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Act 2: The Pursuit 1
[x] Return home to the farm, taking all due precautions, and inform Bestla of what has occurred and see if she has any ideas of why or how to resolve the situation.
0~0~0
Thing-Mound, South Quarter, Iceland, Early Summer of 9037

Unlike in the case of a full outlaw, a lesser outlaw is not thrown entirely to their new wolfskin bedmates. A lesser outlaw is allowed three buildings within which to dwell, whereupon he may not be slain freely. Should the lesser outlaw die by man's hand inside a bow's shot of one of these dwellings, or on the road to or from said locations, his kin are owed a triple-value weregild—man-price, the fine one pays after taking the life of another.

There are certain restrictions on what can or cannot be a place of immunity. One prominent restriction is that, as lesser outlaws are not allowed to step foot on sacred ground on pain of a full outlawing, no building containing a shrine to any God may house an outlaw. With that restricting removing the possibility of selecting Dumvald's house or Sterki Godi's house—for Dumvald's contains a shrine to Gna and Sterki's to Tyr—Barki is left with few options available to him.

It is as Barki's eyes drift to the grinning face of a triumphant Modolfr that a certain cunning idea reveals itself. Standing before the gathered judges, Barki prepares to list his places of immunity, "My first place of immunity is Sunningskeld," no man has anything to say of that, so Barki carries on, "the second is Laugarvatntjald, trading post of the Hawkdalesmen," no words are spoken in defiance, so, with a smile, Barki reveals the third and final of his selections, "my final choice is Stacksdell, home of Modolfr Jarnsson."

Modolfr freezes mid-victory drink, his smile turning plastered as his eyes widen to shields. Mead splashes as he hacks and wheezes, the voices of those in attendance silencing as all eyes turn to him. Striking himself on the chest, he eventually manages to croak out, "W-what?! Surely that cannot be legal!"

Sterki Godi hides a smile under the lip of a mead-horn, "No such laws prohibit such selection."

"Then should Barki drag himself to my doorstep, I will slay him as a trespasser for he holds no hospitality in my home," Modolfr declares with folding arms.

"Treat him as you will," Dumvald says with a cup raised Barki's way, "for no law states than a man must provide hospitality when his home becomes the dwelling of an outlaw's immunity. But do keep in mind, Modolfr, that the law does say that an outlaw slain in a dwelling of immunity is owed three-times his value in weregild. And, furthermore, he is allowed the restoration of bodily functionality should his death be un-Fated."

When a child takes their very first breath, it is not air that fills their lungs but the voices of the Norns as they weave the child a Fated Day. No man may stay down before his Day has come, but nothing can nor will spare a man when his Day is due. Such is the lot of the Norse.

All Men Die, and Barki is no different.

Barki swallows, the rush of realization crashing upon him. To be an outlaw is to be driven before death's yoke. Every moment of every day spent looking over one's shoulder, watching for the flash of iron and glint of eye.

It is a life of loneliness; one without the warmth of those you care for, without the love of companions. And it's a life Barki must now live.

"Wise choices, Barki," Sterki Godi's voice pulls Barki from his contemplations of mortality, a shoulder-pressed-hand stops his body from shaking as he's directed aside, "and clever indeed."

"My thanks, Godi," Barki says as he's ushered into Sterki Godi's booth—and what a booth it is! Dozens of silk bolts hang from the ceiling, products of a great escapade conducted during Sterki Godi's time in the Varangian Guard. He and his compatriots had managed to smuggle some of Miklagard's silkworms all the way to Iceland by disguising themselves as monks—a feat that saw Sterki Godi's outlawing in the lands of the Greeks. Still, though Sterki's silkworms fared poorly in Iceland, what little they produced still allowed him fabulous wealth. "Might I ask how your worms are doing?"

A flicker of some indiscernible emotion crosses Sterki Godi's face but disappears much too fast for any true tells to arise, "They are as they should be." Barki's lips purse with a nod, letting the topic fall flat as Sterki changes the subject, "I wish for you to know that, should you find need of it, I will arrange for you safe passage from Iceland shores. All you need do is speak the words and I shall do my part."

A small smile creases Barki's face as his wrist greets Sterki's, some of the shoulder-borne weight falling away with those simple words, "Time and time again, you have proven yourself a wise and honorable Godi. This I promise you; when my outlawing is done, your deeds will not be forgotten."
Sterki smiles, big and broad, as the praise-words fall about his shoulders like a cloak of shining glory. He claps Barki about the shoulder and leans in close, "Would that I could properly honor your loyalty, Barki, but I fear such matters would only delay your escape. Besides, I hear whispers that Dumvald seeks your ear."

Barki returns the smile as he parts ways with Sterki. Exiting the Godi's booth with parting words on his lips, he makes it no more than three steps before Dumvald makes his presence known.

"Barki!" Dumvald's voice is a whisper-hiss as he pulls Barki aside and into the shadow of Sterki Godi's booth. Eyes keep on watch for any would-be eavesdroppers as Dumvald's words stay low and hard-heard, "My in-laws in Hawkdale, the Soursops, possess a ship taken from some Norwegian vikingar," men of the bay who come to trade and pillage in equal measure. "They will certainly make available to you their ship should you present them with this token," an odd object finds itself pressed into Barki's palm as Dumvald speaks.

Silver and shiny the surface, twenty cut-out teeth line two edges—ten to a side—while the third and final is a smooth curve. It weighs no more than a third of an ounce, but the work is clearly that of a skilled and talented craftsman. No mere dabbler could keep such a pair toothed edges without even the smallest of breaks from ruining the pattern. It would take great care and steady hands to ensure such a clean cut—steady hands that would do well in the carving of a comb.

Could the hands that made this token have also done the working of Bestla's comb?

"Who made such a wonder?" Barki asks aloud, thoughts running rampant as he presses the token to the side of his head so that his hair and ear conceal its presence. His bloodline does its job as Dumvald nods.

"Gisli Sursson, my brother-in-law, worked the silver in his home in Dyrafirth, at the mouth of the Hawkdale river in the Westfjords," Dumvald says as Barki nods, vague memories of a map he once saw surfacing in his mind. A journey of four weeks or more on foot, not ideal for an outlaw. "It is a destination beyond your immunity, so I must ask that you take Olfossa to ease the burden."

Barki frowns at that, hesitation playing across his face. Though Olfossa would certainly make such a journey easier, it would also put Dumvald at risk. To aid an outlaw is to become an outlaw, so says the law. "While I thank you for offering aid, I would rather you not be made an enemy of the... law..." Barki trails off as an idea ignites in his mind, an idea cunning enough to curl the corners of his lips, "However, does the law have anything to say regarding the opinions of a horse for its rider?"

Dumvald's eyes glint as a sly smile creases his face, "Not as I am aware. In fact, I find myself somewhat doubting such a thing would ever be considered."

"In that case," Barki's grin grows to a full-blown smirk, "why don't we ask the horse its thoughts? After all, what law prevents a horse a rider?"

"Go on ahead, Barki," Dumvald says as he glances to the horizon, where the sun creeps ever-closer to its comfy headrest, "I will waylay any pursuers as best I can. My song-voice needs a tuning, after all, and what better time is there than at the Thing?"

Sharing a laugh and clapping each other on the shoulder, Dumvald and Barki part ways. Barki makes his passage to where Olfossa and Keld rest as the crooning of a dear friend dances in the distance—alongside the anguished shouting of those at mercy of that torturer's tongue. More a series of variably pitched screams than any true singing, a skald once forfeited a duel of song simply to avoid giving Dumvald a chance to sing.

With the distant word-war raging on, Barki finds Olfossa with his head down and his saddlebags missing. The mystery lasts no time at all, for the carefully-cleaned bones of salted herring lay scattered around Olfossa as he noses the now-emptied saddlebags for any hidden treasure.

Keld barks a greeting as he leaps to his feet, tongue lolling from his maw as his tail wags a furious tempo. Olfossa greets Barki with a rather flat stare, the remains of a herring hanging from the corner of his mouth. Barki smiles, Olfossa doesn't, and so Barki stops.

Pursing his lips, Barki rocks on his heels as he says, "So, Olfossa, would you mind letting me ride you?"

Olfossa continues to stare as he shifts the herring-tail from one side of his mouth to the other.

"I'll give you more salted herring if you do?" Not that Sunningskeld has any salted herring on hand, but silver can be used to purchase goods and services. Wealth covers a multitude of sins, as the saying goes.

Olfossa nods and crunches the bones, his expression immediately twisting inwards as he gags. As Olfossa hacks and wheezes up a storm, Barki lifts Keld up as he follows soon after.

Mounted up, Barki, Keld, and Olfossa begin the four-hour ride back to Sunningskeld, for Bestla deserves to know the fortunes of her husband by his own mouth.

