Pinpricks of bright green moss poked out of the mud in the shadow of her hand and swept over the stones and the shoreline and the lake water. Behind the moss were tiny plants that sprouted as well, thin trunks and blackened branches rising only a short distance before stopping and staying stunted and puny. A thin ribbon of water snaked its way from the lake and through the sea of moss, defying gravity as it crept up the shoreline even as it flowed down hills that did not exist.
Yeah that's seeming more and more like exactly what Hazel doesn't want to hear but we've all kind of suspected from the start: there are no true Druids out there, not anymore, and what few do exist never train themselves in the druidic arts or barely do so before wizards find them and they start performing wanded magic instead.
The spirit vanished without a trace, and then the sun streaked across the sky. Backwards.
Oh no. Please tell me Hazel's not going to end up 100 years in the future and doomed to die if she opens her special fey box.
It was most definitely not something Hazel was wearing when the other girl went off on her own after Herbology class.
Phew. Bullet dodged, there. It was just a vision of the past.
I have a whole theory about Harry and divination that I won't go into now, but suffice it to say I don't consider this to be giving Hazel a new ability.
I mean given how you've set up Divination (and how most people who assume it's not something limited to just Seers set it up) it seems more like something that any sufficiently motivated wizard could do...if they cared enough to take up the proper meditative practice and also had a teacher who knew more about the art than, "sometimes visions come to me when I'm high on perfume or really drunk or just making an absentminded prediction about something mundane." In that way it seems similar to the druidic style of magic. It's something that anyone
could do, but which most people don't realize they can and so never bother with. And the few who do dabble usually find some more convenient magic that also does what they wanted to accomplish and thus stop bothering.
The world is very big and thats not counting expanded spaces, pocket dimensions and the like. It is highly unlikely that the global druid population is gone when people with clear heritage are still being born. Celtic culture goes as far down as Spain, for starters, crossing a very good chunk of France.
The world is big, yes, but there's nevertheless only so many places in it where someone can hide from people that use magic to hunt you down. Given what happened here it seems like druids at least weren't hiding too well if at all most of the time, so very few would likely have survived any kind of systematic purge. The rest
might have been able to preserve their traditions in secret, but over centuries and even millennia (assuming that it's Roman wizards who started druidic purges) they might have become indistinguishable from normal wizards, just with a few odd views on certain magical subjects that come from long traditions of disagreeing with the establishment of the wizarding world due to mostly-forgotten generations-old grudges.
Hell, the Lovegoods might well be what modern "druids" look like. Oddballs who most wizards think are crazy, and to be fair they kind of are, but there's slightly more substance to their oddities than most give them credit for. It's just that not even they really remember
why that is. Or maybe they do, and just never share it with anyone because even if druidic purges aren't a thing
anymore, a family tradition that remembers them isn't going to be terribly trusting of outsiders. And no one would believe them if they told the truth anyway, because the wizarding world is remarkably set in its ways for a society that literally alters the laws of physics on a whim.