You stifle a sneeze, holding it back with a shudder. The frigid air is getting to you; it's been some time since you've seen your warm home. You shiver and adjust yourself atop your horse as it plods along. Ah, the old fireplace...
But! You can't be feeling homesick already. You're hardly three weeks into your journey. You've got much longer to go!
...Your journey, huh?
You've always worked toward this. You may be a noble, but your family has a proud history of outstanding military service. You could say you belong to a family of high born warriors. Your father is a respected member of the king's Iron Guard; just like both of his parents were. As an only child, it's natural you'd be keeping up the tradition.
Mostly, anyways. You never aspired to join the Iron Guard. Since your youth you've been preparing to become a fearsome Rune Fencer.
Your homeland of Kr'jora is well known for its history in magic. It was the birthplace of many of the world's most powerful users of magic! Apparently they were the first ones to start the country's colleges of magic, which have become pretty famous as well. The heavy prevalence of magic users in your country eventually lead it to boast the most magically powerful military in the world!
But a country can't have a military comprised solely of magic casters, so lots of focus goes into maintaining a stable fighting force beyond simple magic casters. One such result was the famous Rune Fencers. Supposedly founded by the country's General of Magic of the time, the Rune Fencers only became an official 'class' of soldiers a few generations ago, and they've grown rapidly. They're armored fighters who practice both melee and magic. Awesome combatants, training both mind and body relentlessly!
Ahem. You, too, have been training for this role. You were enamored by magic from a young age - it's magic, after all!
So, your father has been training you in combat; the sword, the spear, maces and flails - you didn't like the flails - as well as horse riding, as your current steed attests. Your extra time was spent learning magic with a few instructors, friends of your father. So, on top of thorough skill with a blade, you're also proficient with magic, specializing in…
[] Offensive ranged magic. (Magic abilities effective at range, both for single targets or groups, but is rather dangerous or ineffectual in close or even mid range. Magic is mostly moderate to high costs.)
[] Supportive and defensive magic. (Magic that can improve yours and others' abilities, protective magic, and limited healing abilities. Magic costs are mostly moderate.)
[] Close range offensive magic. (Magic that doesn't reach very far, if it reaches at all. Mostly channeled through your body or into your weapon. Magic costs are low to moderate.)
And, uh, by the way, you're a...
[] Man
[] Woman
(No effect on abilities)
Up to this point, you've dutifully trained, proving your strength. Now with your ascendence to adulthood, you've only got one thing left to do: this journey.
There isn't really a straightforward objective to it, per se. The idea is to journey in search of adventure to prove your merit! Something to show your virtue! Your father's tale, which he shared before you left, was inspiring! His exploits saved an entire town, hundreds of people, singlehanded! You have a lot to live up to.
So, you're likely to be at it for a while. After all, one or two deeds probably won't be enough. And anyways, it's not like adventures will just fall into your lap, right?
Still heading steadily down the road, you notice something just ahead. Some kind of commotion, it seems.
Yo, who's ready for a really good quest? Yeah me neither!
Now with the self deprecation out of the way, I'll introduce the quest. It's based on a fantasy/mystery project a pal and I were writing a couple of years ago that never got finished. I wanted to do something with the setting, characters, events and etc., and here we are: A quest on SV that I've just gone and made because the idea was driving me nuts. We'll just have to see how long it lasts to see if it should've been done or not.
The primary differences between the old project and this quest is the inclusion of RPG elements, and the fact that obviously the story won't be straightforward anymore with the protagonist now being a PC and making choices based on votes. But there will be a story, regardless of the path you take to it, and your choices will affect it. This OP is just introductory so I can establish the main character and the two customization votes.
So now, a (hopefully) grand adventure waits! After I make the reserve posts.
Wins. Now first update. Character info based on the vote will go up whenever
The sight up ahead on the road comes into view gradually. At the side of the road you can see a few people, but what's going on isn't clear until you're a bit closer.
From what you can see, two poorly dressed men are harassing a young girl! Her hands are drawn close to her in a defensive posture, as the two men surround and loom over her. Your horse trods yet closer, and you can hear their raised voices - the atmosphere is obviously tense. Your keen eye catches another detail: The man closer to you has a dagger in a scabbard, in plain view on his waist.