0~0~0

Four hours pass in a blur of non-stop riding as the sun dips below the horizon and plunges the group into a moonless night. The stars barely enough to see one's hands by, Barki's forced to slow to a gentle walk if only to spare Olfossa an injury. Still, even with the light as poor as it is, Barki knows his land. Soon a bend, next an arbor, and then his house on the hill. That's all there's left to travel, all the distance to cross.

And yet, as Barki rounds the bend and Keld's fur stands on end, the Fates will always have their say.

The wind dies to a close-throated whisper as the stars wink out one-by-one and the buzzing of insects comes to an end. Trees bend away from the path as if caught by the great force of some invisible storm as grass uproots itself in a wave of green, all to get away from the encounter they know soon approaches.

The earth itself trembles as the clouds flee, making a break for the horizons as the cawing of crows fills the flat air. Shadows lengthen as all sources of light screw their eyes shut, fear robbing them of their gaze.

Thunder cracks in an empty sky as a flash of lightning reveals that which lurks ahead.

Reclining on a throne of ice with a fist propping up his chin, half of Harald Ice-walker's face is cast in shadow as he waits with legs crossed and an axe across his lap. In the darkness, the only source of any light is the occasional crack of clear-sky lightning in the distance.

"Hello, Barki."

"Hello, Harald."

"Pretty poor night for a ride."

"You work with the tools you have."

A snort mists in the suddenly sub-zero air as Harald uncrosses his legs and leans forward, his axe shifting from lap to shoulder as a sky-flash glints in those cold eyes deader than Hel itself. "I am hunting you, Barki Gunnvaldsson, and I am wealthy enough to afford to break your immunity."

Barki's grip on Sunning tightens as he meets those eyes unflinching. Though not yet drawn, the weight of his sword on his hip still brings calm to his soul. "Are we to do battle, then?"

Tension enough to stop the hearts of mortal men dances across the shoulders of a single man and a warrior worth five of his foe. Should there be battle, Barki will not survive.

And yet, a dreng does not fear the end, for All Men Die. A dreng stands proud against the tide; he stands firm and resolute even when all the odds are stacked against him. He fights on no matter what comes his way, because that is what it means to be a man.

To be a man is to be the rock that breaks the waves, and so Barki meets the gaze of a man five times his strength with chin held high and back straight.

Frost crawls across the surface of leaf and earth alike as a low grumble fills the air, a flash of light revealing the empty expression on Harald's face.

"Not yet," tension shatters with a pair of uttered syllables as Harald leans back in his throne, his ankle now resting on his knee. "That trial was a fucking sham, not at all what I was promised."

"And what were you promised?" Olfossa shifts uncertainly between Barki's legs, knowing full well that such a question could mean a man's death if spoken at the wrong time—and what time is this if not wrong?

"That you were a thief," Harald huffs as he rests a cheek on a fist, the fingers of his shield-hand playing with his axe-edge as the stars, one-by-one, re-open their sky-eyes, "That you'd be found guilty beyond any shadow of doubt."

"Was I not?"

"Not enough for me, no. Sterki Godi didn't even make you return the comb," Harald says while a yawn stretches his cheeks. "I am, of course, nothing if not opportunistic, so I will still kill you for your lands and to allow Bestla to marry again, for she deserves better than you."

"And in that," Barki says with a slight grin, "we can find common ground."

A second snort mists, one soon followed by another yawn. Harald waves a hand Barki's way, a flippant dismissal of his presence, "It is late now, Barki, and I find myself missing the warmth of wed and bed, so I shall let you go this night, and the six next. But be warned, Barki," Harald's voice gains an edge as his eyes fall to half-lids, "for soon I will be hunting you in truth."

With that, Harald rises to his feet and walks into the forest, the throne of ice melting in his wake.

"Goodbye, Harald."

"Goodbye, Barki."

0~0~0

The front door of Sunningskeld opens to reveal a tear-streaked, red-cheeked face. Bestla's lower lip is a bloody mess as renewed tears stream down her scarlet cheeks.

"Harald was just here," she chokes out as Keld noses her dangling hand.

"So you know," Barki's lips thin as Bestla silently nods, her motions faint and jerking.

"How could you be so stupid?" She hisses, her tears turning to rage in an instant as her hand draws back as if to lash out.

And then she collapses in on herself, falling to her knees and then the floor. Sobs wrack her body as she clutches at herself, her face screwed into the perfect picture of the tormented sufferer.

Barki's lips thin as his brows crease, his arms already scooping up his poor wife as his legs take them both into the hearth-room. Setting Bestla down on their bed, he wraps her tight in their sleeping furs as he eyes the room.

Knowing Bestla as well as he does, a sneaking suspicion turns confirmed fact as he notes the lack of a dirty kitchen. Bestla's not eaten since he left, has she?

Taking a bucket down from a shelf, Barki passes it to Keld alongside instructions to fill it with spring water. Keld barks his determination as he takes the handle between his jaws. Darting off with great purpose fueling every step, he disappears beyond the door as Barki turns to where the reindeer cuts hang from the ceiling—a product of Bestla's time at home.

Drawing his knife, Barki cuts down the choicest cuts and sets them on a table. Retrieving the herbs, spices, and seasoning from where they hide beneath the floorboards—for such things are of great value and easily hidden, perfect for the prospective thief—he takes a careful look at each of the various containers before coming to a decision. Plucking the necessary ingredients from the box, he turns to the cuts and begins to massage the spices and seasoning in—all while Bestla watches from her furred cocoon, her sobs turning silent as she seeks to memorize every minute detail of Barki's being.

Keld returns with a triumphant trot, bucket in mouth and head held high. Setting the bucket before his master, he leaps onto the bed and curls up on Bestla's lap as Barki pulls a waterskin off the wall. Filling it with hot water, he passes the skin to Bestla before using the rest of the bucket to fill the cauldron.

Placing the meats in the cauldron, Barki waits for it to boil with a trio of wooden bowls at hands. Bubbles pop and Barki nods, quickly ladling the meat into into the bowls as he uncovers some of the bread from the hearth's charcoal grave.

Climbing into bed with his arms around his wife, Barki sets the bowls down on his lap as he slowly, carefully, carves up the meat and bread into easily-chewable chunks. Serving it all together, Barki offers Bestla as much as she can stomach while the rest disappears down his throat—a common saying is that Barki eats what Bestla doesn't.

Empty bowls stacked on the floor, Barki wraps his arms about Bestla's fur-wrapped form as... as h... he...

...

Sunlight peaks through smoke-holes—often the sole source of natural light in a Norse house—as Barki yawns and Bestla murmurs at his movements. Keld yawns in tandem with his master, both working the sleep from their mouths as they cast their eyes about the central room.

As one, master and hound spring to their feet as the events of the day previous come rushing back in. The trial, the outlawing... He needs tools, supplies!

"It's real, isn't it? I'd thought it all a nightmare..." Bestla asks as Barki rushes about the houses, collecting any item of potential value and piling them on the table. Bestla sets her jaw as her brows furrow, "Alright, then, if this is the path they've picked, then let wolves have their shoes and the ground be filled with rocks, for no husband of mine will go down easy."

Leaping to her feet, Bestla prepares what she knows as Barki retrieves what tools he can find. Husband and wife working like a well-built machine, they plan and prioritize as a single unit.

What does Barki grab from his home? Everything on your person will be tracked and takes up space in your inventory, so pack wisely.
[ ] Write in

And what is Barki's next step?
[ ] Write in

Because I'm too lazy to work Bestla's information into the update like an actually good writer, I'm just gonna go ahead and post it here verbatim from my notes.

"She determines that Modolfr is the best bet towards finding the Coward, for while the gold paid to Sterki Godi may have been done through another proxy, there is little chance for such with Modolfr. Barki asks if Bestla knows of any seers or seeresses in Iceland, because she stays on top of such matters far better than Barki does, to which Bestla says that there is one in each Quarter and that the same applies to Shapecrafters. Bestla then adds that the South Quarter's Seeress was a close friend of Harald Ice-walker's mother and will likely not want to help the enemy of her close friend's son, so if Barki needs the aid of a seer he will need to look beyond the South Quarter. Barki will need to ask around in the other Quarters to find their seers, like as not, for Bestla does not know if she can give adequate instructions to find them."
0~0~0

AN: I had some fun writing this update.

No moratorium. I'm not super concerned with what you folks choose to bring with you, as long as you consider what Barki is likely to have actually had in his home before you do so.
 
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The lololol troll trial (Shard)
The lololol troll trial

Comb come call doom's womb now,
Clear not collared caller.

Proofless praiseless and less,
Pluck out late luck and lack.

Torn worn torment today,
Troll's triumph rolled out to say:

Lawless life lied and laid,
Loss without and within.

