On the Wings of Victory (A Percy Jackson Quest)

[X] Play Final Defence – Two campers are tasked to stay right on the flag, you are the final barrier.

Low risk off of getting ambushed and beaten easily on our part and high chance to get to fight someone seems like a good idea to me.
 
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[X] Play Final Defence – Two campers are tasked to stay right on the flag, you are the final barrier.

We've seen the position get someone Recognized once. Maybe it can happen again?

C'mon Nike your kid is playing a game. This is 100% your territory.
 
[X] Play Final Defence – Two campers are tasked to stay right on the flag, you are the final barrier.

We've seen the position get someone Recognized once. Maybe it can happen again?

C'mon Nike your kid is playing a game. This is 100% your territory.

Can't argue with that logic.

[X] Play Final Defence – Two campers are tasked to stay right on the flag, you are the final barrier.

Granted, I'm ready for the mother to totally not be Nike, and everyone here just go *shockpichachuface*
 
[X] Play Final Defence – Two campers are tasked to stay right on the flag, you are the final barrier.
 
[X] Border Patrol, be the first line of defence against any attackers who cross the river

We don't need to get claimed ASAP and this guarantees us some combat experience in a way that won't upset people if we screw up, unlike Final defense
 
[x] [X] Play Final Defence – Two campers are tasked to stay right on the flag, you are the final barrier.
 
Yeah, but it doesn't seem like there is another option we can see other than maybe Demeter
Eh idk. Simplest answer is usually the right one, and the simplest answer is that our god mom is in the title.

...Actually maybe our god parent is Hermes? And our "dad" is really our stepdad who our mom told about magic and stuff before she died. It fits the wing stuff.

Also... aren't dreams usually just quest precog visions? I don't think Percy got a dream message from his dad until at least Sea of Monsters. Maybe even later.
 
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Eh idk. Simplest answer is usually the right one, and the simplest answer is that our god mom is in the title.

...Actually maybe our god parent is Hermes? And our "dad" is really our stepdad who our mom told about magic and stuff before she died. It fits the wing stuff.

Also... aren't dreams usually just quest precog visions? I don't think Percy got a dream message from his dad until at least Sea of Monsters. Maybe even later.
That dream didn't come from nowhere, it was his first time sleeping since he became fully aware of the Mist and such.
You are of the Earth. You feel it as you walk. Each step you take teems with life as the blades of grass caress your skin, cushioning your every step. A pack of wolves rest in the mountains above, a colony of ants are hard at work beneath your feet. No matter how big, or small you feel every living thing in the world around you.

And it feels you. It longs for your touch.

As you make your way through the forest, the old trees stretch and bend, craning to feel your touch and you meet their outstretched branches with a gentle caress. The bows shuddering in delight as your touch renews them, making them as sprightly as any sapling yet as wise as their many centuries should leave them.

You emerge from the woods towards your destination, from the trees sprouts an old dirt road. One you've taken time and time again until time ceased to be worth measuring. It's here that nature ends, and humanity emerges.

Loving, devoted humanity.

You take the path, grass exchanged for dirt, rock hard beneath your feet, unable to be as forgiving as its rival.

Up ahead and two the left two women are conversing. You continue to walk towards them until one sees you out of the corner of their eye.

Promptly, they crash to the ground, heads lowered to the dirt, their hands prostrate. You smile as you walk past, taking their hands and helping them raise themselves from the ground. One falls into step behind you, bursting into song while the other runs to the town as fast as her feet can take her to tell them of your presence.

Their Goddess is here.

At the end of the road sits a temple, old and faded against the trappings of time but one that fills your heart and mind with warmth.

You are powerful here. You are powerful everywhere, but here you could move the stars.

Rhythmic chanting begins to build behind you as the town comes to rejoice in your arrival. Your feet step upon stone steps, cold yet firm.

The torches upon the walls are lit, at the end of the temple sits a throne.

The throne is yours because you are The Mother of All.

You take a seat and bask in their devotion
Also, it's pretty clearly not a precognitive vision. This largely seems like an agricultural society, but it's a toss up if they're even in the Iron Age. With her showing up in the flesh and all, I think it's likely this is Bronze Age or even Stone Age.

These points together tell me that this is the mc's mom. Which is clearly a Goddess of life and nature, but what's more she is known to her followers as 'The Mother of All'.
If your parent isn't one of the Olympians then you stay at Hermes cabin anyways, but we're a talkative bunch so we're happy to have you."
The mc's mom doesn't have to be in the Greek pantheon, so there's that as well. Which means this could be Gaia, or some other ancient Goddess of Life.

