I'm a little late to the party but going to put forward a plan. There's a couple of reasons for this:
- I really like the idea of making the Baron out with his old age issue, but at the moment I do not think it's a good sell, for two reasons. The spell involves the Baron appearing dead for multiple days, when nobility is involved and with his situation as precarious as it is he's at real risk of waking up buried with no town, he needs a reason to trust us first. Second, he's asked us to perform an investigation and we're coming back to him with this offer before we've closed it as requested. Thankfully there's a very good solution to this. When we finish the investigation and the problem is dealt with the Baron will have more reason to trust us and may be in a better position to take a several day long nap.
-I feel Plan: Divinity and Revification Studies doesn't do enough to move us forward on finishing our task, it sets us up, which is nice, but once we get one win under our belt we can start asking for more.
Therefore I present:
[X] Plan finishing the job
-[X] Try to learn more about local divinities. Sigmar is a god of hammers, right?
-[X] Study the flow of winds in the region. Creating a full wind map of the region in less than a month is probably impossible, but now that you had seen disturbed winds over Gablitz, make you think that, perhaps, you have other means of finding the perpetrators.
-[X] Set out to Waldenhoff to seek out alleged "black market." Oswald, mercenary from Gablitz is ready to accompany you. Mikhail is also there, allegedly.
-[X] Attempt to craft war statuary. It is not much, but Albert provided you with a small shipment of medium-quality materials for your projects... You are reasonably sure these remains of some sort of shattered statue. Still, it is enough; you'll manage.
-[X] Or, perhaps, interrogate some other corpses in your possession? You have quite a few available thanks to your choices and Yulia's efforts.
The hope is that between talking to the dead ghouls that were storming the temple, studying the winds of magic and visiting the black market we have enough chances to succeed to get an idea of where the magical coven is and who we are dealing with. This should be enough to decide what to do about them next turn. Getting an idea of the local gods will be useful for convincing the Baron and other people we are a legit, if weird priest. And we might need some muscle for dealing with the coven. War statuary seems more reliable than experimenting on ghoul force and it's another job we can maybe tick off.
Hopefully there's some side benefits to studying the winds of magic (information and where is good to cast big spells), going to the black market (somewhere to buy and sell things when we have money) and talking to our stored corpses (maybe one of them will be useful)
I like this plan, wouldn't mind if if won, it's just that if we are going to visit a black market it might as well be once we have some money and that is what I hope the baron can give us. As for learning about the local gods I fear that at best we will get some pretty surface level information that will do little to help us navigate interfaith relations. Given the baron's proclivities for life extending alchemy (called out in the vote) I am counting on him to choose a discreet priest.