Sentinels of Steel is a mouthful, and a bit unconventional so far as names go. Why not shorten it?
[X] Steel Sentinels
There, rolls off the tongue much better doesn't it?
and hey, as a descendant of Ferrus with our particular spirits and such, well, heres a thought on something.
Scout Tactics of the Steel Sentinels
While it is considered common use of scouts as Snipers and saboteurs, the Steel Sentinels focus on ranged tactics alongside there constant training means that the scouts of the chapter are used in slightly different roles than the norm. While in most chapters it is common for the Scouts to be equipped with Shotguns or Bolters for close in work, in the Steel Sentinels scouts are relegated primarily to reconnaissance and Sniping. It is true that scouts remain the best option for stealth available to the chapter, but the chapter prefers to keep its scouts at a distance at all times.
Not only does this mean scouts are mainly used for reconaissance and sniping, but the chapter actively keeps them from the main bulk of melee combat that inundates modern battle fields. Other chapters consider the other practice to be soft and wasteful, treating the scouts like spun glass instead of the Marines in training that they are meant to be, but the Steel Sentinels own preference for ranged combat over melee means these insults are easily ignored.
As well, seeing as how the scouts in the Steel Sentinels have a much higher percentage of surviving long enough to actually Become marines, compared to other chapters that use there scouts more agreesively and in closer range, the chapter abides by its decision in this matter without hesitation.
Not to say the chapter is Incapable of melee when the time comes...
Steel Sentinels and Tradition
In the fullness of time, it is known that in days long past that things were better. Wether in numbers, in actions and deeds, or even in the presence of the greatest of heroes, the past has always been viewed by the Imperium as a much better place.
The Steel Sentinels see this viewpoint as ignorance and folly of the worst sort. Humanity achieved those previous heights once on there own, without living in the shadows of there own glory. To reach those heights again, limiting ones self to simply aping the past is considered the height of folly.
To this end, the Chapter has evolved its combat do trine to take advantage of there weapons effectiveness at significant ranges, and indeed they have worked tirelessly to both aquire and enhance there own weaponry with which to better fight at range.
The simple Boltgun, the standard armament of the Space Marine, is a rocket propelled semi guided semi automatic missile launcher that in the hands of an average mortal can be larger than there torso. It fits comfortably in a space marines two hands, and is capable of far more range than most seem to think.
Through cunning ingenuity and hard efforts, the chapters tech marines have increased the range of the entirety of the chapter's weaponry, granting a sizeable increase in range for all battle brothers, at only a minor cost to damage output. This alteration is seen as entirely practical by the Chapter, but to other chapters the alteration is considered downright odd even to the most even headed. If not for the chapters own traditional weapon and its specific focus, the Chapter might have been declared Divergent Millenia ago.
What is that weapon, you ask? Why, the mighty Thunder Hammer, of course. A weapon of brute force if ever there was, and one surprisingly effective in a chapter focused on ranged combat.
The Thunder Hammer's power field allows the weapon to destroy anything it hits. Whats more, common modifications to the device allow for shockwaves when it strikes a sufficiently hard surface, clearing the area around it in a wave of powered annihilation that only the wielder is protected from.
This mighty instrument was the personal weapon of the chapters founding primarch, and upon its creation the Chapter was gifted with a set of twenty of these mighty hammers from the personal vaults of the Iron Hands Chapter as a sign of the chapters esteem for the Sentinels founding Hero's actions.
Ever since, despite the concentration on ranged weaponry and the decrease in the number of Assault marines and Vanguards in favor of Devestator and Sternguards, those twenty Hammers have remained a symbol of the chapter's pride.
The Chapter Champion Wields the first of these hammers, the Rule of Steel, as a symbol of the chapters history and an example of the power of flesh and machine working as one.
The chapters focus on ranged weaponry has not ignored its nature as super human beings. When not deployed in batfle, the members of the chapter will at almost all times be found training, conditioning themselves, honing there skills both physically and mentally. While they are indeed descendants of Ferrus Manus and the Iron Hands, the sheer amount of augmetics found within there ranks is vastly less than is usual for an Iron Hands descendant. There is no defined reason for it, but at some point in the chapters past the common belief became apparent that no amount of machinery could overcome a marine who truly pushed themselves to the peak.
As such, and in defiance of the expectations of chapters who meet this chapter in conflicts across the Imperium, the chapter not only makes use of Thunder Hammers, but Thrives in there use! The constant training and devotion to excel means that all who wield these mighty hammers can be considered some of the deadliest weapons in the chapters arsenal.
Of the original Twenty hammers, several have been lost over the years wether to enemy action or otherwise, but new Hammers have been commisioned to replace those lost, and even expand the armory to insure enough are on hand for Terminator deployments.
Of those lost, none are more deplorable than the loss of one of the original Hammers to a debased company of Chaos Marines, abominable heretics belonging to the Word Bearer's Legion. That Hammer, now called the Price of Hubris, is wielded by the abominable war leader of those heretics, the Word Bearer's Coryphaus known as Kantus Bex.
A more vile and despicable creature there can never be, and his death is considered the highest priority, alongisde recovering the Hammer he wields that it may be restored to service with pride and honor, or purified and destroyed if it is incapable of redemption...