Reach the Stars, Explore the Void REBOOT : A Stellaris-inspired quest of research and exploration

Annnnd, we don't actually have any statecraft - let's alone Titanic communication - to research.

I hate to say this, actually, that would be lying, I am feeling kinda vindicated, but I told you so.

On a more meaningful note, @OldShadow, a couple of questions.

1. Can we assign multiple assets to the same projects?
2. Can assets be assign to different project in different turn? OR do we have to wait until the project is done first?

If the first is true, we might as well follow Toboe's suggestion an attach Bird of Crystal to Workhorse. Hopefully, it would let them do something while we reroll the tech list. At worst, we can keep them there the next turn as well, cutting a turn off and hopefully gain better reward for developing a better spaceflight.

edit: 2.5. Actually, will the unreseached techs be reroll or will they stick between the turns?

3. Does multiple specialist tags applied separately or only once? e.g. Dreamlands Mass Budding has environment Management and anomalous tags, Academy of Xenonaturalism count as specialist for both of them, how many progress would we gain each turn? [2*2] if everything count as one, [2*2*2] if each count multiplicatively, or [2*3] if each count additively?
 
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Allright! New update, and we apparently got all of australia and a continent worth of resources. Which is enough to fund 3 assests(Four with our dear Commander at the helm), which is honestly just a statement to how hard the invasion was for humanity. Now, as for the actual content
You kept reading, and taking notes. The burst of energy captured by Prism-lenses from the Catalog indicates, as far as the specialists can spare, the activation of a lot of high powered equipment at a long distance in the galactic north. Enough power to crush Earth easily, some speculate.
The reaction of the Council (and why the reports you are reading are confidential) make far more sense…
However, the burst showed far more than that. It was discovered through Prism-lenses watching the sky that it traveled through a network of "faults" or "lines" adjacent to reality, much like Dreamlands are. Already, you heard that Speaker Arona Rewiti was able to modify an experimental machine build to reproduce some of the Singularities abilities to produce a similar pulse and access those "lines", theoretically allowing interstellar travel through…To be honest, you understand about half the words written, but you can understand the potential of this : finally reaching the Catalog, and striking it down.

Now, here the ftl sensor's come into play, and i think it reveals something pretty important, we might not have found out otherwise.
Enough power to crush Earth easily, some speculate.
That is pretty bad, since it seems to indicate that the Catalog is creating a kind of super weapon to crack the earth. Obviously, that's pretty bad, majorly bad. I think it's easy to get into that track of we have to improve earth, but things are currently stable, if very hard life. I think we need to focus a ton of getting actual combat worthy spaceships out and soon.

We don't want the Catalog, if it's building a world cracking-type weapon, to have possible access to be able to fire that.


State of Earth : Most of the planet is inhibited and lifeless, human habitation is mostly made up of Cities-States and nomads band of Ranchers herding Others. Others and engineered organisms have begun recolonizing Earth, being robust enough to resist Red Water poisoning.
Virtually every form of liquid water on Earth is contaminated by Red Water, and demands costly purification to be drinkable. Most drunk water comes from extracted polar ice, which is then recycled.
Builders' attacks are a constant threat, not able to threaten human civilization but causing damages, hindering reconstruction efforts and causing the deaths of innocents.
Interestingly, there's allready engineered organisms that are re-colonizing the earth. The main issue seems to be that of water, rather then food at the moment, and the Builders.
[] Dreamlands Mass Budding (Environment Management, Anomalous) [0/6]
From the basis of the empirical rituals used by the tamers to control the development and spread of the Dreamlands, members of the Academy of Xenonaturalism have proposed a theoretical system to cause an accelerated reproduction of the Dreamlands.
Controlled, a way to help Earth's reconstruction and industries.
Uncontrolled, a way to twist the conditions on a massive scale.

