Nascent Goddess Quest

[X] Leave it as it is
[X] [Spell] Ambition Manipulation on Captain Dawes (establish a link, and nothing else for now)

Fine by me. Also, quick question: would it be possible to use Ambition Manipulation to establish a link with someone without actually trying to manipulate them? I'm thinking that having a link with the captain would be a good idea, just in case of an emergency (plus, it'd be a good idea to flex some of our god muscles).

Edit: Added in a spell vote. See reasoning above.
 
Last edited:
Also, quick question: would it be possible to use Ambition Manipulation to establish a link with someone without actually trying to manipulate them? I'm thinking that having a link with the captain would be a good idea, just in case of an emergency (plus, it'd be a good idea to flex some of our god muscles).
Yes, you can establish a link and not have to manipulate them with it right then and there.
 
I can see Mira's point in it being a bit too loophole-y though, like what if Jocelyn suddenly believes that Eshani and the gang are a threat to the world? Or... well... she could destroy the magic piece of paper at any time, assuming she has the means to do so, and we're back to square one.

We'll have to befriend (the regular version, not the Nanoha version) her then!
Why not both? :V

[X] Leave it as it is

I see absolutely no way this will cause problems for us down the line.
 
40 - Exploration and Flying Ships
Winning votes:
[w] Leave it as it is


Deciding not to mess with an item you don't understand, you watch as Jocelyn pricks her finger and a single drop of blood splashes onto the paper. The words and blood glow red for a moment, when the light fades the blood looks like it's been drawn onto the paper.

Jocelyn spits out a sigh as she sits cross legged on the floor. Then she looks up at you, "Y'know, I still don't understand you forgiving me, even if I won't stab you again, shouldn't you want me to make up for trying to stab you at least?"

"At this point I think you want me to punish you somehow," you answer back.

"I just like having my debts settled, and this doesn't feel settled," she replies.

"Well, it's settled."

You both stare at each other for a few moments before Jocelyn looks away. "Okay okay. Fine."

There's an awkward silence as neither of you is really sure where to take the conversation from there. Thankfully Mira's hushed talk with Tobias and Liam seems to finish before it gets too bad and she comes back. She takes a look at the paper before turning back to the door and shouting, "It's all fine!" you then hear a muffled shout of "Good!" come back.

"Right!" Mira says with a clap of her hands, "we can't just sit around this whole trip, let's go exploring."

You swear her eyes are actually twinkling as she says that. "But what if they need us somewhere?" you ask. As soon as the words leave your lips the twinkling seems to intensify.

"The captain said there wouldn't be any danger for a bit, let's explore while we still have the chance."

"Well, I guess," you relent.

"I'm up for it. If the crew doesn't hate me," Jocelyn mumbles.

"Looks like we're in agreement! So, I'll head off on my own and you go with Eshani."

"Wait, what?" you and Jocelyn simultaneously exclaim.

"Well, no one else really wants to hang out with you that much, and I don't trust you alone," Mira explains.

"Wait, but she signed the thing," you argue.

"Which is why I trust her around you," Mira counters in an instant.

So you and Jocelyn head out to explore the ship while Mira heads down the other way of the corridor. This being a transport ship, the first things you two find are storage rooms, which are unfortunately safely locked, okay that's probably for the best, but it does put a damper on any exploratory spirit that may have rubbed off Mira onto you. Some locked rooms later one finally clicks open.

Inside isn't really what you expect, it's a storage room like the last ones, but it stores surprisingly little. Instead, inside are several tables with a few crewmembers sitting at each, with several more crowding around them passing money to one another. It's hard to see at most of the tables, but one of the games seems to be going poorly, there aren't many people around it, so it's easier to see what's going on.

Two men and a woman sit around a table with a cup in their hand. They all shake the cups before turning them upside down. Then they look underneath the cups at...dice you think, it's hard to tell from where you are and you don't want to risk them noticing you being there if you step closer. It's a miracle they were too caught up to notice you in the first place.

Anyway, after looking under their cups they spend a while calling out increasingly large numbers in turn until someone loses. It's a weird game and you decide not to look a gift horse in the mouth so you duck out. None of the people there seem to notice as you close the door either.