Either way, that's where I'm at. So I'm not betting on having blessings related to competition, and I'm not even really entertaining the idea that the mc's dad is actually a God and he was just raised by a mortal dad.
 
Might close this early in about 5 or so hours so I can get started tonight.

Adhoc vote count started by Wynter on Apr 25, 2021 at 9:34 PM, finished with 19 posts and 16 votes.


Looking fairly settled bar a sudden shift
 
The mc's mom doesn't have to be in the Greek pantheon, so there's that as well.
I don't know anything about Riordan's Norse demigods but I doubt Chiron and Dionysus would've missed a Roman. And he'd have been found by the House of Life if he showed even a hint of their divinity.
 
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Vote Closed

Scheduled vote count started by Wynter on Apr 25, 2021 at 12:37 AM, finished with 24 posts and 16 votes.
 
I don't know anything about Riordan's Norse demigods but I doubt Chiron and Dionysus would've missed a Roman. And he'd have been found by the House of Life if he showed even a hint of their divinity.
Then what other explanation is there for the dream? The only other thing of significance that happened that same chapter was the interaction with Dionysius. But the mc already got hit by a vision of Maenads and such. Looking at the wiki, 'Mother of All' is right there as a title.

So, what's the alternative? Is it because this quest's primary antagonist is meant to be Gaia? Does that make more sense? Maybe?
 
A Thunderous Game
You hear the tenth frustrated sigh in about five minutes to the left of you. As for you, you're sitting on a log a few metres away from the flag and you can't help but agree with him.

You didn't think Capture the Flag would be so boring.

It was your first time playing, and you'd just wanted to see how the game was played. Get a gist of what your fellow campers did. So you told Kyle and Amos that you'd help out with the defence and get your bearings. What you forgot when you said that was that Tina doesn't like you and when you went up to her, she said that she had better things to do than. "Cater to some new kid that thinks he can just ruin a whole week of preparation."

Relationship Established – Tina Cossack (-2)

Now you are here, out of sight and out of mind, guarding the flag from anyone that can sneak through the defences. You're the final barrier between your flag and more than half the Cabins of the camp. And judging by the explosions and shouts that echo through the forest, a lot of them are trying to head this way. Alongside you, she's also shafted one of the Ares campers and the two of you have been patrolling the general area for the last thirty minutes until you got bored and decided that the log looked like a comfortable resting spot.

To your surprise you actually remember him. He's the one that spent most of his time scowling at you and anyone in the general vicinity a few days ago when you'd been out on patrol.

From a quick glance at him now as he prowls around a set perimeter, scowling is his default setting. Maybe he's one of those people who was scowling, and the wind changed, now he's stuck scowling forever, incapable of displaying any other emotion for the rest of his life.

Obviously not as he catches you glancing at him and frowns. "What are you looking at?"

You shrug. "Just wondering what you did to end up here as well."

He looks at you for a few seconds before he shrugs. "According to Kyle, I'm a dick, and not a team player. So until I iron out those two weaknesses, I can fuck off to the back for the foreseeable future." He says, attaching air quotes to every sentence before he lets out a snort of derision.

You pictured the towering hulk of the man who was the Ares Cabin Leader and imagined him angry. It was not a pretty sight, and you find yourself grimacing just imagining it.

"What brought that on?"

"Some stupid Apollo kid dropped his sword and almost sheared someone's toes off during patrol last week. I told him if he couldn't hold a sword properly, he could fuck off back to the Camp and go write some poetry while we did the actual work." He tells you. "The Apollo leader got pissed and decided to join the Athena cabin for the week, so Kyle's pissed as well because he might lose Capture the Flag for the first time in a month."

You wonder if it could have been Cash or Reggie that copped his wrath, but you don't remember either carrying a sword so it probably wasn't.

Although, being shouted at by this guy would've been great incentive to stop carrying one in the future.

Because this guy is huge. You hadn't really paid attention to it during Patrol earlier this week, partly because he'd been leaning on the spear that he's now holding in his hands. You like to think you're taller than average, but your head would barely get level with his shoulders. And he's not just tall, he's broad as well, he's a walking lump of muscle that you think could probably weigh about two of you if you had any scales on hand.

"Got a name?" You ask as you hop off the log and start stretching and moving to stay warm in case anything comes soon.

