SoixanteZio
Dead man walking
- Location
- anywhere
So with our production we can totally take the hit of unlocking ghosts. Is there perhaps a new project to put focus on?
I want to point out that this is a very cheap upgrade for our current zombies.
Well, with T2 Bone, you can start a project to unlock the blood lore.
[] New Project: [ Academy Directions and Decoration]
A reward I had in mind can be like points off Total progress needed based on tier? T1 0/5 becomes 0/4, T3 0/300 to 0/297 and so on? But I can understand if issues like this can be hand-waved away or getting better "research tools" is not the focus of this quest. Not a say as powerful or broken as say a +1 for every roll on a subject but can still add up?
Yes, however you could do a project to make more zombies at a time, making it 1/1@Zedalb by Zombies being 2/1 am I correct in assuming that we produce half the number of zombies that we roll for? Like if we roll an 8 we get 4 zombies?
To me it seems like a bit of a waste, one of the strongest things about humans is the their hands and while skeleton's are quite smart enough to take advantage of them they would still be pretty useful. The sheer versatility of hands allowing for tools to be rapidly switched is worth it by itself. At least to meI want to point out that this is a very cheap upgrade for our current zombies.
And that this may create a good basis to grow towards Cyborg undead. And partially undead machines.
To me it seems like a bit of a waste, one of the strongest things about humans is the their hands and while skeleton's are quite smart enough to take advantage of them they would still be pretty useful. The sheer versatility of hands allowing for tools to be rapidly switched is worth it by itself. At least to me
Sounds good, I know I was stumbling in unknown directions with a write in. It easier to keep track and balance I hope.
Keep in mind next to the 1k we are getting right now is: (Automatic for a few turns)I want to point out that this is a very cheap upgrade for our current zombies.
And that this may create a good basis to grow towards Cyborg undead. And partially undead machines.
I'm trying to think of ways to reduce the costs of building a unit or the earnings we can gain from them. Investing resources in unit and production improvements will likely also speed up the process.Keep in mind next to the 1k we are getting right now is: (Automatic for a few turns)
So that is going away, part of the reason I put my dice towards the auto skelly production is to get a source of funds as I do want to tier up as soon as possible to allow us to roll more dice.
US: Army After Action Report
Classified: Need to Know
Undead Infantry live combat test: LTC Sanders
#08421356
Standard tactics involve trenches filled with spikes and barbred wire to physically slow the incrusion during artillery and plane bombardment
This is normally supplamented with mines in order to maxmize enemy casualties and maximize bombardment time
In the first stages of prepration the zombies and skeletons were able to operate continuously.
This allowed them to create more than ten times more trench work.
The limitation in production was in tools breaking and limited supplies.
Accounting for the tireless nature of undead logistically could increase defensive production.
Combat showed that the undead were unable reload weapons lacking fine manual dexterity.
This also meant they had terrible aim, if it was not a tsunami of monsturus flesh this may matter
Changes were made to give each undead several rifles so they could fire for longer.
Reccomended change of tactics to start equiping them with larger automatic weapons.
Enemies showed standard tactics and abilities and no specific adaptations or abilities aganist undead troops.
Undead troops remain immuine to mind based attack of the enemy.
When the rifles were emptied undead were sent into close combat with trench knives to continue buying time for artilery bombardment of the enemy.
You just finished researching them you can make them now.Were we not able to make any ghost's? is the production inefficient and needs more refinement?