Ooga Booga Mk2: A caveman riot quest

[X] Learn how best to train the baby goats.



Nimrod saw the baby goats.

The baby goats were adorable.

They were also full of potential. The first goats were being taught the order of things, and they had started out wild. The baby goats, they were prime material to be molded to meet the tribes needs.

The children of the tribe were far easier to teach and far more receptive to learning new things than the adults who already had the ways of the world set in their minds.

Why should it be any different with the goats?
 
[X] after noticing plants coming from seeds, bury seeds of edible plant anywhere they could grow
 
So this quest is a bit chaotic so i decided to make this sheet to track our resources and what we can do.
Stone people Status sheet:
Last Updated: Turn 3

-Resources and techs unlocked:
--Goats(Tamed)
---Baby Goats(Maybe we can unlock animal husbandry?)
--Stone Tools.
--Fire
--Drums!
Buildings:
--Began expanding into caves .
--Mountain Spirit Altar built.
Plant life:
--Found bad trip mushrooms(We maybe can get some drugs?)
--Found laxatives Lichen
--Edible Roots.
--Began Basic Agriculture ( discovered Parsnip!)
Spirituality:
--Gained knowledge about burning shining rocks
--Ancestral Worship?("Be excellent to each other!")
 
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So this quest is a bit chaotic so i decided to make this sheet to track our resources and what we can do.
Stone people Status sheet:
Last Updated: Turn 2

-Resources and techs unlocked:
--Goats(Tamed)
--Stone Tools.
--Edible Roots.
--Mountain Spirit Altar.
--Fire
--Found bad trip mushrooms(We maybe can get some drugs?)
I believe it would be interesting if that once we get a written language there should be a Status sheet on the Turns if someone votes for a stockpile checkup.
 
Turn 3 results
[X] Start digging into the mountain to make more room for homes. (2 coins: 1 H, 1 T)

You manage to start digging into one of the caves, expanding it. However, your tools rapidly break as they are also made of stone.

[X] after noticing plants coming from seeds, bury seeds of edible plant anywhere they could grow (2 coins: 1 H, 1 T)

You bury the seeds of several edible fruits in places that seem like decent spots. You'll have to wait and see how things turn out.

[x]Test another lichen out (1 coin: 1 T)

This one turns out to be a laxative.

[x] Venerate the spirit of the mountain. (2 coins: 1 H, 1 T)

You again pray at the altar you have constructed and again, secrets are whispered to you in the night. The spirit tells you of the colored rocks and how to burn them. (If you act on this goal, you will create bronze!)

[X] See how you can get and store some of the milk that the baby goats have been suckling on, if those babies can grow as big as the adults on that milk surely it'll make sure just as strong as a ram one day as well. (1 coin: 1 T)

The milk spoils without becoming useful

[X] Make new batch of paint. This time when you have mixed the ground flowers and berries add water to thin the mixture. Use the walls of the cave nearest to the Alter of the Mountain for our works. (1 coin: 1 T)

This time, you successfully make paint, only to spill it in your haste to get it to the cave.

[X]use the stone tools to chop down smaller trees to gather wood for container making. (1 coin: 1 T)

Oops! You've cut yourself badly in the attempt to chop down a tree.

[X] Take some of the roots and bury them in a more convenient location. (1 coin: 1 H)

You do so, and within a week, you see sprout above where they were buried. (You have discovered the parsnip!)

[x] Make a BIG fire for our people (1 coin: 1 T)

You try to make a big fire, but burn your hands in the process.

[X] Take some of the hallucinogenic lichen and pray to the ancestors for guidance. (1 coin: 1 H)

You eat the lichen and go on one hell of a trip. You see your grandfather, old and gnarled like a tree, tell you something. It is hard to make out, but you believe it is "Be excellent to each other!"

[X] Learn how best to train the baby goats. (1 coin: 1 T)

The baby goats are very unruly and you only end up with bruises on your shins.

[X] Create an altar for the spirits of storms and rain. (1 coin: 1 T)

The shrine collapses in a rainstorm. Apparently it wasn't good enough.

[X] Stretch a wet, tanned hide (hairless) over a large hollow log, secure it well, leave it to dry so it tightens, then rhythmically smack the hide to make music (create a drum) (1 coin: 1 H)

You make a drum and try it out. You have rhythm, but it will take some time to get good.

[X] Weave dried reeds and grasses together in order to make baskets. (1 coin: 1 T)

Your weaving doesn't seem to come out in the right shape. Maybe try again.
 
[X] gather the materials for paint making and do before alter both to help prevent spills while transporting it and so that it's clear you are documenting your tribes collective glories and grudges in honor of the Enduring Mountin. For while mortals come and go like the passing rain, the tribe shall endure like the mountian.
 
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[X] Try requesting someone's help with something. (This will allow me to have +1 dice next turn, allowing me to have 2 dice instead of just one.) (Is this possible?)
 
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