Steel and Ambition: No SV, Just Building the Guns Won't Make for a Successful Business. You Need More!

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Anyway… I think that I might come up with some awesome actions and maybe offer another firearm tale to see how ryoma would… you know…

Handle himself
 
So I'm guessing the next threadmark will be the firearm tale and then a little time skip, and from there a regular turn?
 
Someone else prays/sacrifices to the Magoose Dice.

Cuz when I do it, we get mostly average rolls thanks to Restestsest's Average Dice (TM).
 
Old History of Importance Omake #2 New
Old History of Importance
Omake #2

An old man walks carefully from his car to a low income house. A man following behind him with a briefcase. Carefully keeping his distance for his respect for the elder.

Knock Knock Knock

A young women opens the door and bowing as proper in the culture.

"Director, my husband is waiting for you. Come right in."

The director steps in and takes off his shoes before interning with his companion not far behind.

They were led to the main room were mats were laid out with a table. Two cups of tea sat on the table. Though that was not what brought the attention to the director's eyes.

The husband bows and lows the director onto the mat.

"It is good to see you doing well director."

"It is good to see you in good health young man." The director replies back.

"As you can see, my family has an old relic that my grandfather has acquired from his inheritance. It is one of the things that we can't really take care of it unlike the others in our family. So I request to sell this to you director."

"Can I see it?" The young man quickly had over the gun to the man.

The gun seems to work into the older mans hand as he went over. Twisting the revolver as if look for something. Then with a click the old wooden handle slides of showing a signature.

"If you don't mind me asking director, do you know the history of this gun?"

The director stays quite as he inspects the signature that has been hidden away.

"Yes I know of this important revolver. Before I explain the history. Let me tell you what craftsmen did with their swords. They use to also put their signature under the hilt. Keeping the integrity of the blade yet marking the craftsman of such a blade."

The man slides the handle back on.

"The gun's name is dawn/daybreak. It is the first revolver ever made in Japan. The master craftsman's name is Miki Hideaki. He made this with only traditional blacksmith tools. It might have not been the best gun in history but it was Japan's gun. It was the first step of modernizing of weapons."

The assistant pulls out and envelope of cash and putting it on the table of the husband.

"This is the original gun of Sakamoto Ryoma. Who used it back in the day. This is when the Empire realized that it has power to throw off the foreign yoke. It is culture of Japan that has survied. Thank you young man."

Slowly the director and his assistant left with the gun that has changed the future of Japan.
 
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News From Japan 1 New
News From Japan 1:

Sakurada Gate incident:D100 => 81

Il Nouskua felt a sharp pang in his mind as he was carried through the narrow streets of Edo, jostled within the covered palanquin. Word had reached him in scattered rumors, whispers at first, now growing louder, of the unrest brewing in the heart of the city.

Isolationists were gathering strength, their numbers swelling, their once-muted voices now openly questioning the established order. Worse still, few faced punishment for their insolence. The Emperor, once content to be a figurehead, now surrounded himself with young, radical men,fiery-eyed dreamers and schemers alike.

There were calls in the streets and teahouses to abolish the Shogunate. The end of Tokugawa rule. The restoration of imperial power, not as a ceremonial relic, but as the true and beating heart of government.

The idea was absurd, and yet it was no longer just idle talk. It was gathering weight and momentum.

Nouskua could not help but chuckle bitterly to himself as he was borne along. These fools believed that merely removing one man, one office would birth greatness. It is as if wise statesmen would sprout from the earth like bamboo shoots after a rainstorm.

Power was not so easily won, and certainly not so easily transferred. And certainly, not easily wielded.

Japan was no nation of savages, despite what the ignorant barbarians from across the seas liked to whisper. But he knew, with a cold certainty, that Japan remained backward in many ways, still tangled in tradition, in pride, in the madness that men cloaked as "virtue" and "loyalty."

He knew the truth of it: men would kill for their beliefs, not out of devotion to any noble ideal, but because ambition wore many masks. They would lie, to others and to themselves, claiming service to the Emperor while serving only their own hungry hearts.

He understood this, perhaps too well.

He opened his mouth, about to say something to his guards, when a sharp scream ripped through the crowd outside. Instinctively, Nouskua peered through the thin slit in the palanquin's screen, and in that moment, a blade shot forward from the throng.

Pain exploded through his hand.

There was no heroic cry, no grand defiance. Only a small, broken whimper as the sword tore through flesh and bone.

Chaos erupted around him. His men reacted quickly, hauling him to safety, pushing back the would-be assassin. Blood poured from his wounded hand, staining the silk of the palanquin.

He would live, but the hand would never fully heal. It would remain twisted and crippled, a constant reminder of the times he lived in.

A country on the brink of transformation. A man who would not… no could not… be part of the world that was coming.

And he survived. Somehow.

And he would have to make the most of it.
 
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Silver lining: the future Ishin Shishi, would-be assassins, and Samurai fearing Shogunate crackdown learned that swords are not enough. With the right word of mouth marketing through Sakamoto Ryoma, we can make them see that A Gun is What They Need.
 
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Silver lining: the future Ishin Sishi, would-be assassins, and Samurai fearing Shogunate crackdown learned that swords are not enough. With the right word of mouth marketing through Sakamoto Ryoma, we can make them see that A Gun is What They Need.
Miki Hideaki: How did I become such a rich and successful gunsmith, you ask? Simple, I had both sides buying my guns left, right, and center. I played both sides, so I always came out on top.
 
@Magoose, did the assassins here not use a Japanese-copied revolver as they did OTL? And if not, is that our fault?
They did have one, but it misfired because it was a shit copy.

See there are other gunsmiths in japan that have the same ideas that we do by reproducing foreign fire arms, but they are lacking in both imagination, and other tools to reproduce it.

