[X] Go to the Authorities for Help and Information.
-[X] The condition of the roads.
-[X] Ask about Charnet. What's so Special about it?
-[X] Ask if they know Idunna. Maybe she has a reputation?
-[X] What shop offers the Best Deals for a pair of travelers?
[X] Secure Supplies, then Depart.
"Good morning, Ancillas."
"Mh, good morning...miss…"
You greet the prince as he gradually wakes.
"Ah," He exclaims as he suddenly sits upright, "Have I slept too late?"
"Not at all. I only woke just a bit ago, actually." You reassure him, and he seems relieved.
"I see…"
He doesn't have much with him, so it doesn't take long to get ready. Well, it takes a bit. He fusses with his hair for some time before you finally leave.
You depart the inn, an objective already in mind. It would be best to find an authority or someone to answer some questions you have. Maybe you could find out why, exactly, this Idunna woman wanted you to travel to Charnet. Or who she even is.
You retrieve Adalverne from the shoddy stable she was left in for the night, and help Ancillas up onto her. Then, you head out, leading Adalverne as you go. You explain a bit to Ancillas as you go.
"We'll find some town authority to answer some questions, find supplies, and then depart for Charnet."
"Okay." He nods quickly.
So the search for some kind of authority begins. From the size of this town, and the single sentry you saw when entering, it's likely all that's here is a simple town's guard. Even if it's small, they ought to have an office or base or something. You ask a passerby if they could tell you where to go, and you learn that the town watch station is 'the small building by the north edge of town'.
Well this place isn't exactly filled with buildings, so even with the vague instruction, you're sure you'll be able to find it just knowing the direction. You thank them and move on.
--
You approach the station. Well, small is right. A simple, single room hut with a sign that says "watch" hung on the side.
…
You help Ancillas down and head in, leaving Adalverne outside.
Inside, you find a mostly unfurnished room with a counter at the front. Behind the counter is a man in a worn uniform that seems to belong to the town watch. And he's asleep.
…
You approach the counter and clear your throat loudly.
He jerks a bit, clearly woken, but not stirring much. Slowly he sits upright and squints at you with tired eyes.
"Can I help you?"
You suppress your discontent. Hopefully he'll be able to answer your questions.
"I just had some things I wanted to ask a town authority. We're traveling, see."
"Uh-huh." He straightens his posture, stretching subtly.
"Would you know anything about the condition of the roads to Charnet? Anything we would need to know?"
The man scratches his head, grunting a bit.
"Well, not really. There's been problems on the road straight north, to Klause. Heard nothin' about the road to Charnet, though."
"Problems? What problems?" You furrow your brow.
"People gettin' attacked. The watch here and the guards in Klause're pretty tied up with it. Far as I know they think it's animals."
Well, that was...almost informative. Supposedly there are issues with the road north to Klause, and no information about the road to Charnet.
"I...see." You nod firmly, processing that. "What about Charnet - is there anything special about it? Or maybe anything strange you've heard recently?"
He gives you a puzzled look.
"No?"
Seems he doesn't quite get what you mean, but if that's the case, there's probably nothing about Charnet that stands out to him, right? You'll just leave that line of questioning.
"Another thing I was hoping an authority might help with," You start, holding his attention, "Have you heard of a woman named Idunna?"
"Nope." He responds with a slight shake of his head. "Why?"
"Nevermind." You almost sigh, but manage to repress it. You're about ready to leave, but before you go, "Do you know, by the way, where a pair of travelers could find the best deals?"
The guard looks at you with a troubled, uncomfortable glare.
"I imagine...at the store."
"The store?"
"Yeap. Fause general. S'where you can get your travel supplies and such."
"Is that the best place to go, then?"
"Yeah. It's the store."
…
"I see." You answer simply, "That's all I had to ask. Thank you."
"Mhm. Stay safe." He calls unenthusiastically as you and the prince are already leaving.
--
As you traverse the town, you do come to find 'the store', learning that it is in fact THE store of Fause, as there are no others. There's a small marketplace for fresh goods, but you haven't got need of anything there, so you end up at...the store.
You manage to get what you hope is enough food for the journey for only 7 silver, leaving you with an even 500.
--
Preparations complete, you're ready to depart for Charnet. You climb up onto Adalverne, this time letting Ancillas sit behind you.
"Are you ready, prince?"
"Ancillas."
"...Are you ready, Ancillas?"
"Mhm."
You depart for Charnet, setting out on the almost two day journey.
"Um…" Ancillas murmurs.
"Hm?" You look behind you.
"I just wanted to thank you again, and apologize for making an unreasonable request..."
"It's nothing." You smile reassuringly. "I'm happy to be of service."
Before too long, you can hardly see the town behind you. You ride on quietly.
[] Journey on!
[] Any other things worth putting into a vote?