'Hi, Renwick!' you trill. 'Do you know anything about the recent murders?'

Subtlety, Frida, do you know what it it? (especially when going after a murderer). Also I feel like we should get Amalric to meet Al-Khidr, just for all the inappropriate comments Frida would make (or if she doesn't say anything, I'm sure Glitch would volunteer).

[X] There are a lot of shifty characters around here. Talk to some of them.
-[X] Get Amalric to talk to them for us.
—[X] "Can you ask them if they know anything about current gang activity? Rumors and such. Tell them I'm willing to pay! Ah, but we should probably only mention that if they're hesitant to give us information, first."
—[X] "Also, could you ask them if they know if any of the victims were related to the gangs? Or direct us to someone who does?"
 
180. Vagrant Story
Vagrant Story
'Can you tell me anything I don't already know?' you ask impatiently.

'Look, I don't know what's in your head,' Renwick says, quite reasonably. 'I'm not psychic, ya know.'
'All right, thank you, Renwick,' you say. 'Nice talking to you.'

'Cheers. See you around.' He gives you a nod, then goes back to polishing the countertop with a filthy rag which only seems to spread the grime more evenly.

When you venture outside of 'The Last Drop', Amalric asks you, 'What should we do next?'

Glancing around, you notice the ragged figures dotted around the area, here and there, wedged into tight spaces or huddled together around foul-smelling bonfires. 'We'll talk to some of these poor people. If they've been here for any length of time, they must know something about what goes on around here. Actually… maybe you should do the talking,' you decide. 'You have an honest face.'

'Uh… thank you?'

'Can you ask them if they know anything about current gang activity? Rumours and so on. Tell them I'm willing to pay! Um… you should probably only mention that if they're hesitant to give us information. Ask them, but don't mention money unless they seem reluctant to talk. Okay?'

'Yes, I get it,' says Amalric with a nod. He walks over to a shabby vagrant, sitting in a corner wrapped in layers of blankets, whose face appears weathered like a limestone statue after years of rain. 'Good day to you, my brother. Do you mind if I ask you a few questions?'

'Garn! I ain't yer brother! Whaddya want?' the ragged man croaks back at him.

'All men are brothers, as we are all children of God,' Amalric replies. 'But I don't think you want to listen to me preaching–'

'Y'know, that reminds me of a joke,' you mutter under your breath. 'How do we know that Jesus was black? Because he loved Gospel, called all men "brother", and couldn't get a fair trial. And he was killed by law enforcement.'

Perhaps it's fortunate that Amalric doesn't seem to hear you. He carries on talking to the poor homeless man. 'How do you feel? Are you cold? Hungry? Have you been bothered by gang activity around here recently?'

'Nah, the gangs have been pretty quiet, these past few days, ever since that elf lady killed most of the Rooks. Not that ya'll hear me complaining about that.' The vagrant pauses for a moment. An expression of roguish cunning steals across his face. 'I don't feel great, ya know. I could be a lot better, with a bellyful of food and some warmer clothes, maybe.' He stretches out a hand from under his mound of blankets. 'Help a brother out, willya?'

'Frida, over to you,' says Amalric, giving you a nod.

You reach into your wallet, extract a token which is worth five scrip, and hand it over. 'Ta very much,' says the man in the blanket cocoon.

'The "elf lady killed most of the Rooks", did she?' you ask. You distantly remember Evie mentioning that she'd "visited" them, in her frantic search for the Hive of Memories; at the time, you didn't realise that "visit" was a synonym for "went on a killing spree". That's kind of disturbing, actually.

'Yup. There were some left over, but they were no match for old skullface's minions, so I've heard. Really upset the balance of power down here in the Bowels.'

'So… it's Evie's fault that Lothangrim started sending out his monsters to kill everyone?' you ask, horrified.

The vagrant considers the question for a moment. 'Nah. It was always gonna happen, sooner or later.'

'Hmm. Actually, why are you a homeless person?' you ask. 'With your keen political insight, why aren't running this whole place?'

He laughs, but his laughter devolves into a violent coughing fit. 'I'm nothing. Nobody. Not really. When I arrived here, I didn't have anything, 'cept the clothes on my back. And they wore out soon enough. I couldn't go up to the Belly and get a handout cuz according to their records I don't exist. I'm one of those who fell through the cracks, see? One of many.'

You stare at him, aghast. 'You're a time traveller?!'

