Pathfinder Campaign: Here, There Be Dragons.

On another note, how much should play up the "Devils are fucking evil" thing? I'm not going to have them be torturing you right off the bat, but if a situation like that comes up, should I try and avoid it or just plow straight ahead?
Are Devils the LE, NE, or CE?
Edit: Added the two dice. I have really good dex. So good, that my -6 when I'm a wyrm will be only 17 and that's if I add no more points into it.
 
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Oh, yes! You all get two +1 ability scores increases for having 8 Hit dice. Good catch.

On another note, how much should play up the "Devils are fucking evil" thing? I'm not going to have them be torturing you right off the bat, but if a situation like that comes up, should I try and avoid it or just plow straight ahead?



Your hit dice should be whatever it says under the base for your type of dragon. Like if you're a silver dragon, you start with 7 Dragon Hit dice and 1 level of dragon gestalted with a class of your choice. I don;t want to let people trade these back in for lowered level adjustment because the CR/level adjustment is for more than the racial hit dice, its also for having better immunities, breath weapons, abilities, etc, etc.

As for rolling dice, after you post look in the lower right and there should be a button labeled "More Options". Click it.
Devils are evil.they are also intelligent and lawful.so, whatever fits their goals and plans best.But they have plans, they seldom are gratitiously , senselessly violent or cruel... SS-officers are LE.MAD Crazed drug fiends are CE.
the addict might be more clever, but a creature of the moment.
the fascist goon more stupid, but he has a plan.

Do i get my int bonus once-or for every hit dice?

Also, how many fears at 8hd?
 
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On another note, how much should play up the "Devils are fucking evil" thing? I'm not going to have them be torturing you right off the bat, but if a situation like that comes up, should I try and avoid it or just plow straight ahead?
given my earlier qu was answered I would suggest have them do it, but only if either: a. Their laws mandate it, or b. Their is no better way for them to get what they want. They aren't Lawful Stupid after all.
 
Rolling for HP, Stats, Etc

Hitpoints: 57 without bonuses
Good enough
Stat rolls: 7 11 11 8 7 15
This seems a bit low. If the game master allows, may I reroll the Stat dice?
AlexTheCynic threw 8 12-faced dice. Reason: Hit points Total: 49
4 4 2 2 5 5 12 12 5 5 9 9 8 8 4 4
AlexTheCynic threw 4 6-faced dice. Reason: 6 throws of 4d6 Total: 9
2 2 3 3 2 2 2 2
AlexTheCynic threw 4 6-faced dice. Reason: 6 throws of 4d6 Total: 12
2 2 3 3 6 6 1 1
AlexTheCynic threw 4 6-faced dice. Reason: 6 throws of 4d6 Total: 12
5 5 2 2 1 1 4 4
AlexTheCynic threw 4 6-faced dice. Reason: 6 throws of 4d6 Total: 9
1 1 5 5 1 1 2 2
AlexTheCynic threw 4 6-faced dice. Reason: 6 throws of 4d6 Total: 8
1 1 1 1 3 3 3 3
AlexTheCynic threw 4 6-faced dice. Reason: 6 throws of 4d6 Total: 17
6 6 2 2 4 4 5 5
 
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2. Challenge rating + Class level for any age modifiers?

Age Modifiers come based on your levels beyond the base racial hit dice. So Vadim, for example, is still a wyrmling dragon as he olnly has 1 level beyond base, which isn;t enough to progress, which Golgarthan is a very young dragon as he has three levels beyond base.

Devils are evil.they are also intelligent and lawful.so, whatever fits their goals and plans best.But they have plans, they seldom are gratitiously , senselessly violent or cruel... SS-officers are LE.MAD Crazed drug fiends are CE.
the addict might be more clever, but a creature of the moment.
the fascist goon more stupid, but he has a plan.

Do i get my int bonus once-or for every hit dice?

Also, how many fears at 8hd?

I know what devils are like, indeed I chose them specifically because they would be lawful enough to put something of this scale together and evil enough to go through with it. It's not a question of what they would do, it's a question of how dark you guys want the campaign to be. If you find yourselves in a position where the reasonable thing for them to do would be surgically remove your wings or torture you half to death, do you want me to avoid that, or just go straight ahead? It might not even come up, depending on how things play out, but I figure I should ask such questions ahead of time.

