01: War of Two Fronts
- Location
- Philippines
Ward decided at last. He was a Commander first, and his job was to lead Alpha Squadron's Fleet. There were many more capable men and women no doubt taking charge of the defense down in Korhal, or so he hoped. If there weren't the capital was well and truly screwed, but that didn't change the fact that for him to be in a position to help anyone, he had to figure out just what assets he had to offer.
"Adjutant, contact Commodore Knox," Ward said. "I want to know how the fleet is doing."
"Establishing contact, please stand by," the Adjutant said.
Ward tapped his fingers against the neosteel table impatiently as a secure line of connections was established. One would think with all the advances in Terran technology and the needs of a sector-wide government, instantaneous communication across space would have been solved by now.
One would be dead wrong.
As he waited for the commlink to be established, he mentally reviewed the plan he'd committed to. Moebius Corps' anti-air elements were massing at Platform 8, next to an EMP scrambler. Considering the nature of Ward's forces at hand, victory in the next engagement could decide the Battle of Sky Shield decisively.
After all, the enemy wasn't in the habit of retreat, so if he could wipe out the entirety of their anti-air elements, Alpha Squadron could roll over the ground elements in any of the other platforms with little opposition beyond some stationary missile turrets.
Dancing around those was a specialty of Ward's veteran pilots.
On the other hand, if he failed to break them, there'd be countless more skirmishes ahead of him.
The current plan called for a slow but steady push into enemy territory, using the lone siege tank that remained under his command to level the missiles turrets and bunkers near the EMP scrambler from a distance. Meanwhile, his infantry elements, and his vikings and liberators, if need be would protect the tank until those defenses fell. His force would slowly push into the enemy position, putting more and more pressure on them, and were this any other army, he'd count on them to break.
But these "followers of Amon" were no ordinary army. It remained to be seen whether their commanders had any head for tactics, or if all they understood was brute force.
The tactics laid out were fairly standard terran "slow-push" doctrine popularized during the Brood Wars when pushing into entrenched zerg positions. Only two factors complicated the plan potentially.
First, the existence of an enemy battlecruiser to provide air support. He didn't know whether Moebius had access to yamato cannon technology or had seen fit to equip it with one. If it did, it might be capable of sniping the tank from a distance which would be… disastrous. Otherwise, he'd cout on his smaller, more maneuverable ships to win the sky.
If he had to bet, he'd always bet on his men.
The second issue was one more unique to the current field of battle. The EMP scrambler had a deleterious effect on terran technology, and there was no telling how dangerous it could be his own air elements if they strayed too close. Nova had mentioned it could remove cloaking, so the wraiths and banshees with him would have to be careful or lose their most powerful defensive asset.
That severely limited the mobility of his mobile assets, but it was not an impossible obstacle.
"Secure communications established, Commander. Patching you through now," the Adjutant announced.
"It's about damned time," Ward grumbled. "Commodore Knox, do you read me?"
"Commander Ward?" Knox's voice came through his intercom. "How goes the battle down there?"
"Over half the platform is safely in friendly hands, and we're making preparations to take the other half. If all goes well," Ward said, "we should be ready to cover the fleet's approach in an hour's time at the earliest. What of the space battle?"
"It's been a slow fight," Knox said. "The enemy is engaging cautiously."
"That only makes sense. We have the bigger fleet," Ward said.
"Yes, well, we might have a problem soon though," Knox said. "We've been detecting incoming fleet signatures rapidly approaching our position. They appear to be protoss ships."
Ward's brow shot up. "Protoss? Here?" There was no way that was good. "I thought they were all caught up with their little reclamation campaign. What brings them this deep into terran space?" And, more importantly, just how badly were things going for the Dominion that they'd managed to penetrate this deeply without being intercepted beforehand?
"That's what I heard too," Knox said. Ward could hear the grimace in her voice. She understood the dangerous situation the fleet suddenly found itself in, especially if the protoss turned out to be hostile. While a truce was technically in place, who knew if the xenos would hold to that with the Dominion currently in disarray? They were only ever allies of convenience after all… "Sir, what are your engagement orders?"