===

AN: On request by Discord mates, poetry about the sham trial!

If anyone ever confused by what I'm writing, I can give translations!
 
Act 2: The Pursuit 2
[x] Next Steps
-[x] Carve a wooden comb for Bestla to remember us by
-[X] Promise to do his best to reunite with Bestla
-[x] Visit Modolfr and demand he tell you what he knows.
[x] What do you choose to bring with you?
-[X] Weapons
--[X] Bow
-[X] Small Pouch (3/3)
--[X] Currency, accounting for what Bestla will need
--[X] The Comb
-[X] Ration Pouch (8/8)
--[X] Filled up to 8 meals worth of food.
-[X] Our Person (5/5)
--[X] Quiver w/24 Arrows
--[X] Carving Axe
--[X] Whetstone
-[X] On Olfossa (6/6)
--[X] Tent
--[X] Bedroll
--[X] Spare Shield
--[X] Rope
-[X] Saddlebags
--[X] Linen Undertunic
--[X] Linen Underpants
--[X] Spare Cloak
--[X] Woolen Socks
--[X] Sewing Kit and Supplies
--[X] Personal Hygiene Kit (soap, if nothing else)
--[X] Medical Supplies (Bandages and Herbs)
--[X] As much spices as two inventory slot can carry, aiming for valuable ones for trade
--[X] 6 meals worth of additional food
Note: This scene replaces the previous wake-up scene because it's better.
0~0~0
Sunningskeld, South Quarter, Iceland, Early Summer of 9007

All Norse longhouses are constructed in a very particular manner; they have a central room—often a long rectangular shape—with two doors at either end leading to smaller rooms used for storage and work. These smaller rooms then lead to the outside and serve the purpose to better insulate the central room—the 'hearthroom'—against the often-cold outside. As retaining heat is paramount towards winter survival, it should be no surprise to learn that most longhouses lack any form of windows from which heat could escape. However, because fires create smoke and smoke builds up, small ventilation shafts—called 'smoke-holes'—are cut into the ceiling above each fireplace.

It is through these smoke-holes that dawnlight trickles in, tickling a trio of sneezes from the noses of master, mistress, and beloved hound alike. Wrapped in furs and encased by three-fourths of their bedcloset—Gunnvald would have cursed up a storm had he found his son sleeping with an open bedcloset—Barki and Bestla blink awake just as the final embers of the hearth wink out.

"Husband-Barki," Bestla whispers as the spent fire vanishes up the smoke-holes, her hands gripping her Barki tight, "is this really happening? Can this not be some terrible nightmare?"

"Would that it was, Bestla-wife," Barki says as he turns his head and plants a kiss on her brow, "would that the coming days be spent in your presence, among the hoard and boards of our home. Alas," he says as he disentangles himself and pushes aside the furs to rise to his full height, "the Norns have their say and so it shall be."

Bestla frowns, her face creasing as her jaw sets. Throwing aside her furs and sending Keld scrambling to the ground, she leaps to her feet with words of passion on her lips, "Fate can have its say, but I will have my husband returned to me!" Darting across the room to where the birch-bark dries, she pulls free a fistful of paper and a well-loved charcoal pencil as she returns to the table, "Tell the tale of this farce, dear Barki, and your wife shall work her magics. A course of action is needed and who better to find it than I?"

Recounting the events of the day previous, not skimping on any details as he does, Barki begins the work of his own. Any man who sits idle while his wife works herself to the bone is unworthy the name, after all, and so Barki's feet take his hands on a journey of collections as he considers what to and to not keep by his side.

An axe is vital to a man's long-term survival, for without it he cannot fell trees with which to construct a house. Though sod and daub remain options for the axeless, nothing quite compares to the comfort a wood-walled home provides. Furthermore, an axe is needed to split firewood and for certain crafts. Though hesitant to take his handaxe for fear of depriving Bestla, Barki has no such qualms for his carving axe.

Hanging from the wall above his workstation in one of the side-rooms, the carving axe of Barki Gunnvaldsson is no ordinary tool. With an edge of fine iron and a handle padded for comfort, it was the last thing Gunnvald ever gave him before... Before...
Heat on the skin, ash on the tongue.
Swallowing a suddenly dry throat, Barki banishes the distant past as he takes a deep breath and his axe down from the wall. Tucking it into his belt alongside a whetstone, Barki casts one last glance at his workstation before returning to Bestla. As his eyes roam over the half-worked wood and lengths of whittle-make, one of the pieces brings his roving to a close.

It isn't anything out of the ordinary, merely an arrow shaft still in the early planning stages, but the sight of it rings a memory-bell in Barki's head. Though no spectacular shot—especially not at range—Barki is still a Norseman and, like many of his name-kin, owns a bow with which to hunt.

Carved with steady hands and worked with fine red paint, Barki's bow sits unstrung from its place of pride on the wall. As both bow and string were Yule-tide gift from Dumvald the year previous, the horsehair bowstring still has many hundreds of uses left in its lifespan. Taking it down from the wall, Barki spends a few moments working the string into place before placing the weapon in its new home on his back—his bloodline keeping the bow from slipping.

Retrieving his quiver of arrows—twenty-four in total, though all save two broadheads are stone or blunt-tipped—Barki also loads Olfossa with some necessities like spare clothing, an extra shield, some of the valuable spices, and a extra days of food before re-entering the hearthroom.

"You have an axe, yes?" Bestla asks as Barki steps foot inside, the door clinking shut behind him. Looking up from her work, she nods as the gleam of carving axe shines bright from his belt, "Good, I'd worried I would have to fight you on it, but it seems my fears were unfounded."

"I love you, dear wife," Barki says as he slides into the bench-seat beside her, "but your fears often get the better of you."

Bestla snorts, blowing a strand of hair from her face as a playful smile works across it, "If my fears are where my goodness lies, however did I manage to find a husband as good as you?"

"I suppose your worries must have robbed you of your wisdom to marry a wretch like me," Barki offers a playful retort as Bestla leans into his shoulder, "and I thank it for that every day."

"If you are a wretch and I wise-robbed, then I suppose a better match there could never be," Bestla says before tapping a forefinger against the birch-bark sheets. "Still, there is work to be done and things to discuss."

"I eagerly await your words of wisdom, dear wife," Barki says as he leans in, the runes on the paper a struggle to parse—writing and poetry had never been Barki's strong suit, much to the chagrin of his father the skald.

Taking a deep breath, Bestla launches into her writings, "Your only two real options are Sterki Godi and Modolfr, for both will have had to have contact with the Coward. However, it is possible—likely, even, given the shown proclivities of our foe—that Sterki Godi was paid by proxy, which makes Modolfr the best choice at this moment."

"Is it not possible that Modolfr could have also been contacted by proxy?" Barki asks as he runs fingers through Keld's fur—the dog having taken position beneath the table. "And what of the seeress? Surely, pulling back the veil on this mystery is within her capabilities, could she not?"

"Ladra Deep-well was good friends with Harald's mother, she will not want to aid the man her friend's son is hunting," Barki frowns as Bestla speaks, mentally striking that option from the list, "I'll provide you a list of the other seers and seeresses in Iceland, though, just in case you encounter any."

"As for Modolfr," Bestla sighs as she scribbles down a list of names and locations, "it isn't impossible that he was contacted through another damned proxy, but I can't imagine Modolfr doesn't know who he was working for, that's just..." She shakes her head, "It would be insane!"

"Would it be sane for Sterki to not know who paid him?" Barki asks with a tilt of the head.

"I..." Bestla pauses, brows furrowing in confusion, "No, no it wouldn't be. ...I think I may be letting my emotions get the best of me, for I dearly desire the deaths of those who had a hand in this travesty."

"You are not alone in this want, beloved wife," Barki rubs the back of her hand as he nods to himself, "and so I shall pay Modolfr a visit to see if his words are worth anything. If they aren't, then I shall ask Sterki Godi for what he knows."

"And if he knows nothing?"

Barki purses his lips, brows knitting concentration on his face. Sterki Godi was, ultimately, the one who decided the punishment. He could have made it a fine and all would have been well, but he didn't. There was no fine, only an outlawing. An outlawing bought with three pounds of gold, the same price he demanded of Barki.

At the time, it had seemed logical. One side paid a price, so the other must pay the same to balance the scales. But now... After a night spent surrounded by that which was once his, after all his wealth was put on display before his eyes, how could it be fair to expect a man like Barki to match three pounds of gold?

Though Sterki Godi may not have been the man behind it all, he certainly isn't an innocent bystander. His hands held Barki's fate, his words spoke Barki's future, and he decided how it all played out.

