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That said, this worries me. Adamaz is faster than us with an option for ranged attack. I dunno if we can afford not to focus on him like this. He has a lot of opportunities to intervene and completely screw the plan up here.
Well, you're not wrong about it being risky, but I think you might be overstating it a bit. There's basically two opportunities for interrupts. The first is if we can't actually pin him down with our initial set of attacks. The second is in the process of taking Modolfr down. It depends how much better we are than Modolfr, how much being drunk slows him down.

The problem with focusing on Adamaz is that he's a dangerous opponent able to engage with us on our level. In a white room scenario, our bloodline might be about the same power level as his kunna, but in an open environment, a wind kunna user is pretty dangerous, and we have little to leverage, while he has a speed advantage and easy ranged attacks.
 
Well, you're not wrong about it being risky, but I think you might be overstating it a bit. There's basically two opportunities for interrupts. The first is if we can't actually pin him down with our initial set of attacks. The second is in the process of taking Modolfr down. It depends how much better we are than Modolfr, how much being drunk slows him down.

I mean, there's also while we head for Modolfr. Honestly, I feel like the odds of him interfering and stopping this plan before it can come to fruition are approaching certainty. Which makes it an issue as it expends a lot of effort trying to do something that I think probably doesn't work.

The problem with focusing on Adamaz is that he's a dangerous opponent able to engage with us on our level. In a white room scenario, our bloodline might be about the same power level as his kunna, but in an open environment, a wind kunna user is pretty dangerous, and we have little to leverage, while he has a speed advantage and easy ranged attacks.

I mean, if we could choose to ignore him and he'd actually stay ignored, that'd obviously be great. I have very little confidence we can do that. Getting into a ranged combat contest with him is a losing strategy, he's better than us at it. If we're going to take him out of play, we need to close with him where our Bloodline and greater strength matter. At range, he has all the advantages and is unlikely to actually get pinned down in a meaningful sense.
 
"I am here to see the inside of Modolfr's skull, for I seek what little information he holds in his head." Keld's fur stiffens as he sinks into a ready stance, lips peeling back into a growl.

The servant might easily have implied we're here to straight up kill him. I think trying to clear up any misunderstanding is worth a few words.
Considering how Braki said it...not a terrible assumption. I think regardless there will be a fight.
 
I mean, there's also while we head for Modolfr. Honestly, I feel like the odds of him interfering and stopping this plan before it can come to fruition are approaching certainty. Which makes it an issue as it expends a lot of effort trying to do something that I think probably doesn't work.
I.F. clarified that Modolfr is within range of an aspect-powered leap. I'm not really seeing him interrupting that, tbh.

I mean, if we could choose to ignore him and he'd actually stay ignored, that'd obviously be great. I have very little confidence we can do that. Getting into a ranged combat contest with him is a losing strategy, he's better than us at it. If we're going to take him out of play, we need to close with him where our Bloodline and greater strength matter. At range, he has all the advantages and is unlikely to actually get pinned down in a meaningful sense.
The idea isn't to take him out, though, it's to create a brief opening.
 
Considering how Braki said it...not a terrible assumption. I think regardless there will be a fight.

Sure. Doesn't hurt to try, though.

I.F. clarified that Modolfr is within range of an aspect-powered leap. I'm not really seeing him interrupting that, tbh.

Why not? He's faster, has a Wind Kunna, and can spend Aspects himself. I can think of at least three ways he can interrupt that pretty casually.

The idea isn't to take him out, though, it's to create a brief opening.

And I don't think we can rely on doing that to someone equally skilled and faster than us with a good ranged option. Say we do pin him down, that in no way keeps him from making a wind wall or gust of wind to knock us off course or something similar.

My current plan thoughts are something like:

[ ] First, explain to the pair that you are here for answers, not vengeance - not today. If that doesn't dissuade them, immediately spend an Aspect on charging Adamaz and attacking, with a specific intent to use Quick Shield to fake an opening and bait out an attack, and catch his spear in our shield or left hand (the latter via bloodline), and break it (with Sunning if needed). From there, with his main weapon gone, stay close to keep his Wind Kunna out of play as much as possible, and try and injure him enough to disable without killing, but kill if we really have to, and move on to Modolfr quickly to ask questions. Hope Keld can distract Modolfr while we do this.
 
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Dunno how viable that is...does Barki have any Tricks that would help with the trapping part?
Not specifically trapping, no, but he can do a sort of 'quick shield' trick so you could bait out an attack at a false opening and then do the breaking there.
@I.F. Ister should Stacksdell be destroyed in this fight it would still count as a place of immunity, right?
Barki has no idea if that would be the case
 
It... kind of does, honestly, stopping to try and chat costs us the first strike in an engagement we are already going to struggle with. I, for one, very much don't want to let Adamaz get off a Kunna attack before we can close the gap if we can at all help it.

Only if they attack while we're talking which, given they're reluctant to kill us, strikes me as unlikely.

Not specifically trapping, no, but he can do a sort of 'quick shield' trick so you could bait out an attack at a false opening and then do the breaking there.

Okay, cool. I'll add that to the above plan.
 
Cutting out some of the fat:

[x] Aspect-boost a running tackle at Modolfr and tackle him to the ground, away from Adamaz if possible, using your bloodline to stick to him. Grapple him and if possible, get your sword at his throat. Demand he yield and give you answers. Should this gambit fail, try to disable him quickly using Mirror Sword trick and turn to face Adamaz, who you will try to close with quickly and bait out his spear with Quick Shield trick and grab the spear with your bloodline.