The girl starts to back away, and that same man grabs her by the arm, stopping her.
Your chivalric spirit is burning harshly! If there's something going on here you can hardly ignore it! They aren't far away, but it seems none of them have noticed you yet.
[] Charge!
[] Hurry over, but don't attack. You can deal with this civilly!
[X] Hurry over, but don't attack. You can deal with this civilly!
You drive your heels down with a loud grunt, and your horse takes off in a quick canter. The group ahead of you finally notices your approach as the clomping hooves get closer.
"Oi," closing in, you order your steed to a stop as you bark at the men, "Would one of you like to explain what's happening here?" The both of them give you nasty looks. The girl, who despite her impeccable attire seems a bit scuffed, appears mildly relieved at your appearance.
The one closer to you, one hand still gripping the young girl's arm, suddenly shoves her away, down to the ground, and saunters carefully toward you.
"Nothin' worth your intruding," he spits back, lazily slapping his hand against the dagger at his waist, "So get lost and save yourself some pain, whelp."
"Are you sure about that?" You stare firmly down at the fittingly ugly man. Taking a calm breath, you procure your longsword's scabbard, holding the grip tightly as you continue forcefully, "Think before you answer, this time."
Tense silence falls. The man glares up at you, lightly fingering the scabbard at his side. Your grip tightens over your weapon. As the man's expression darkens, you inch the blade out...
"Ay," the second man swats his friend(?) on the back, continuing harshly, "Ain't worth'a, let's get gone, quick."
With that, he hurries away, down the road. The man confronting you huffs indignantly, spitting toward you before jogging after his companion.
You're more than prepared to pursue that offense, but at the moment there's something more important to worry about.
You replace your weapon and guide your horse slowly to where the young lady sits on the ground. You hop off your mount and move to offer your hand, but it's not needed, as she's already standing up.
"Thank you," She belts out hurriedly, eager to show her appreciation, "Miss...?"
"Lethis Writham," You proudly introduce yourself, "Glad to have helped. More importantly, are you okay, girl?"
"That's...I..." She fumbles uncomfortably, face coloring. "Yes, I'm...just fine. I'm Ancillas, by the way."
Ancillas. You see, hm.
...
"Ah, you said..." You ask cautiously, "Ancillas?"
Ancillas nods stiffly.
"I see," you cough awkwardly, "Then, I ah, suppose I apologize for embarrassing you, young man..."
"It's no problem, really..." He smiles thinly, nervously adjusting his hair.
At a distance you were certain it was a frail young girl - the flowing hair certainly contributed. Now, even up close, you're not sure you'd have known without being told. Maybe if you squint...
"Th...that aside," He eagerly changes the topic, "I really am grateful."
"Don't mind it, helping is its own reward, in this case. But," You examine the boy again. His manner of dress is certainly better than anything you'd have been likely to see in the upcoming town. It's more what you'd expect of a young noble. "What were you doing here? Are you from nearby?" You don't recall any nearby rich or noble houses, but who knows?
"I'm..." He quickly trails off, skipping a beat before pressing on, "I'm on my way to town."
You feel like the question was dodged, but don't have time to raise any objections, as he continues.
"If it's not too much trouble," He starts nervously again, "Could I accompany you on my way? I feel it would be much safer."
Well. Far be it from you to deny a roughed up young traveler a short ride into town. It's not a whole lot farther at this point, after all. You say as much, and he smiles brightly.
"I'm grateful, really! If you'd like, I can-" He starts to fish for something in a small pocket, but you stop him.
"Please, I don't need anything. A brief ride is nothing."
"I...thank you, Miss Writham."
After a short struggle to help the young Ancillas onto your steed, you depart once more, the boy sat directly in front of you on the horse's back. It's a bit less comfortable than before, but he's not too big, so it's manageable. He's light, too, so you don't think you've got to worry about your faithful mare carrying too much weight.
So your journey resumes, now with a passenger.