Some more boring walking later you manage to make your way out of the hallway of storage rooms and find a staircase. Up the staircase is the main deck it seems. Around the deck is a fairly large fence, presumably to keep people from falling off the ship. Otherwise it looks mostly like the deck of a regular sailing ship. Until you try to look up at the mast and sails at least. They don't exist. In their place is a giant balloon, attached to the main ship by a large number of ropes and some poles branching off from the fence on the sides. The balloon...doesn't seem like a thing that's too secure and safe to rely on. If it were to pop...you'd rather not think about that. But maybe you could talk to the captain about it.

The staircase leads you out near the front of the ship, over near the back is the captain standing next to a crew member steering the ship. Closer to the front than where you are it seems Tobias is standing and looking as the world passes by. He might want to talk to you, especially about Jocelyn. Or maybe you could try to find Mira or Liam and talk to them about something.

Talk to someone? Pick two.
[] Chat with Tobias
-[] Write in specific topics (optional)
[] Talk to Jocelyn
-[] Write in specific topics (optional)
[] Speak with the captain
-[] Write in specific topics (optional)
[] Try to find Liam or Mira (can't choose which)
-[] Write in specific topics for either (optional)
 
Jocelyn spits out a sigh as she sits cross legged on the floor. Then she looks up at you, "Y'know, I still don't understand you forgiving me, even if I won't stab you again, shouldn't you want me to make up for trying to stab you at least?"
Eh, we just took you for one of those compulsively stabby types. It just couldn't be helped, like sneezing.

Of course, if it hangss over you that much, it raises the question of why you'd do something like that. I mean, following the party around without being noticed and waiting for the right moment to strike - you'd think it wasn't entirely a spur of the moment decision made in a state of affect.

[x] Speak with the captain
-[x] So what exactly were we hired for? What are we looking at, in terms of threats?
-[x] Ask about the crew as well
[x] Try to find Liam or Mira (can't choose which)
-[x] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.

Wanna see if Random Access Knowledge helps you cheat play. For science, of course. :oops:
 
Last edited:
[x] Speak with the captain
-[x] So what exactly were we hired for? What are we looking at, in terms of threats?
[x] Try to find Liam or Mira (can't choose which)
-[x] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.
 
Of course, if it hangss over you that much, it raises the question of why you'd do something like that. I mean, following the party around without being noticed and waiting for the right moment to strike - you'd think it wasn't entirely a spur of the moment decision made in a state of affect.
She tackled you through a mysterious portal to stab you, she wasn't following you sneakily and waiting to strike.
 
A mysterious portal that was open in a private house connected to a private airship, and as far as we know, she had no business being at either location, sine she obviously wasn't hired for the quest.

When asked what she was doing there with us, she told us she was there for revenge. While I am sure one can have their revenge by sitting in random houses and waiting for their enemy to stumble upon them, I thought the probability of success would be higher with a more proactive approach.

I mean, we weren't the ones who put the words in her mouth. :rolleyes:

She did wait until our party was on the other side. Clearly if she tried it with them still around, she would have been disarmed in no time, so it was an intelligent move... but also a premediated one that speaks of more control than her follow-up behavior implies.
 
Last edited:
She went to the village to look for you while angry and noticed you walking into a house. A little getting closer and listening in for about half a minute later she jumps in and tries to stab you. It was mostly happenstance that she ran into you when she did.
 
That's what they all want us to believe hiss

[x] Speak with the captain
-[x] So what exactly were we hired for? What are we looking at, in terms of threats?
-[x] Ask about the crew as well
[x] Try to find Liam or Mira (can't choose which)
-[x] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.

Well, he's a captain. It's an airship. He has a crew. Surely some of them have to be capable of... something... right?
 
[X] Speak with the captain
-[X] So what exactly were we hired for? What are we looking at, in terms of threats?
-[X] Ask about the crew as well
[X] Try to find Liam or Mira (can't choose which)
-[X] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.
 
[x] Speak with the captain
-[x] So what exactly were we hired for? What are we looking at, in terms of threats?
-[x] Ask about the crew as well
[x] Try to find Liam or Mira (can't choose which)
-[x] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.
 
Votes Closed!
Adhoc vote count started by Jhin Lemon on Jul 21, 2018 at 10:22 PM, finished with 611 posts and 5 votes.