Accelate Dreamlands-related reconstruction and help industries.
Potential for weaponry and accidents.
The industry help here seems massive. Will allow us to get more funds and fund the Military High Command more directly. That being said,
[] Elysium-class Dreamlands (Anomalous)(Environment Management) : A long-sought dream, a Dreamland able to maintain living conditions for human beings in perpetuity. For now, the Dreamlands able to do such feats seem to need a major amount of energy, consuming at least the output of a small nuclear reactor inside them, but can provide heat, pressure and gravity in a wooden cabane put on the moon.

When we picked the dreamlands, they were noted as consuming something unknow right? I'm gonna guess the ranchers and Xenonaturalism narrowed that down to energy(electricit?), either way it's a ton of power it needs. There might be a problem here in that, Earth might not have the Nuclear reactors to truly feed a mass dreamland budding, and i don't think we can easily remove them if that's done? @OldShadow is the power consumtion thing correct here? It might be wiser to do battery tech for the singularities first here, before we start doing dreamland. Since, dreamlands might need to be connected to Power Generators, and given most of Earth is not inhabitated, that means properly set up power-lines, and capable of bearing that power might not exist to feed this research idea yet.


[] Zvanov-Wang Purification Protocols (Environment Management) [0/25]
Despite years of study, very little is known of Red Water. It seems to simply exist and spread in water, and modify the properties of individual water molecules without visibles modification of their physical structures.
The only way currently known to purify Red Water demands both limited SIngularity-derived materials, and enormous amounts of energy, demanding dedicated nuclear reactors for their function.
However, a laboratory has recently had viable success through the use of intense radiations modulated through Prism-lenses in purifying Red Water, a methodology that, if developed, would greatly simplify water purification.
Some…reckless officers have already proposed to modify nuclear missiles to litteray nuke the Red Water out of Earth.

Develop sustainable, radiation-based Red Water's purification system. Unlock Purification Nuclear Missiles. ???
Hmmm. I think we are going to want this. Water is one of the biggest issues. The cost is massive, with the Academy taking up to 13 turn just researching it. And looking at the list of things, i'm unsure if there's anything that's going to help narrow it down. Honestly, this might be one of those things where we just have to bite the bullet and research it slow and steadily.

After we've aquired another eviorment assest though, like the Journal. The Academy with their anomalous specality is kinda needed on almost everything else. But this is a good long-term goal.

[] Spaceport Design (Voidcraft) [0/8]
According to the Astra team, before humanity can truly explore space, use the resources of the Solar System to help the Reconstruction and pursue the Catalog, a space station large enough to build spacecraft without the constant issues caused by gravity must be designed.
Unlock starbase and spaceport building.

[] Workhorse-class Shuttle (Voidcraft) [0/8]

Alternatively, designing a polyvalent shuttle able to leave the atmosphere, to construct space infrastructure, perform space-mining and bring asteroids around Earth to mine them out.
And of course, bring water from comets.

Unlock proto-construction ship

The spaceport is noted as being needed to create spacecraft without issues, and to truly explore space. The proto-ship would make getting water and minerals more easy. I'm leaning towards the Shuttle that being said @OldShadow is Astra Team spesifically recommending the Spaceport first, or is it for both. Since the Astra is only stamped on the Spaceport Design action.
[] Power Crystals Formation (Anomalous, Particules) [0/8]
Singularities are known to form crystalline structure in their living places and sometimes carry the crystals inside their cloud-like structure.
According to the insights learned by Speaker Rewiti, those crystals are actually a form of batteries, used by the Singularities when they cannot perform some actions without "over tiring" themselves.
With some time and experimentation, it should be possible to reproduce this ability and store a great amount of energy in artificial crystals. The main hurdle would be to find a way to produce the crystals without the presence of Singularities or bankrupting the Council.

High-capacity energy storage unlocked
Yeah, i think getting these would be really helpfull. Espesically, in conjecture with the dreamlands budding, and for building spaceships.
[] Singularity Integrity Field (Anomalous, Field Manipulation) [0/14]
A Singularity is not made of matter, like humans, but of energy, the lighting filling the cloud-like form are the real "body" of the Singularities.
Their existence and ability to physically interact with matter come from a field they generate around them, the "cloud".
The potential of reproducing such a field would provide armor able to endure Builder's rays, and help maintain the integrity of our infrastructures.

