There is the issue of the tank killing our new Grots. They are small and squishy even with magic. Plus, weren't we just about to leave before the tank showed up? Or is it blocking us from going out the way we came?
Yeah, and in a normal situation I'd be inclined to get out. But A. Orks, B. they are actually blocking our exit and C. we do have a shield at front so the first shots should be good.
Vote Closed

Tally Please.
The name of the gun is Da Weirdshoota, and the other vote is to fight, by a count of many to one.
 
Boss Fight: Da Shark 1
[X]Da Weirdshoota
Bonuses Get!: Bouncy(6), Armour-Destroyer(15), Flashy(20)!
[X]You can take this thing, and all that lovely skrap would be better off in your hands!


Your expert Mek eye takes in Da Shark and you figure out a rough idea of how tough it is.

Da Shark: Grot Mega Tank
Health: 10,000 (It's only the first Boss, even I have to give you a chance. Don't worry, they won't all be so easy as this one. :p)
Armour: 100% (All damage is reduced by the percentage indicated. Well, not that easy.)


This is gonna be a tough nut ta crack, but you got ya new Wierdshoota and you're itching to have a go at cracking open that Mega Tank so you could put it better use but first ya got to be sneaky and kunnin' to fool these Grotz as you motion for your Grotz to get on the Boat Buggy with a grunted, "Get on, we're leavin'."

Bossy Grot looks curious, "What is that thing? And how in the name of the Light did it get into the sewers?" That was actually a pretty smart question as you shoved her towards the Boat-Buggy, where she took a place with that big book in front of the three while they sat behind your chair and in front of the engine. That tank probably fell into the sewers somewhere and those cowardly grots decided that since they had the dakka, that meant they were in charge of the sewers.

Feh, Grotz, they could never be the boss of anything as you started the Boat-Buggy's engine with a throaty roar of the propellor before you drove into the water and turned the Boat-Buggy to face the Mega Tank, a hunch having you place Lil Panzee in the steery seat where she immediately began playing with the levers and pedals, causing the Boat-Buggy to shift forwards and back in the water while you got into position.

"I only got one fing ta say to youz lot." You rumble menacingly.

"Yeah? Wots dat?" The Grot with the fancy hat shouts back....



Armour-Piercing: 20%
Armour Destroyed: 15
Final Armour: 80%
Final Damage: 2

...and shrieks as you sneakily pull the trigger of Da Wierdshoota, spraying glowing bullets that richochet wildly inside the tunnels, some of them embedding into the armour or hitting some loose bits and knocking them off.

Da Shark Heath: 9998
Armour: 85%
(GM's Tip: Ever played Mass Effect games? Yeah, this is just like that. Just wait until Shields get involved. :3)


You didn't do more than knock off a few glyphs and a loose plate or two, but the pause as the Grots recover enough to realise that Da Shark is still intact is enough for you to shout, "BACK UP!"

"Back up!" Lil Panzee shouts and yanks a lever before jamming her foot down on a pedal as the engine roars, sending the Boat-Buggy careening backwards as you fire again.

"WAAAAAAAAAAAAAAAAAAAAGH!!!"



Bullets fly everywhere, filling the tunnel in front of you with sparks of light as the Boat-Buggy roars down the tunnel, the Mega Tank following after you as a speaker starts filling the air with the Grot tank commander swearing up a storm as you laugh. Even so, your mind is working overtime; it'll be a hard slog of a fight, which is good because you've gone without a decent fight for too long already.

Da Shark roars around corner, partially going up the rounded sides of the sewer tunnel as its turrets focused on you, "You're gonna get it now! Fire!"




Boat-Buggy Health: 5910

The Boat-Buggy rocks with the impact of several explosive shells near the vehicle, spraying bits of rock and gunk on everything as the chase continues, the shrapnel and shockwave of the explosion punching into armour and other important bits but thankfully you all remain unharmed as the Boat-Buggy slides around a corner and Da Shark follows, nearly tipping over as it rolls into view, the semi-deep water barely an impediment to the Grot Mega Tank's prodigious weight.