'Only by accident. I'm not one of yer fancy society types with psychic powers and futuristic technology and so on. I'm just a regular fella who got unlucky. I survive as best as I can: scavenge for food when I need to, stay on the lookout for opportunities, but… agk, most of the time I keep still, stay warm and conserve energy. Well, what else can I do?'

Still sputtering, you say, 'But… but…. You're a time traveller!'

'Haven't you heard?' asks the vagrant, giving an expansive shrug underneath his mound of blankets. 'This place is lousy with time travellers.'

'That's very interesting,' says Amalric. 'You've been here for a number of years? So, you must have seen some gang activity during that time.'

'What's yer point?'

'A large number of bodies turned up here recently. It's rumoured that they were killed by gang violence–'

The vagrant gives a contemptuous snort. 'Tchah! That's not what I heard. "Vampire" is what everyone's been saying. But yer might be right. Some of the bodies were still recognizable, former gang members. And why would a vampire use a gun, or a blade? Mebbe it's a frame job.'

Amalric looks thoughtful. 'If we wanted to find out more, who would we ask?'

'Talk to one of the gangs, I guess? It'd be difficult to find the Jacks or the Skulls – they tend to move around a lot – so the Rooks might be yer best bet.'

'I thought you said the Rooks were all dead,' you say. 'Evie killed most of them, then they were wiped out by zombies, right?'

'Nah, I didn't say that. They've lost a lot of men, but they've got one big advantage which the other gangs don't have: a Vault of their own. When it seemed like they were going to be overrun by zombies, they could just shelter behind thick stone walls, waitin' for the zombies to go away.'

'And I'm guessing that since they've taken so many losses, they won't be in a hurry to start a fight,' you surmise. 'Well, thank you, you've been very helpful, whoever you are.'

'Don't worry about it,' the homeless man replies.

You reach into your wallet and fetch out another twenty scrip, handing it to him. Hopefully it'll be enough that he can start to turn his life around.

In this update, you handed over a total of 25 scrip. You have 53 scrip left over.

What do you want to do next?
[] Ask the homeless man if he would like to join the Time Travellers' Society.
-[] "We've got plenty of room! You could have your own bed! Your own bathroom!"
--[] "How would you like to become a god? I mean, you're one of the best candidates I've seen so far."
[] Search the area, looking around for clues.
[] Ask some of the other 'shifty characters' about rumours and so on.
[] Head to Vault Five to investigate the Rooks.
[] Go into Dung Village.
-[] Ask to speak to Ratcliffe in private. Ask him to tell you what he knows about the murders.
[] Do something else (write in).
 
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'Y'know, that reminds me of a joke,' you mutter under your breath. 'How do we know that Jesus was black? Because he loved Gospel, called all men "brother", and couldn't get a fair trial. And he was killed by law enforcement.'
FRIDA, NO

BAD FRIDA

YOU CAN'T SAY STUFF LIKE THAT
Anyways, I don't think we really got much out of that beyond "Rooks are still around, they have their own Vault. Confirmed gang member bodies."
We have more scrip than I expected; let's go for one more?
[X] Ask some of the other 'shifty characters' about rumours and so on.
-[X] Ask Amalric what he thinks of what we've heard.
—[jk] Try not to say anything that might make him hate us...or, as is likely, hate us even more.
 
And why would a vampire use a gun, or a blade

So that people don't suspect it's a vampire, of course!

[X] Go into Dung Village.
-[X] Ask to speak to Ratcliffe in private. Ask him to tell you what he knows about the murders.

Perhaps he'd be willing to fence some information
 
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You distantly remember Evie mentioning that she'd "visited" them, in her frantic search for the Hive of Memories; at the time, you didn't realise that "visit" was a synonym for "went on a killing spree". That's kind of disturbing, actually.

You are disturbing, Frida, so I guess it's a good match.

Still sputtering, you say, 'But… but…. You're a time traveller!'

Aaaah. Frida only feels empathy to her fellow time travelers. There you go, that's kind of fucked up.
 
All right, so... [x] Head to Vault Five to investigate the Rooks. I know, we don't have very many people voting, but that's the winning vote so far, leading by one vote. Happy with that, folks?
Adhoc vote count started by Chandagnac on Apr 15, 2020 at 6:07 AM, finished with 5 posts and 4 votes.

