LuciDreamer
Maliciously Incompetent
- Location
- United States
- Pronouns
- He/Him
[X] Tarumath
I put a spell onnn youuuu~
I put a spell onnn youuuu~
Personally I think that it may be something like a possibe far future.@Tam Lin
Is the intermission a teaser for another quest?
Adhoc vote count started by Tarumath on Apr 17, 2022 at 1:23 PM, finished with 24 posts and 12 votes.
[X] [Domesticated Digslasher] Domesticated digslashers have been bred to grow scythe-like blades to make them better at farming.
[X] [Hornmeats] Hornmeats have started to develop hard bone-like shells to repel the the nutrient sucking vines of the Liana Goblet.
[X] Farmsnots have evolved Druidry magic to help the Farm-Species, creating Druidsnots that are able to make plants grow better or faster or different by adjusting the plant or the terrain.
[X] As part of this, the Farm-Species have managed to grow a version of the Stone Goblet, the Sun Goblet that instead uses the largely untapped power of the sun to grow boring but filling food to supplement the water-intensive Stone Goblets.
[X] [Seaspore] Continuous exposure to the deep uncaring abyss has exposed some colonies of Seaspores to dangerous amounts of Nightmare Magic.
[X] [Domesticated Digslasher] Through careful experimentation the Farmbrains have learned how to give their pets new magic powers by feeding them fermented Prismlet juice.
[X] [Sand Goblet] Due to a lack of predators, Sand Goblets are able to grow their roots far deeper into the ground and their trunks higher into the sky. They start expanding into the near-coast parts of the ocean.
[X] [Farmsnots] Centuries spent experimenting with agriculture has imbued some Farmsnots with Alchemical Magic. This new Farm-species uses their new abilities to create curious concoctions and refine radiant remedies out of the various plants in Monsterworld.
[X] Farmsnots it's develop Earth powers from working the land for so long and use this largly to detect what is needed for soil to be fresh and how to help their plants.
[X] [Liana Goblet] Evolve into fireproof tall tree with dark bark and segmentation like bamboo. Goblet transformed into cone-shaped fruit on top. It grows and turns red over time by accumulation of fire magic aspect. At the same time, the bark brightens and loses fire resistance. Then fruit flashes with a pulse of heat and ignites, scattering refractory seeds everywhere and setting off a chain reaction among other mature trees. New trees sprout in the ashes.
[X] [Aerograss] Evolve into semi-invisible sharp grass filled with distorted element due to messy interaction of air and earth magic. Inner aspect of airy-stone make them 'sing', when winds blows or other sounds near. At some age they going to sing at the certain frequency, which other mature plants will repeat and amplify - creating feedback loop of growing vibrations. Than glassy plants crack and explode in rain of shards to spread further and grow again.
Yes. You need to use all slots for a valid plan[X] Megators develop an increased strength and a fire breath that enables it to easily assert dominance wherever they can walk on. A downside to this is such an increase to metabolism that it needs to constantly eat to survive.
Do we need to evolve a plant to our plan?
It's an alternate Monsterworld called Eden.Personally I think that it may be something like a possibe far future.
Ok. There was no prompt telling so, so I assumed we went back to 1 evolution slot
I doublechecked and hornmeats went extinct a couple of turns ago and got replaced by Bonemeats which have a bony shell that protects them from Liana Goblets[X] Plan: Cross
-[X] Megators develop an increased strength and a fire breath that enables it to easily assert dominance wherever they can walk on. A downside to this is such an increase to metabolism that it needs to constantly eat to survive.
-[X] Through much selective breeding the Farmsnots have created a version of Hornmeats that produces more meat, less horns and works for both carnivores and herbivores! The Great omni food!
Yup that's legalErr, just to clear up confusion, the first evolution slot can be anything, and the second slot must be a plant, right?
Thusly, we can evolve two plants, right? Want to make sure my vote is legal.
Yay, chaos! Next time we need some glassy-asbestos moss or beautiful flower, which cause funny curses on anyone who inhaled their pollen, or maybe species of invisible blood-sucking crustaceans, or simbiotic mushrooms, which gives fire resistance to flora they contact with...Alright, we accidentally caused climate change and that's throwing everything into chaos!
That doesn't make sense. Farmbrains are the thinkers and leaders. Farmwytches are apothecaries.Additionally, because Farmwytches can serve the function of Farmbrains, Farmbrains find themselves kicked out of their former colonies. This proves deadly to them as Farmsnots, Heartsnots and Farmslashers do the majority of farming. Farmbrains will go extinct in 10 turns.
i'm not sure how those are exclusive?That doesn't make sense. Farmbrains are the thinkers and leaders. Farmwytches are apothecaries.
Farmwytches can do both, which is why Farmbrains are being kicked out. They don't offer anything unique to the communitiesThat doesn't make sense. Farmbrains are the thinkers and leaders. Farmwytches are apothecaries.
Seriously plan now?
[X] Plan Winter Prepwork
-[X] Through much selective breeding the Farmsnots have created a version of Hornmeats that produces more meat, less horns and works for both carnivores and herbivores! The Great omni food!
-[X] Fishdeep develop blubber, retaining greater amounts of heat and keeping out the cold. Allowing them to survive the colder regions and colder depths.