  • [x] Speak with the captain
    -[x] So what exactly were we hired for? What are we looking at, in terms of threats?
    -[x] Ask about the crew as well
    [x] Try to find Liam or Mira (can't choose which)
    -[x] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.
    [x] Speak with the captain
    -[x] So what exactly were we hired for? What are we looking at, in terms of threats?
    [x] Try to find Liam or Mira (can't choose which)
    -[x] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.
 
41 - Discussions and Gaming
Winning votes:
[w] Speak with the captain
-[w] So what exactly were we hired for? What are we looking at, in terms of threats?
-[w] Ask about the crew as well
[w] Try to find Liam or Mira (can't choose which)
-[w] You've been curious about the gaming room. Ask them if they could accompany you as you explore it in detail.


Looking at Tobias for a second you decide you'd rather not talk to him with a person who tried to kill you a little while ago next to you. Instead, you head over to the back of the ship to speak to Captain Dawes.

"Ah, th' naive one. Hangin' 'round with yer future killer 'eh?" Jocelyn visibly withers at that comment. "Ah right, should be nice," she continues, "so what can Ah do fer ya?"

You decide to ignore her barb toward Jocelyn and just get some answers to some things on your mind, you won't be able to get her to stop with the barbs in a single conversation, and if you tried you'd be here all day after all.

"Well, I was wondering what kinds of threats we were hired for."

"T' be honest, almost none. Ah said it in tha letter, Ah don't expect any threats, but it never hurts ta be careful. If we do get attacked, it's likely regular bandits 'n' pirates. If ya can handle monsters ya can handle 'em, and any adventurer can handle a monster. There's also another thing tha might come up, but tha's something I don't wanna talk 'bout, and it probly won't come up."

"Oooookaaaayyy," you say, somewhat hesitant at her mysterious words.

Jocelyn speaks up before you can ask your second query, "So, uh, speaking of threats, couldn't they just shoot the balloon and kill us all?"

"Thinkin' 'bout yerself Ah see," Jocelyn opens her mouth to object to the comment, but she gets cut off by the captain pulling a gun from behind her back and pointing it straight at the balloon. The crewmember steering looks completely unfazed.

"W-wait," you only just manage to eke out before a gunshot rings out. You flinch and crouch to the ground to protect yourself as you fall, only to...not fall? You open your eyes and look up, the balloon doesn't seem damaged at all and the captain stands over you with a smug look on her face. She begins to laugh uproariously.

"Ah love doin' tha, get's 'em ev'ry time."

You notice Tobias coming over to see what the commotion is, only for his face to sour as he notices Jocelyn. Instead of coming over to angrily yell though, he just walks over to the stairs and below deck while grumbling. The captain ignores this and keeps talking.

"Tha' balloon's reinforce, 'n more way 'n one. It'd be easier to smash tha ship than tha balloon," she informs you with a smile.

"Cap'n," the steering crewman says, "please don't scare our guards every time they ask that question."

"Ev'ry time Ah do 't ya ask tha, 'n' ev'ry time ya ask Ah say no."

You manage to get you bearings enough to stand up after thinking you were about to die. "I al-" you pause to gather yourself, "I also wanted to know about your crew,"

"Tha crew? They're all lazy good-fer-nuthins. With some exceptions 'a course." she adds at the last second with a pointed look at the steerer, who looks unimpressed, the captain keeps going regardless, "Most 'a them they can barely even sign inta their posts before they head off ta laze about or play games. Ah'd fire tha lot 'a them, but it's hard ta find tha many people willin' ta take dangerous cargo trips. Ya got lucky this 's 'n easy trip."

"Uh, right, that's everything I wanted to ask about for now," you say, mostly wanting to get away from the scary woman.

"Tha's it?" she quirks up an eyebrow, "Well, see ya round."

She waves you off as you head back down below decks at a pace that's probably slightly too fast to be conspicuous, but you don't really care about that right now.

As you head back down the stairs you bump into Tobias, who was apparently just waiting to the left of the staircase. He opens his mouth to speak as soon as you get down there, but just as quickly he closes it and just walks off down the hallway. You decide that you probably shouldn't bother him, he still doesn't really look happy.

Instead, you head down the other way, back to that room with all the crew members playing games instead of doing their jobs, you kinda want to test one of those new spells you were given on this. You're, uh, not exactly sure where the room was, you weren't exactly making a map of where you were going. On reflection keeping track of where you were going would probably have been a good idea.