"I don't know," Barki eventually answers as he rests his arms on the table, fingers laced in a tight grip, "but no matter what, our relationship requires a rethinking. It is the Godi's job to represent those in his godord when presented with disputes from beyond. Though the law says that a man may pay gold to avoid such things, it does not say that the Godi must accept that gold. Sterki Godi is just as complicit as Modolfr."

Sterki Godi had helped Barki back on his feet, after... After he arrived in Iceland. Barki had upheld his part of the godord agreement just last summer; he had fought for Sterki when a feud between him and Hakon Godi turned hot. Bjorn the Fierce and Lotfrey Gundasson both met their Fated Days on Sunning's edge, and this is how Barki's service is repaid? This is his grand reward, an outlawing?

This will not stand. It cannot.

First Modolfr, then Sterki, and the Coward after them both.

"Wife," Barki says after a long silence, "Olfossa is ready and so am I. But, before I go," he sets the comb that started this all on the table, face grim and lips thin, "I want you to keep this, to remember me by."

"Barki," Bestla doesn't miss a beat as she turns her big eyes on him, "that's stupid."

Barki blinks, "W-what?"

She gives him a rather dry look, "You're going to need that comb to prove your innocence, right?"

"I... I guess?" Barki narrows his eyes as he sees where this is going, "But I'll be able to come back and retrieve it whenever I want, so what does it matter?"

"Barki," that same flat stare goes unchanging, "when—not if!—somebody comes to try and steal it, to prevent its use in court, you will have a much better chance of stopping it than I."

"I suppose that's true," Barki says, lips twisting down in a frown, "but I still want you to have something to remember me by."

"And you say my fears are unfounded," Bestla teases as she rises from the bench. Making her way to a shelf, Barki's confusion turns to a red-hot flush as she pulls the shelf away to reveal the hollow in the wall, "after all, I'll have this."

Reaching into the hollow, Bestla's hand returns bearing a crudely carved comb—one far too familiar to Barki. "H-how did you get that?" His voice is a harsh whisper as he stares in shock and horror, "I burned it! It was ash!"

"And yet," Bestla says as she holds the first comb Barki had tried to woo her with, a piece of his early work when he had yet to master his craft, "here it is." Lifting it to her hair, the crude comb's teeth catch and scrape as she runs it through her locks, the pain failing to bring so much as a twitch to her gaze, "For as long as you are gone, my hair shall know no other comb than that which was worked by your hands. So, you'd better come back to me, else you're damning your wife to a shiny-crowned fate."

"For as long as I am gone," Barki says as he lifts to his feet and takes Bestla's hands in his, "no hands other than these may work my hair." Leaning down, he plants a kiss on Bestla's lips as he smiles big and wide, "There, no I have double-the-reason to make my return a hastened one, if only for the sakes of both our hair."

"A bald wife and a tangle-haired husband," Bestla says as she stands on her tippy toes to return the kiss. "What a pair we'd make."

"I love you, Bestla."

"And I love you, Barki."

Keld barks his agreement as the pair break and the tears start to flow.

As Barki mounts up on Olfossa's back and casts one last look at Sunningskeld, little does he know that never again shall he lay eyes on his home and nor will the land ever see its master.

0~0~0

The journey to Stacksdell—the home of Modolfr Jarnsson—is quickened thanks to the use of ordstirr to cut through rough terrain otherwise difficult to cross. Arriving after about six hours of travel, Barki is met with a squat, recently-constructed house built in the recess of a hillside.

The house is a simple matter, all things considered. Daub walls support a roof of straw as a single window sits facing the outside world. What makes this plot of land a nice place to live is not the house nor do the people make fond friends. What does draw visitors is that the tree topped hillside provides ample shade from the summer sun, allowing those who call it home to relax outside without fear of the sun toasting their skin.

Alas, such a sight is lacking to behold for all the doors are closed and the single window is blocked by heavy blankets.

The front door swings open to reveal Modolfr's thrall, Glaumar. A man of more than forty winters, Glaumar's build is slight and willowy as, though his flanks are secure, his hairline makes a hasty retreat to the back of his head.

"What business do you, Barki Gunnvaldsson, have with my master?"

"I am here to see the inside of Modolfr's skull, for I seek what little information he holds in his head." Keld's fur stiffens as he sinks into a ready stance, lips peeling back into a growl.

Glaumar pales as he swallows, "I... I see. One moment, please, my master is sharing a drink with his foster-brother and will be out to see you soon enough."

Barki narrows his eyes as Glaumar disappears behind the closing door. Modolfr has a foster-brother? Who could tha-

The door swings open, slamming against the wall, as a pair of men come charging out with shields and weapons in hand.

Barki jerks back in shock as he instinctively rips Sunning free and settles into a fighting stance, ready to meet Modolfr Jarnsson and his foster-brother, Adamaz the Hawk, on the field of battle.

What do you do?
[ ] Write in

(-1 Ordstirr)
0~0~0
Enemies
Modolfr:
-Shield and axe, sax on his belt
-No known kunna
-Middling fighting skills
-Physically inferior to Barki
Adamaz:
-Shield and spear with a sword on his hip. Helmet on his head.
-Commands the wind using his wind kunna
-As skilled with the spear as Barki is with the sword
-Quicker on his feet than Barki is, but Barki has him beat in strength
Observed Tactics:
-They seem to be trying to overwhelm Barki and either kill or drive him away, the latter more than the former. Neither men have the wealth to afford paying the outlawgild, not without having a hard winter, so killing him isn't as good an option as it otherwise might be.
Other Details:
-Glaumar said that they had been drinking, could that be something to take advantage of?
-Will Glaumar lend aid to his master?

Circumstances
Ground: Firm and at a slight slope favoring the attackers
Sun: High overhead, few clouds
Visibility: Clear, smoke rises from Stackdell's smoke-holes
Rocks: None
Trees: Few, most having been cleared to build Stackdell. The few left are on the top of the hill.
0~0~0
Ask questions as needed. You have a day or two to plan.

No moratorium.
 
Last edited:
Act 2: The Pursuit 3.1
[X] First, explain to the pair that you are here for answers, not vengeance - not today. If that doesn't dissuade them, immediately spend an Aspect on charging Adamaz and attacking, with a specific intent to use Quick Shield to fake an opening and bait out an attack, and catch his spear in our shield or left hand (the latter via bloodline), and break it (with Sunning if needed). From there, with his main weapon gone, stay close to keep his Wind Kunna out of play as much as possible, and try and injure him enough to disable without killing, but kill if we really have to, and move on to Modolfr quickly to ask questions. Hope Keld can distract Modolfr while we do this.
0~0~0

"I'm here seeking answers," Barki calls as he eyes his approaching foes, his words slowing their charge by a half-step, "but violence will meet violence."

"Are you stupid or just a fool?" Modolfr scoffs as he and Adamaz split apart. "You must either have forgotten my words or thought them empty indeed to come here now asking for parlay."

Barki narrows his eyes as he fastens his jaw. Modolfr did say he would kill him if Barki showed up at his doorstep...

"So be it," Barki says as he hefts his shield, peering over the rim at his foes as each take an arm—Modolfr to the left, Adamaz to the right. In battle, the best angle to attack from is the rear, and splitting like this means that he'll have to expose his back to face either opponent. A clever tactic, one clearly rehearsed by how smoothly they carry it out. Neither are out-of-tempo as their swift advance devours ground at a steady pace.

Between the two foster-brothers, Adamaz the Hawk is the better warrior by far. The feud between Sterki Godi and Hakon saw enough evidence of that when Barki met Adamaz under the aegis of a shieldwall. His wind blew arrows off course and knocked men from their feet while his speed kept his spear just beyond any grasping fingers or retaliatory weapons. A wrestling match in the victory feast proved Barki the stronger, but speed is a potent tool indeed.

The spear is the natural weapon of the swift. With reach allowing for distant strikes and deft feet keeping a warrior many steps ahead, even a minor blow to the limbs can hand a spear-wielder victory in battle. The feud proved Adamaz a potent spearman, so he'll know well the strengths and weaknesses of his weapon. With Barki's shield keeping Modolfr from getting any worthwhile blows in, there won't be a better chance to take out that spear than this. One way or another, the spear must go.

Fortunately, Barki has a plan.

Step One: Deal with Modolfr.

Rawhide rim meets leather toe as Barki drops his shield. His hand knows freedom for only a meager heartbeat, for the short handle of his carving axe soon greets his palm. Arm cocking back, the sun glints off the well-kept blade as Barki takes a step forward and Modolfr's eyes widen.

Pale seafoam clings stubbornly to the axe as it spins head over tail through the air. A spin for every heartbeat in the air, the axe takes its arc in a quick, stunning fashion. It's a throw that could split shields in two, a thing of beauty—and that's all it is.