  • [x] Head to Vault Five to investigate the Rooks.
    [X] Ask some of the other 'shifty characters' about rumours and so on.
    -[X] Ask Amalric what he thinks of what we've heard.
    [X] Go into Dung Village.
    -[X] Ask to speak to Ratcliffe in private. Ask him to tell you what he knows about the murders.
 
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I wanted to go our favorite fence, but visiting another vault is fine with me.

[x] Head to Vault Five to investigate the Rooks.
 
181. Isn't It Ironic?
Isn't It Ironic?
'I thought you said the Rooks were all dead,' you say. 'Evie killed most of them, then they were wiped out by zombies, right?'

'Nah, I didn't say that. They've lost a lot of men, but they've got one big advantage which the other gangs don't have: a Vault of their own. When it seemed like they were going to be overrun by zombies, they could just shelter behind thick stone walls, waitin' for the zombies to go away.'

'And I'm guessing that since they've taken so many losses, they won't be in a hurry to start a fight,' you surmise. 'Well, thank you, you've been very helpful, whoever you are.'

'Don't worry about it,' the homeless man replies.

You reach into your wallet and fetch out another twenty scrip, handing it to him. Hopefully it'll be enough that he can start to turn his life around.

After that, you leave 'the Hole' and go west, towards Vault Five. On the way, you pass by the lift station, an entrance to the Maze, and the temporary camp where some of the ticktockmen are still waiting patiently for Android Oswald's return. You quicken your pace as you walk by, hoping that none of them will recognise you and decide to arrest you. Presumably they'd have to get the Seraphs or somebody else to speak to you and ask you some searching questions – and you could probably use your sonic powers to destroy them before they became more than a minor inconvenience for you – but, right now, you can't be bothered. You don't have enough time that you can afford to waste it.

Heh. A time traveller who doesn't have enough time. How ironic. Or is it? Does that fit the strict definition of irony, or is it just an amusing coincidence? You're not quite sure, but maybe someone could explain that to you – and Alanis Morrissette too, while they're at it.

'Hey, Amalric, do you know anything about irony?' you ask your current travelling companion.

'Is this the setup for a horrible pun about my name?' he asks, suspiciously. 'They call me "Ironside" because… uhh, it would take too long to explain. Never mind.'

'No, I mean the actual dictionary definition of irony. Do you know anything about that?'

'Well, verbal irony is when a speaker says something but means the opposite. For example, if I stepped into this gloomy, grimy cavern and exclaimed, "Oh, what a lovely sunny day!" you'd know I was being ironic. Or, if I told you that I've very much enjoyed travelling with you and I think that your jokes are hilarious…' He rolls his eyes. 'Yeah, that's irony.'

'Oh, Amalric, do you really mean that!' you gush. 'That's quite possibly the nicest thing anyone's ever said to me.' However, even as you say that, recent memories rush to the forefront of your mind: Evie smiling at you, admitting that she likes you and would be open to… well, you're not sure. You didn't make any kind of commitment to each other. That's something you'll have to think about, when you have more time. 'Um… second nicest, maybe,' you say, hastily amending your previous statement.

Heaving an exasperated sigh, your preacher friend holds his head in his hands, covering his eyes for a moment, as though overcome with strong emotion, utterly worn out. 'I can't believe… ugh, dear lord, give me strength!'

'Yeah, I am pretty awesome,' you say without any false modesty. 'I'm not surprised you can't keep up with me.'

'Of course. That's exactly it,' he says with heavy irony. 'The only reason why anyone could possibly get frustrated with you is because they can't handle your awesome.'

'I'm glad you understand.'

As you saunter away from him, you notice him shaking his head and muttering to himself, 'Ugh, I suppose it's my own fault for encouraging her.'

You move deeper into the Rookery, singing softly to yourself, 'Frida's on a train to nowhere, halfway down the line. She don't want to get there, but she needs time. After all the hours she's wasted, still she needs time. She needs time – she needs time for living. She needs time – as much as you can give her. She ain't had no loving, got no reason or rhyme, and the whole world's above her. But still she needs time…"

Deliberate earthworks have been dug here: trenches, walls made of mud and piled-up rocks, fortified gun emplacements and blockhouses. All of them are choked with hundreds of dead bodies. Most of them are the bloated, decaying corpses of Lothangrim's meat puppet minions, but there are a few, dotted here and there, who might have been some of the local gangsters. Possibly. There's not much left of them, to be honest. Not enough for you to be sure.