First tier of anomalous shield and integrity field.
Expensive, but required for fighting the Catalog, hopefully the singularity bound project might reduce this.

[] Faultines Algorithms (Computing) [0/8]
The faultlines in reality through which traveled the power of the Catalog open to us the opportunity to travel faster than the speed of light like the Singularities, and finally strike down this heartless monster.
However, we should probably study those faultlines and determine the rules governing them before trying to use…

Hyperlines Theory developed.
I think, we're going to want to start cracking this one turn one. We don't got any fitting assest for it, so i think throwing the Order of the Bird Crystal at it, so it will be finished around the same time we finish spaceport and shuttles with the Astra team would be good.
[] Bioengineered Crops (Biology) [0/8]
Through decades of thankless labors, naturalists and farmers were able to select plants able to grow and survive beyond the sealed environment of our greenhouses. This is why algaes plantations and bamboo forests can now be spread and used.
We could go further, with newly developed tools allowing to directly modify the genetic code of living beings, it may be possible to allow trees, cereals and many others to spread beyond fortified vaults and greenhouses. And maybe, to actually be able to eat something grown in soil.

Enhance agricultural production, vegetables can be spread in contaminated environment.
This is decent, but the food situation, from my reading here seems to actually be stable at the moment. I don't think this is required right now. And we allready have the technology for off-world food producting, for our spaceports. I think we wanna wait with doing this, and focus more on getting proper spacetech.

Water and the Catalog with the potential earth-cracker is the bigger issue at the moment.

[] Prism-light Manufacturing (Industry, Anomalous) [0/8]
The Prisms Forests make powerful weapons, allowing our soldiers to fire rays of burning light able to damage even the Builders.
Such rays could have others use, potentially allowing us to manufacture far more precisely and efficiently .

Prism-rays manufacturing developed, increasing production. Unlock more advanced production.
Industry and weapon develop heavy, with more advanced production. I think we're going to want to pick this one up.

[] Bounding Singularities (Field Manipulation, Anomalous) [0/2]

Singularities are some of the most powerful types of Others, able to break the law of physics with ease.
They are also some of the rarest, less understandable Others. There are less than a thousand, less than 20 new Singularities have appeared since the Invasion, and less than a 100 human beings can currently reliably communicate with them. They disappear for years, and act according to alien logic.
Still, we have learned much about them, we know they are made of raw energy contained in a field, that even they can become exhausted, and that even they may die, when their field is broken and their energy dissolves like salt in water.
And we have learned that the spirit of a human can bound with the mind of a Singularity.
People able to bound are hard to find, and hard to train, but having more will be useful both for research and society in general.

Increase number of Singularities-bounded humans, with benefices for the Forward Defence Research Division and wider humanity.
This seems like an obvious choice for the speaker. Literal one-turn project, and i don't see any issues with doing this project. We allready got singularity-bound human. And this will hopefully help us with our field and particles research. Also, most of our high end materials are noted as being singularity crafted, so this got industrial prospects as well-.

[] Test Drive (Unknown Difficulties)
We have a prototype of FTL drive, we have shuttles able to set-up bases on Mars and reach the Outer Solar System.
More importantly, we have people ready to risk everything in the name of helping humanity reach the Catalog, ready to test with their own lives this new technology.

FTL Test Drive

[] Breach the Silvers Cities (Unknown Difficulties)

For more than a hundred years, the silver cities have been put under quarantine, explorations of those remnants a tertiary priority before the need to eliminate the Builders, ensure human livelihood and rebuild Earth.
It is perhaps time to change this.

Send an expedition to the silver cities

We wanna do the proto-type shuttle first probaly, and the hyperline theory before we do this, but we shouldn't wait too long for this.

Now, i'm gonna make a proto-plan, but i think waiting on how the specalities we double up on work, so we can get a answer for that would be good.