"Lose 'im fer a minute, I need ta plan!" You shout at Lil Panzee who happily corkscrews the Boat-Buggy while the Weird Grotz scream at the action and hold onto anything they can safely grab, including each other, as the Boat-Buggy evades Da Shark and rumbles down another tunnel, the noise of the engine sure to confuse the Grotz while Bossy Grot starts puking over the side.

"Oh, Light Above And Fires Below, how in the twelve underworlds is this Elanir able to do that kind of stuff?"

You ignore Bossy Grot as you consider your plan on how to deal with Da Shark.

[]Write In:
(Important: Make sure that any plan you come up with is labeled with your username, for easy voting. And make sure you use everything at your disposal! Dumb Boyz are Ded Boyz!)
 
We may have made a mistake.

[X] Plan EternalStruggle

-Get behind 'im! Those turrets can't traverse well, if you can get around the side and out of the firing arc victory is assured. Best way to do this would probably be to get out of sight, wait for it to rumble past and then get in behind it, and keep close but not too close behind it. There seems to be one on the back, so you won't be totally safe from the guns, but it's still much less firepower headed your way.
-A little help? Ask the Grots if they have anything in their fancy book that can damage Da Shark. Point out if we lose this fight we're all Squig meat.
-Use da buffs! Declare WAAAGH and use some of the shiny weirdloot (Various Carved Rocks, Books and Scrolls) for a buff. Can't have too much dakka against that thing.
 
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oh yeah, are the humie grots talking about the Xanthites Faction of the Inquisition? (they believe that they can use the warp against the forces of chaos)
 
[X] Plan: cave in
maneuver us between the tank and the exit then shoot the ceiling and watch the rocks squish him we're playing an ork simple is better
 
their 20% armor piercing and I guarantee the ceiling has less damage reduction than the tank
 
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You people do realize that your bullets bounce all over the place now, right? You're not gonna do a Cave-In unless you Find some Stikk-Bomms. If only there was a way to declare you wanted to find something, some kind of write-in option perhaps...

Of course what do I know? I'm only the GM who baited you into fighting a tank with only an Orkish Minigun, three kids, a Boat-Buggy and a very strange Elven child.

As far as I'm concerned, you already have everything you need to have a properly epic boss battle.
 
You people do realize that your bullets bounce all over the place now, right? You're not gonna do a Cave-In unless you Find some Stikk-Bomms. If only there was a way to declare you wanted to find something, some kind of write-in option perhaps...
Thought so. As for finding stikk bomms... eh. It's true that we might be able to, but I wouldn't bet on it in the middle of combat. Still, valid plan. Well, it's presented by the GM so I suppose that's obvious.
Of course what do I know? I'm only the GM who baited you into fighting a tank with only an Orkish Minigun, three kids, a Boat-Buggy and a very strange Elven child.
I wouldn't have voted for it if we weren't an Ork.
 
Also, I have updated the Weird Grotz character entry with an Orkiness meter, it goes from 0 (Humie) to 100 (Warboss) so make sure you build up their Orkiness if you want Orky stuff to affect them, like Fightin' Juice.

EDIT: I have also added a Mastery Meter. Using more advanced spells (don't worry, you don't have to pick the spells since they're NPC's) requires a higher Mastery rating so encourage those Weird Grotz to make with the lightshows!
 
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Hey GM, quick question

Did Lil Panzee (the adorable) get abducted by a strange green monster a while ago?
Is this the second sudden invasion of this world? (Or perhaps simply a second wave of fighting in a different area of the planet)

Or is Lil Panzee just naturally this Orky?
Hmm...maybe she is tapping into Da WAAAGH through some Panzee Arkane Magiks


As for our plan.
Well, we haz Weirdgrotz, a Weirdshoota and bunches Skrap

[X] Plan Weirdness
Get da Grotz ta use their Weirdness all ovva ya Weirdshoota. Make it all Glowy and Shenaninaniganzy
Hmm...
Rub da WimpyGrot on da Weirdshoota so her Weirdness rubs off too!
Dats 'ow Weirdness works roight?
Den add 10 Weird Stuff to da Weirdshoota
Retuffen da Mounting with as much Tuff Skrap as ya think is good and 10 Weird Stuff