He stops his patrol and glances your way once you start moving before he returns to his regular circuit.

"Sam," He says. "And you're the new kid."

"Hector."

"Well Hector," He says eyeing you up and down. "Are you going to be as useless with those weapons as I expect you to be or are you the second coming of Achilles?"

Either he's trying to piss you off, or he's just blunt as hell and in your limited experience the best way to deal with these people is blunt honesty in return. "Probably useless," You reply cheerily. "Got any tips?"

He mutters something under his breath, probably cursing his luck that he got put with you before he speaks. "If you're new then get yourself a shield." He says. "You're useless enough with a sword and spear, so you may as well have something to stop someone from skewering you in half."

"That happen often?"

He walks up to you and jabs you lightly with his spear, the sharp end digging into your shoulder and you grunt in surprise, and a little bit in pain.

"It's not like we're playing with kids toys here," He tells you. "You fool around you'll get hurt, and if you get hurt it'll probably be nasty. The Apollo kids think they can just heal anything by humming a few notes, so fuckheads like that kid last week are common. But there's no Apollo kids on our team today, so you get hurt you'll be dealing with that shit until someone wins and you can get one of them to take a look at you. You wanted a tip? Get a shield and you might get to keep an arm."

He lifts the spear off your shoulder and lowers it so the head is facing the ground. He then keeps walking while you rub your shoulder through your shirt tenderly.

"Feel like there were about three different ways you could have got your point across." You call out to him as he starts walking his perimeter again.

"Probably," He says. "But you'll remember that one."

You go to say something that you're sure will be snarky in return but before you do a clap of thunder rips through the forest, followed by a thunderous crash as a tree falls to the ground. Your hand goes to your sword and Sam readies his spear, and you turn in the direction of the noise. It felt close, but then you remember that today had been sunny, and you turn to look at the skies. Clouds swirl overhead, the clear blue of only an hour ago now an ominous grey that seems to roll in unnaturally quickly, blackening with each second. Another sound of thunder booms through the nearby area, followed closely by explosions, shouts and at one point your quite certain you hear a scream.

And it's not just overcast now. A drop of rain hits your cheek, and you hold your hand up to the sky as rain begins to hit your palm and drops splatter across your hand.

You glance over at Sam and he has his spear at the ready, dark skin as pale as you think it's capable of.

"I'm guessing this is nothing good?" You ask him and he shakes his head.

"About as bad as fucking possible." He tells you truthfully. "I mean, at this point we should just put our weapons down and walk back to the cabins."

You see his hands shaking, but despite what he tells you he's still standing firm, watching the woods where the thunder came from like a hawk.

"Take it you're not doing that?"

"I know what the smart move is, problem is I'm not a coward." He says. "Also Kyle scares me more, and if he heard I just walked away I'd never hear the end of it."

Aah. Death before Dishonour.

Another clap of thunder tears through the forest, this time you reflexively cover your ears but as you do so the ground begins to shake and you struggle to stay on your feet.

Dexterity Check – Roll 80! – Success

You ride out the wave as the ground seems to shift beneath your feet, coming to an abrupt halt as you hear something rolling through the forest on the slope above you, still out of sight. You hear it, or them come to a thud with a dull grunt of pain as they smack against a tree which seems to also groan under the impact. You go to take a step forward before something stops you, because you think you smell burning. In fact, you take a whiff of the air again and while you might not have Birch's magical nose you absolutely know what burning smells like. Yes there's been explosions through the forest but the Hephaestus cabin had set their defences up a ways away from you, it shouldn't be this close.

You look at the flag, then up at the slope.

Someone might be in trouble.

What should you do?

[] There might be someone in danger above you, you should help.
[] Stay where you are, protect the flag for as long as you can
[] Write-In

Relationship Established – Samuel Judge – 0!

Spoilers: Rules of Camp Half-Blood's Capture the Flag sourced from the Wiki to keep in mind when you're writing in

Welcome to Camp Half-Blood's Capture the Flag! Before you play:

  1. Every camper who is not injured has to play.
  2. Woods, playing field for Capture the Flag.
  3. The entire forest is considered "fair game."
  4. All magic items are allowed.
  5. The flags must be prominently displayed and can have no more than two guards.
  6. Prisoners may be disarmed but may not be bound or gagged.
  7. Killing or maiming is NOT allowed. The punishment for breaking this rule is loss of dessert (for one week).
  8. Guards aren't allowed to stand within ten yards of the flag.
 
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