[] Plan: The one place not corrupted by the Other's
-[] Order of the Bird of Crystal
--[] Faultines Algorithms (Computing) [0/8]
-[] Astra Designing Team
--[] Workhorse-class Shuttle (Voidcraft) [0/8]
-[] Academy of Xenonaturalism
-- [] Prism-light Manufacturing (Industry, Anomalous) [0/8]
-[] Speaker Arona Rewiti, Singularity-bound
--[] Bounding Singularities (Field Manipulation, Anomalous) [0/2]

So. The Shuttle is my first thought, but depending on OldShadow's respeonce to the Astra team i might change that up. I'm doing the Faultlines with the Order, since we need to get that done, and there wasn't any statecraft research possible. Which like, really thought it was, given we had a statecraft assest and it was spesifically the Titantic order as well. Was very much wrong on that front.

the Academy on Prism-Light. Thanks to their trait, it will count as a specality, and i think getting more industry, which is also one of the main-problems with Earth at the moment, is going to be really helpfull. It's also going to be the source for our weapon productions, which most likely is going to include the spaceship stuff.

The Bounding singularities, because it just seems like the perfect project for the Speaker.
 
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So. The Shuttle is my first thought, but depending on OldShadow's respeonce to the Astra team i might change that up. I'm doing the Faultlines with the Order, since we need to get that done, and there wasn't any statecraft research possible. Which like, really thought it was, given we had a statecraft assest and it was spesifically the Titantic order as well. Was very much wrong on that front.

the Academy on Prism-Light. Thanks to their trait, it will count as a specality, and i think getting more industry, which is also one of the main-problems with Earth at the moment, is going to be really helpfull. It's also going to be the source for our weapon productions, which most likely is going to include the spaceship stuff.

The Bounding singularities, because it just seems like the perfect project for the Speaker.
So I generally like this plan, but I'd like to propose a slight change. Because the progress needed for Bounding Singularities is so low why don't we assign the order of the Bird? Then Arona can be assigned to either Hyperlanes or Power crystal formation.
Additionally I would like to say that I definitely prefer the shuttle because our main problem is, as you pointed out, water, and mining comets and getting ice from other planets is one way to alleviate that, and the shuttle does that in addition to the other stuff it does.
 
So I generally like this plan, but I'd like to propose a slight change. Because the progress needed for Bounding Singularities is so low why don't we assign the order of the Bird? Then Arona can be assigned to either Hyperlanes or Power crystal formation.
Additionally I would like to say that I definitely prefer the shuttle because our main problem is, as you pointed out, water, and mining comets and getting ice from other planets is one way to alleviate that, and the shuttle does that in addition to the other stuff it does.

I guess that might work? Though, i think power crystal would be better. That being said, my main reason for having her on it, is due to her trait.
  • Singularity-Bound : This Figure has bounded with a minor Singularity, and enjoys the company, insight and protection of the reality-bending Other. Randomly enhance results of Particles and Field Manipulation actions, Figure is more resilient due to the Singularity's protection
I think, if there is any action where it's going to trigger, it's going to be the actual singularity bound project, and it just being a one turn project, which means it's easy to pivot her around to doing power crystal action or something else, one turn later. And, with this hopefully lowering the field manipulation action.

It is random, so maybe not, but this felt like one where her trait would actually go into effect, given how it's kinda her thing. That being said, if public consensus would rather have them swap i can do that. Even if i do think, as a figure it's easier to level Arona and having her do this short project with her trait would be good.
 
I guess that might work? Though, i think power crystal would be better. That being said, my main reason for having her on it, is due to her trait.
  • Singularity-Bound : This Figure has bounded with a minor Singularity, and enjoys the company, insight and protection of the reality-bending Other. Randomly enhance results of Particles and Field Manipulation actions, Figure is more resilient due to the Singularity's protection
I think, if there is any action where it's going to trigger, it's going to be the actual singularity bound project, and it just being a one turn project, which means it's easy to pivot her around to doing power crystal action or something else, one turn later. And, with this hopefully lowering the field manipulation action.