Moving on through the warzone, treading in a slush of mud and blood and other unidentifiable fluids, you approach Vault Five. The mighty fortress is still there, seemingly undamaged, just as you expected. However, the main door has been propped open with a couple of large rocks. You don't need to solve the puzzle lock this time; you could just walk in, unless someone stops you.

'Who are you?' asks a gangly adolescent dressed in ill-fitting clothes, sitting on a pile of rubble overlooking the entrance to the Vault, holding a long rifle. He appears somewhat emaciated and his hair has been crudely shorn. 'State your business.'

'I'm Frida Bolevidar. Are you one of the Black Rooks?' you ask.

'Never heard of you,' he replies. 'Be off with you.'

'You didn't answer my question!' you exclaim. 'Are you one of the Black Rooks or not?'

'Why do you want to know?' he asks, adjusting the aim of his gun slightly. He's not aiming it at you, not exactly, but it's clear that he could if he wanted to.

'I'm a detective, investigating some murders. I hoped that they could assist me with my inquiries.'

'Hah! They can't! 'Cos they're dead!' He gives a victorious whoop.

'What happened?' you ask. 'Who are you?'

'I was one of their slaves. They had us farming drugs and suchlike. Earlier in the week, someone attacked them – don't know anything about that, but we noticed how much they were weakened by it – so, we made plans and got ready to fight. Then, when they were attacked by zombies, they tried to retreat to the Vault, but we rebelled, rose up against them and pushed them out. No more Black Rooks.'

'None of them?' you ask.

He deflates somewhat. 'Erm, we took one of them prisoner. Locked him in one of our old cells until we could figure out what to do with him.'

You turn to Amalric, who has been standing beside you like a second shadow. 'The Black Rooks fought against Lothangrim's minions, but were overwhelmed. They fled to what they thought was safety inside the walls of their Vault, but were killed when the people they'd been keeping as slaves revolted against them. Is that ironic?'

'Situational irony, maybe,' he says with a nod.

What do you want to do?

[] Ask the young man what his name is.
[] Tell him to be careful with that rifle.
[] Ask him if he knows anything about irony.
[] Ask him what it was like being a slave for the Black Rooks.
[] Ask him about his family.
[] Ask him about the other former slaves.
[] Ask him if he knows anything about the recent murders in 'The Hole'.
[] Ask him about the zombie invasion.
[] Ask to speak with the sole survivor of the Black Rooks, the man they took prisoner.
[] Say something else (write in).
 
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[X] Muse to no one in particular that a language is a constantly evolving construct with words acquiring new definitions through time and culture shifts. If many people call something 'ironic' despite it not strictly corresponding to the definition of irony, it could still be called so by the sheer dint of numbers.
-[X] Besides, that's not even touching other dictionary definitions of irony. For example, if some of the Black Rooks had said: "Luckily, the Fifth Vault is safe." before getting slaughtered by their slaves, the statement would have been heavily ironic tor anyone aware of the upcoming insurrection. A literary device in tragedies, y'see.

You started it, Chandagnac. :p
 
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[X] Muse to no one in particular that a language is a constantly evolving construct with words acquiring new definitions through time and culture shifts. If many people call something 'ironic' despite it not strictly corresponding to the definition of irony, it could still be called so by the sheer dint of numbers.
-[X] Besides, that's not even touching other dictionary definitions of irony. For example, if some of the Black Rooks had said: "Luckily, the Fifth Vault is safe." before getting slaughtered by their slaves, the statement would have been heavily ironic tor anyone aware of the upcoming insurrection. A literary device in tragedies, y'see.

You started it, Chandagnac. :p
No, Alanis Morrissette started it, surely.



Is this quest just a thinly-veiled attempt to make as many popular music references as possible? Yes. Yes, it is.

Now, that's irony! (No, it isn't.) :p
 
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Or, if I told you that I've very much enjoyed travelling with you and I think that your jokes are hilarious…' He rolls his eyes. 'Yeah, that's irony.'
No, that's not irony yet. You are about to learn-- ah, thank you, Frida.

[x] Ask him if he knows anything about irony.
[x] Ask him about the other former slaves.

Anyone interesting in there?

[x] Ask him if he knows anything about the recent murders in 'The Hole'.

They must have missed most of it, being locked in the Vault. But they may have heard rumors.
If he heard anything about the rival gangs, that's fine too.

[x] Ask to speak with the sole survivor of the Black Rooks, the man they took prisoner.
 