No axe, even those made for the act, takes well to being thrown. It's simple physics, really. An axe, when thrown, spins as it flies. In order to impact with the target—and hope to do any damage—the axe has to be at a very specific angle immediately before making contact. When distance, characteristics of the axe, or wind-speed change, so too does the angle. Axe-throwing has no place on the battlefield, not in a damage-dealing capacity.

However, Barki's throw was never meant for something as banal as damage.

Modolfr digs heels into the earth as his shield jerks up into position. The axe twirls like a dancer as it spins its final pirouette, its motions ending as axe haft greets woolen cover in a sharp clack!

The axe falls down as Modolfr falls behind, his foster-brother pulling out well ahead. Adamaz's spear shines slick with his viscous crimson strength, the fell omen of an ill-fated future—a future that cannot be allowed to pass.

Step Two: Bait-out Adamaz.

Leaning into a two-handed sword-grip, the earth cracks beneath Barki's boots as he throws himself into a powerful charge. His wake a knee-deep crater, Barki sails through the air like an arrow loosed from the bear-hunter's bow.

With Barki's shield on his foot and his sword up high and out of the way, a more irresistible opening there could never be. And once Adamaz takes the bait, well, that spear of his should give its goodbyes while it still can.

The problem with baiting out an attack is that the difference between openings both real and feigned is that one is intentional while the other isn't. In order to feign an opening, you must make yourself vulnerable. Should your foe take the bait, you must then suffer an attack aimed at said vulnerability. If your foe beats you to the punch, so to speak, then a feigned opportunity is just as good as a real one.

The Quick-Shield trick waiting on the shield's reverse, however, does lessen that risk considerably. After all, the opening is only there until it closes. It's a simple trick, really, all it does is speed up that door-closing process.

Adamaz lunges, spear a red blur, as Barki's shield-bearing leg swings up to counter, his seafoam ordstirr adding a potent boost to his speed. Eyes a narrow mountain pass, Adamaz's spear-hand slides up to his razor-sharp spear-head. Where wood meets iron, his fingers twist tight as his back foot turns sideways.

Time seems to slow to a trickle as Barki's brows close their gap, cutting off all passage to his hairline. That grip, that stance! He's seen it before, but where?

As spear meets shield, so too do the pieces of the puzzle. The feud with Hakon Godi, at the Battle of Blodkeld Baths; that's where he witnessed its usage!

With his spear heading hand granting greater guidance, Adamaz pushes with his back leg while his whole body pivots to the side. Where once his spear travelled a course of head-on shield interception, the spear-edge now grinds against woolen cover; its wake an ever-widening arrow of split ends and ruined fabric.

Leaping from the rawhide shield-rim, the spear closes the gap between leg and shield in an instant. Clothing tears and skin splits, blood gushing from the inner thigh as seafoam ordstirr musters a meager defense against crimson assault.

Step Two, Revised: Improvise.

Crimson might meets seafoam strength as rival battle-glories clash.

Teeth grind as crimson power surges, threatening to overpower Barki's defense and bite him fully through the bone. Such a blow could never dream of killing Barki, but the loss of a leg would certainly render that hope a far simpler matter to achieve.

Time stays its trudging course as Barki's thoughts twist down a dozen different directions. With the majority of his active ordstirr locked up within the Quick-Shield trick, what little remains is far from enough to fend off the might Adamaz even now pours into his attack. Though loathe to even consider such an action, there may be little choice other than stoking one of his Aspects... That, or digging deeper into his reserves than is otherwise comfortable.

If only he hadn't used the Quick-Shield trick, then he'd never have to consider such a drastic measure so early on in battle.

Wait, the Quick-Shield trick...

That's it!

The Grip on Barki's shield runs slack as two pairs of warring eyes lock. Brown and blue cross blades as the shield slips free of Barki's still-swinging foot and lifts into the air. Twisting, twirling, the iron boss greets sunshine bright as blue eyes widen in ever-so-small recognition of seafoam green glow.

Barki grins as his foot draws back, the spear's deeper cut a small price for victory. Like the bullet from a champion's sling, Barki's boot strikes against rawhide rim as seafoam green ordstirr explodes from the shield. Adamaz jerks into a dodge, but it comes far too late.

Time resumes its mad rush as Adamaz's head snaps back. Bits of bone mix with blood and spit as shards of shattered teeth shower down like a cloud's wept leavings. Stumbling about on brain-rattled legs, the remains of Adamaz's jaw and lower face splatter down his shirt-front.

Barki touches down as spear slips from numb fingers, his sword already a blur as he moves to take advantage. Sunning shines bright as its edge closes in on Adamaz's exposed spear-arm, only for a staggering sway to give Adamaz just enough of an angle to shift his shield in the way—even with a half-mush brain, Adamaz is a warrior true.

However, with his shield now facing up and guarding against Sunning, Adamaz's legs stand wide-open and ever-so-vulnerable.

Step Three: Bring him down.

Barki's foot comes crashing down, the sole of his boot greeting Adamaz's birch-bark shoes as his bloodline makes the connection. His Grip tight, Barki sweeps his leg back as Adamaz's fall out beneath him—his ankle snapping in the process.

Adamaz hits the ground spine-first, a pained gasp escaping the ruins of his mouth as all the wind rushes from his body. His shield rests on his body, keeping him safe from most blows Sunning might bear down on him—but a motionless shield has never troubled Barki.

Barki's free palm presses against iron boss as a connection snaps in place. With a firm Grip on the shield, Barki wrenches his arm to the side as a stomach-churning snap! rings out. The shield falls away, leaving Barki face-to-face with his defeated foe's...

His defeated foe's swirling ball of densely-packed wind sitting daintily in his cupped palm.

Barki's teeth click shut as the wind-blast explodes out, a reflexive Grip the only thing keeping him earthbound. Razor-sharp wind ravages his form; ribs crack as skin tears, blood leaking from a hundred minor cuts across Barki's body.

And yet, Sunning still falls; and, Adamaz falls still.

Pulling his sword from Adamaz's neck, Barki spins his newfound shield around as he wipes Sunning clean on the now-dirtied woolen cover.

The clatter of falling iron pulls Barki's gaze to the side, to where Modolfr stands empty-handed. His weapons dropped before him, Modolfr raises his hands in surrender as Keld stalks forward from where he stood off to the side—though Keld is a good boy by any parameter, he simply lacks the firepower to help Barki against a peer warrior.

(-1 Ordstirr Reserves)
(Serious Puncture, Left Thigh)
(Two Broken Ribs, Chest)
0~0~0

You have Modolfr at your mercy. What questions do you ask and, following that, what shall you do with him?
[ ] Write in

Furthermore, how does Barki develop as a result of the battle? You may make suggestions for alternative improvements as long as they logically connect with the events, pending approval from me, of course.
Pick 1:
[ ] Minor Improvement: Swordplay
[ ] Gain: Throwing
[ ] Gain: Durability

0~0~0

AN: Sorry for how long this took to get out, ADHD hit me upside the head with a hyper-fixation on UnReal World. Still, I think I did a good job with this update.

No moratorium.
 
Act 2: The Pursuit 3.2
[X] Before he deals with Modolfr, one way or the other, he says "If you wanted me to believe that your words were not empty, if you wanted me to believe that your word or your character had any value, if you wanted me to believe that Jarn was not a miserable lazy wretch who never bothered to teach his son what a drengr's word is worth: It was a damn fool mistake to name me thief."

[X] Plan All The Questions
-[X] Ask Modolfr the following questions, with the incentive of letting him live if he answers us. If he answers, let him live, if not, kill him.
-[X] 1: Who paid you? Tell me everything you know about them.
-[X] 2: Why'd they pay you to fuck me over?
-[X] 3: What are they planning now?
-[X] 4: How much did they pay you?
-[X] 5: Why did you agree to take this task? Was itjust teh money?
-[X] 6: Who else is on their payroll?
-[X] 7. Who made the barber set you showed off at the Thing, and where can I find them?
-[X] 8. What do you know about the barber set and my comb?
-[X] 9. Is Sterki Godi also involved in this scheme?
0~0~0

Blood, dark and deep-drawn, drips down Barki's leg. Dark red splotches seep through his trousers, dyeing the green fabric a dull brown. Wind chill tickles his leg through the ragged hole in his pants, a loss he'll have to fix at some unknowable point in the future.

Bending down, Barki retrieves his shield from the grassy dent in which it lay. Brushing away the few cuts of grass clinging to the surface, his lips press thin as he runs fingers across the tattered scar now adorning his shield's woolen cover. With the cover in the state it is, his shield will be quicker to splinter, and that much easier to break.

Fortunately, the wood beneath went undamaged by Adamaz's trick. A fair wind by all reckoning when one considers how difficult it is to replace. The cover just needs to be taken off—which is done by untacking the rim—while if the wood beneath is damaged over-much... Well, at that point you might as well just make a new shield.

