Can we ask her to give us somekind of list of just/unjust things?
Because as far as i can tell this shit has been unjust from the word go so clearly i am not a fit arbiter on what should and shoul not be done. :V
The general flaw of the Verena Cult, beyond how they hold all knowledge sacred meaning that they keep/protect books that really should be burnt, is that their focus on Justice rather than Law can be highly subjective which results in conflict.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.

We're near dead and weaponless. Chug a healing potion, grab our axe, then attack.
 
[X] Engage the spectre. You know your duty, and magic is one of the few things that can harm a ghost in any appreciable fashion. Engage the dead thing immediately, with faith and summoned flame, before it can harm anyone.

Mostly on the basis that I really don't want anybody pointing fingers our way if we don't help get rid of it.
 
Can we ask her to give us somekind of list of just/unjust things?
Because as far as i can tell this shit has been unjust from the word go so clearly i am not a fit arbiter on what should and shoul not be done. :V

Whether the duel itself was just is, by Verenan orthodoxy, irrelevant. She has a lot of lawyers and advocates in her service who are working to reform the laws of the Empire to be more just, but at present they are the law.

(If the law is so hopelessly unjust that no good can come of obeying it, well, that's why Verenan priests carry swords)

Basically, just because one side did a bunch of unjust things where the Priestess could not see doesn't mean she's going to ignore the other side doing something unjust directly in front of her.
 
[X] Engage the spectre. You know your duty, and magic is one of the few things that can harm a ghost in any appreciable fashion. Engage the dead thing immediately, with faith and summoned flame, before it can harm anyone.
 
[X] Engage the spectre. You know your duty, and magic is one of the few things that can harm a ghost in any appreciable fashion. Engage the dead thing immediately, with faith and summoned flame, before it can harm anyone.
 
[X] Engage the spectre. You know your duty, and magic is one of the few things that can harm a ghost in any appreciable fashion. Engage the dead thing immediately, with faith and summoned flame, before it can harm anyone.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.
 
[X] Engage the spectre. You know your duty, and magic is one of the few things that can harm a ghost in any appreciable fashion. Engage the dead thing immediately, with faith and summoned flame, before it can harm anyone.
Can only be 2, she channeled Verena so siding with the opponent in an unlawful way would be very, very bad for her.
Theres also the possibility of the Grafin being actually guilty to begin with, with the trial by combat allowing a rich and powerful noble to hire a better fighter to get her way
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.

Wow we actually decide to murder the dude by using pause from the distraction, really poor look in front of everyone and dumb move.
Too many missteps would get us kick out with nothing to show for it.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.

On the matter of the Cult of Verena, way back in 2nd edition there was a blurb in one of the White Dwarf magazines that I have somewhere around.
It says that due to Verena being a Deity primarily of Justice, not primarily law, that it matters not to her if you were Tarkin or Luke.
You could be a Lawful Evil genocide maker who slaughters trillions, or a Lawful Good Paladin who never takes a life, both could be the high Priest of Verena, as long as they followed their own personal view of Justice.

As such this Priestess was never going to be on our side, she has meat in the game so to speak. That was plain from the first interaction we had with her. We might be in the right, or we might not. But in the end it matters not what right is made, simply that the objudicator of this duel wants us to lose.
As such I recommend that we Rally and Rearm, use the other Healing Draught, smear some Faxtoryll on our wounds, pick up our Axe and be ready for the final part of our duel.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.

Changing my vote
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.

There's a reasonable chance the duel will still continue after the undead is dealt with, presuming things work out, so take the opportunity to re-buff.
 
[X] Engage the spectre. You know your duty, and magic is one of the few things that can harm a ghost in any appreciable fashion. Engage the dead thing immediately, with faith and summoned flame, before it can harm anyone.

So much for fighting for honor.

We need a good look on us after we've shown we ain't someone to be trusted. This might provide us with that, risky as it is.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.

Also, insert smugness about the option that won, that I wasn't in favor of, turning out to be a bad decision.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.

"It is not mortal law," she says, and her eyes, her eyes are gone, replaced by two shining orbs of perfect flawless white, "that I ask you to trust."

The goddess personally assured us that no foul play would take place and yet twice this duel has been interrupted. However, the cause of the interruptions were not directly related to the issue at hand. The prison break and now some vengeful spirit and a witch hunter.

I don't know where I'm going with this but it's just odd.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.
 
[X] Rally and Rearm. You know your duty, but engaging something like this unprepared is suicide. Collect your axe, drink the remaining healing draught, and invoke the Flaming Sword once more. The Templar should be able to stall the spectre until you are ready to engage.
 
Well its a good thing this thing showed up. Cause we were fucked.

I thought that would have been an interesting outcome. Since the thread and SV acts in general like the MC has plot armour all the time. Just once i'd like to see a quest end abruptly because the MC died due to stupid decisions of the thread..
 
I thought that would have been an interesting outcome. Since the thread and SV acts in general like the MC has plot armour all the time. Just once i'd like to see a quest end abruptly because the MC died due to stupid decisions of the thread..
Well we did take the most expedient option last turn to finish the duel alive, it just backfired.
 
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