Gotta turn my attention back to work. I'm just not thrilled at the leading plan's focus on the harder target, when bringing Modolfr to bay seems like it would resolve this encounter quickly. I'm also leery of the idea that there's a huge difference in the ability of Adamaz to stop us from going directly at him versus going for Modolfr based on angular momentum. So, posting this as an alternative.
 
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Gotta turn my attention back to work. I'm just not thrilled at the leading plan's focus on the harder target, when bringing Modolfr to bay seems like it would resolve this encounter quickly. I'm also leery of the idea that there's a huge difference in the ability of Adamaz to stop us from going directly at him versus going for Modolfr based on angular momentum. So, posting this as an alternative.

It's not purely angular momentum, it's also him likely having contingencies for us going for Modolfr as well as taking advantage of the fact that a spearman who's charged is gonna have a strong instinct to plant his spear and stab (since that's usually a great tactic).

And bringing Modolfr to bay doesn't necessarily end the encounter. These are Norsemen and he's the one we need info from...what are we gonna do if Adamaz keeps coming for us? Kill him? That makes this whole trip kinda pointless.
 
And bringing Modolfr to bay doesn't necessarily end the encounter. These are Norsemen and he's the one we need info from...what are we gonna do if Adamaz keeps coming for us? Kill him? That makes this whole trip kinda pointless.
The trip is equally pointless if he won't talk, and Adamaz and Modolfr don't actually want to kill us because they'd have to pay triple wergild.
 
The trip is equally pointless if he won't talk, and Adamaz and Modolfr don't actually want to kill us because they'd have to pay triple wergild.

If he won't talk, sure. But my point is that, since we want info, threatening to kill the guy who has it may not dissuade Adamaz, since he may think we won't follow through. Like, if we say it outright, sure, but then we have to follow through and that's still bad.
 
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And if he won't talk, we have no reason to keep him alive. ;)

Right. I'm saying what if we follow your plan, and Adamaz isn't willing to cooperate? Like...if Modolfr doesn't want to talk under any circumstances, sure we kill him, but if the only reason he's not talking is Adamaz still being there with a spear at our throat to counter our threats that's really not a great situation.
 
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Right. I'm saying what if we follow your plan, and Adamaz isn't willing to cooperate? Like...if Modolfr doesn't want to talk under any circumstances, sure we kill him, but if the only reason he's not talking is Adamaz still being there with a spear at our throat to counter our threats that's really not a great situation.
I just don't really see why this would happen. We don't know Adamaz, he has no grievance against us that we know, and he is motivated not to kill us by the wergild.
 
I just don't really see why this would happen. We don't know Adamaz, he has no grievance against us that we know, and he is motivated not to kill us by the wergild.

Depends on context. If we're going "Tell me things or I kill you" to his brother, him responding "You kill my brother, I'll kill you." is a pretty straightforward response. And that's kind of the context here.
 
Depends on context. If we're going "Tell me things or I kill you" to his brother, him responding "You kill my brother, I'll kill you." is a pretty straightforward response. And that's kind of the context here.
Except that by killing us, they have to pay a wergild they don't want to pay, which is why they're not trying to kill us in the first place. Telling us the information really is the best solution for all involved.
 
Except that by killing us, they have to pay a wergild they don't want to pay, which is why they're not trying to kill us in the first place. Telling us the information really is the best solution for all involved.

True, but since they've decided to fight us, they've clearly already decided they don't want to do that to some degree. Them continuing being unreasonable is not the main reason I prefer my plan (I mostly prefer it because I think it has better odds of success), but it's a bigger risk with Adamaz still up and able to fight than it is otherwise.
 
True, but since they've decided to fight us, they've clearly already decided they don't want to do that to some degree. Them continuing being unreasonable is not the main reason I prefer my plan (I mostly prefer it because I think it has better odds of success), but it's a bigger risk with Adamaz still up and able to fight than it is otherwise.
As you've pointed out, it's possible this is a misunderstanding. My plan bridges the gap between "yield the initiative by trying to talk" and "go right into an attack. Often applying leverage helps negotiations get started. It's a lot harder to say "fuck off" when a superior opponent is in your face.
 
So, what did you think of the chapter? Sorry for it taking so long to get out, it was fighting me quite fiercely on the first few paragraphs and I only managed to defeat it this morning
 
I feel like it might be good for some other people to vote. Right now I'm winning by default. :V Or for more plans to be proposed.

Edit: As to the chapter, I liked the domestic stuff with Barki and Bestla. Going to be a long time before something like that happens again. I hope our careless oath regarding our hair doesn't come back to haunt us, though...
 
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So, what did you think of the chapter? Sorry for it taking so long to get out, it was fighting me quite fiercely on the first few paragraphs and I only managed to defeat it this morning

The chapter was good. The dialogue is structured a bit more like a saga, I think, which is fun.

I feel like it might be good for some other people to vote. Right now I'm winning by default. :V

Now we're tied and people need to make a decision. :V

[X] First, explain to the pair that you are here for answers, not vengeance - not today. If that doesn't dissuade them, immediately spend an Aspect on charging Adamaz and attacking, with a specific intent to use Quick Shield to fake an opening and bait out an attack, and catch his spear in our shield or left hand (the latter via bloodline), and break it (with Sunning if needed). From there, with his main weapon gone, stay close to keep his Wind Kunna out of play as much as possible, and try and injure him enough to disable without killing, but kill if we really have to, and move on to Modolfr quickly to ask questions. Hope Keld can distract Modolfr while we do this.
 
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