When they met, Ereshkigal was protecting the girl, and Overwatch was protecting the Enforcers who were preying upon her. I think that makes Ereshkigal the more heroic of the two, regardless of the laws the Enforcers' masters had passed. Ereshkigal's murderous intentions and criminal means of survival don't change that.
I mean, Overwatch only arrived on the scene after the girl had been saved, and her intervention in the fight was (from her persepective) for Ereshkigal's safety, since Heritage probably would have tried to beat her to a pulp rather than take her.
Still, that could form the basis of Eresh trying to lure Overwatch to the villsin/independent side. "Join me and we can thrash these pigs." Sort of thing.
Honestly that
is a bit unfair, as Jane says. Overwatch never saw the girl, she discovered her existence through Claire's post-encounter interviews. Overwatch was called in to save the Enforcers from what she was told was an assault, but by the time she got there, Heritage had the situation well in hand. Overwatch intervened to undercut Heritage - end the fight, arrest the girl, and keep the Brute who might well be a highly-experienced ex-E88 member from having any excuses or chances to do anything to Ereshkigal. Sort it out at the station rather than in the street fight.
Like, you can probably tell from the report, but if they
had captured Ereshkigal she probably would've been let out within a day. Long enough to investigate, determine that the situation was legitimate defense of the innocent, hiss through their teeth as this is gonna pull things with the Enforcers much closer to the surface, give Eresh a Protectorate recruitment pitch and a warning that this situation is politically fraught, get her contact information, and let her out the door.
The longer term would be more fraught, because the Enforcers would probably press charges, and it'd turn into a court/political battle where, frankly, the PRTectorate is actively providing free legal counsel to Eresh and trying to stay on her side, keep themselves from getting the order to actually take her in, and use the situation and what witnesses they can scrounge up (including Ereshkigal) to try and expose and bring down the Enforcers legally.
And as Jane says, the big seduction point you can use on Protectorate members is "if you're willing to ignore the law, you can just
do justice, not fight political games for it".
No crack of air filling the space she vanished from, either; interesting...
Tbh yeah, it's a double-ended crack - if she's gotta go fast and can't do it as a wind effect, one end turns into a complete vacuum bubble that promptly collapses, while the other basically has a tall woman's volume of air rammed out at supersonic speeds.
It's pretty basic teleportation but because telefragging is not something a shard likes to do to its host, that's necessarily accompanied by a telekinetic pulse that shoves matter out of the space where the person is gonna teleport into. ('cause if it didn't, welcome to the kind of health problems you can
only have when you and an air conditioner are suddenly occupying the same space. Even air poses hazards on this front, let alone physical objects) That pulse can be gentler if she initiates the teleport early, but it's gotta be out by the time she gets there so the less time she has to plan out her teleport, the faster everything needs to be gone, and the harder the pulse has to be.
And back at the origin point, no matter what there's a vacuum bubble left behind, that air is gonna collapse into to equalize the pressure. This is where you tend to see all kinds of hilarious cavitation effects. But, if Overwatch has saved power on the telekinetic pulse by making it slow and gentle, there's power left over to slow the bubble collapse and make it a wind effect, which allows stealth teleports on both sides. That stealth can be pretty relative depending on how fast it is - a gust of wind is still pretty noticeable, even if it isn't a concussion wave - but it can head up there.
Well, I think Ereshkigal may have just been convinced, at least once the pondering is finished, that she needs allies.
Now, whether those allies are from the
PRTectorate, however...
After all, you mentioned earlier that a certain "gang" was likely to show up more in this story, and their goals would seem to conflict with Ereshkigal's much less than the PRTectorate's do.
That's absolutely true, but there's another angle to look at it from that's gonna make Persephone hesitate.
She is bringing problems. She's looking for friends to help with her problems. So the question is, with how strapped Euphoria is, and their age, can she justify that to herself? Can she add more problems onto young and already-overburdened shoulders?
She definitely wants to help them, but can she add her Cauldron issues on top of what they already have to deal with? Or is it better to do that from outside, as an independent with a separate team?
Ehh. Interesting point, but I don't really see her going for the Undersiders. Sure, they could provide a source of funding, but they're even less interested in protecting the people she wants to protect, or indeed anyone other than themselves, than the PRTectorate. Add in the mysterious backer with unknown goals, who for all Ereshkigal knows is actually Cauldron itself, and it doesn't seem likely to me.
