[X] Jackpot Games
[X] Jaqueline "Jamie" McLoughlin
-[X] A boisterous red headed Irish-American woman from Boston. Lacks the short-fused temper normally associated with the stereotype, though her language among close associates and friends would make a sailor blush. Dresses oddly plainly for someone with such a vibrant personality. Trademark outfit being a plain white button-up shirt accessorized with a pocket protector, tan slacks, and a flat cap.
-[X] You were one of the game developers underpaid and under-appreciated at Atari. Though where others joined up to found Activision you went your own way. Mostly because you were annoyed at seeing men and even other women getting respect while you were being patronized.
[X] Jumpin' Jack
Working under the assumption that only one game can be voted for. See below.
Game Pitch(es)
Title:Jumpin' Jack
Genre: Platformer
Story Summary: The titular Jumpin' Jack is set to climb the tallest building in the world, the gem of the City of Light, the reason? At the top is the penthouse suite of the world's first Trillionaire, the evil Doctor Steel, who in a fit of pique and jealousy has stolen Jack's sweetheart, Daisy. Jack is here to climb The Tower of Light and get her back, and tear Doctor Steel a new behind along the way.
Game Summary: A sort of cross between Mario and Megaman. Make it to the end of each level while avoiding pits and jumping on enemies. With added death spikes, fires, etcetera. But with more complicated mechanics to add to the jumping gameplay. Double jumps, wall jumps, maybe even a slide.
Notable Features: The enhanced movement mechanics to show Mario who the real Jumpman is.
Title: Dancin' Daisy
Genre: Rhythm Game
Story Summary: After being dissed by a snobby princess type, the titular Dancin' Daisy is out to prove that she's the best dancer in the futuristic City of Light. In a series of chaotic and unlikely situations Daisy goes against wild and eccentric characters who all challenge her in a game of rhythm. From beatboxers, to loud military types with a squad of backup dancers, and to snobby ballerinas with a god complex.
Game Summary: With an emphasis on music this game challenges the players reflexes and sense of rhythm as they mash the correct buttons in time with the music track playing. (Sort of like Friday Night Funkin')
Notable Features: It's a rhythm game, likely the first major one most audiences will see in this point of time. Unique in that it has a focus on music, and attention drawing, hopefully memorable, characters. Daisy herself should be just as wild.
I wanted to come up with a third game but couldn't come up with anything that sounds like it could work on late 80s technology.
Jumpin' Jack is a direct challenge to Mario since it's popular, and then one-upping it with some fancy mechanics like wall jumps to steal the show. Let's show him who the real Jumpman is!
Dancin' Daisy is probably fairly unique and that's what I'm aiming for here. Something our audience and buyers likely haven't seen before or even thought about. A full ten-ish years before even PaRappa the Rapper.