Turn 18
- Pronouns
- She/Her
Changes: Aia starts with a selection of potions and weapons: specifically a regeneration potion, poison, cure disease potion, elven sword, steel dagger of drain life, and steel war axe.
Aia begins the loop wearing an amulet of Julianos. (+5 to casting)
Aia has a pet monkey.
Aia starts with a large amount of silver; enough to buy a cheap spell book or enchanted item.
The Wabbajack appears in a random location around your house.
Four Changes options are given, rather than three.
The weapon stand contains Auriel's Bow and 20 Sunhallowed Elven Arrows.
Skills:
- Archery: 30 28/31
- Alchemy: 20 16/21
- Alteration: 15 4/16
- Axes: 11 11/12
- Daggers: 27 12/28
- Destruction: 10 4/11
- Enchanting: 5
- Restoration: 48 27/49
- Speech: 13 6/14
- Stealth: 20
- Swords: 20
Spells:
- Candelight
- Flames
- Healing
- Healing Hands
- Magelight
Thu'um:
- Fus Ro
- Yol Toor
- Joor
Traits:
Cell Biologist:
+10 to Healing and Restoration spell modification.
May add Destruction skill to Restoration roles when curing disease.
Chosen of Julianos
+10 to interactions with priests. +10 to spell casting.
Magicka Awareness:
+5 to spell casting. +10 to spell modification.
Dragon's Wisdom:
+10 to Insight Rolls, prayer, and meditation.
Enchantment Knowledge
Identification rolls for enchantments automatically succeed. +10 to copying enchantments.
Practice:
+5 on repeated rolls. Stacks.
Chosen of Akatosh:
+20 on Thu'um learning and wielding. +10 to spell casting. +10 on all rolls involving Aedra, including priests. You may wield Auriel's Bow.
Leader:
+10 to all rolls involving 5 or more people.
Willpower:
+10 to any physical practice action in which the base roll is under 30.
Rocket Launch
Aia may launch any item in any direction, which is at least one inch squared, can fit in one hand, and is less than one square foot, at sixty miles per hour. Once thrown, the item will follow ordinary physics.
Horse Prodigy:
Aia halves any travel action in which she is riding a horse. She may shoot and cast from a horse with no penalties or additional rolls. Enemies will take a -5 penalty if they are on horseback.
Perfect Eyes
Aia gains +10 on lockpicking. She can, with practice, learn to see magic itself.
Magic Stomach
Every calorie Aia eats will convert to Magicka at a 10 to 1 rate. For reference, Magelight costs 84. Her stomach fills as normal.
Novice Prodigy
Aia can cast Novice spells indefinitely. +20 to all rolls using Novice spells.
Of The Voice
+20 to all shouts, including practice rolls. May receive given knowledge of shouts with no roll.
Problem Solver
+10 to all rolls persuading someone to talk about thier problems. +10 to all rolls convincing them to let her help.
Mage Stone
Magical Practice Actions are 20% more effective.
Aia begins the loop wearing an amulet of Julianos. (+5 to casting)
Aia has a pet monkey.
Aia starts with a large amount of silver; enough to buy a cheap spell book or enchanted item.
The Wabbajack appears in a random location around your house.
Four Changes options are given, rather than three.
The weapon stand contains Auriel's Bow and 20 Sunhallowed Elven Arrows.
Skills:
- Archery: 30 28/31
- Alchemy: 20 16/21
- Alteration: 15 4/16
- Axes: 11 11/12
- Daggers: 27 12/28
- Destruction: 10 4/11
- Enchanting: 5
- Restoration: 48 27/49
- Speech: 13 6/14
- Stealth: 20
- Swords: 20
Spells:
- Candelight
- Flames
- Healing
- Healing Hands
- Magelight
Thu'um:
- Fus Ro
- Yol Toor
- Joor
Traits:
Cell Biologist:
+10 to Healing and Restoration spell modification.
May add Destruction skill to Restoration roles when curing disease.
Chosen of Julianos
+10 to interactions with priests. +10 to spell casting.
Magicka Awareness:
+5 to spell casting. +10 to spell modification.
Dragon's Wisdom:
+10 to Insight Rolls, prayer, and meditation.
Enchantment Knowledge
Identification rolls for enchantments automatically succeed. +10 to copying enchantments.
Practice:
+5 on repeated rolls. Stacks.
Chosen of Akatosh:
+20 on Thu'um learning and wielding. +10 to spell casting. +10 on all rolls involving Aedra, including priests. You may wield Auriel's Bow.
Leader:
+10 to all rolls involving 5 or more people.
Willpower:
+10 to any physical practice action in which the base roll is under 30.