Or they just have shoodyworksmanship.
 
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Turn 7 New
Turn 7:

You built a gun.

Now you had to make a thousand more.
-----------------------------------------------

Gained Mission:You have to mass produce 1000 weapons in 4 turns.
------------------------------------------------------------------------

Current Mon: 100,000

You have 3 General Actions:

[]Buying Time: You will show them the pistol you made, and than ask them for more time, to get more resources and equipment.

[]Hiring Hands: You want to find out if you can hire any blacksmiths or apprentices that you have met and turn them into master weapons makers.

[]Buying Material(Locally): You need to buy Material for creating more weapons. The cost that is here is for one unit of material.
-[]Wood (10 Mon)
-[]Iron (50 Mon)
-[]Steel (100 Mon)
-[]High Grade Steel (500 Mon)

[]The Sisters You Love: Miriko and Makoto have been through so much that you want to make sure they can do anything you can ask them.

[]The Sisters Who Work: You need to teach them how to forge. Failing that will lead to even worse things for you… and them.

[]The Enigma of Sakamoto Ryōma: He came back with something… and that is this. "I believe I have made contact with people who can help you with producing even more."

[] Find investors: You need to have people fund your projects. And that means, you need to find people willing to invest in you. So, you will find them.

[]Eavesdrop on Conversations: These villagers do not really seem to be anything more than informants for Sakamoto, or the Shogun, but that does not mean you can't learn news from them.

[]Gather Materials: Scavenge wood, iron, or even discarded metal from old weapons to use in your workshop.
----------------

Workshop Action (This is separate from the general actions above. You can use a general action to have another workshop action)

The Workshop is where skill, patience, and ingenuity come together. Here, you can gather materials, craft weapons and armor, and refine your designs.

You have to work, or you will die.

Current Available Components:
300 Wood
25 Iron
8 steel
2 High Grade Steel

Workshop Actions:


[]Upgrading the Workshop: You need a way to mass produce weapons. And to design them more quickly. (Begin a workshop upgrading turn.)

[]Ammunition: You need to produce Ammunition. So you will.
-[]Making Ammo Costs Iron (which is not what you will make it, but it will be a shorthand for other material.)

[]Refine Materials: Improve the quality of your raw materials through tempering and careful craftsmanship, increasing the durability and effectiveness of future weapons. (can only make Iron to Steel)

[]Attempt to make a New Weapon: You want to channel your power of creation into something new. Something that you can use and say… Yes, this will be good enough.
-[]Write in what you want to attempt to make. (Will begin a design miniturn)

[]Attempt to Forge a Preexisting Weapon: You want to attempt to make a weapon that you have never designed before.
-[]Write in what you want to attempt.

[]Prototype a New Matchlock: Using what you've learned, attempt to construct a better matchlock firearm with improved accuracy, firing mechanisms, or reliability.

[]Forge a Blade: Firearms may be the future, but swords still hold power. Craft a katana, tanto, or wakizashi to sell, trade, or keep.
-[]Write in what you want to make (Cost 5 Steel)

Research Actions (Choose 1 per turn)
Research actions are focused on acquiring knowledge, developing new ideas, and improving your craftsmanship. Whether it's improving your matchlock design or uncovering forbidden knowledge about firearms and technology, these actions can give you a strategic advantage in your craft.

Research Actions:

[]Study Mass Production techniques: Exploring options to make more weapons in a way that is not going to sacrafice the quality of the weapon.

[]Study Gunpowder & Ammunition Composition: Explore the properties of gunpowder and ammunition, and test different ratios to improve the effectiveness and reliability of your firearms. This research could lead to better, more powerful ammunition.

[]Analyze Foreign Firearms: Examine weapons brought by the Black Ships or acquired through other means. Learn the secrets of their design, mechanics, and improvements, possibly integrating new techniques into your own creations. (DC is 12)

[]Investigate Gun Design Theory: Dive into the principles behind firearm mechanics. Look into blueprints, books, or historical records on matchlocks, pistols, and rifles to develop a more advanced and innovative design for your weapons.

[]Learn from Local Blacksmiths & Artisans: Visit nearby blacksmiths or craftsmen to learn their techniques and gain new insights into their toolmaking or weaponry methods. These techniques may improve the aesthetics, efficiency, or strength of your own designs.

[]Study Military Tactics & Weapon Use: Focus on understanding how firearms fit into the larger picture of battle. Research military tactics, both in Japan and abroad, to determine how your weapons can be utilized most effectively in combat situations.

[]Explore Samurai Weaponry Design: Investigate traditional Japanese weapons like katanas, yari (spears), and yumi (bows). While your focus is on firearms, there may be valuable insights in the craftsmanship and design philosophies of these weapons.

AN: Enjoy and please vote in plan format please.
 
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Plan outlining:

[]Hiring Hands: You want to find out if you can hire any blacksmiths or apprentices that you have met and turn them into master weapons makers.
[]The Sisters Who Work: You need to teach them how to forge. Failing that will lead to even worse things for you… and them.

And possibly buying material, I guess?

[]Upgrading the Workshop: You need a way to mass produce weapons. And to design them more quickly. (Begin a workshop upgrading turn.)

[]Study Mass Production Tequniques: Exploring options to

Exploring options to
Missing a bit here, I think?
And, well, "Tequniques" :D
 
[X]ZAIBATSU,KANPAII!!!
-[X]Buying Time: You will show them the pistol you made, and than ask them for more time, to get more resources and equipment.
-[X]Hiring Hands: You want to find out if you can hire any blacksmiths or apprentices that you have met and turn them into master weapons makers.
-[X] Find investors: You need to have people fund your projects. And that means, you need to find people willing to invest in you. So, you will find them.
-[X]Study Mass Production Tequniques
 
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