Hey QM, maybe change the Diplomacy in the Character Sheet to Diplomat? Or maybe it's just me, but the other tags seems to be job occupations and Diplomacy is the one out of place. @_@; Sorry if this is a bit of nitpicking. OTL
Hey QM, maybe change the Diplomacy in the Character Sheet to Diplomat? Or maybe it's just me, but the other tags seems to be job occupations and Diplomacy is the one out of place. @_@; Sorry if this is a bit of nitpicking. OTL
Better, we could take a page from "A Regressor's Tale of Cultivation" and weaponise our own depression. Experience a bunch of terrible shit, then invent a Cultivation Technique to turn those awful experiences into a poison we can use with our already-existing techniques!Fighting heart demons in metaphorical combat is a pretty fun xianxia trope, IMO.
I saw someone say they picked depression as the other options were assholey. Having traded depression for anger issues and then back to depression, it would've been kinder to our poor character to have just been an asshole.
On the one hand I understand even if my own struggles are not the same, on the other my understanding necessarily doesn't come with agreement.Kinder, perhaps, but I enjoy a sprinkling of torment in my protagonists, I find it improves the flavor.
On a less glib note, I've been battling my own war on my inner melancholy myself.
I nearly lost a fight to a belt not long ago, if you catch my drift. If the two spoilers aren't enough of a tell, I'd really rather not talk about that in particular, especially not in a fun quest environment, but I'm doing significantly better - in headspace, if not in objective material condition; let's leave it there, please.
I find it cathartic when a protagonist shares my struggles, helps me deal with my business better in general I think. I think a part of me wants to read a story where we guide the protag out of his own dark depths - maybe it would help me finding my own path, or perhaps it would just be inspiring. Questing is an interesting form of storytelling for just this sort of reason I feel!
Perhaps in part because the quest has already dived so far into paths I find profoundly uninteresting
[ ] Heal a beggar
You see a beggar at the side of the road with a crippled leg. In a fit of beneficence you decide to heal it with a wave of wood qi.
+Kind
[ ] Suffer from Melancholy
You spend the day writing poetry about the fleeting nature of life and the crushing burdens that are pressing down on you.
+Sad
[ ] The Poison Phoenix, Zhuge Xin
Unlike your eldest brother your eldest sister is only a few decades older than you. As such she is very much in your generation. Which is somewhat unfortunate for you as while you are somewhat more talented than most she is a true prodigy.
She broke through to Core Lord at the unheard of age of fifty two. She is regarded as the treasure of the clan with all the ensuing benefits. And unfortunately this has translated directly into your relationship. She regards you as weak and inferior. Someone who is not working hard enough on their cultivation.
Zhuge Yahui, the Forest Shadow, the matriarch of the Zhuge clan, was called many things by many people. But to you she was Mother. Your relationship had been close once, but it had grown strained in recent years. The many demands of ruling the province ate away at her time, but the main cause were your younger siblings. Ever since the twins had been born your mother focused much of her free time on raising them. You were an adult. You understood the necessity.
But it still gnawed at you. You think you understand a bit more why your elder sister has always been somewhat disdainful to you. It's why you've been training so hard to reach the knight realm. More than just impressing the clan elders with your progress you want to be useful, to give something back to your family. Though you know this is only one step on that path.
So... let's build a picture of our older sister, and our relationship with her, from what we can see.
Unfortunately so, though not really a negative thing just a negative thing to me at the moment. Is what it is, such is life.Oh, I understand completely! I've been excited to see new quests done by authors I like, only to drop it in the first few steps because character creation seemed to find the precise path to lose my interest the swiftest, it's pretty common.
My knowledge of alchemy leans philosophical, which I do find interesting, meanwhile potions themselves are generally too close to chemistry for my liking rather than the philosophy. Some say chemistry is math, I say that's bullshit because math is honestly relatively fun and simple. Trigonometry, geometry, algebra, I all liked. The human brains innate abilities for ballistics is amazing and almost beautiful when you take the unconscious math involved! Chemistry? Never sparked the same feels and never made sense.I, aside from the other stuff, find alchemy fascinating - even if I have less knowledge about Eastern methods than the Western traditions. Honestly I wanted the Fire root into a Wood foundation, but Wood/Wood wasn't disagreeable to me
For all my desire for novelty or things I've yet to see, I have no particular issue with tropes as a foundation for deeper depth, if anything I am actually rather fond of it as far as I'm aware.As to not being necessarily unique, I don't really consider that a bad thing - the tropes exist for a reason, after all. In the end, it's what we, the audience, and Arcanestomper do together that will create the things that separate our Zhuge Liang from the rest of the characters that might share his baseline.