[X] Think about your feigned ignorance as to Amalric's sarcasm and your wholly unironic responses to his words; willfully misinterpreting him in rebellion against the corrosion of the soul caused by your culture, where both ironic detachment and true sincerity have failed you.
-[X] Actually, you're just a wacky zoomer time traveler who just doesn't get it at all hahaha now time to investigate stuff lol XD
-[X] Ask him if he knows anything about irony.
-[X] Ask him about the other former slaves.
-[X] Ask him if he knows anything about the recent murders in 'The Hole'.
-[X] Ask to speak with the sole survivor of the Black Rooks, the man they took prisoner.
 
[x] Ask him if he knows anything about the recent murders in 'The Hole'.
[x] Ask to speak with the sole survivor of the Black Rooks, the man they took prisoner.
-[X] if he needs an incentive, offer the synth vodka bottle
 
[x] Ask him if he knows anything about irony.
[x] Ask him about the other former slaves.
[x] Ask him if he knows anything about the recent murders in 'The Hole'.
[x] Ask to speak with the sole survivor of the Black Rooks, the man they took prisoner.
-[X] if he needs an incentive, offer the synth vodka bottle
 
182. Ask a Stupid Question...
Ask a Stupid Question…
'Who are you?' asks a gangly adolescent dressed in ill-fitting clothes, sitting on a pile of rubble overlooking the entrance to the Vault, holding a long rifle. He appears somewhat emaciated and his hair has been crudely shorn. 'State your business.'

'I'm Frida Bolevidar. Are you one of the Black Rooks?' you ask.

'Never heard of you,' he replies. 'Be off with you.'

'You didn't answer my question!' you exclaim. 'Are you one of the Black Rooks or not?'

'Why do you want to know?' he asks, adjusting the aim of his gun slightly. He's not aiming it at you, not exactly, but it's clear that he could if he wanted to.

'I'm a detective, investigating some murders. I hoped that they could assist me with my inquiries.'

'Hah! They can't! 'Cos they're dead!' He gives a victorious whoop.

'What happened?' you ask. 'Who are you?'

'I was one of their slaves. They had us farming drugs and suchlike. Earlier in the week, someone attacked them – don't know anything about that, but we noticed how much they were weakened by it – so, we made plans and got ready to fight. Then, when they were attacked by zombies, they tried to retreat to the Vault, but we rebelled, rose up against them and pushed them out. No more Black Rooks.'

'None of them?' you ask.

He deflates somewhat. 'Erm, we took one of them prisoner. Locked him in one of our old cells until we could figure out what to do with him.'
'What's your name?' you ask the lad.

'Joss,' he replies.

'Like Joss Stone?'

'I don't know who that is,' he says, shrugging his scrawny shoulders.

'Do you know anything about irony?' you ask.

He stares blankly at you. 'Is it important?'

'I suppose not,' you admit.

Next to you, Amalric gestures at the firearm Joss is holding. 'Young man, I don't think a long rifle like that is very suitable for gate duty. It would be a useful weapon if you were manning a guard post, somewhere you could take potshots at enemies from some distance away, but if you've got to move into close range to greet people you don't know, who may or may not be hostile, you'd better off with something less cumbersome.'

'Wow, preacher-man,' you say, shaking your head at him. 'Whatever happened to "Thou shalt not kill"?'

'There are a lot of dangerous people down here in the Bowels. I do what I can to keep people safe,' says your newest traveling companion, in a tone of long-suffering patience. 'It will be safer for everyone involved if the next robber or slaver who happens along this way doesn't immediately assume that this young man is an easy target.'

'We make do with what we've got,' says Joss, examining the rifle in his hands. 'It seems weird to be talking to you about this, but… what kind of gun would you recommend?'

'A shotgun, perhaps,' Amalric suggests. 'Or an assault rifle. Anything, really, so long as you can use it quickly and effectively.'

'I've got a shotgun!' you triumphantly proclaim.

'Are you willing to give it to this young man, as a gesture of kindness and charity?'

You shake your head. 'No!'

Amalric sighs. 'In that case, I'm not sure why you even mentioned it.'

'Anyway, I have some more questions I want to ask,' you say, turning to Joss. 'So… you used to be a slave here, right? Along with how many others?'

'I'm not sure I'm comfortable giving you that information, lady,' he says, lowering his rifle. 'Can't see a good reason why you'd need to know.'

'What was it like being a slave?'