"So, Miss Writham," Ancillas shuffles slightly to look toward you, "Are you a knight?"
"Not quite," You state simply, "I'm completing the last part of my training."
"I see..." He smiles again, "You've really got that knight-y aura."
You grin, yourself, at the odd vocabulary. "I'm glad you think so."
Your horse strides on. The upcoming town of Fauge isn't terribly far, but there's still a good amount of time left in your ride.
[X] Ask the young sir something?
-[X] Surely, a young noble wandering around would have an escort of sorts. What happened?
"Ancillas," you start simply.
"Hm?"
"I'm wondering. You're of high birth, correct?" You peer curiously at him as you open up your questioning.
"It...would not be wrong to say that." He nods slowly.
"Then surely you shouldn't wandering this far out into nowhere, completely alone. Shouldn't you have protection? Has something happened?"
"Ah..." Ancillas mutters, slight concern evident, "Yes, I am a bit worried about that myself..."
Your brow furrows at that. "What do you mean?"
"See, my memories are a bit...missing?" He drawls uncomfortably, "I remember I was at home, walking somewhere, then there's a large blank. I only remember as far back as suddenly being alone in the forest..."
...
"That's...worrying." You agree that he should definitely be worried about that, as it definitely does not sound normal. "Why would that have happened?"
"I have dealt with memory loss before, as a result of, well...magic overuse. It's the only explanation I can imagine, I think."
"Ah," you declare calmly, "You study magic?" He nods.
Well, you are aware that magic overuse can have effects like that, including many, many other terrible things. Memory loss may be one of the least dangerous of them. But in this rare situation, the missing memories are very problematic.
"Why would you have overused magic?" You wager asking, seeing if he has any thoughts on that.
"I don't know. In the past it was because I got carried away practicing, but...from what I do remember, before the gap in my recollection, I didn't have any plans to practice, or...anything of the sort. I think I was going to meet someone..."
He gulps quietly. "All I can remember aside from that is...when I 'came to', I had this sure feeling that I whatever I was doing, it was very urgent."
"Urgent?"
"Like...I was doing something very important, and that I was leaving the place for an urgent reason."
A conundrum if you've ever heard one. So for one reason or another, a young noble is lost, away from home and without memory of how this all happened, or why. It's certainly a good thing you found him when you did.
There are a scarce few reasons you can imagine this would have happened, but all in all, the more important thing is figuring out what you'll do about it now. He rides with you into the town of Fauge, and then...what? You part ways?
Speaking of the town of Fauge, you can see its walls in the distance. You're nearing your arrival, at last. And now, with regards to your passenger, you still haven't decided what to do when you get there.
[] Drop Ancillas off and wish him the best.
[] Find a place to rest with Ancillas, he does look exhausted. Maybe you could converse some more, as well.
-[] Write in things to ask/say
[] Find someone who could help the boy, surely there is some authority that can assist.
[X] Find a place to rest with Ancillas, he does look exhausted. Maybe you could converse some more, as well.
-[X] Offer our help. Our Knightly Virtues means we help those in need to our utmost, but we won't force ourself on him if he does not seek our assistance.
--[X] If he agrees, start asking for details of his past. What did his home look like? How about the people? Does he remember his family's heraldy or motto? Ask him for anything that would give you an idea of where he's from.
Finally, you approach the town's edge. There's a single, meager sentry standing nearby who hardly acknowledges your passing. You ride into the town quietly.
Alright. First thing, you should find someplace for Ancillas to rest out of the cold. You wouldn't mind the rest either, really. This is your first time in Fauge, though, so you'll have to keep an eye out for some appropriate place as you trot down the path. The town isn't all that big, so hopefully there's some kind of open establishment...
You spy a sign that appears to be for a tavern of some kind, if you're interpreting the crude drawing correctly. This should work, for now.
Stopping just outside at the waiting post, you hop down, then help the young man down, as well. You hitch Adalverne outside and offer Ancillas to come in with you to (hopefully) sit and rest a while. He smiles gladly and accepts.