Ward ceased his finger tapping on the table and entered into deep thought.
If the protoss were friendly, firing on them would start a war the Dominion could not afford to get into with the chaos. However, if they were enemies, they'd be able to severely damage Ward's fleet if he didn't strike first. Once those carriers of theirs got into range, they'd make a right ruin of their battlecruisers faster than hungry piranhas going after a corpse.
They could try hailing them, of course, but it wasn't as if the concept of lying was beyond the aliens...
[X] Consider the protoss as friendly
[X] Consider the protoss as hostile
As Ward shut off the call with Knox, he switched channels on his earpiece. "Begin the assault. Let's show these traitors why the Dominion isn't to be trifled with."
In the distance, the roar of shellfire sounded like thunder, and each explosion struck like lightning. Ward knew from experience that every strike would annihilate just about anything any of the three races could field, barring a few mechas or those thrice-damned ultralisks.
Terran structures, reinforced with neosteel as they might be, were no exception to that. It just took a few more hits to level was all.
The start of his attack would also signal Nova to begin pushing into her platform of choice. That would tie down whatever forces Moebius had and split their attention between two fronts, exactly as planned.
The battle continued for several more minutes, and Ward watched tensely as friendly and hostile markers on his holographic display were wiped off… but quality soon began to tell as the rate at which enemy markers were disappearing was a good deal faster than his own troops.
By his eyeball estimate, there wouldn't even need to be a whole lot of refit and repair needed after this battle, allowing him to blitz through the rest of the platform with ease when this was done. Of course, a more cautious commander still would, but, well, caution hadn't gotten him this far in life.
For once, a military plan survived contact with the enemy.
"I'll be damned," Ward muttered to himself as the battlecruiser fell apart to the shrieking missiles of his vikings.
[X] Blitz the rest of the platform. Make them fear the skies once more! (-20 Stress)
[X] Roll into platform 6, give Nova a helping hand. That's what friends were for right? (-10 Stress)
[X] Refit and resupply (+20 Stress)
"Adjutant, contact Commodore Knox," Ward said. "I want to know how the fleet is doing."
"Establishing contact, please stand by," the Adjutant said.
Ward tapped his fingers against the neosteel table impatiently as a secure line of connections was established. One would think with all the advances in Terran technology and the needs of a sector-wide government, instantaneous communication across space would have been solved by now.
One would be dead wrong.
As he waited for the commlink to be established, he mentally reviewed the plan he'd committed to. Moebius Corps' anti-air elements were massing at Platform 8, next to an EMP scrambler. Considering the nature of Ward's forces at hand, victory in the next engagement could decide the Battle of Sky Shield decisively.
After all, the enemy wasn't in the habit of retreat, so if he could wipe out the entirety of their anti-air elements, Alpha Squadron could roll over the ground elements in any of the other platforms with little opposition beyond some stationary missile turrets.
Dancing around those was a specialty of Ward's veteran pilots.
On the other hand, if he failed to break them, there'd be countless more skirmishes ahead of him.
The current plan called for a slow but steady push into enemy territory, using the lone siege tank that remained under his command to level the missiles turrets and bunkers near the EMP scrambler from a distance. Meanwhile, his infantry elements, and his vikings and liberators, if need be would protect the tank until those defenses fell. His force would slowly push into the enemy position, putting more and more pressure on them, and were this any other army, he'd count on them to break.
But these "followers of Amon" were no ordinary army. It remained to be seen whether their commanders had any head for tactics, or if all they understood was brute force.
The tactics laid out were fairly standard terran "slow-push" doctrine popularized during the Brood Wars when pushing into entrenched zerg positions. Only two factors complicated the plan potentially.