A good shield will take a half-dozen or more full-strength blows in lieu of its wielder. Since a good shield can and will save your life, you should make certain of its ability to do so at the earliest opportunity. A man who lacks a shield is a man who will very soon be dead.

A good shield is also sized to the wielder and to fit his fighting style. A larger shield is slow and heavy, but protects from head to toe. A small shield is light and quick, but protects no more than a man's chest. The wise fighter wields a shield sized to cover the majority of his body while remaining light on his feet, though such things are difficult to judge indeed.

"Modolfr," Barki says, acknowledging Modolfr's presence for the first time as he slides his shield onto his back, "your life is in my hands."

Modolfr swallows from where he kneels, his weapons discarded before him as Keld pads a slow circle about his empty-handed prey, "It is."

"The only way you leave with that life is if you heed my words and obey my will," Barki takes a slow series of meandering steps to his defeated foe, Sunning's edge the stage for sunshine's glimmering dance. "Who paid you, and why?"

"Erlingr Cross, in the North Quarter," Modolfr is quick to answer, "and three times I asked his reason, but three times he refused to answer."

"Erlingr Cross?" Barki tilts his head as the name plays across his lips, his mind journeying to where the skald-tales reside. The son of a Norwegian Jarl, Erlingr was born with vertical pupils slashed through the middle, for which he earned his kenning 'Cross'. Fought against the Fairhair and was forced to leave his family's lands as a result. He is at odds with Skallagrimur Kveldulfsson, who lives at Borg a Myrum in the West Quarter.

As far as Barki can recall, though, he's never been face to face with Erlingr, so what could Barki have done to earn such unfair hate?

Perhaps Skallagrimur could shed light on the matter? The wise man knows his enemies well and Skallagrimur is said to be a very wise Skald indeed. Regardless, the greatest smith in Iceland would surely be able to lend Barki aid even if his wisdom fails.

"If he did not give his reasons," Barki eventually says after a moment's thought, "then what were yours? What fell star lights this path you walk?"

"Look at me, look at mine," Modolfr sets his jaw and waves a hand at his clothes, at his house, and at his lands—all three in states of disrepair. His clothes bear obvious stitch-marks and a mismatched stretch of cloth patches over an elbow. The walls of his home look a wind's gust from collapse, and his lands are barren and empty, lacking in any seedtime preparation. "I am one of Sterki Godi's trusted silksmen. I take his silk to market in England and if there is no silk, then I have no work. Erlingr said that, if I brought you to court, I would be given enough silver to feed myself and my family for a decade. I agreed," a scowl passes across his lips, "and I was a fool to do so, for not an ounce of silver has passed my doorway."

Barki purses his lips as Sunning wavers, a sharp pang passing through his chest. What would he do in Modolfr's shoes? What lengths might he go to never see Bestla gaunt and ill, weak from hunger and dead-brushing from starvation?

"Modolfr," Barki swallows as Sunning finds a familiar home in its sheath, "I will not kill you, though I expect your answers to stay true."

"My words are as true as any man's."

"You said you are one of Sterki Godi's silksmen?" Barki asks with tilting head, something sticking in his mind, "I asked Sterki of his silkworms, yet he deflected at every turn."

If there is something wrong with Sterki Godi's livelihood, something that threatens his ability to perform as Godi, that could give reason for Sterki accepting the gold. But even so, that's still no excuse to sell one of his godord to the wolves.

"They're dead," Modolfr replies, unknowingly confirming Barki's suspicions. "Every last one of them, dead. Some Greek curse, the Seeress thinks."

"Who made the barber set? The one you presented at the Thing," Barki clarifies after Modolfr's brows twist in confusion.

"I know not, for Erlingr gave them to me to use as evidence. Though," Modolfr says as a thought comes to mind, "my father, though his talent for working iron was never mine, once said that a master craftsman can tell an item's maker by the marks of his hammer."

"Who else is on Erlingr's payroll? And what plan does he follow?"

The same words answer both questions, "I don't know."

With the interrogation of Modolfr over with, there's small reason for Barki to stay any longer at Stacksdell. Feeling little need to part Modolfr with any of his already meager possessions, Barki mounts back up on Olfossa as he resumes his journey.

The only question is... What next?
[ ] Write in

0~0~0

Current Situation:
-Serious Puncture, Left Thigh | Untended | ??? Days Remaining
-Two Broken Ribs, Chest | Untended | ??? Days Remaining
You are currently tired
You are currently hungry

Trouser needs mending | ~1 Hour
Shield cover needs mending | ~2 Hours
Wounds need tending | ~3 Hours

0~0~0

AN: Sorry for this taking me a minute, I've had to readjust to not having a steady schedule to build my day-to-day around and that's thrown me for an utter loop.

No moratorium.
 
Act 2: The Pursuit 4.1
[X] Go to ground somewhere away from Modolfr's land, treat our injuries, set small game snares if we packed any line, and repair our equipment, then get a good night's sleep. On the morrow, venture to the former silkgrove the two tools that were used against us based their fortunes on and attempt to get a sample of Soil, wood, and if the Norn are merciful a silkworm corpse.
0~0~0
Woodlands near Stacksdell, South Quarter, Iceland, Early Summer of 9007

The birch forests of Iceland are difficult to traverse at the best of times. Thick scrub dominates the woodland floor, grabbing at the legs of any passerby and robbing them of motion. A man must force his way through if he hopes to ever find relief on the other side. Such an annoyance is this that some men have adopted the leg-wrappings of the Svear and Geats to better protect themselves as they crash through the dense thickets of the Icelandic birchwood.

These leg-wrappings—usually consistent of two narrow lengths of wool per leg—are quite soft and comfortable, so much so that certain sly puffins steal them away for their cliffside nests. Rarely are they recovered in any usable condition, as is the case with Barki. As his ill-luck would have it, his own pair of leg-wrappings had been stolen only a few weeks before, so he's forced to proceed slowly through the woodlands.

With the forests too thick for Olfossa to safely navigate, it's up to Barki to locate good camp grounds. The wise man looks for a specific set of circumstances when it comes to his campgrounds and Barki is no different. The best spots are those surrounded by trees on all sides save for two passageways and with enough space for shelter, a fire, and a place to organize one's equipment. Alas, such locations are few and far between.

A slight misstep into a shrub-shrouded divot sends a jolt of pain stabbing up Barki's leg. He grits his teeth, resisting the jostling stumble, and resumes the course of his ill-fated responsibilities. If he wants to treat his wounds, he'll need to get off his feet, and soon. Though Norsemen may be able to recover from any injury no matter the severity, that doesn't mean infection or worse can't take hold if it's left to the elements.

After about an hour of crashing through underbrush, Barki stumbles across a site that, while not perfect, still meets two of the three characteristics of a good camping spot. A thicket of birches conceals a small space from the prying eye, enough room to construct a shelter from the tarp in his belongings, but lacking in a place for both fire and organization. Still, not having to sleep in the cold is a Gods-given boon in these trying times.

Pulling his axe from his belt, Barki gets to work on stripping branches from trees and piling them up in the hideaway as he drapes the tarp in a sort of lean-to. Taking handfuls of leaves from the gathered branches, he scatters them beneath the tarp to create some manner of bedding upon which to rest his head. Following that, he then guides Olfossa to the spot and has Keld watch for any potential foes—while Barki may still be in bowshot of Stacksdell and, thus, nominally safe from killings, that won't be obvious to any pursuers.

After setting up camp, Barki then retrieves his rope from Olfossa's saddlebags and cuts two lengths of about three feet each—leaving him with nineteen feet in that rope. Tying the two pieces into a pair of loops, he sets the snares near the twin entrances as he settles in to take care of himself. While the snares won't stop an attacker, they may still provide him with some measure of early warning while also potentially catching him breakfast on the morrow.

Snares set, Barki nods to himself as he takes needle, thread, and his medical supplies from Olfossa's saddlebags. Sitting down on the forest floor, he strips his trousers and underpants and sets them aside. A wince flickers across his face as he lays eyes on his leg-wound. As long as his forefinger and as wide as two thumbnails, the injury cuts deep and to the bone. Severed muscle fibers twitch as blood struggles to scab over, the constant motions disrupting any attempt made.

Gritting his teeth, Barki sets to work cleaning and treating his injury. Focusing his ordstirr, he lets it soak through his waterskin as the water inside heats up to boiling. A sharp hiss escapes his lips as he pours the boiling water across the wound, the pain the sign of the water driving the spirits away. Next, he takes a handful of the yarrow leaves from his medicine pouch. Crushing them up and mixing it with his saliva, he rubs his wound with the mixture before applying a bandage over it all. The yarrow will make his skin shrink and blood clot faster, thereby encouraging a quick and speedy recovery, while the bandage will keep the yarrow in place and prevent any sickly spirits from getting inside.