It's not the grandest of taverns; you'd more call this a simple alehouse. It isn't all that big, but there's a bar, and a couple - as in, only two - tables with some chairs. Neither are taken, the only other people here are two at the bar. You show yourself to the nearest chair and let Ancillas sit nearby, sighing heavily as he tries to relax into the seat.
You sit for just a moment before addressing the boy.
"So, Ancillas," you start. He turns to you inquisitively, and you go on, "Regarding your troubles, I'd be glad to help you through them. After all it would be a shame to not do my utmost to help someone in need." It certainly helps that he's noble, you think to yourself. Escorting a lost noble boy is certainly a deed worth noting.
"You don't need to accept, but-"
"Oh, no," He interrupts happily, "I definitely accept! Thank you for your help, Miss Writham!"
"Ah, don't mention it. It's only expected of a virtuous knight!"
He laughs shortly, and you grin a bit in turn. You adjust yourself with a clear of your throat.
"Then, about your past."
"Yes?" He tilts his head.
"Can you tell me what your home was like? The people there? Do you remember your family's heraldry? Or anything to give me an idea of where you're from-"
"H-hold on..." He stutters awkwardly, "I, er, I can remember my life just fine, it's just...I can't remember how I got here."
"I see. So..."
"My 'home', well..." he coughs, "Actually I've been living at a magic college north of the capital for some time, now. It's where I studied magic, and where I last remember being before...suddenly being here."
"I understand. Then-" You pause. "North...of the capital?"
"Yes?" He tilts his head once again.
You recall your mental map to make sure you aren't mistaken - currently you are at one of the most southerly-lying towns in the country. The capital is, from here, a rather daunting trip north, and Ancillas came from farther north than that? Something...does not add up. He couldn't have gone that far by some strange accident, could he?
"Would you...have any proof of your family ancestry? Or to show where you're from?" You ask curiously. "If I could have a better idea..."
"That's...um..." He looks down, uncomfortably. You sigh and lean back a bit. This all suddenly seems very strange...
"Wait!" He blurts out, "I just, well...here. I'll show you."
He pulls off his overcoat, then starts to move the remaining shirt underneath.
You move to awkwardly stop him when what he means to show you becomes more clear. He moves the fabric off of his shoulder as he turns, revealing a mark on his upper back.
"This..." You look carefully at it. You recognize it, for sure. It's simply not something you wouldn't know, being raised in a noble house, yourself.
The mark is proof of bloodline. A birthmark of Kr'joran royalty.
"Is that, er, good enough?" He asks carefully.
You stare as hard as you can, but you've seen the mark before, you were taught to spot fakes and royal impersonators - as far as you can tell, this is genuine! Before you sits a Kr'joran prince!
"I- er, I'm, I apologize, An- uh, My Lord?" You struggle not to throw yourself out of your chair in surprise. A prince? Your father serves this boy's family? You're in training to serve his family?
"Um, it's alright," he starts to replace his clothes, "And please, just Ancillas...it's much nicer being called by name."
"R...right." You take a deep breath - regain your knightly composure, Lethis.
Now you understand who Ancillas is more fully. A son of the Kr'joran royal family, a son to your king, who had apparently been studying magic at a magic college north of the capital. Sounds likely to be the Selaiut college, as that's the only one you recall being north of the capital.
So...how on earth has a royal child managed to get this lost? What on earth...this is just...
Kniiightly composure. You should remain calm. Despite this situation being utterly bizarre, it's now clear that Ancillas' situation is much more urgent than you previously thought. A royal child, suddenly missing! And he's in your protection? You have to-
"Um, Miss Writham?"
"Yes?" You immediately answer, maybe a bit too forcefully.
"I don't want to bother, but do you know if there's some kind of...food or drink to find, here?" He grimaces lightly, "I don't remember how long it's been since I last ate, but I would guess it was a while ago..."
"Ah..."
[] Secure a meal for your prince!
[] Find local authority quickly!
[] Make sense of this, what the-
---[X] Once done, ask him if he needs refreshments and such. We'll see if we can do something about them while we go to the authorities for help.
It was already getting long and this bit didn't really jive with the rest of the vote.
We're approaching the real start of this adventure, finally.
