You quickly rush downstairs, mind racking up plans and possibilities on how to survive the night. And honestly? You
might have a shot at not dying.
You nearly stumble down the stairs as you reach the shop floor running, making your way to the tarp covered weapon that is to be your centerpiece in surviving the horde. You pull the tarp back, revealing the Banishing Ballista. You normally don't sell weapons of war of
this size but sometimes, a large enough minotaur or other larger demi-humans visit your shop, asking for a repurposed heavy weapon. Why they don't just order a specially made weapon tailored to their size, you don't
know. But you're glad to have this monstrosity of a weapon as you cart it facing the doorway.
Weapon Equipped:
Banishing Ballista
A nondescript large contraption of metal inlaid with arcane engravings. This weapon is made by the Galmer Arsenals, a famed producer of magical siege engines. This article of weaponry in particular is famed for their versatility and utility.
Qualities:
Omnivorous Ammo Tolerance
Siege Engine
The best part of this weapon? It can self-charge. A feature that you pay premium for in that world and may very well save you now. You press a glyph, activating the arcane system that powers it. The ballista screeches as it sucks in air from all around, nearly knocking over the wares around you from the sheer pressure of air it sucked in, drawing the metallic string back..
With the weapon primed, you steel yourself, drawing one of the Void Daggers in your free hand, wielding both it and the sabre in tandem. "Right, this is it, Alicia. Let's... try to not die." With that thought, you dispel the mandala, which you quickly note to nearly be fully spent, holding together the door and allow it to open inward.
"... W-Welcome to The Wizard's Shelf," You said, glancing up and
above. "A-Are you here to buy our wares?" You look at the extremely large
being in front of the door, pausing to look at you. It is a humanoid creature seemingly made out of inky darkness around....nearly thrice your height with arms larger than tree trunks.
At your reasonable greeting, it screamed a guttural and deeper screech than the rabble outside.
"Guess not!" You quickly place the Void Dagger in your palm into the firing mechanism of the Ballista. Arcs of static energy cover it as the dark being lunges at you. You quickly aim the ballista to the center mass of the being before slamming your sword hand at the firing glyph.
True to its name, the Banishing Ballista
banishes the being. The instant you fire the contraption, your vision seems to slow down, allowing you to perceive the torso of the intruder
dissolving into gust of darkness in detail as the dagger simply
pierces through it. The creature topples down with a silent thud, body dissipating in a cloud of black smoke.
The Void Dagger itself sailed off
outside for you had forgotten to close the door. You quickly note that as you see more shadowy figures, all thankfully smaller than the first, topple to the ground in the same manner. You quickly close the door as you catch your breath.
And it would seem the beings outside did as well... for a moment before they somehow screeched
louder than before. You must have well and truly pissed them off. Which is bad.
The large dark creature is slain. Alicia is down one Void Dagger. The mandala holding the door is slowly regenerating... and the mandalas holding the walls are deteriorating faster.
[] You've taken out the worst and you now
know that you can actually kill them. Open the door and reroute the array to fully
reinforce the walls. If they have any sense of intelligence, they should go and funnel themselves nicely through the door. You only have
one other Void Dagger, but you can be creative with your ammunitions.
[] On the other hand, if they have
better intelligence than ghouls back in your world, they might actually go and try to breach the windows while you're busy dealing with intruders getting into the door... and if they are
less intelligent, they wouldn't care about your funneling attempts. Try instead to run circles around the entry points, stabbing them with sword and daggers, hoping to thin their numbers before they could fully overwhelm you from all directions.
--
AN: Bringing a siege weapon to one-on-one melee is plain
overkill and I approve. A quick vote simply due to anti-climactic nature of your success. Vote should be open for less than twelve hours.