Examining his wound one last time, Barki hums to himself as he judges the quality of his efforts. Given the yarrow speeding things up and his natural Norsely vigor, he'll likely be fighting fit come two or three days. Likely more, given his need to move and do so quickly. Hopefully it won't reopen, there's only so much yarrow in his bag and those herbs grow only in the latter parts of summer.

Unfortunately, there's not much Barki can do for his ribs other than try his best to not move them around too much. His knowledge of the healing arts just doesn't extend to such matters. Still, it's not like a broken rib or two ever hurt anyone. He'll be fine, surely.

His wounds tended as best he can, Barki turns his attention to dinner and his equipment. Retrieving some of the dried seal leftover from winter, Barki chews his way through the tough meat as, with needle and thread in hand, he works to mend his damaged shield and torn clothing. While far from his most preferred meat, seal is still packed full of plenty of good strong power for his body to absorb.

After a few hours of work, he finishes repairing his shield cover and mending the ripped pant legs. He did have to use most of his supply of thread to do so, unfortunately, but such is the price to fix one's clothes.

Returning his pants to their rightful place on his legs, Barki tests his injured leg with a small stroll around the thicketed space. The pain is still there, but it is a slight shadow of its former self—the yarrow's spirits doing their job well. If push comes to shove, he'll be able to fight.

On the morrow, Barki will travel to where Sterki Godi's silkgrove is said to be found. There, perhaps, he'll find something useful to his current plight. It's just too much of a coincidence that the person most vital to Barki's outlawing found himself in economic despair only to then have some mysterious party offer three pounds of gold.

It stinks of enemy action, and such stench often leaves a trail.

Turning in for the night, Barki counts the stars as he slowly drifts off to sleep.

0~0~0

Sitting atop Olfossa as the sun looms ever-closer to the evening horizon, Barki eyes the coastal willow scrublands with a considering gaze. Chewing on a tough cut of seal meat all the while, he counts the shields standing in guard of a rather out-of-place patch of trees. Surrounded by thigh-high brush, the silkgrove couldn't look more conspicuous if it tried.

Four men sit around a campfire, their shields and weapons leaned well in reach, as they exchange pleasant conversation. It is said that Sterki Godi employs well-armed guards to keep any curious eyes away from his silkworms and it seems that the rumors are true.

With even the least of the men being Barki's equal in strength, it's very unlikely that Barki could take them on in straight combat—not that battle is likely to occur, given his relations with the men in question. After all, he helped Jogrim Longshanks woo his Gerda and went whaling with Kurt and Krakr Lorisssons. Though he would hesitate to call them friends, none of them are foes.

Still, if Barki wants to examine the silkgrove, he'll have to play his cards right.

The only question is how?
[ ] Write in

(Ordstirr Restored)
(Thigh Wound Treated)
(-3 Rations)
(5-ish days until Harald begins his hunt)
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AN: And there we are, update out and away we go! Not the longest of updates, but it was speedy indeed.
 
Act 2: The Pursuit 4.2
[x] Approach and explain the chain of reasoning to the extent that something about the silkworms may be part of your outlawing. Reveal that you know the silkworms are dead as the result of a curse or other malfeasance. State, if true, that their employer has always done right by you and you earnestly wish to see who has struck at his fortunes despite the outcome of the trial. Suggest that it might be helpful if samples from the grove could be examined by a seeress or other individual skilled in magic or silk farming. Point out that there has been an outlaw sighted in the area, and it might be important to go look for further traces of him, *hint hint*.
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Sterki Godi's Silkworm Grove, South Quarter, Iceland, Early Summer of 9007

The campfire crackles, throwing up embers as a fresh log lands amidst the flames. Shadows dance in the evening sun, the last vestiges of a day spent keeping careful watch over the oddly empty boughs. Smoke fills the air as four men gather about its source.

The highest of the men, both in stature and might, is a man known as Jogrim Jorsson, called Longshanks for his well-honed body and thick-limbed strength. It is said that he once raced a horse on foot and saw it drop dead in its attempt to outpace him. A spear leans against mail-clad shoulder while a shield painted bright white sits at his side, concealing the sword on his hip. He sits closest to the dancing flames with knife in hand and a sausage on its end.

Next in line are the twins Kurt and Krakr Lorisson. Born under a starless night, it was thought that neither would live to see their first winter. And yet, here they stand, men both and full grown indeed. Their mail glints in the firelight as an ever-emptier wineskin passes from brother to brother. Cheeks red from drink, songs fill the air as each joins the other in good cheer.

The least among them is Simon Sharp-eyes. While a young man not yet fully grown, he earned his manhood with the slaying of Ketil Crush-fingers during Sterki and Hakon Godis' feud. Though he lacks the might of Jogrim or the battle-smarts of Kurt and Krakr, Simon wields his bow with enough skill to be counted as Barki's equal in battle. With his face turned away from the fire, his eyes stay locked to the growing shadows swirling ever-more around him.

With this in mind, it is only fitting that the one called Sharp-eyes is the first to spot Barki's horseless approach.

Simon leaps to his feet, bow in hand and arrow nocked yet undrawn, as his voice sends his fellows scrambling to their feet and to their weapons, "Who goes there?"

Barki lifts his chin and shows his empty hands, "It is only I, a weary traveler who comes with curiosity in mind and news on his lips."

Simon narrows his eyes and goes to speak, yet it is Jogrim whose voice fills the air. Laying a hand on Simon's shoulder, he says, "In that case, weary traveler, come and warm yourself by our fire. Tell us of your curiosity and of the news you know."

Simon shoots a look at Jogrim, who merely shakes his head 'no.' Barki, never one to refuse an opportunity when it presents itself, gladly takes a seat before the flames and accepts a small swig of the wine once passed his way. Simon frowns at Kurt and Krakr, yet Jogrim's shoulder-bound-hand keeps his mouth shut.

With his throat slicked by a small sip of wine, Barki begins reciting his words, "I had heard rumors of a curse or other maleficence afflicting this grove and, following my curiosity, wished to see it for myself."

Jogrim exchanges glances with Kurt and Krakr; who shift on their shared log as if their spot was somehow suddenly made uncomfortable. Simon's frown deepens, fingers playing across his bowstring, but Jogrim's tightening hand still keeps his silence. Eventually, Jogrim speaks, "Tell me, traveler, how is it that you learned of this rumor? Sterki Godi, our employer, works hard to keep such unsavory words from spreading."

Barki purses his lips as he considers the path before him. A thin fiction is all that keeps Sterki's men from being obligated to slay him where he stands; an outlaw is little more than a beast and a beast always damages that which men hold dear. Any guard of good standing would be forced to kill a beast encroaching on protected property, even if their hearts desired against it. If Barki wants to keep his head where it sits, he'll have to be very careful with his words.

"That relates to the news I bring," Barki eventually says, a flash of inspiration guiding his words, "I recently stopped by Stacksdell and learned of how the outlaw Barki Gunnvaldsson had slain Adamaz the Hawk," the men sit in sudden silence, their eyes shifting between each other in quick succession, "Modolfr, who had survived the encounter, told me of what the outlaw was seeking: information about Sterki Godi's silk grove."

"Stacksdell is nearby," Jogrim says as he runs fingers across his chin. "It is said that Barki Gunnvaldsson rides the horse Olfossa, so it would be easy for him to travel here."

"He must be close by," Kurt says as Krakr nods.

"It is our duty to seek out beasts threatening Sterki Godi's silk," Krakr adds as Kurt nods in turn.

"And since this weary traveler seems the upstanding sort," Kurt says with a hand flicking Barki's way, "I'm sure he would be more than capable of keeping watch over the silkgrove, at least for the hour or two it would take to search the surroundings."

"You speak wisdom, Kurt and Krakr," Jogrim says with a small smile as he rises to his feet. "Come, friends, and let us hunt this beast."

Simon stares, shocked, as Kurt and Krakr nod their agreement. He grits his teeth and glares, unable to keep his silence for any longer, "This is a farce!" He declares as he leaps upright. Turning on Barki, he jabs at him with a pointing finger, "You, you are Barki Gunnvaldsson and I have had enough of this Skald's game."

"Calm yourself, Simon," Jogrim growls as his hand blurs into motion. Fingers wrapping about Simon's hand, a sudden squeeze sends sharp warning cracks into the air as pain flashes across Simon's face. "The outlaw Barki is known to ride a horse and keep a hound, the presence of both the traveler before us lacks entirely. Keep silent your words lest they find purchase in the wrong ear."

It is the thinnest of fictions, and yet it is all that keeps Barki's head on his shoulders. It is a fiction that all present know to be false, yet only one seeks to call it on this fact.