"Right, of course," You jump to your feet, "I'll see if this establishment has anything, wait here-"
You hurry to the bar and quickly get the tender's attention.
"I don't suppose I could get a decent meal, here?"
The gaunt man eyes you a bit before answering in a low voice.
"Salads, sandwiches. Or I can throw some meat over a fire."
"..." you wait briefly, but, "That's it?"
"This isn't your servants' kitchen, woman."
"Fine," you shrug off the jab, and ponder. Surely the prince needs something of substance, meat is necessary. But it could take too long, surely he's hungry now. Then...
"Then prepare some meat," you state firmly, "and a salad, in the mean time."
"Sure. 11 silvers."
You start to fish out the money immediately, when another thought hits you.
"What of drinks?"
"Ale." He deadpans.
That's to be expected, but you'd rather not give the young prince ale. You never asked how old he is, but surely too young.
"Is there no, I don't know, milk? Water?"
He sighs.
"2 silvers if you want me to go fetch water."
"Fine."
13 in total, then. You pay, then eye the tender expectantly.
He sighs once more.
"I'll get on that, then."
You stand waiting as he withdraws through the door behind the bar. You check that the prince is still fine - yes, no problems, he's sat comfortably.
With a deep breath, you relax and continue waiting. You examine the two next to you, sitting at the bar. To your left, a thin man avoiding eye contact, absorbed in his drink. To your right, a young woman in a cloak. Staring at you.
...
She's just staring at you. You stare back uncertainly. You notice her eyes differ in color, one blue and one a strange purple.
"...Hello?" You offer awkwardly.
"Uh, hello?" She answers awkwardly, then faces forward again. She doesn't even have a drink or anything. She's just staring at the bar.
...
You tap your foot, waiting on the bar's tender to return. What is keeping him...
[] Strike up conversation
-[] The man
-[] The odd woman
-[] Go talk to Prince Ancillas
[X] Strike up conversation
-[X] The odd woman
--[X] Weird question, but she wouldn't happen to know anything about amnesia and possible teleportation induced from an overuse of magic, would she?
You suppose you'll pass the extra time with some brief conversation.
Your attention goes back to the strange woman to your right. She's certainly peculiar.
"Excuse me," You regain her attention. She looks up from the bar turns her head to you once more. "Could I ask you something?"
"Of course," She states simply.
"Would you happen to know anything," You start, pausing only a brief moment to consider how to word this weird question, "about amnesia and possible teleportation caused by magic overuse?"
"That's a curious question to ask a stranger." She cocks her head at you, but goes on, "You mean that boy, then."
"Eh?" Your brow furrows.
"You already know how magic can affect your memories. You want to know about teleportation." She shifts to face you completely. "There's hardly any conceivable way someone could teleport a very long distance by accident. Very few magic practitioners ever were able to teleport long distances at all."
"Oi," You squint as she rambles, "Just who are you, exactly?"
"Why should that matter to you?" She says, squinting slightly at you.
You square your shoulders as you lock eyes with the woman. Something is off about her. Something about her descriptions make her seem more familiar with your situation than a stranger should be.
"I-"
The door behind the bar bursts open, the gaunt-looking man from before returning, carrying a simple mug and crude plate full of greens.
"Ey, your- Oh." He starts to call across the room until he spots you, still standing right in front of the bar. "Thought you'd be sitting down with your sister over there."
You perk a brow at the comment. You hardly resemble the prince, and he isn't a-
Wait, you pause as you notice the seat to your right is empty. That woman left her seat. You turn to see that she's on her way out of the building. The prince Ancillas still sits quietly at the table, no doubt wasting away.
[x] Deliver food unto your prince
-[X] Quickly explain that you've found someone that might help us.
--[X] Chase after that woman!
"Thank you," You blurt hurriedly as you grab the drink and food from him. You rush to deliver it to your waiting prince.
"Ah, thank you miss Lethis." He takes a look at the food he's been given. No doubt he's surprised at the lack of quality, but it's the best you could do under the circumstances, right?
"It's no problem at all, really. N-"
"I'm sorry to have been a bother. I hope it wasn't too expensive?" He looks up from his food worriedly.