Rocket Launch
Aia may launch any item in any direction, which is at least one inch squared, can fit in one hand, and is less than one square foot, at sixty miles per hour. Once thrown, the item will follow ordinary physics.
Horse Prodigy:
Aia halves any travel action in which she is riding a horse. She may shoot and cast from a horse with no penalties or additional rolls. Enemies will take a -5 penalty if they are on horseback.
Perfect Eyes
Aia gains +10 on lockpicking. She can, with practice, learn to see magic itself.
Magic Stomach
Every calorie Aia eats will convert to Magicka at a 10 to 1 rate. For reference, Magelight costs 84. Her stomach fills as normal.
Novice Prodigy
Aia can cast Novice spells indefinitely. +20 to all rolls using Novice spells.
Of The Voice
+20 to all shouts, including practice rolls. May receive given knowledge of shouts with no roll.
Problem Solver
+10 to all rolls persuading someone to talk about thier problems. +10 to all rolls convincing them to let her help.
Mage Stone
Magical Practice Actions are 20% more effective.
Winner
[X] Aria may find out peoples problems more easily.
I... woke up somewhere else. This is really weird. I woke up in a cart, tied up, with a dude sitting next to me.
There isn't really anything in the area. There's a bunch of trees, six or seven prison carts, and four people sitting next to me. Somehow, one of them is Ulfric fucking Stormcloak. The driver of the cart is 40 years old or so, and looks tired. Or bored.
[X] Meditate on your fundamental mortality, how you are as Joor as you are Dov.
DC 120 - 60 (Mortal) + 30 (P̶̨̡͓͂̓̀̊͗̏͐̈́ͅͅr̴̨̨̪̱͖̠̪̞̣͖̜͊̀̃̄̊͂̀̕i̸̩͕̫̐̉͆͘͘͝s̴̠͖̄͐̓̀̅̿͛̔̽́͠ͅŏ̶̞͚́̆͗͜͠n̶̨̟̦̭͔̿̒̓̐͂́͛͗̑̉͝è̶̗̂̈́̒̅̔͆͝͝r̶̨̛͉̙̿̇͛̍ͅ) - 20 (Of the Voice) - 10 (Dragon's Wisdom)
75
I... words. I don't know how to explain. The idea that I will die. No. Yes. Why? My head hurts. My soul hurts. Why is this so hard, and easy. What am I? I am... Aia. My name is Aia. I am myself.
Word Learned: Joor
[X] Prepare yourself, for the Scrolls have foretold, of black wings in the cold, that when brothers wage war come unfurled! Alduin, Bane of Kings, ancient shadow unbound, with a hunger to swallow the world! But really, subtly slip your binds while talking with the other inhabitants of the cart and ready yourself for combat. Try and stall the execution by requesting your last rights.
Warning: Plot. Moved to end.
[X] Once you are freed in the chaos, follow the stormcloacks in the tower, do not go to the upper floor too quickly, once you jumped down in the inn and get out follow the brown-haired imperial soldier until you are before the fort, you can follow inside either the stormcloack or the imperial it doesn't matter then fight your way through the fort to get out of Helgen.
Warning: Plot. Moved to end.
[X] Use shouts to escape from the cart, then run away from helgen.
Use Yol to burn your ropes. DC 40/60/80 - 20 (Of the Voice)
3
I tried to use Yol, but started coughing really badly, and the loop ended.
[X] If you find your way from Helgen through a cave, follow the path to a river and locate the trio of standing stones. Perhaps touching one will aid you.
Warning: Plot
Moved to End
[X] Tell your wardens that a dragon is coming and that they should follow your lead if they want to survive.
DC 100/120/140 (Unbelievable) - 13 (Speech)
10
I told the guy at the front that a dragon was coming. He laughed in my face and said it was the worst way to avoid execution he'd ever heard. Execution! Why am I being executed. I spent a few minutes panicking, before calming down. Time loop.
[X] Observe carefully your surroundings, specially the people; try to find out as much as you can about their problems, that information could be useful later!
Well, the main problem seems to be the upcoming execution. Ralof is happy to complain though. Mead, some guy named Hadvar, ect.
DC 40/60/80 + 40 (Prisoner) - 13 -(Speech) - 10 (Problem Solver
84
He seemed suspicous, but complained about his marriage, wife, children, the fact it was really cold. At the end, he muttered something about "that Thalmor bitch."
[X] Prepare yourself, for the Scrolls have foretold, of black wings in the cold, that when brothers wage war come unfurled! Alduin, Bane of Kings, ancient shadow unbound, with a hunger to swallow the world! But really, subtly slip your binds while talking with the other inhabitants of the cart and ready yourself for combat. Try and stall the execution by requesting your last rights.
