The first thing which caught my attention were her wings. There were four of them, two under two, white as unbroken snow. A dozen men might have stood in that hall shoulder to shoulder without discomfort, but the tips of those formidable wings brushed the walls on either side. It was apparent that she had once had six arms, but two of them now terminated in dark stumps. The ones which remained were taut and leathery, and ended in taloned hands around which were clasped chains of cold iron, each alone the size of a grown man's chest. A mighty crest of feathers towered from her neck, each plume one of the many colors of frozen fire. When she moved, they shimmered in the light, a million dancing shades of red and gold, and other colors still, which no longer have names among men. Her eyes above all I will never forget -- they blazed like coals plucked from the sun. They regarded myself, and her jailors, with a cold stillness that was beyond all hatred, beyond all loathing.
In that moment I knew why she raised no hand against her captors for their insolence. She might as well hate us for her captivity as one might hate a worm for feeding on their carcass.
She was iridescent and splendid and terrible -- and she understood as well as we that she was the very last.
Such was my first audience with the Old Master.
-- The Travels of Ben-Ghailam
The world breathes in.
It holds the breath.
For a moment, you are nowhere and everywhere.
And then, you are there -- in a high, high place, with red walls and sharp towers, built by human hands for no human shape. The first mortals are clever, and diligent. They were taught long ago how to spurn the earth, and so their cities sit in the air, sparkling chandeliers of ruby which burn in the sun like torches.
The first ones have many names in the tongues of Heaven and Earth -- the Yearling Lords, the Old Masters, the Lords of Creation. To your kind, they are the
Ghalbazim, the Dwellers in the Middle Air, but their proper name in their own language is
Yan-Yaboth. Yan is their name for the sun, which they hold holy. Yaboth is their word for the whole world, over which they claim mastery. In their theology, they are the children of the sun, the mightiest of all living beasts, and all which lives falls beneath the shadow of their wings.
It is a long, long shadow.
Beneath it labors every living thing. From the cub in his den to the grasses growing on the plains, every mortal thing has been engineered by their magics to grow faster or slower, taller or shorter, all according to their design. They have altered the colors of the leaves and the shapes of the waters to please their eyes. They have leveled mountains and raised up jungles, and populated them with creatures great and small, fashioned in their cold red cities by many-taloned hands.
Many are their creations, and many their servants, but the most populous and industrious by far has been a wretched little ape which the Yabothi plucked from his trees long ago. They increased his skull size tenfold, gave him arms and legs capable of building their temples and towers, and flesh weak enough that he might never challenge them.
For the six and a half million years since, the human race has labored under the hand of the First Ones. Everywhere the Masters of Creation go, there too are their small servants -- two-limbed, two-eyed, and always on bent knee. When their wonders of brass are raised to challenge high Heaven, they are raised on human bones, and the bricks are set with human sweat.
They are here too, in this high red city. They shake in their pens and their chains. They file through titanic hallways in the dark, silent and weeping. They see nothing of the wonders in the sunlit halls above, but they have the two eternal refuges of every slave: their dreams, and their spite.
And you are there with them -- small, silent, warm. You curl against slaves in the darkness. You dart through massive gates. You sun yourself on ruby walls far above the mountains, where for a moment you are closer to the sun than any living thing.
Cats. In the city of the Yan-Yaboth, who are iridescent and winged and deathless, who have mastered all creation, who have set the tides to run...there are cats.
And they cannot get rid of them.
It takes some time to pattern yourself properly, to feel out the lines you may follow and the holes you may inhabit. There are situations and minds better suited for your aspects than others. Often, the shape is simply not right. Some see cats too fondly, as almost family, as a
hope, and in those pens you glimpse flashes of dark purple.
There are names it is wise not to speak, even in Heaven.
No, better to find just the right fit -- either here, or in the sunlit halls above. You decide that you shall walk...
[] In Dreams: No, the dreams of men are not necessarily your purview. But these slaves dream so strongly of cats, of nimbleness and liberty and warm cold pride that you cannot help but be drawn in. The Dreaming Host, you are almost certain, rides elsewhere. The dreams of these slaves bleed together, and they are mottled and black and streaked with despair. Where you walk, you take the shape of a cat, and their sleeping minds light up like stars. In the flesh, they are chained -- but in their sleep, they follow cats to places far away, beyond the horizon, where even the beating of mighty wings might not follow.
[] In Spite: You know something of spite. It is a red seed, a cutting seed. Revenge and its' concepts are the purview of others, who (for clear reason) are not lightly crossed. But spite need not always grow to vengeance. At least that will be your defense should it come to it. There are things which can be shaped from the malice of the slave: knife-things, flensing and cold and wholly pitiless -- not unlike the talons of a cat as it slices it's prey from belly to tail. Spite is a crucible in which may be born many things without mercy.
[] In Freedom: You decide that you shall trespass. The line is not so terribly close after all -- and did you really steal from Heaven itself to be scared away by any of your kin? You shall dance among their minds with dreams of things which are neither here nor there, but far far away. There is not a slave born in these dark halls who does not think daily in their heart of distant horizons, of places undreamt and unseen. It is beyond easy to slide in, to wrap yourself in their desires, to become everything they have ever wanted. Yes, of course, it is a perversion of their
hope, but...well, perhaps his eyes are turned elsewhere.
[] In Sunlit Halls: Slaves in the darkness. Rats in the walls. Must you trifle yourself with these things? The
Ghalbazim are mighty, yes, but they are mortals still. Some of their hearts lie uneasy. Some among them see the tiny felines which dance among their legs with something like amusement, or affection. Others yet stir themselves and dream of wind under their wings, of great worlds yet untamed beyond the horizon. And of course, there are many in a race of slavers who smile to see cruel and red and senseless things done with sharp tools in the dark. Though they will not admit it, many of them chafe under the cloying perfection to which they have been born. You arise to the sunlit halls of the Red City, and seek purchase among the Dwellers in the Middle Air. Of course, (as you already know) every one of the Old Masters is sworn, bone and blood and claw, to
another, until all the endings of the world. But you are a thief already, are you not?