Possibly, and as said I do intend to watch as things develop despite the impression I'm sure the potentially incoherent ramble I have above has given. I see kindness as the most interesting positive trait to have taken, though likely not for the same reasons as others. Kindness is too complicated to be called a virtue in a world of cultivation. Cultivation is an inherently selfish art and encourages and reinforces both the best and worst in people. As an example, a rival spared out of kindness is more like to see it as an insult to them and their conviction.In any case, it'll likely be the Kindness that makes the character here, since it can react rather... explosively when combined with a tendency towards Sadness, as others have expressed.
Not particularly though that's more due to what I was searching for having been something unpredictably interesting or something enjoyable and that having not developed as of yet. Simply a matter of conflict of interest, no biggie.I'm genuinely sorry the character has developed in a way you wouldn't gain anything from, but - such is the nature of collaborative storytelling. We are all each an island universe, and our internal laws don't always agree with each other's. I hope you gained something from what's happened so far, at the very least!
Cultivation is an inherently selfish art and encourages and reinforces both the best and worst in people.
I understand what you mean, no worries. I see cultivation as an inherently selfish art because, regardless of what is done with the power gained, inherently the thing cultivated is the self. The power and knowledge gained is wielded by the one and directed at their will. Of course the power can be used for good and no one can forget that the power can be used for ill, but in the end the art, the knowledge, and the power gained is rooted in the self. That's what makes the exceptions, such as the cultivation of the land from BOC, so interesting.Wow that's a lot of really good stuff, but this is the point that I like the most, because I disagree. Xianxia, as a genre, certainly makes it seem that way, but the thing that drags me back to the stories again and again is those times when cultivation leads to genuine selflessness. It's rare, to be sure, but not to the extent that I would say cultivation is inherently selfish - just that the world is usually constructed in such a way that the most ruthless and determined among Cultivators manages to win out more often than not.
Essentially, cultivator society is inherently capitalist, where capital in this case is directly linked to personal power. Also, my favored head canon for most xianxia worlds is that they self-select to be dominated by assholes, because those who achieve enlightenment peaceably aren't tested by the heavens half so harshly and ascend with relatively little fanfare with Daos that do not lend themselves to combat. This naturally leads to the impression that martial cultivation is the only true path, because they're just the loudest around.
That's almost certainly not the case here, but it's a fun idea to play with - it was that thought that got me so invested in Beware of Chicken years ago. Sorry if this doesn't come off terribly coherent, I'm still recovering from a fever.
I would suggest a distinction. Cultivation is an inherently self-centered art. It involves paying attention to yourself and thinking about yourself, and pouring lots of effort into yourself. Those who are self-centered are often also selfish, but it is not always the case.I understand what you mean, no worries. I see cultivation as an inherently selfish art because, regardless of what is done with the power gained, inherently the thing cultivated is the self. The power and knowledge gained is wielded by the one and directed at their will. Of course the power can be used for good and no one can forget that the power can be used for ill, but in the end the art, the knowledge, and the power gained is rooted in the self. That's what makes the exceptions, such as the cultivation of the land from BOC, so interesting.
Despite the impression I may have given, I don't inherently see Selfishness or, to bring up the other side of the coin, Selflessness as inherently good or evil. Such things are more complicated than just that alone.
An interesting distinction, though as of yet perhaps not one that makes a significant difference to my perspective. I expect it will have some effect, when I have had more time with it however. A similar event occurred when I came across the idea of Trusting Someone vs having Trust In Someone.I would suggest a distinction. Cultivation is an inherently self-centered art. It involves paying attention to yourself and thinking about yourself, and pouring lots of effort into yourself. Those who are self-centered are often also selfish, but it is not always the case.
If it alleviates any weight on your shoulders know that I felt distinctly ridiculous when I realized this seemed almost like a conversation between cultivators of different view points. Maybe a few steps removed or less complicated but still, it was kinda funny kekekek.I am now feeling the pressure to make the actual quest live up to this level of discussion.
I am now feeling the pressure to make the actual quest live up to this level of discussion.
If it alleviates any weight on your shoulders know that I felt distinctly ridiculous when I realized this seemed almost like a conversation between cultivators of different view points. Maybe a few steps removed or less complicated but still, it was kinda funny kekekek.
Funny thing is that that might come more from the other side of our intro picks. In the previous version, "direct personal training from a higher-ranking cultivator" was one of the best cultivation cheats in the game, and Sage is the skill for training your juniors (...as well as being the general research skill).I'm just hoping to find a lesser cultivators and put enoughdrugsPills into them for them to ascend. A clan where everyone is Knight at least sounds terrifying and proving our worth to out clan though a way other than direct combat sounds interesting.