You get racial mods once, plus your mods for growing in age category and your usual +1 for every 4 levels.

You get 4 feats at 8th level.
 
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I'll steal something later. Made changes to reflect it.

You should only have four feats, as you only have 8 hit dice and no bonus feats from your class.

And that looks like a lot of HP. By my calcs you should have around 12 + 7d12 (around 45 or so) + 8x5 (40) = 97 or so.
 
I know what devils are like, indeed I chose them specifically because they would be lawful enough to put something of this scale together and evil enough to go through with it. It's not a question of what they would do, it's a question of how dark you guys want the campaign to be. If you find yourselves in a position where the reasonable thing for them to do would be surgically remove your wings or torture you half to death, do you want me to avoid that, or just go straight ahead? It might not even come up, depending on how things play out, but I figure I should ask such questions ahead of time.
if it would make sense, according to their internal logic, sure.
 
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Age Modifiers come based on your levels beyond the base racial hit dice. So Vadim, for example, is still a wyrmling dragon as he olnly has 1 level beyond base, which isn;t enough to progress, which Golgarthan is a very young dragon as he has three levels beyond base.



I know what devils are like, indeed I chose them specifically because they would be lawful enough to put something of this scale together and evil enough to go through with it. It's not a question of what they would do, it's a question of how dark you guys want the campaign to be. If you find yourselves in a position where the reasonable thing for them to do would be surgically remove your wings or torture you half to death, do you want me to avoid that, or just go straight ahead? It might not even come up, depending on how things play out, but I figure I should ask such questions ahead of time.

You get racial mods once, plus your mods for growing in age category and your usual +1 for every 4 levels.

You get 4 feats at 8th level.
i am fine with them being as bad aS they shoud be-unless there is an in gane reason for being cautious...

i meant the sillrank bonus for high int...
 
Remember that your first Hit Dice is automatically maxed. And where are you getting 130 HP from?



Oh, yeah you get that every level.
every hitdice?Or every level?big diffrence...
Also, do i come from the East of golarion-or a nearby dimension?
47+12
59 +8
67 hp. Welp.
Sailor Midgard threw 8 12-faced dice. Total: 48
9 9 7 7 8 8 2 2 3 3 8 8 10 10 1 1
 
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Rolling for HP, Stats, Etc

Hitpoints: 57 without bonuses
Good enough
Stat rolls: 7 11 11 8 7 15
This seems a bit low. If the game master allows, may I reroll the Stat dice?

Ehhh... Sure. Just this once. Also note that you can just use point buy, if you'd rather. And your first Hit dice is Maxed, so you should have an additional 8 HP.
 
idi
remember that your first Hit Dice is automatically maxed. So bump those all down one and ditch that one on the end.
I did.that were 47
i added the 12 for 59 and added 1x8 con bonus: 67


now..i get my int bonus in skillranks eight times, two of them for my class (Either magus , cha based or sorderor..what do you think? She is a magical prodigy, ust not very tough..for a dragon.)
 
I think I'll Just do point buy. Also the rolls for hp were 57. Point buy brings my stat buy to 13 13 13 16 13 13.
 
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idi

I did.that were 47
i added the 12 for 59 and added 1x8 con bonus: 67


now..i get my int bonus in skillranks eight times, two of them for my class (Either magus , cha based or sorderor..what do you think? She is a magical prodigy, ust not very tough..for a dragon.)

Yup. Also remember that your dragon racial hit dice give 6 + int mod skill ranks per level, including for your magus or sorceror levels if that's better than the skill ranks for those classes.
 
Also note, if you play a caster that uses a spellbook you'll start without it. You can start with any spells of the right levels prepared, and I'll try and give you opportunities to pick up a new spellbook and copy down new spells.
 
When we play the actual game, will we do the mechanics of stuff in this thread or the IC thread?
 
You should only have four feats, as you only have 8 hit dice and no bonus feats from your class.

And that looks like a lot of HP. By my calcs you should have around 12 + 7d12 (around 45 or so) + 8x5 (40) = 97 or so.
3 feats from being a 5HD dragon, plus 2 more for 3 class levels.

And for some reason I thought all the racial Hit Dice were maximized. So only 1 die out of all of them are maximized, right? Threw more dice for HP, didn't really go down that much.
 
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