Necromancy War Forge (Riot Quest) (Steam Punk) (Cuthulu) (WW1/WW2)

[X] [T1] Ghost: The most simplistic version of a ghost.
Production:5/1

I want to do one last decorations to make sure we are comfortably setting in the new buildings. With tool boxes and storage closets maybe flavored in. But with all the research going on, I can do other clean up stuff and get a ghost out. We are 9/5 now if counting the votes right. Skeleton if automation doesn't kick in is sitting 3/1 and zombies got a 9/2 if anyone wants to know.

Edit: well mission accomplished, 10/5. not a bad place to put a one.
ABalloonyChaos threw 1 10-faced dice. Reason: Ghost pick up. Total: 1
1 1
 
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Hmm, on one hand I want to stick with skeletons since most people are liable to start jumping to bigger and stronger, but more expensive, beasties and leaving the skeleton to stagnate but on the other I want to do just that and start working towards summoning death gods like Hades.
 
I'm thinking of giving out a bonus to someone willing to do the math for me so I'd have the energy for a lot more lore and fluff.
Maybe another mechanic or two.
 
I'm thinking of giving out a bonus to someone willing to do the math for me so I'd have the energy for a lot more lore and fluff.
Maybe another mechanic or two.
Math in terms of tallying totals up?
New Projects are submitted instead of rolling, so we don't count rolls made by folks that are submitting a new proposal.
Do we count the rolls made by those supporting the project. I.E two people submit the same new project, count the second roll and onwards?
Also round up or down?
[] R&D on : T1 [Skeleton Armor]
-14 + 15 == 29/30

[] R&D on T1 [Zombie with weapons for arms]
-3 + 0 == 3/40

[] R&D on Automatic Raising; Bone T1
-23 + 27 == 50/50

[] R&D on Bone T1[Unlock T2]
-4 + 14 == 18/50

[] R&D on Spirit T2
-10 + 26 == 36/50
[] Production on: [T1] Skeleton
-13 == 13 Skeletons
13 x 25 == 325 $

[] Production on: [T1] Zombie
-9, 9/2 == 4.5
4 x 50 == 200$
5 x 50 == 250$

[] Production T1 Ghost
-10, 10/5 == 2
2 x 125 == 250
325 + 200 + 250 + variety bonus == 775$ + variety bonus
[] Submit R&D Project: Spirit T1 - Ghost Production Efficiency - Spirit Attraction Beacon
[] Submit R&D Project: Flesh T1- Automatic Raising; Zombie x2
[] Submit R&D Project: Flesh T1 - Heavy Armored zombie;
[] Submit R&D Project: Flesh T1 - Improved Zombie Dexterity x 3
 
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Production Totals

T1 Ghost = 10
T1 Skeleton = 13
T1 Zombie = 9

R&D Totals

Skeleton Armor = 29/30
Automatic Raising: Bone = 50/50
Ghost Production Efficiency - Spirit Attraction Beacon: 10/???
Unlock T2 Bone: 18/50
Heavy Armored Zombie: 6/???
Unlock T2 Spirit: 36/50
Zombie Dexterity: 21/???

I think these counts are accurate.
 
This looks like fun. I'll finish off the Skeleton Armour.
[X] R&D on : T1 [Skeleton Armor]
Edit: Might have overdone it a little.
Sigil threw 1 10-faced dice. Reason: Skeletons Total: 10
10 10
 
Quick question, I'm assuming that tanks aren't being used to much due to the crewmens lens having to be enchanted right? So could we do a few small projects like enhanced skeleton dexterity and enhanced intelligence to allow for skeletons to crew tanks?
 
[X] Production Project: [T1] Skeleton

We need a manual dexterity projext next turn. That's what the feedback from the army tells us.

@Zedalb can one propose new project and do something on the same turn?
Chopak threw 1 10-faced dice. Reason: Bones have been manufactured! Total: 1
1 1
 
[x] R&D on : T1 [Skeleton Armor]

...because buffing skeletons means that we get paid more per skeleton.

edit: oh, wait. That just got covered. Do I edit this to production, or are we just really cracking the top off that R&D project?

edit 2: Assuming it is legal to have done so after making the roll, I'd like this to go to production instead.
Sirrocco threw 1 10-faced dice. Reason: Melt on that metal Total: 6
6 6
 
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They are talking about the cost of the T2 at $10k each not the dice progress.
yeah I know, I kinda want to continue working on that to finish it by myself, Like if I roll a high number next turn, the turn After I would write another small omake thing to potentialy finish it all by myself, Just so I can have that omake be about a necromancer single handly doing all the work. Granted if I get it closed to finishing and other people jump on it I'll probably also make a small omake, with my guy/character Complaining about doing all the work only for others to sweep in and do the finishing touches and take partial credit.

Basically If i roll a 10 next turn it would bring it up to 46/50 which at that point I would say screw the money I'm going to write a omake and finish this research :p. (If i roll a 9 even though I would be really tempted to do the same I wouldn't because of potential money issues)

oh yea @Zedalb
Our bank is supposed to be at 3500 not 2500
Math:
starting bank: 1000 - 500 (espenses) = 500 +1000 (temp income) = 1500 + (1475 +525 = 2000) = 3500
 
[] Submit R&D Project: Bone - Bone and Blade Barricade: An upgrade to barbed wire. Twisted strands of sharpened metal and bone that whip into a frenzy when disturbed by eldritch flesh.

[X] R&D on Bone T1[Unlock T2]
HousePet threw 1 10-faced dice. Reason: R&D Total: 7
7 7
 
yeah I know, I kinda want to continue working on that to finish it by myself, Like if I roll a high number next turn, the turn After I would write another small omake thing to potentialy finish it all by myself, Just so I can have that omake be about a necromancer single handly doing all the work. Granted if I get it closed to finishing and other people jump on it I'll probably also make a small omake, with my guy/character Complaining about doing all the work only for others to sweep in and do the finishing touches and take partial credit.

Basically If i roll a 10 next turn it would bring it up to 46/50 which at that point I would say screw the money I'm going to write a omake and finish this research :p. (If i roll a 9 even though I would be really tempted to do the same I wouldn't because of potential money issues)

oh yea @Zedalb
Our bank is supposed to be at 3500 not 2500
Math:
starting bank: 1000 - 500 (espenses) = 500 +1000 (temp income) = 1500 + (1475 +525 = 2000) = 3500
I feel like this is almost willful sabotage. Like, in-fiction, we've got this one random guy over in the corner working on his pet obsession... how is he somehow seizing the entire budget?

If anything, T2 bone would be significantly more useful to us in the short/medium term than T2 Spirit.
 
yeah I know, I kinda want to continue working on that to finish it by myself, Like if I roll a high number next turn, the turn After I would write another small omake thing to potentialy finish it all by myself, Just so I can have that omake be about a necromancer single handly doing all the work. Granted if I get it closed to finishing and other people jump on it I'll probably also make a small omake, with my guy/character Complaining about doing all the work only for others to sweep in and do the finishing touches and take partial credit.

Basically If i roll a 10 next turn it would bring it up to 46/50 which at that point I would say screw the money I'm going to write a omake and finish this research :p. (If i roll a 9 even though I would be really tempted to do the same I wouldn't because of potential money issues)

oh yea @Zedalb
Our bank is supposed to be at 3500 not 2500
Math:
starting bank: 1000 - 500 (espenses) = 500 +1000 (temp income) = 1500 + (1475 +525 = 2000) = 3500
Cool motive, still ruining our budget.
 
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