The point is that Neianne does know exactly what she is facing and what the opportunity is in front of them--to win the battle in a single instant by following up on Eleanore's rush. Giving up an opportunity for needless conservatism because of fearmongering against the unknown is -bad leadership-. At some point, you have to trust that your people are capable enough to not die instantly. Frankly, if they can't hold out long enough for the bandits to morale break here (given Eleanore's speed and already demonstrated prowess), then Neianne and Sieglinde would never have gotten over there fast enough to do anything anyway.Yes, we need more precise signals later, but the matter is that we indeed have no idea what they are facing right now.
This is also like literally the exact opposite of what the narration tells us, that Neianne is concerned about wooded areas limiting the effectiveness of her and Sieglinde's primary weapons.In fact, wooded area may give us a more tactical advantage since we do not have the numbers.
That's even worse. You sacrifice people for objectives? Maybe clients will like you, but good luck keeping a mercenary group staffed! Others sure won't trust you to have theirs lives in mind! Protip: Mercenaries won't care much for money if they think they'll die before getting it.The point is that Neianne does know exactly what she is facing and what the opportunity is in front of them--to win the battle in a single instant by following up on Eleanore's rush. Giving up an opportunity for needless conservatism because of fearmongering against the unknown is -bad leadership-.
Again, quit fearmongering. If smol mage and ninja and supervisor would get run over in the time it takes to shatter an untrained bandit camp from surprise while supporting a knight, it was never a realistic proposition to get there fast enough to help them. Think about the actual logistics of the fight instead of emotionally reacting.That's even worse. You sacrifice people for objectives? Maybe clients will like you, but good luck keeping a mercenary group staffed! Others sure won't trust you to have theirs lives in mind! Protip: Mercenaries won't care much for money if they think they'll die before getting it.
Also, also big fat F from supervisor about possibly losing two of your group just to take out a bandit group. Way too short a sight.
This is not the army. BECAUSE we have quality over numbers (at least as far as Caldran mercenaries go), we CANNOT afford sacrifices like that for the long term. If we were about to turn a war around? Maybe, that sure is important enough. For a bandit camp? Hell no.
Given your mistake with the supervisor, who exactly think about the logistics better?Again, quit fearmongering. If smol mage and ninja and supervisor would get run over in the time it takes to shatter an untrained bandit camp from surprise while supporting a knight, it was never a realistic proposition to get there fast enough to help them. Think about the actual logistics of the fight instead of emotionally reacting.
From here on out, the decisions are yours to make. I will be present to assess your performance and interfere if there is a very real danger to your lives, but you are to otherwise act as if I'm not there. I'm here as your backstop, not to hold your hand.
Yeah, but the Knight is going to be taking the bandits on regardless, and our support is likely to just make things faster. Which means we can delay checking up on our teammates, or we can just trust Eleanore is, in fact, a badass combatant who can beat a dozen poorly equipped and trained bandits the way she thinks she can.Again, quit fearmongering. If smol mage and ninja and supervisor would get run over in the time it takes to shatter an untrained bandit camp from surprise while supporting a knight, it was never a realistic proposition to get there fast enough to help them. Think about the actual logistics of the fight instead of emotionally reacting.
Nope. The truth is that we have jack shit idea what caused them the signal. Don't you dare lie by saying otherwise.It's not a "We're going to die right now" signal, it's a "we've made contact, you're probably half a klick away, get over here" signal. Getting some violence of action going is probably the best way to help them.
It's not a "We're going to die right now" signal, it's a "we've made contact, you're probably half a klick away, get over here" signal. Getting some violence of action going is probably the best way to help them.
You're acting like otherwise, by assuming that they're in need of immediate assistance and forfeiting the initiative on that basis.Noooope. The truth is that we have jack shit idea what caused them the signal. Don't you dare lie by saying otherwise.
Well, this IS the 'need help' signal. What is wrong in acting as established for that?You're acting like otherwise, by assuming that they're in need of immediate assistance and forfeiting the initiative on that basis.
They're not organized yet. If we strike now, we'll split them in two directions before they can organize a defense. If we try to meet up with the other two first, we'll be facing them all in one fight after they've had time to organize themselves.Well, this IS the 'need help' signal. What is wrong in acting as established for that?
And initiative? Who care anyway? It's not like we have the advantage of surprise anymore anyway, so we can regroup and strike as a whole.
First time I hear getting surrounded is a good tactic idea.They're not organized yet. If we strike now, we'll split them in two directions before they can organize a defense.
No idea where you're getting surrounded from.
Splitting them in two. Given we're just three if we attack now, what do you think happen right after the initial surprise with how you suggest we move? They surround us, obviously.
If that's what you're worried about, how much is grouping up going to change that? Going from three to five isn't going to prevent them from doing that, and given that it'll be all of them, organized, responding to one group instead of them disorganized and trying to respond to two situations at once, I'd think your plan would leave us the more likely to be surrounded.Splitting them in two. Given we're just three if we attack now, what do you think happen right after the initial surprise with how you suggest we move? They surround us, obviously.