It is random, so maybe not, but this felt like one where her trait would actually go into effect, given how it's kinda her thing. That being said, if public consensus would rather have them swap i can do that. Even if i do think, as a figure it's easier to level Arona and having her do this short project with her trait would be good.
I hadn't noticed that. That's fair enough I suppose, getting more and better singularity stuff would be VERY nice. On that note, maybe we can send her to explore the Silver Cities next turn by the way? I just noticed she's one of the assets we can send to do exploration and it strikes me as important to do it sooner rather than later.

[X] Plan: The one place not corrupted by the Other's
 
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I hadn't noticed that. That's fair enough I suppose, getting more and better singularity stuff would be VERY nice. On that note, maybe we can send her to explore the Silver Cities next turn by the way? I just noticed she's one of the assets we can send to do exploration and it strikes me as important to do it sooner rather than later.

Oh right. Forgot to ask, due to how long my post ended up being. @OldShadow To our knowledge, are the Silver city, hostile. That means, there being Builders, turrets etc in there.

My first thought, was to prism-light manufacturing with the Academy Xenonaturalism first, since that is noted as being part of our weapon industry, for Builder-harming capable weapons. And after we've done that, we turn around to exploring the silver-cities. Was gonna ask OldShadow about this first though, before deciding on that.
 
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Annnnd, we don't actually have any statecraft - let's alone Titanic communication - to research.

I hate to say this, actually, that would be lying, I am feeling kinda vindicated, but I told you so.

On a more meaningful note, @OldShadow, a couple of questions.

1. Can we assign multiple assets to the same projects?
2. Can assets be assign to different project in different turn? OR do we have to wait until the project is done first?

If the first is true, we might as well follow Toboe's suggestion an attach Bird of Crystal to Workhorse. Hopefully, it would let them do something while we reroll the tech list. At worst, we can keep them there the next turn as well, cutting a turn off and hopefully gain better reward for developing a better spaceflight.

edit: 2.5. Actually, will the unreseached techs be reroll or will they stick between the turns?

3. Does multiple specialist tags applied separately or only once? e.g. Dreamlands Mass Budding has environment Management and anomalous tags, Academy of Xenonaturalism count as specialist for both of them, how many progress would we gain each turn? [2*2] if everything count as one, [2*2*2] if each count multiplicatively, or [2*3] if each count additively?
1- Yes
2- Yes
2,5- Some will be re-roll, other note. You should expect about 2 to 4 techs to change.
3 - Without traits, specialization can only trigger once. Even if multiple specialization apply, the level will be only doubled.

When we picked the dreamlands, they were noted as consuming something unknow right? I'm gonna guess the ranchers and Xenonaturalism narrowed that down to energy(electricit?), either way it's a ton of power it needs. There might be a problem here in that, Earth might not have the Nuclear reactors to truly feed a mass dreamland budding, and i don't think we can easily remove them if that's done? @OldShadow is the power consumtion thing correct here? It might be wiser to do battery tech for the singularities first here, before we start doing dreamland. Since, dreamlands might need to be connected to Power Generators, and given most of Earth is not inhabitated, that means properly set up power-lines, and capable of bearing that power might not exist to feed this research idea yet.


The spaceport is noted as being needed to create spacecraft without issues, and to truly explore space. The proto-ship would make getting water and minerals more easy. I'm leaning towards the Shuttle that being said @OldShadow is Astra Team spesifically recommending the Spaceport first, or is it for both. Since the Astra is only stamped on the Spaceport Design action.
Dreamlands feed on something, in urban environment it is electrity, but in the wilds some seem to take heat, reduce the speed of winds, weaken organic lives around them and others stranger methods.
You'r right that they are hard to remove, you more or less need to complety change a place to "kill", or at least "detach" a Dreamland. If the Dreamland live on a mountain, you need to flatten it.

The Astra team recommend both equally.
Oh right. Forgot to ask, due to how long my post ended up being. @OldShadow To our knowledge, are the Silver city, hostile. That means, there being Builders, turrets etc in there.