First, the existence of an enemy battlecruiser to provide air support. He didn't know whether Moebius had access to yamato cannon technology or had seen fit to equip it with one. If it did, it might be capable of sniping the tank from a distance which would be… disastrous. Otherwise, he'd cout on his smaller, more maneuverable ships to win the sky.
If he had to bet, he'd always bet on his men.
The second issue was one more unique to the current field of battle. The EMP scrambler had a deleterious effect on terran technology, and there was no telling how dangerous it could be his own air elements if they strayed too close. Nova had mentioned it could remove cloaking, so the wraiths and banshees with him would have to be careful or lose their most powerful defensive asset.
That severely limited the mobility of his mobile assets, but it was not an impossible obstacle.
"Secure communications established, Commander. Patching you through now," the Adjutant announced.
"It's about damned time," Ward grumbled. "Commodore Knox, do you read me?"
"Commander Ward?" Knox's voice came through his intercom. "How goes the battle down there?"
"Over half the platform is safely in friendly hands, and we're making preparations to take the other half. If all goes well," Ward said, "we should be ready to cover the fleet's approach in an hour's time at the earliest. What of the space battle?"
"It's been a slow fight," Knox said. "The enemy is engaging cautiously."
"That only makes sense. We have the bigger fleet," Ward said.
"Yes, well, we might have a problem soon though," Knox said. "We've been detecting incoming fleet signatures rapidly approaching our position. They appear to be protoss ships."
Ward's brow shot up. "Protoss? Here?" There was no way that was good. "I thought they were all caught up with their little reclamation campaign. What brings them this deep into terran space?" And, more importantly, just how badly were things going for the Dominion that they'd managed to penetrate this deeply without being intercepted beforehand?
"That's what I heard too," Knox said. Ward could hear the grimace in her voice. She understood the dangerous situation the fleet suddenly found itself in, especially if the protoss turned out to be hostile. While a truce was technically in place, who knew if the xenos would hold to that with the Dominion currently in disarray? They were only ever allies of convenience after all… "Sir, what are your engagement orders?"
Ward ceased his finger tapping on the table and entered into deep thought.
If the protoss were friendly, firing on them would start a war the Dominion could not afford to get into with the chaos. However, if they were enemies, they'd be able to severely damage Ward's fleet if he didn't strike first. Once those carriers of theirs got into range, they'd make a right ruin of their battlecruisers faster than hungry piranhas going after a corpse.
They could try hailing them, of course, but it wasn't as if the concept of lying was beyond the aliens...
[X] Consider the protoss as friendly
[X] Consider the protoss as hostile
As Ward shut off the call with Knox, he switched channels on his earpiece. "Begin the assault. Let's show these traitors why the Dominion isn't to be trifled with."
In the distance, the roar of shellfire sounded like thunder, and each explosion struck like lightning. Ward knew from experience that every strike would annihilate just about anything any of the three races could field, barring a few mechas or those thrice-damned ultralisks.
Terran structures, reinforced with neosteel as they might be, were no exception to that. It just took a few more hits to level was all.
The start of his attack would also signal Nova to begin pushing into her platform of choice. That would tie down whatever forces Moebius had and split their attention between two fronts, exactly as planned.
The battle continued for several more minutes, and Ward watched tensely as friendly and hostile markers on his holographic display were wiped off… but quality soon began to tell as the rate at which enemy markers were disappearing was a good deal faster than his own troops.
By his eyeball estimate, there wouldn't even need to be a whole lot of refit and repair needed after this battle, allowing him to blitz through the rest of the platform with ease when this was done. Of course, a more cautious commander still would, but, well, caution hadn't gotten him this far in life.
For once, a military plan survived contact with the enemy.
"I'll be damned," Ward muttered to himself as the battlecruiser fell apart to the shrieking missiles of his vikings.
[X] Blitz the rest of the platform. Make them fear the skies once more! (-20 Stress)
[X] Roll into platform 6, give Nova a helping hand. That's what friends were for right? (-10 Stress)
[X] Refit and resupply (+20 Stress)