Tbh she doesn't necessarily need to find people that want to protect the people she wants to protect. She really only needs someone that'll protect
her. She can protect the people she wants to protect herself, she just needs to be able to eat, not get arrested, and not get killed by the Empire in the process. Ideally help her out with Cauldron, but failing that, just keep her safe from law and Empire so she can work on the problem without having to push herself to deal with the side shows.
So if Euphoria's off the table, crooks are her ideal here. People who'll help her get living expenses, avoid the law, and avoid retaliation from the enemies she's racking up. Though she would prefer ethical crooks - not necessarily a
super high standard thereof, but some standard, some preference for minimal-harm tactics and maximally-deserving targets. She's new to this, she would rather not have victims, she already has enough trouble sleeping at night. (This is one of the points the Undersiders might fall down on. Not the only but certainly one of them)
Well... aren't they, though? After all, there are resources to tinker with in the Birdcage, and a lot of people who'd be very interested in seeing their new inmate the build-anything-once-tinker's skills applied a portal or teleport pad or whatever out. Unless I'm missing something, the only thing special about the Birdcage that might stop them escaping is Glaistig Uaine (sp?), if she decides to act preemtively. Or am I missing something?
There are
resources, yeah. And there
might be something Leet could pull off. But do remember we're talking about abrasive fuckwit gamerbros in a kingdom ruled by the strongest and meanest. Before building a way out of there, they have to survive a day.
And we're talking about fuckwits. The Birdcage's defences are
layered. Teleporting out of the walls means you run into the next layer, the one that might explosively decompress you. This place was built fully knowing that it would have to restrain Movers too. Leet could potentially come up with a layered solution that would slip through all the layers, but that requires him to
think, use the peanut that is his brain, to figure out ahead of time what every single layer is. And he has to do it perfectly the first time, because a lot of the outer layers are lethal, if he gets hung up on one he's dead.
The two come around to build on one another. Dragon does tell people that might think they have an escape about the layer that'll kill them if they try it, so it might be possible to ask around and get a perfect map of all the layers Dragon has informed people about (that probably isn't everything, a lady's gotta keep some secrets), but that requires faces and personalities that don't scream out to the world, begging to be punched.
And Dragon is passively monitoring the whole time, regularly catching up actively, has specifically placed them to minimize their odds of escape, and is periodically adjusting things to drop it further.
They do have a chance, but it's still not a large one, and the fact that it exists means Dragon's gonna make sure to be on top of it.
The Birdcage isn't just a sealed environment with walls, it's surrounded by a vacuum and an absurd amount of drones that will jump on anyone that punched through the walls and survived explosive decompression. The inner layers of the mountain it's built into are lined with tinkertech ceramics that almost certainly block all kinds of signals and all known forms of teleportation. The entire thing may be spatially warped, compressed, and twisted, so god knows what happens when you get out of that. The entire thing may be pressurized like a deep-sea submersible so even if you get out into normal atmosphere you
still explosively decompress. There are a lot of 'may's, there are a very small amount of people who know the full structure of the place, and none of them are inside it.
I thought the biggest problem with Leet is that his shard fucking hates him and tries to kill him whenever it can?
In terms of power, I mean.
I was gonna say, the biggest problem with Leet is that he's a gamerbro so his brain is a walnut and he's undeserving of love or empathy and people can see that
But, honestly his shard didn't initially hate him. It's not like it started out sabotaging him.
Basically, he explored widely to see what kind of tinker he was, which planted a whole bunch of failure-chance landmines in his tech tree. Then he figured out what was going on, and he kinda freaked. Closed off, started applying a cautious approach to what he was making, keeping careful lists and graph charts. And that meant he stopped giving his shard interesting projects. Bored the fuck out of the shard, so the shard started spiking the failure chance so it could move on to someone that didn't make it
die of boredom.
It's a relationship that broke down for what are kinda understandable reasons on both sides - the shard found itself married to a boring-ass coward that just wants it barefoot and pregnant in the kitchen, while on Leet's end the sudden switch to extreme caution
is a pretty reasonable response to 'oh fuck what I do with the power permanently limits it in the future'.