My first thought, was to prism-light manufacturing with the Academy Xenonaturalism first, since that is noted as being part of our weapon industry, for Builder-harming capable weapons. And after we've done that, we turn around to exploring the silver-cities. Was gonna ask OldShadow about this first though, before deciding on that.
Active Builders have been eliminated, but the Silver Cities are generaly hostile to human lives, the environment build for Worm-Likes beings, and many of the aliens machines and infrastructures acting more like traps when a human being try to use or travel through them.
Think of it like the City in Blam! at a lesser scale, the Silver Cities are not actively malicious, but still very dangerous.

Also vote open everyone.
 
3 - Without traits, specialization can only trigger once. Even if multiple specialization apply, the level will be only doubled
But with a trait it would count twice? So, an anomalous biological project for the Academy would be 4? One from biological speciality, and doubled with the student of Odd trait?
1=2(from biological spec)=4(from student Trait)

Unlike, an biological and enviorment research, which would not have an academy trait?
1=2(biological)=2(Enviorment speciality, not counting)
 
But with a trait it would count twice? So, an anomalous biological project for the Academy would be 4? One from biological speciality, and doubled with the student of Odd trait?
1=2(from biological spec)=4(from student Trait)

Unlike, an biological and enviorment research, which would not have an academy trait?
1=2(biological)=2(Enviorment speciality, not counting)
Without specifics traits that allow double effect.
Since those are quite strong, they will come later, for exemple as an update of the Academy of Xenonaturalism's Student of the Odd trait.
 
Without specifics traits that allow double effect.
Since those are quite strong, they will come later, for exemple as an update of the Academy of Xenonaturalism's Student of the Odd trait.
Ah, so the trait needs to point it ouit spesifically. Allright! thanks for the information.

So, i think keeping the general plan as it is then. if tech re-rolls and we get a statecraft tech, we might consider moving over the Order, but for now, and given they got no super relevant tech, i think putting them on the FTL research, so we are at the very least getting in progress there is the best move. We can always move them, if required.

I'd prefer to put the Academy on prism-light manufacturing. It is a industry tech, and unlike the dreamlands. Dreamlands seem to work better of, if there is a foundation for them to feed of in the first place, and i think prism-light manufacturing is going to help with that. We might also hopefully roll some more marsh-light tech for spesifically generating more power. Either way, i think this is better to wait, til lwe got more energy tech up and running. Unlike prism-light which we allready have the industry for, this just makes it a lot more eficent, and gives us advanced production.

We'd want both stations and shuttle, but the shuttle giving us both minerals and more importnatly water, seems like the more relevant thing to get first. Arona has traits spesifically tuned to the bounding so they seem like the best bet.

[X] Plan: The one place not corrupted by the Other's
-[X] Order of the Bird of Crystal
--[X] Faultines Algorithms (Computing) [0/8]
-[X] Astra Designing Team
--[X] Workhorse-class Shuttle (Voidcraft) [0/8]
-[X] Academy of Xenonaturalism
-- [X] Prism-light Manufacturing (Industry, Anomalous) [0/8]
-[X] Speaker Arona Rewiti, Singularity-bound
--[X] Bounding Singularities (Field Manipulation, Anomalous) [0/2]

Also, @OldShadow does the assest we have change how tech is rolled? Like, Astra team giving us higher chance of getting voidcraft tech or unlocking spesific tech.
 
Sorry for all the question ,but also @OldShadow . Exp is noted as being awarded through completing actions. What happens if say, we let the Order of the Bird do 7/8 out of an action, but then finish it with the Academy. Would the Academy get all the exp, or is it shared depending on how much of the project they did.
 
[X] Plan: Basics of food, water, spacelift, and more singularity experts
-[X] Academy of Xenonaturalism
--[X] Bioengineered Crops (Biology) [0/8]
-[X] Astra Designing Team
--[X] Workhorse-class Shuttle (Voidcraft) [0/8]
-[X] Order of the Bird of Crystal
--[X] Workhorse-class Shuttle (Voidcraft) [0/8]
-[X] Speaker Arona Rewiti, Singularity-bound
--[X] Bounding Singularities (Field Manipulation, Anomalous) [0/2]

All done in 2 turns, except for speaker who will finish in 1 turn.
Gets us crops without needing greenhouses -> more food, pushing back against inhospitability.
A Workhorse-class shuttle that can mine space ice and construct things in space (like a shipyard!).
And gets us more singularity bounded humans. Noted to benefit both our division and humanity in general.
 