Use ya Boss skill ta make Lil Panzee a betta driva. Also if ya have Red paint she needsa coat or someting
With dat betta driving she gotta drive backwards! Cause da Boat has da Dakka on backwards
Then be a Sneakygit! Git behind da Grotz and DAKKA IN DA BACK! When dey turn around we leg it good and den come back for anuvva go
Call WAAAGH and SUPPRESION

If Boyz show up, create some Boarding Cannonz for dem ta do some Aerial Assault
Don't bother stopping shooting. If dey die its cause dey weren't 'Ard Enuff
 
Hey GM, quick question

Did Lil Panzee (the adorable) get abducted by a strange green monster a while ago?
Is this the second sudden invasion of this world? (Or perhaps simply a second wave of fighting in a different area of the planet)

Or is Lil Panzee just naturally this Orky?
Hmm...maybe she is tapping into Da WAAAGH through some Panzee Arkane Magiks

Lil Panzee is not normal. She has never met the Orks, and she slept through a rampaging Waaagh tearing through the city. She has in fact been sleeping for a very long time; those candles were important to her sleep.

The Orks are the first of their kind to land on this world in this science-fantasy kitchen sink setting.
 
As for our plan.
Well, we haz Weirdgrotz, a Weirdshoota and bunches Skrap
I'm going to have to object to this plan on the basis of time. We're a Mek, but we can't instantly upgrade our stuff like that. With a giant ass (for Grots) tank coming after us I don't believe now is the time to do this, and apart from that our plans are similar.
 
Apart from the Cannonz, which may be a bit much, I don't see the issue

It's upgrading the Gun and the Turret Mount and splitting the Weird between the two

Your plan:
Grotz use Magic (NPC agency on what)
Some number of Weird onto the Weirdshoota (I'm assuming that's what 'a buff' means, to buff the Shoota)

My plan:
Grotz use Enchant Shoota
Half the Weird onto the Weirdshoota
Red paint/ Boss Orderz driving buff to Lil
Toughness boost to our Ablative Armour/Turret Mount
 
Some number of Weird onto the Weirdshoota (I'm assuming that's what 'a buff' means, to buff the Shoota)
No, our stats. I meant the scrolls and books and stuff.
My plan:
Grotz use Enchant Shoota
Half the Weird onto the Weirdshoota
Red paint/ Boss Orderz driving buff to Lil
Toughness boost to our Ablative Armour/Turret Mount
Enchanting with the Bible of Damnation? No plz.
Takes time with which the Shark could blow us up.
Do not paint the child
Again, takes time to upgrade. Time we amy not have. If we get caught with our shoota down while upgrading, that's bad trouble.
 
That at the same time makes more and less sense.

On the upside, this won't end in total disaster.

On the other side, this is assuming they do actually know enchanting, which we have as far as I can tell no proof of in any way, and also that it will be effective on a heavily modified gun.

On the Orky side, we have a giant book of death spells that you're suggesting we don't use. Which some would consider unorky.
 
Bah, we iz a Mek!
Upgrades and cold hard sparkygubbinz we understand, Weirdboy Magiks need Testin and Proddin afore we use it

We know dem Spikyboyz and Da Emprah's Hattygitz use dere Weirdness Ta make Gubbinz more Gubbinzy
We know our Shoota is Ded Shooty
Therefore Weirdness = MOAR DAKKA and Oddbook = RANDOMNESS BUT MAYBE DAKKA?

And now I get to invoke Time on you. We need some time ta Research da Oddbook. Or at least have the Grotz read it
 
We know dem Spikyboyz and Da Emprah's Hattygitz use dere Weirdness Ta make Gubbinz more Gubbinzy
In 40k, Psykers don't really do any buffs. And those are the closest equivalent to witches.
And now I get to invoke Time on you. We need some time ta Research da Oddbook. Or at least have the Grotz read it
They can flip to any page and cast any spell, basically. It takes little time, and more importantly takes no time from us or the driver. The only problem is the results might be somewhat variable.
 
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