'Oh, it was lovely! They let us stay up late and watch television, and we never had to do any work, and they gave us cake and jelly and ice cream to eat, every day,' says Joss, in a voice laced with so much sarcasm that you begin to worry he might overdose. 'No, of course it wasn't anything like that! I mean… what the bloody hell do you think it was like? Why would you even ask that question?! It was work, work, bloody work, every day, get beaten if you don't work, get beaten if you're not working fast enough, get beaten if the boss is in a bad mood, never enough to eat, never any time to rest…' His voice trails off. After a pause and some deep breaths, he continues, 'I saw some of my friends keel over and die. From then on, I was scared to get close to anyone 'cos I knew the same would happen to them, sooner or later. But I… I guess I was wrong. We survived. We rose up against them, damn near killed 'em all. And we won't be slaves again.'

He gazes into the distance for what seems like quite a long time, but it probably less than a minute. Then, his eyes focus on you. 'Does that answer your question, lady?'

'Yeah, that's as much as I need to know,' you decide. 'Um… do you know anything about the recent murders in "the Hole"?'

His reply is a stream of angry expletives. You're fairly sure that means "no".

'All right, the only reason I asked was… I'm investigating those murders. That's why I want to talk to one of the Rooks. I think they might have been responsible, or they might know something which would help me to figure out who the murderer is,' you say. 'Please may I speak to the last of the Black Rooks, the man you've taken prisoner?'

He stares at you for a while longer. Then, he seems to sag, as if overcome with weariness. 'I'll go… talk it over with the others. Can't make that decision on my own.



A short time later, you're escorted into Vault Five by two more skeletally-thin young people with guns. They take you to the small holding cell where they're keeping their sole prisoner. It's quite near the entrance, so you don't have to walk far.

'Clean Willie was always a coward. That's why we took him prisoner. When he was grovelling on the floor, begging us to spare him… ugh, it was too embarrassing to do otherwise,' says one of them, holding the door open for you. 'I don't expect you'll have any trouble with him, but give us a shout if you need anything.'

'His name is "Clean Willie"?' you ask, aghast. 'Why?!'

No answer to that question. The only response you get is a shrug.

Entering the cell, you see an ugly, rough-looking man dressed in a thin shirt and ragged jeans, presumably the clothes he was wearing when he was taken prisoner. He looks vaguely familiar – you can almost imagine seeing it depicted in dozens of 'Wanted' posters you've seen in all your travels throughout time and space – but maybe it's not his fault that he's got a stereotypically criminal-type face. What is his fault is that he joined a gang of brutish slavers, so… well, you'll bear that in mind.

'Who are you?!' he yelps, glancing from you to Amalric and then back again. 'Don't I recognize you? You're that preacher from the Dung Village market, right? Sir, you've got to help me! They're going to kill me!'

'First, you can help us by answering a few questions.' He gives you a nod. 'Over to you, Frida.'

'Do you know anything about the murders in the area known as "the Hole"?'

'Yes, I'll tell you everything I know! And then you'll help me, right?'

'Um… It depends. What do you know?'

'I… uhh, I didn't see it myself, but… some of the Rooks – you know, that gang I used to be part of – I don't consider myself one of them anymore, yeah,' says Clean Willie. 'I'm a changed man!'

'Stick to the point!' you growl at him.

'Okay, uh… some of the Rooks found a small pile of dead bodies in "the Hole". They looked like they'd all been drained of blood. And, well… waste not, want not, haha… I mean, as a gang, it's best not to make waves. If people in authority thought the Rooks were getting too powerful, they'd send the robot legion to stomp us. But if we killed off a few of our rivals – just a few at a time – and hid the bodies, made it look like someone else had done it… that way, we could grow to become the most powerful gang down here in the Bowels without anyone being any the wiser. Uh, I was against it, of course! I thought it was a silly idea! And morally wrong, obviously!'

'I kinda agree with you, there.' You speak contemplatively, picturing the scene he's described in your mind. 'It sounds like an overcomplicated plot which didn't come to anything in the end. And I'm not sure if there was ever any point to it. I mean, wouldn't the other gangs have known who was responsible for the killings? Wouldn't they have seen how the Rooks were gathering power and trying to take over?'

'Don't blame me! I didn't have anything to do with it!'

'Also, you meddled with a crime scene and made it more difficult to bring a murderer to justice. I'm assuming there is a murderer, right? You found some bodies which had been drained of blood, so you decided to add to the pile. Which means that there's still a murderer out there, somewhere.'