The thing is that nowhere is it noticed that food is an actual issue at this point in time. It's always water that is the main source of problems for people. Which, i think is in huge part due to us taking good quality of life CP. We used actions for it, which means that there isn't a huge threat of starvation. Everyone has food, and while Crops makes it better, it isn't really required.

And so, i think we are far better off putting the Academy on some of the other anomalous action, which might help us with getting water, or helping to actually purify the earth. You'll also notice on state of earth, that crops are allready being spreaded and planted. I don't think this is an urgent issue, compared to Catalog, water or making a better industry
 
You'll also notice on state of earth, that crops are allready being spreaded and planted. I don't think this is an urgent issue, compared to Catalog, water or making a better industry
Do you have a quote on crops being spread and planted outside of greenhouse space?
Because the action clearly implies that outside of our cities there are algae and bamboo.
[] Bioengineered Crops (Biology) [0/8]
Through decades of thankless labors, naturalists and farmers were able to select plants able to grow and survive beyond the sealed environment of our greenhouses. This is why algaes plantations and bamboo forests can now be spread and used.
We could go further, with newly developed tools allowing to directly modify the genetic code of living beings, it may be possible to allow trees, cereals and many others to spread beyond fortified vaults and greenhouses. And maybe, to actually be able to eat something grown in soil.

Enhance agricultural production, vegetables can be spread in contaminated environment.
"This is why algaes plantations and bamboo forests can now be spread and used."
"it may be possible to allow trees, cereals and many others to spread beyond fortified vaults and greenhouses"
"And maybe, to actually be able to eat something grown in soil."


Bioengineered Crops should allow us to restart the flora part of our biosphere, which imho sounds like it should have knock-on effects.
 
Do you have a quote on crops being spread and planted outside of greenhouse space?
Because the action clearly implies that outside of our cities there are algae and bamboo.

"This is why algaes plantations and bamboo forests can now be spread and used."
"it may be possible to allow trees, cereals and many others to spread beyond fortified vaults and greenhouses"
"And maybe, to actually be able to eat something grown in soil."


Bioengineered Crops should allow us to restart the flora part of our biosphere, which imho sounds like it should have knock-on effects.


State of Earth : Most of the planet is inhibited and lifeless, human habitation is mostly made up of Cities-States and nomads band of Ranchers herding Others. Others and engineered organisms have begun recolonizing Earth, being robust enough to resist Red Water poisoning.
Virtually every form of liquid water on Earth is contaminated by Red Water, and demands costly purification to be drinkable. Most drunk water comes from extracted polar ice, which is then recycled.
Builders' attacks are a constant threat, not able to threaten human civilization but causing damages, hindering reconstruction efforts and causing the deaths of innocents.

spesifically here. Which also is pointing out it's the red water that is the primary issue with agriculture. So, there is allready stuff like it out there. This is just taking it to another level.
 
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To clarify, most food production is done in sealed green houses.
Organisms, mostly bacteria, have been selected for Red Water resistance and spread out, providing oxygen and others ressources, but no food.
People are feed, but the need to construct and maintain greehouses limit population growth.
 
[X] Plan: Well, we have our orders
-[X] Order of the Bird of Crystal
--[X] Dreamlands Mass Budding (Environment Management, Anomalous) [0/6]
-[X] Astra Designing Team
--[X] Workhorse-class Shuttle (Voidcraft) [0/8]
-[X] Academy of Xenonaturalism
--[X] Bioengineered Crops (Biology) [0/8]
-[X] Speaker Arona Rewiti, Singularity-bound
--[X] Bounding Singularities (Field Manipulation, Anomalous) [0/2]
 
spesifically here. Which also is pointing out it's the red water that is the primary issue with agriculture.
Yeah, I'm going to interpret that as the "algae plantations and bamboo forests" mentioned in the Bioengineered Crops action. With the Bioengineered Crops action extending that to general food stuff.

