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[x] (Research Downtime): Longer Python!
Kenzou: See if you can't make Forest Python Style apply to anyone in the same Zone as you, rather than just within melee range
 
[x] (Research Downtime) Waterbending Healer
Shion: Add the AB of your highest water ninjutsu to your Mednin Roll. Possibly requires that the patient synergize their chakra with yours, a la Substitution Permissions?

[x] (Research Downtime): Survivalist's Gaze
Momoka: +Survival AB to Examination. Your survivalist/wilderness know-how means that you can spot associated details that might go overlooked by a less outdoorsy ninja.
 
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[x] (Research Downtime): Longer Python
[x] (Research Downtime): Survivalist's Gaze
[x] (Research Downtime) Waterbending Healer
 
[x] (Research Downtime): Longer Python
[x] (Research Downtime): Survivalist's Gaze
[x] (Research Downtime) Waterbending Healer
 
Stunt Creation/"Research" New
As a suggestion for your healing + general downtime, you can have characters try to develop stunts with their present skills, in a similar vein to research skills. I didn't intend to call for it for this voting cycle since it's already Thursday, but as people are already voting, I will count votes from the previous update through the next update cycle (essentially, you will have another week to discuss them if desired.)

Stunt creation will be more straightforward than most other research, I think. You can make suggestions and I'll determine if it's reasonable for
A: the stunt to exist at all
B: for the character to develop it based on their skills
C: how long it will take them, what other pre-reqs are needed, etc. You can suggest these as well but I may not follow the suggestion.

You don't have to give specific mechanics either, if you have the concept of a simple trick you want them to try to make you can present it as just a description and I'll determine if there is a mechanical implementation. However you present the idea, I will set a TN based around the central skill(s) [if any] and roll to determine the outcome.

There are a few different plausible outcomes here as well:
- you make no progress
- you suspect you need X thing or skill improvement to make progress
- you make a different but related stunt instead
- you create/discover a stunt but lack the prereqs to obtain it
- you can make and buy the stunt as normal
- you are attempting to recreate someone else's stunt but you lack 1k years of refinement or whatever so it costs more and does less than theirs
- etc.

Generally speaking, level 40 is where I model a lot of the diversification of skill (as modeled by stunts) happening, but there may still be some potential stunts for lower levels, especially for more tertiary skills like Cooking or something.
 
As a suggestion for your healing + general downtime, you can have characters try to develop stunts with their present skills, in a similar vein to research skills. I didn't intend to call for it for this voting cycle since it's already Thursday, but as people are already voting, I will count votes from the previous update through the next update cycle (essentially, you will have another week to discuss them if desired.)

Stunt creation will be more straightforward than most other research, I think. You can make suggestions and I'll determine if it's reasonable for
A: the stunt to exist at all
B: for the character to develop it based on their skills
C: how long it will take them, what other pre-reqs are needed, etc. You can suggest these as well but I may not follow the suggestion.

You don't have to give specific mechanics either, if you have the concept of a simple trick you want them to try to make you can present it as just a description and I'll determine if there is a mechanical implementation. However you present the idea, I will set a TN based around the central skill(s) [if any] and roll to determine the outcome.

There are a few different plausible outcomes here as well:
- you make no progress
- you suspect you need X thing or skill improvement to make progress
- you make a different but related stunt instead
- you create/discover a stunt but lack the prereqs to obtain it
- you can make and buy the stunt as normal
- you are attempting to recreate someone else's stunt but you lack 1k years of refinement or whatever so it costs more and does less than theirs
- etc.

Generally speaking, level 40 is where I model a lot of the diversification of skill (as modeled by stunts) happening, but there may still be some potential stunts for lower levels, especially for more tertiary skills like Cooking or something.
If we want to use X skill to boost Y skill, which one of those would be at or near the 40 benchmark? Or both?
 
[x] (Research Downtime): Home Cooking
Shion: Being in the field is hard. Being missing is harder. A successful check prior to a mission creates a meal which bolsters the team's morale, resulting in single-use Aspect ('well fed') taggable on any roll. The meal can only be crafted given access to a variety of quality ingredients; field rations won't cut it.

I don't mess around with the mechanics so this is probably very weak (or very broken) but tertiary skills baybee, gotta get that wholesome slice-of-life in there, make Shrooms write out pre-mission meals, go on quests to find ever more exotic spices and ingredients, etc. etc.
 
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[x] (Research Downtime): Home Cooking
Being in the field is hard. Being missing is harder. A successful check prior to a mission creates a meal which bolsters the team's morale, resulting in single-use Aspect ('well fed') taggable on any roll. The meal can only be crafted given access to a variety of quality ingredients; field rations won't cut it
Who is doing this?
 
Adhoc vote count started by Sir Stompy on Feb 7, 2025 at 11:58 AM, finished with 193 posts and 24 votes.


Still pretty close, if the Lemmings voters rally they could turn the tide.
 
[X] Action Plan: Marked for Death

Hanzou would probably merk us and even if he didn't...what then? I don't think anyone here has particularly close ties to anyone in the village. Going missing sucks, but it seems better than the alternative.
 

Scheduled vote count started by Shrooms on Feb 4, 2025 at 1:22 AM, finished with 197 posts and 24 votes.
 
Shrimply do not murder thousands of your own people for an insane dream of conquest.

Hanzou, buddy, if the Majors start losing they will ally with each other and annihilate you.
I mean if Rain annexes two Minor Villages and has the help of the Land of Iron on top its easier to just let Rain be an extra Major, at that point they're stronger than Sand anyway.
 
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