He nods. 'Yeah, that sounds about right.'

What do you want to do next?
[] Ask Clean Willie some more questions.
-[] "Why do they call you 'Clean Willie', anyway?"
-[] "Do the Rooks have any treasure stashed away anywhere?"
--[] "What will you give me in exchange for helping you to escape?"
-[] Say something else (write in).

[] Speak to some of the former slaves.
-[] Ask them if you can take a look at any records, ledgers or financial documents (etc.) which the Black Rooks might have left behind.
-[] Ask them if they can corroborate Clean Willie's story.
--[] Ask them to let Clean Willie go free. He's harmless, right?

[] Go back to 'the Hole' and search for clues.

[] Go to the Dung Village market.
-[] Ask to speak to Ratcliffe in private. Ask him to tell you what he knows about the murders.

[] Do something else (write in).
 
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I know that Frida said that she didn't want to give them the shotgun, but I want to give them the shotgun. It's not like she'll use it while she has Mastery of Sound.
 
I mean… what the bloody hell do you think it was like? Why would you even ask that question?!
Indeed, Frida. Are you controlled by some other entity when we aren't looking out for you? Did you obtain sentience?
'Does that answer your question, lady?'
Not really, no. Wasn't asking about your life (thank you for sharing), but about who else you got in there that we could safely coopt for the glory of the revolution. Um, with proper compensation, of course. If they live to receive it. Which they may well not. I mean, they did kill the Rooks, and they did some work for them, so I thought there could be someone who could fight and know a useful skill or two.

Oh well, we are well past our named NPC quota as it is.
I know that Frida said that she didn't want to give them the shotgun, but I want to give them the shotgun.
Give, no. Trade, yes. If they have anything to trade, of course.

A gesture of kindness and charity, from Frida. See, Amalric, you know irony after all!

I am not sure we can find a murderer who we don't know if they even active anymore. Ratcliffe is our last remaining lead. Unless there is something in the Hole we missed.

Is there anything we want to question Clean Willie about to make the follow-up easier?
* How long ago the original bodies were found? How many there were?
* Where were they found? Why did the gangs bury the bodies where they did?
* Were there any bodies that weren't put there by the Rooks besides the first few?

I also wonder if the idea was exploited by the original "vampire". With the gang killing and draining the bodies for them they might not have much incentive to kill themselves, but it would require them to have some kind of tie with the gang...
 
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Are you controlled by some other entity when we aren't looking out for you?
I wonder if that's the case. Or even multiple entities :thonk:

[X] Ask Clean Willie some more questions.
-[X] "Why do they call you 'Clean Willie', anyway?"

I'm sure it will a tale full of daring adventures, last-minute escapes, clever heists and moonlit ballads. Or just something pathetic, considering the character.

-[X] Say something else (write in):
--[X]How long ago the original bodies were found? How many there were?
--[X]Where were they found? Why did the gangs bury the bodies where they did?
--[X]Were there any bodies that weren't put there by the Rooks besides the first few?

Regarding the shotgun, maybe exchange that for the access to the ledgers
 
Okay... only one person has voted so far. Would anyone else like to vote?

Please? ;)
Adhoc vote count started by Chandagnac on Apr 22, 2020 at 1:47 PM, finished with 3 posts and 1 votes.

  • [X] Ask Clean Willie some more questions.
    -[X] "Why do they call you 'Clean Willie', anyway?"
    -[X] Say something else (write in):
    --[X]How long ago the original bodies were found? How many there were?
    --[X]Where were they found? Why did the gangs bury the bodies where they did?
    --[X]Were there any bodies that weren't put there by the Rooks besides the first few?
 
[X] Ask Clean Willie some more questions.
-[X] "Why do they call you 'Clean Willie', anyway?"
-[X] Say something else (write in):
--[X]How long ago the original bodies were found? How many there were?
--[X]Where were they found? Why did the gangs bury the bodies where they did?
--[X]Were there any bodies that weren't put there by the Rooks besides the first few?
 
[X] Ask Clean Willie some more questions.
-[X] "Why do they call you 'Clean Willie', anyway?"
Just curious.
[X] Speak to some of the former slaves.
-[X] Ask them if you can take a look at any records, ledgers or financial documents (etc.) which the Black Rooks might have left behind.
-[X] Ask them if they can corroborate Clean Willie's story.

If they have any or understand what corroborate means, that is.
 
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