Yeah red water is the current issue with agriculture. With Bioengineered Crops it stops being an issue for agriculture/food (leaving the issue of drinking water for people).

So Bioengineered Crops means we don't need to use the space and water purification/harvesting capacity for our food, reducing the clean-water consumption. While workhorse ship increases water production (space ice).
Together they deal with the water issue (crops: less water per person, workhorse: more water available)
Prism-light Manufacturing (Industry, Anomalous) is good, and would be my next likely choice after the Bioengineered Crops, but it doesn't help with water like the Bioengineered Crops would.
Imho its the next step after we have clean-water-independent food.
 
Yeah, I'm going to interpret that as the "algae plantations and bamboo forests" mentioned in the Bioengineered Crops action. With the Bioengineered Crops action extending that to general food stuff.

Yeah red water is the current issue with agriculture. With Bioengineered Crops it stops being an issue for agriculture/food (leaving the issue of drinking water for people).

So Bioengineered Crops means we don't need to use the space and water purification/harvesting capacity for our food, reducing the clean-water consumption. While workhorse ship increases water production (space ice).
Together they deal with the water issue (crops: less water per person, workhorse: more water available)
Prism-light Manufacturing (Industry, Anomalous) is good, and would be my next likely choice after the Bioengineered Crops, but it doesn't help with water like the Bioengineered Crops would.
Imho its the next step after we have clean-water-independent food.

Hm. Yeah, that's a fair point. I think i still prefer the prism-light, because of how much it's used in all our industry and the advanced usage it will unlock, but yeah. Your probaly right about the crop thing. It seems to be a case of stopping population growth.
 
The Red Water, Earth's Biospheres and Food Production
Beginning just after the end of the Invasion, probably from the breaking down of systems hidden in an underwater Pacific Enclosure, the Red Water Crisis was one of the worst shifts in Earth's biosphere history, the Red Water spreading slowly, but seemingly without stopping.

With between 20 to 30 years before the Red Water had spread over the entire world, a rapid, coordinated response was needed, even as the Council had barely begun the task of rebuilding the Earth.

Red Water is a terrifying thing, an alteration of water molecules spreading through simple contact and almost impossible to unmake, but it is not immediately fatal.
According to current studies, a human beings drinking contaminated water and eating contaminated food can survive 10 to 20 years before inevitably dying from the Red Water, and a child raised on Red Water would survive until their late 20's-early 30's, but after a certain stage of Red Water poisoning, most living beings can no longer reproduce, incapable to produce viable gametes and seeds, or in the case of bacteria, most of their division producing unviable beings.

This is what caused the mass death tolls in Earth's Biosphere, slow poisoning and sterilization. What remains of the Biosphere is made up of a few plants and animals with a rapid life cycle, able to reproduce faster than they are killed or sterilized by the Red Water.

Naturalists, through selection, were able to create organisms able to better resist Red Water poisoning and its sterilizing effect, in particular algae and bacteria to keep the oxygen level on Earth as a livable level and bamboo to produce paper and most goods that use wood in our worlds.

Animals that have survived are rats, pigs and dogs (used for meat and fertilizers), bugs (used for food, in particular a few species have a reduced Red Water contamination compared to the feed used to raise them) and bees (preserved at almost all cost).

Most food production is done in sealed greenhouses, with air-scrubber and clean water used to reduce at a minimum the spread of Red Water during production and prevent the sterilization of the crops. By the same principles, seed vaults have been dug up in the polars regions to preserve uncontaminated seed stocks. In many ways, efforts are made not to eliminate all Red Water, which is more or less impossible, but to reduce it at a minimum.
For example, most of the food eaten is actually dehydrated, and rehydrated with clean water rations, to reduce the build-up of Red Water in the population.

Red Water poisoning is still an almost inescapable fact of life, most people beginning to show the first stage somewhere between their 30's and 50's, and few are those that reach their late 70's.
 
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