Diablo series, Inheritance series, and Slayers series. Then they could take on World of Warcraft or Warhammer Fantasy by storm.
A gamer could learn tech skills (passive or not) from Fallout series, Jak series, Final Fantasy series, Robotech series, Mass effect series, Star Trek Series, Stargate series, Halo series, Code Geass series, and they could take on Warhammer 40 by storm. By themselves.
Yet no one does so.
 
I do wonder why there are no Gamer stories/quests that start on our world then transition to a movie, anime, manga, game, video game, TV show, or a book of the authors choice.

With the Gamer power one could take powers or skills from a board game like Risk or Tetris of all things. Yet no one does so.

A gamer could learn Magic skills or powers (passive or not) from Negima!, Harry Potter, Type-Moon series, Diablo series, Inheritance series, and Slayers series. Then they could take on World of Warcraft or Warhammer Fantasy by storm.
A gamer could learn tech skills (passive or not) from Fallout series, Jak series, Final Fantasy series, Robotech series, Mass effect series, Star Trek Series, Stargate series, Halo series, Code Geass series, and they could take on Warhammer 40 by storm. By themselves.
Yet no one does so.
REJOICE!! FOR SALVATION HAS COME!!!

Database Dive [Gamer SI/Multi-Crossover]
 
I've been meaning to read that actually but I keep getting put off by little things. Mostly that when I see the character sheet I get confused when I see the whole Paths thing and that frightens me. Reminds me of a quest that died a while ago where the main character could live the life of a character in any media she experienced and gain some of their powers. Unfortunately she was claustrophobic and, like idiots, we had her live as Sun Wukong who gets buried alive in the coal of a forge for a prolonged period of time. Luckily though achieving enlightenment mitigated the sanity damage.
I do wonder why there are no Gamer stories/quests that start on our world then transition to a movie, anime, manga, game, video game, TV show, or a book of the authors choice.

With the Gamer power one could take powers or skills from a board game like Risk or Tetris of all things. Yet no one does so.

A gamer could learn Magic skills or powers (passive or not) from Negima!, Harry Potter, Type-Moon series, Diablo series, Inheritance series, and Slayers series. Then they could take on World of Warcraft or Warhammer Fantasy by storm.
A gamer could learn tech skills (passive or not) from Fallout series, Jak series, Final Fantasy series, Robotech series, Mass effect series, Star Trek Series, Stargate series, Halo series, Code Geass series, and they could take on Warhammer 40 by storm. By themselves.
Yet no one does so.
There's also a Campione/Gamer quest I don't follow that has a similar mechanic. I don't have the link on me right now but I read the whole thing when I found it and while it's not exactly my cup of tea it's still pretty good and enough people like it that it must be doing something right. Actually can the gamer get powers from fiction? I don't think I've ever seen that show up as a possibility except in a few fanfictions, all but one of which having that as their main gimmick.
 
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Another idea for the gamer's mind it to look at warframe and how the frames work, which isn't told for a while in game.
There some kind of biological machine controlled by children in stasis in a separate dimension on the moon similar to the Player/Character thing being discussed.
Also this reminds me of Scion from worm. A multidimensional being that interacts with other planes of reality with some kind of avatar... i think that was it anyway.
Something similar could be a plot bunny in and of itself, the SI hidden in there own realm interacts with various with some kind of avatar. Maybe even one for each world.
Hell, stories are often better with a goal so maybe searching the multiverse for a way to release the SI from said personal realm, many ways to develop that.
 
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I've been meaning to read that actually but I keep getting put off by little things. Mostly that when I see the character sheet I get confused when I see the whole Paths thing and that frightens me.
Basically, there are two SI's now.
the SI that chose the path of the Blade, forsaking Magic, gaining Magic resistance and samurai things and the one that went "Magic? Heck yeah"
currently they are rather distinct.
 
Basically, there are two SI's now.
the SI that chose the path of the Blade, forsaking Magic, gaining Magic resistance and samurai things and the one that went "Magic? Heck yeah"
currently they are rather distinct.
Yeah. I'll probably just skip one of those paths and then go back and read the other one. Or just only read one. Reminds me of Zoat's renegade path and I never read those chapters.
 
Yeah. I'll probably just skip one of those paths and then go back and read the other one. Or just only read one. Reminds me of Zoat's renegade path and I never read those chapters.
That's fair. I like both but different strokes and all. If you have to pick one, I'd say pick the first storyline, Path of Iron, as it currently has more story to it (though given that he goes back and forth between the two Paths, that won't last long). Additionally, the Path of Iron has more plot hooks (the organization he makes after his Bloodborne excursion, the fact he has Berserker + Beasthood, the fey buddy he has from the start and his mysterious connection with the incident on Shadow Moses which he finds out after he helped Dead Cell (so time shenanagins) among others) while Path of the Sea has its benefits too (gets Ocean God Slayer magic from Fairy Tail and plods all over the antagionists from there, his bringing Hogwarts into being a full borne Genius Loci and the vision he gained when he obtained his Path of the giant ocean leviathans' significance).
But yeah you do you boo.

On a separate line of thought, has anyone seen any Gamer stories where they didn't use illusion barriers/ID Dungeons for anything but 'lol masquerade' or 'lol place to grind'? If so, red pill me about it right off.
 
On a separate line of thought, has anyone seen any Gamer stories where they didn't use illusion barriers/ID Dungeons for anything but 'lol masquerade' or 'lol place to grind'? If so, red pill me about it right off.
https://www.fanfiction.net/s/10973590/1/Naruto-The-Game-of-Life

This one uses training fields full of chakra-mutated animals as standard RPG dungeons, but without time dilatation effects. The fic itself has been slow going though.
 
That's fair. I like both but different strokes and all. If you have to pick one, I'd say pick the first storyline, Path of Iron, as it currently has more story to it (though given that he goes back and forth between the two Paths, that won't last long). Additionally, the Path of Iron has more plot hooks (the organization he makes after his Bloodborne excursion, the fact he has Berserker + Beasthood, the fey buddy he has from the start and his mysterious connection with the incident on Shadow Moses which he finds out after he helped Dead Cell (so time shenanagins) among others) while Path of the Sea has its benefits too (gets Ocean God Slayer magic from Fairy Tail and plods all over the antagionists from there, his bringing Hogwarts into being a full borne Genius Loci and the vision he gained when he obtained his Path of the giant ocean leviathans' significance).
But yeah you do you boo.

On a separate line of thought, has anyone seen any Gamer stories where they didn't use illusion barriers/ID Dungeons for anything but 'lol masquerade' or 'lol place to grind'? If so, red pill me about it right off.
I've always loved magic too much for that. Also I already read the entire Path of Paper by the time you posted.
 
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