Warning: Plot. Moved to end.
DC 80 - 20 (Stealth)
54
I didn't get caught, but the ropes were tied well, and I couldn't get out. Also, the recitation was weird. You mean to say.... Alduin has come. The Ḑ̷͎͉̏͒͜͠ě̶̡̳͎̖͚̳̤̺̱̃̌̄̍̑̂́̉̐̿s̶͕̺̦̪̳̘̽͐̽̇́̿̕͝ţ̶̫̯̰͓̭͍̗͔͉͔̦̿̔̓̽͒́͋̏͠͝r̴̻̜̳̱̞̟͓͍̓̐̀̀o̵̺̼̹͕̗̭̮͇̔͘y̵̧͈̙̣̪̝̬̲̹̲̳̬̽͂̔͋̑̒̈́̏̂͘̕͜͝ͅê̴̢̘̻̲͉̮̘̝̭͆̓̂͒̏̆̿̈́͜͜͠͠ř̴̭͉͓̂̓ ̴̟͉͍͋͒̓̒́̋̀̐̍̈́͑̿͠͠D̸̠̺̗̹̈́̄͒͊̀̈́̀͜͠͝e̶̡̫̘͔̲̹̹̤̣̙͖̾͊́̒͗͊̐́͝v̸̤̤̤̼̣͙̥̠̲͉̹̣̄̈́̅̇o̷̡̨̟̝̤̪̫̰͚̖̮̒̌͒ͅư̶̢̛̻̖̣̑͌̅̊͒͋̅̋́̆̒̍̕r̸̥͍̩͙̗͍͓̟̱̲͔̮̘̦̽̈͋̓͂̇͘ ̴̱͒̐͌́͛̿̂͂̕M̸̧̖̙͉̦͉̬̾̔̐̿a̵̛̩͒͊̈́͋͘s̶̻̦̬͌͗́̑̾̃͗̚͝ẗ̸̝̥̰́͊̍͛e̴̡̛̛̮͖͚̺̹͓̾̈́͑̀̏̓͛́̎̚͝͝r̶̢̘̭̹͙̤̗̣̤͓̅̏̎̈́͋ͅ. Gods. Talos save us.
I arrived at Helgen. There was a Thalmor, and then I was to be executed. That was.... unlawful and insane. I requested my last rights.
DC 20 - 13 (Speech)
95 + 13 (Crit)
Halfway through the very long last rites, a gods damned dragon appeared.
DC 40/60/80
4
He yelled Fus at me and I instantly died.
[X] Once you are freed in the chaos, follow the stormcloacks in the tower, do not go to the upper floor too quickly, once you jumped down in the inn and get out follow the brown-haired imperial soldier until you are before the fort, you can follow inside either the stormcloack or the imperial it doesn't matter then fight your way through the fort to get out of Helgen.
I didn't do anything this time, and Alduin knocked me of the block. The fall was weirdly easy, too.
DC 100 - 151 (Skills)
Auto - Success
I escaped Helgen, using magic, stealth, and weapons. I had to heal Ralof a couple times, but all the practice payed off. When I stepped outside Helgen, I felt the loop end.... and restart at the exit. Weird.
[X] If you find your way from Helgen through a cave, follow the path to a river and locate the trio of standing stones. Perhaps touching one will aid you.
I mean, the standing stones are just a myth, but sure.
I picked the mage stone, and it did something. What the fuck.
Effect: Mage Stone
Magical Practice Actions are 20% more effective.
Changes:
[] Aia starts the loop carrying several fine jewels, including a sapphire and diamond.
[] Aia can use the p̶̗̺̺̳̈̀̇̿͒̂̚͜͜ŗ̶̦̻̞̩̖̮̪̹̊̄̽͐͗̚o̶̗̍̿̔̑̑̉̐͛̏̉͋̒̄c̷̡̟̰̖̟̣͓̜͉̟̺̳̲̀̇̈́̋̓́̐͌̈́͗́ͅļ̷̘̻̮̥͕͎̙̝͉̻̬̹̻̅͌͛͊̅͑͗̀́̐͑̀̈́̚͝a̷̛̲͂͑͌̓̎̋̎͗̑i̶̡̛̛̤̜͚̣̠̬͛̍̒̐̅̇͑͝ṁ̸̧͔̱̖̠̘̦̝̯̫̘̻̱̭̋͋̅̌̐̌͘͜ ability.
[] Aia can cause a small animal to loop with her. The animal cannot be larger than a medium sized dog.
[] Aia will have to pay more money in shops.