"Oh, don't worry about that, please. I have more than enough money. But-"
"Are you sure? I don't want you to waste away your money just for me."
You're in a hurry but not answering the prince would be incredibly rude…!
"I'm absolutely sure, I have ample funds, providing you food should be absolutely no problem. Anyways-"
"Well, thank you then, miss Lethis. You've been incredibly kind." He smiles gently.
You can't just interrupt him either, that would be unbearably rude!
"It's nothing, my prince. Now please-"
"Is something...bothering you, miss Lethis?" He looks at you, concerned about your increasingly distressed manner.
"Not at all, it's just," You finally manage to explain to him, "I found a woman who may be able to help us, she's…"
You check to see her, but surely enough she's left already.
"So I must hurry after her, if you'd please excuse me-" You move away quickly, making for the door, hopefully she didn't get very far.
But wait, you'd just be leaving your prince here! Is that safe? In a dingy place like this? What if…
You can just take a look outside, see if the woman is still near…!
You throw the door open and look about. She really didn't get far, she's walking down the path away from the alehouse as slowly as one could imagine!
You rush forward and plant your hand on her shoulder, "Hold a minute, please!" You pull her shoulder back and she twists to face you, "What sort of person just leaves in the middle of conversation?" You bark, slightly irritated she would force you to chase her.
"What sort of person," She starts as she wrests her shoulder out of your grip, "Throws their hands so roughly on a stranger?" She snaps back, slightly irritated you would stop her so rudely.
"Er…" You realize it was slightly rude, but you were in a big hurry, "I apologize for that, but I needed to ask more of you."
"I see," She starts uncertainly, "I apologize for my leaving, but I have other things to do, you see." She apologizes, apparently seeming to realize what she did was a bit rude, even if she was busy. She's in a hurry? Well, so are you! Plus, you've left the prince by himself!
[x] The situation seems... familiar to you. What do you know about what happened to him?
"I'll be straightforward," You address Idunna more seriously, "You seem familiar with our predicament. What do you know about what happened to him?"
She stands entirely still, quietly looking at you for a short while. After a little staring contest, she opens in a serious tone, "There's nothing I can tell you about that."
"What does that mean?" Your tone grows slightly accusatory, "Do you know something?" If this woman knows something about what happened to the prince, she had better tell you...
"It means exactly what I said. Are you deaf?" Her brow furrows in a slight glare.
This woman is becoming more irritating by the second. You have half a mind to-
"Miss Writham?" You turn to see prince Ancillas approaching. "Is everything alright?"
"Ah- just fine. I'm sorry to have worried you." You assure him, everything is a-okay. "I was just having a talk with this person."
"Uh..." He looks to Idunna, "And she is?"
"Idunna," She says with a miniscule bow. "Pleasure."
"A-ah...I'm Ancillas, then. It's nice to meet you," He quickly turns back to you, uncertain, "Is this who you said might be able to help?"
"Well, yes, but..." You trail off. So far you've gotten the sense that even if this woman knows something, she won't answer you.
"Is it true? Do you maybe know what happened?" Ancillas looks up at Idunna pleadingly.
"I'm sorry, but I have nothing I can tell you," She continues with a regretful tone, "There's only one thing..."
"One thing?" He stares earnestly at her.
"If you travel to the northwest, to the nearby city of Charnet, you'll most definitely learn more there." She finishes in a completely serious tone.
What on earth is that supposed to mean, you wonder? You find that an incredibly suspect thing to say, right after claiming she had nothing she could tell you about what happened to prince Ancillas!
"Is...is that all?" He asks tensely.
"I am...fairly certain." Idunna responds nervously.
The both of them fall silent. You keep your stare directed at Idunna. Just as you're about to start again-
"I see. Then...thank you." Ancillas nods graciously.
"You're very welcome." Idunna takes another shallow bow. "I am sorry, but I should get going."
She turns to leave, and Ancillas awkwardly says his goodbye.
[] Stop her again. You aren't done yet, she's far too suspicious.
[] Just let her go, there's no reason to keep bothering with her.