Vote Tally : Sensible Girl Quest. | Page 137 | Sufficient Velocity [Posts: 3418-3429]
##### NetTally 1.9.9
Options:
Ghost (Excellent chance of success. Unless you come across a ghost.) (Gate can remain closed)
Ghost.
Ghost. (1 sharp wound on your forehead in the form of a circle. 3 MP. No Duration limit. You keep bleeding and lose 1 Vitality every minute. If you hit 7 you loose 1 wound and start from 7 vitality. You get 3 vitality back once you rejoin your body but your max vitality is reduced by 1, temporarily. You can turn objects you could normally carry intangible for 1 MP per object. Gain temporary, unknown, ghost powers.)
Improved Invisibility.
Improved Invisibility. (15 min casting time. 10 min duration, 2 MP. 2 MP to renew for 5 Min) +35 stealth, disrupted for 3 seconds by kinetic impact.
Improved Invisibility. (Decent chance of success. Unless what you face can detect scent.)(have to open the gate)
Shadow walk.
Shadow walk. (15 min casting time. 10 min duration, 3 MP. 1 MP to renew for 1 Min) Turn fully or partially intangible and invisible and travel through local shadow. Tangible body parts don't have to be in shadow. Sudden bright lights disrupts effect and deals heavy injury 5 wounds. (You roll body+fortitude DC 20 with each success negating one)
Shadow walk. (Good chance of success. Unless a sudden bright light occurs or someone invested in some serious lighting in the next room. )(Gate can remain closed)
Simple invisibility.
Simple invisibility. (5 min casting time. 10 min duration. 1 MP. 1 MP to renew for 5 min) +35 stealth, disrupted by sufficient kinetic impact or magical field disruption.
Simple invisibility. (Moderate chance of success. Unless what you face can detect scent.)(Have to open the gate)
Winner: Shadow walk.
[1]
FullNothingness
[1]
Hazardine
[1]
Jrin
[1]
PurposefulZephyr
[1]
TheEyes
[3]
EmperorArthur
[-]
DarknessSmiles
[-]
kinigget
[-]
Stahor
[-]
zup
First Runner Up: Simple invisibility.
[1]
EmperorArthur
[2]
FullNothingness
[2]
Hazardine
[2]
PurposefulZephyr
[2]
TheEyes
[3]
Jrin
[-]
DarknessSmiles
[-]
kinigget
[-]
Stahor
[-]
zup
Second Runner Up: Improved Invisibility.
[2]
EmperorArthur
[2]
Jrin
[3]
FullNothingness
[3]
Hazardine
[3]
PurposefulZephyr
[3]
TheEyes
[-]
DarknessSmiles
[-]
kinigget
[-]
Stahor
[-]
zup
Third Runner Up: Shadow walk. (Good chance of success. Unless a sudden bright light occurs or someone invested in some serious lighting in the next room. )(Gate can remain closed)
[1]
kinigget
[1]
Stahor
[1]
zup
[-]
DarknessSmiles
[-]
EmperorArthur
[-]
FullNothingness
[-]
Hazardine
[-]
Jrin
[-]
PurposefulZephyr
[-]
TheEyes
Honorable Mention: Ghost (Excellent chance of success. Unless you come across a ghost.) (Gate can remain closed)
[2]
Stahor
[2]
zup
[3]
kinigget
[-]
DarknessSmiles
[-]
EmperorArthur
[-]
FullNothingness
[-]
Hazardine
[-]
Jrin
[-]
PurposefulZephyr
[-]
TheEyes
Honorable Mention: Ghost.
[4]
EmperorArthur
[4]
FullNothingness
[4]
Hazardine
[4]
Jrin
[4]
PurposefulZephyr
[4]
TheEyes
[-]
DarknessSmiles
[-]
kinigget
[-]
Stahor
[-]
zup
Honorable Mention: Improved Invisibility. (Decent chance of success. Unless what you face can detect scent.)(have to open the gate)
[2]
kinigget
[3]
Stahor
[3]
zup
[-]
DarknessSmiles
[-]
EmperorArthur
[-]
FullNothingness
[-]
Hazardine
[-]
Jrin
[-]
PurposefulZephyr
[-]
TheEyes
Honorable Mention: Simple invisibility. (Moderate chance of success. Unless what you face can detect scent.)(Have to open the gate)
[4]
kinigget
[4]
Stahor
[4]
zup
[-]
DarknessSmiles
[-]
EmperorArthur
[-]
FullNothingness
[-]
Hazardine
[-]
Jrin
[-]
PurposefulZephyr
[-]
TheEyes
Honorable Mention: Shadow walk. (15 min casting time. 10 min duration, 3 MP. 1 MP to renew for 1 Min) Turn fully or partially intangible and invisible and travel through local shadow. Tangible body parts don't have to be in shadow. Sudden bright lights disrupts effect and deals heavy injury 5 wounds. (You roll body+fortitude DC 20 with each success negating one)
[1]
DarknessSmiles
[-]
EmperorArthur
[-]
FullNothingness
[-]
Hazardine
[-]
Jrin
[-]
kinigget
[-]
PurposefulZephyr
[-]
Stahor
[-]
TheEyes
[-]
zup
Total No. of Voters: 10
[X]Shadow walk. (Good chance of success. Unless a sudden bright light occurs or someone invested in some serious lighting in the next room. )(Gate can remain closed)
No. of Votes: 2
globalwarmth
Kirbstomp
Total No. of Voters: 2