So Marius lives. Huh. I'm... not actually sure how that affects things. He may well not be up to the strain of a proper campaign, and Carbo and Young Marius used the magic of his name to recruit OTL as well. The latter might be more efficacious with him still alive, but Marius might well prove to be less willing to unleash the Samnites. Eh, nothing we can do about it now. I'm more concerned about Pompey, unRoman practically Gallic upstart that he is. He has the better part of three veteran legions in his hand at the moment, and if he dies they're up for grabs. We're probably going to want to try and (sigh) keep Pompey alive.
On a more heartening note, we have made immense progress with the law, and people know our name now. Slightly less heartening is that Recitals went as well as I expected, and Training didn't go
perfectly, but hey, now we know what a Socratic dialogue is, Atticus is a good guy to know, and we didn't end up recruiting guys likely to rape the Vestals. On the whole, I'll take it.
Anyway, plan discussion:
- Conspirators: We can't act unilaterally here. Everything we do reflects on Scaevola, and quite possibly endangers him and his family. We have to tell him, and he's better at dealing with this sort of thing anyway. Besides, running to your mentor when you find yourself on the fringes of a conspiracy is (or will become) an honoured Republican tradition. (See Caelius Rufus)
- A Name For Yourself:
- Tutoring is the only option here that I don't find attractive, actually. Based on what
@Telamon has said, I think it's likely to involve this asshole:
Publius Clodius Pulcher. (He should be ~ten years younger than us.) The Claudians are infamously arrogant, and Clodius himself is poison, but he does have three unwed sisters, and a wealth of family connections.
- Advocacy is just generally nice, considering we now have the skills to make a serious go of it, and it has good synergy with Never Too Early To Run.
- Slave Rebellion allows us to uncap Command, which is a good bonus, gives us a social link with Young Marius (by all accounts, not his father's bootlace), raises our profile as a military man, and might allow us to prevent Marius Jr. from potentially bungling things. Depending on how Pompey's conspiracy works out, it might also be useful to us to diplomatically absent ourselves from Rome for a while, however much that vexes me. Finally, as a rural land owner, there's a degree of personal appeal here.
- Debate Fields looks like a good way to expand our web of contacts and keep our finger on the Republic's pulse. Potentially very good for our reputation as well. Probably where we'll find Cicero, too.
- Too Little Time, So Many Duties: 'Home and Hearth' and 'To Have And To Hold' are probably premature. We can hold off for a while, I think, until we have a better view of the political landscape. Web-building is potentially very useful, as is Selling Wine, but I think the synergy of 'Old Friends' and 'Never Too Early To Run' in building up a base separate to Scaevola can't be ignored. Dad's old contacts are probably
Popularis, which is potentially very useful in staying abreast of events, and starting to build our electoral machinery will probably enhance the reputation gains from our other actions, which will in turn make it easier to build an electoral machine.
Currently I'm debating between two broadly similar potential plans, with the only difference being whether we go slave hunting or take up advocacy.
-Report the meeting to Scaevola
-Advocacy/Slave Rebellion
-Old Friends
-Never Too Early To Run
Thoughts?