Simon scowls, but keeps his silence. Pulling his hand from Jogrim's grip, he holds his close to his chest as he turns his back and stalks off into the shadows. Jogrim watches him leave, his face a mask of imperceptible thought, before he turns to Barki and says, "My apologies, traveler, but you will have an hour to serve as guard before we make our return. Should we find you gone, we shall assume that you found and drove off the outlaw in our absence."

Leaning in close, Jogrim's next words are heard only by Barki's ear, "With this, my debt to you is paid in full. I ask, for the sake of the friendship between my Gerda and your Bestla, that you be gone by the time we return, else I be forced to kill you."

Barki nods, his voice silent, but that is enough for Jogrim. Turning to his men, Jogrim calls them to his side as he leads them into the shadows.

Barki breathes a sigh of relief as he watches the men leave, a sudden weight falling from his shoulders. That was a close one, but it still gave him time to investigate the grove.

Where does Barki investigate? (Pick 2)
[ ] The trees and their worms
[ ] The groveskeeper's shack
[ ] The outskirts of the grove

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AN: This was a fun one to write, all things considered
 
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Act 2: The Pursuit 4.3
[x] The trees and their worms
[x] The groveskeeper's shack
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Sterki Godi's Silkworm Grove, South Quarter, Iceland, Early Summer of 9007

Barki had only ever stood in the silksgrove once. It had been a little over three years ago when Sterki Godi invited Barki and all the others who had arrived with him for a feast. The feast was well-done, all things considered, but what stuck in Barki's memory was how the trees had been so heavily laden with silk that they creaked as they swayed.

Now, though, the grove is silent and empty as Barki walks under its boughs. The trees—a mix of majority native birches and a smattering of odd trees called 'mulberries'—were thick with leaf and clearly in good health, yet not a single worm dances among the branches. The leaves at the party bore hundreds of thousands of little bite marks, yet now they are as healthy as one could possibly hope.

Barki pauses as a harsh wind whips at his hair. Wordless whispers conjure feelings of unease as he casts his gaze about the grove. Like a thousand angry arrows piercing his skin, a shudder passes across his body as he hastens to finish his work as quickly as humanly possible.

Figuring that the groveskeeper's shack is as good a place as any to start, Barki makes his way over to where it squats in the center of the grove. With every step, the air grows thicker as a sort of malevolent pressure plays at his shoulders, drawing tension to the surface with every passing moment. Gritting his teeth, Barki shakes his head and presses on.

The groveskeeper's shack is a short building of square shape. A roof of birch planks protects the spartan interior from the elements and a flimsy door serves as a token entrance-guard. As the groveskeeper only stays here when necessary to watch over the worms, the inside is a barren landscape devoid of all furniture save for a workbench, a knife, and a basket full of...

Full of the bodies of hundreds of worms.

Barki frowns as he squats before the basket, his eyes adjusting to the darkness quickly. Scooping up a handful, he brings the corpses up for a closer inspection. His brows crease ever-sharper lines on his face as, one by one, Barki quickly determines cause of death.

The worms were killed by the thrust of a knife. The marks match the blade resting on the workbench perfectly, leaving little doubt to the culprit.

The groveskeeper's been killing the worms, that much is obvious. But what Barki doesn't understand is why? And, for that matter, though Barki knows little of the workings of silk-make, does it not require hundreds of thousands of worms to make enough silk to be profitable? Surely a few hundred dead worms wouldn't put much of a dent in the final product?

Strange, doubly so when one considers how much work it would be to kill a worm with a knife. Surely it would be far easier to just squash them, right? Using a knife to do the deed stinks of something odd, though Barki can't quite put a finger on what exactly would drive a man to it.

Regardless, Barki sticks a more intact worm corpses to his belt before exiting the shack. As he steps into the grove, however, a certain oddity catches his eye. Amidst the sea of green and brown stands a single solitary splash of black. Charred black, to be specific.

Closing in only widens the mystery further as Barki lays eyes on a curious sight. One of the mulberry trees is burnt to a crisp, yet the nearby birches and fellow mulberries are none the worse for wear. Scattered about the base are shoeprints of an odd sort. Flat-nosed toes and a pointed, triangular heel—presumably the prints of the culprit.

Pressing a hand to the bark reveals the tiny amounts of warmth still trapped within, making this a recent deed.

While burning down the grove would certainly stop silk production, a single tree means little at the end of the day. Could the groveskeeper be responsible for this as well?

As soon as the thought crosses Barki's mind, he frowns and discards it with a shake of the head. No, though burning a single tree down at a time fits with the sort of man who would take a knife to a worm, fire isn't nearly as personal a weapon as the knife is. Besides, the groveskeeper—a man by the name of Duncan Green-finger—wears simple shoes of round design, not the... 'unique' style of the prints. This was done by a different culprit, but still the same question remains.

Why?

Taking one of the few surviving leaves, Barki tucks it into his belt before a certain thought comes to mind. Smoke leaves a very pungent scent, one that should be easy enough to follow. Certainly easier to follow than the footprints quickly vanishing into churned-up mud and muck.

While Keld and his powerful nose are nowhere near here—having been left behind to keep watch over Olfossa—a Norseman of sufficient might has many options at his disposable.

Shapeshifting, the act of altering the prowess of one's physical form, is a skill practiced by all Norsemen to differing capacities. As one refines their bodies to greater potential, so too do they grow the malleability of their bodily self. As one grows in strength, they naturally gain the ability to change and alter aspects of their self to better suit their various needs.

The vast majority of Norsemen wield their shapeshifting to enhance their fighting potential. Denser muscles, thicker skin, stronger bones, all fall under the typical applications of shapeshifting. Some, however, take a somewhat different approach to shapeshifting. By deepening their understanding of certain animals, one can gain some slight semblance of their might.

By studying the bear, a man can weather any storm. By learning the wolf, a man's blows can fall fiercer and bite deeper than ever before. By knowing the raven, a man can gain insight into story yet to come.

Though Barki—to the irritation and deep disdain of Gunnvald—has little talent when it comes to shapeshifting, deep enough understanding makes up for lack of innate ability. And if there is anything in this world that Barki truly understands, it is his dog.

Breathing in deep, Barki closes his eyes as his lungs expand and contract. Cold air flows in through his mouth, warm breath flows out from his nose. With every inhale, Barki draws his ordstirr up from his soul. With every exhale, he allows his ordstirr to suffuse through his body. Again and again, Barki repeats this process until his nose moistens from humid breath. Only then does he take the next step.

With his ordstirr now buzzing beneath the surface of his skin, Barki focuses his will to a needlepoint as he turns to the fabric of his inner sense of self. Though any alteration will be undone with the dropping of focus, as long as he keeps his concentration, so too will the changes stay.

Will-needle in mental hand, Barki works his ordstirr through the fate-weaved cloth of his being. In and out the needle dances, trailing ordstirr-as-string while the tapestry of his body slowly changes to reflect his new additions.

The final stitch ends his work as Barki takes a deep breath. Not through his mouth, but through his nose.

Immediately, a wave of sensation crashes through his body as Barki braces to ride out the storm. Layer upon layer of new smells fill the air as Barki grits his teeth and focuses his will. Sorting through the new feelings is a difficult task, but not one any more strenuous than the altering of one's physical form.

There, hidden beneath a bird's fecal leavings, is the trace of smoke Barki had been looking for. Grabbing hold with both hands, Barki opens his eyes and takes a step down that trail. The scent-trail leads him from the grove and down an earthen ramp, the smell of the sea slowly growing in strength as the sound of waves lapping at the shore reach his ears.

Waves lap at Barki's shoes as he stands at the bottom of the ramp, the scent-trail disappearing into the rolling waters of high tide. But where his nose fails him, his eyes are quick to pick up the slack. There, in the distance, is a sea-side cavern. Though high tide makes any attempt to access the cave a tall order, Barki would be willing to bet considerable wealth on the fire-starting culprit having used it as a hideout at some point in time.

Speaking of which, it would also probably make a good hideout for Barki, if he were willing to use it as such...

Regardless, with morning comes low tide and it will be many hours before both. If Barki desires to investigate the cave, it may be best to set up a small camp and rest till dawn. Still, with the worm's corpse, the scorched mulberry leaf, and some dirt from the grove, he likely has all the evidence he needs for a Seeress to perform her magics.

What next?
[ ] Write in

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Current Situation:
-Serious Puncture, Left Thigh | Bandaged + Yarrow | ~3 Days Remaining
-Two Broken Ribs, Chest | Untended | ??? Days Remaining
You are currently tired
You are currently well-fed

Current Time: Late Evening
~5 Days till Harald begins his hunt

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AN: I had a fair bit of fun writing up that shapeshifting description, if you couldn't tell. I'm excited to see what you folks think of it!
 
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