Still! The ship isn't too big, you should be able to get there eventually if you just wander around. So you head off in the direction opposite to where Tobias left. Most of the rooms you come across are either locked or empty unfortunately. Though you do manage to stumble across some kind of eating area. And Liam is sitting at one of the tables sipping a glass of water. He notices you and raises a hand, pausing for half a second and most upon seeing Jocelyn before waving you both over.

"Hello to you both," he greets as you approach, "What are you two doing here?"

"Exploring the ship," Jocelyn answers.

"Actually, we stumbled across a room where some of the crew was playing some games, but I kinda forgot how to get back there. Do you know how to get back to our rooms? I can remember where to go from there," you expand on the answer.

"A games room, interesting." He gets up from his seat. "Follow me, I shall lead us back."

You follow him down winding corridors. Despite your earlier note that you really should take note of where you're going, instead your thoughts turn to how Liam is acting. Literally everyone else has been hostile to Jocelyn so far, but right now he's being really nice. That short pause though, is he just pretending to be nice to her? It makes the most sense after all, and Liam tries to be a nice person more than your other friends. You're pretty happy you managed to work that o-

Jocelyn's voice pulls you out of your train of thought, "We're here."

Liam turns around and gives her a confused look. "This isn't where the rooms are."

"Yes, but the games room is right there." She points to a door.

"Wait, you memorised where we were going?" you ask.

"Yes?" she answers confusedly.

"But, you didn't say anything about it when I said we didn't know how to get back here."

"You never asked," she replies with what you swear is a wisp of a smirk.

You hear Liam chuckle at the conversation before interrupting, "Well, shall we head in?"

You wordlessly open the door to reveal the tables of crewmember with dice and cups.

"Eshani…" Liam whispers, "this looks like a gambler's den."

"Hey now!" one of the crewmembers at a nearby table yells, "You don't have to gamble if you don't want to. We're just here to pass the time, if you want to spice it up you're free to."
It looks like they managed to see you this time, or maybe they saw you before and just didn't react.

"Anyway," a different crew member continues, "today's game is pretty easy, you get a cup with five dice, roll 'em, keep 'em hidden from the other players, then y' say how many of a certain number on the dice are showing under everyone's cups, your guess needs to be higher in either the number on the dice or the number of the dice, anyone can challenge your guess. If that happens everyone shows their dice, if your guess is matched or exceeded you win, otherwise you lose."

"If ya wanna play," yet another crew member continues, "there's the gamblin' section on the left, the non-gamblin' section on the right, and in the middle's the tourney. Tourney means you play a bunch of games until there's only one winner, winner gets a prize."

"What's the prize?" Jocelyn asks.

"Secret," a fourth crew member grunts.

"Girls, I do not particularly advise you to play, I know something else we could do instead," Liam says. He wants to tell you not to play, but he's too nice to just say no. It's kind of cute.

"Can we still do that thing after a few games?" Jocelyn asks.

"W-well, yes, I suppose we still could…" Poor Liam, you can basically tell that he's given up on being convincing. "I am forbidding the actual gambling though." Well, he put his foot down on that at least.

Jocelyn saunders forward and takes a seat at the table in the middle of the room with a predatory smile on her face, it worries you a little. Then you quickly remember about your magic, with just a brief moment of concentration on a game you manage to work out what the dice under each cup. It seems you could cheat if you wanted. You doubt the spell is going to be perfect, but you'll definitely get an edge.

What will you do?
[] Play despite Liam's protests
-[] Non-gambling
--[] Don't cheat
--[] Cheat with magic
-[] Tourney
--[] Don't cheat
--[] Cheat with magic
-[] Gambling
[] Agree with Liam and don't play
 
[x] Play despite Liam's protests
-[x] Tourney
--[x] Cheat with magic

There is a prize, and it is a secret.
 
Just a reminder that Eshani has never played this before, so, don't expect much from playing fair.
 
[x] Play despite Liam's protests
-[x] Tourney
--[x] Cheat with magic

They're supposedly lazy good for nothings right? Reckon they can catch us?
 
Votes closed!
Adhoc vote count started by Jhin Lemon on Jul 27, 2018 at 9:40 PM, finished with 622 posts and 7 votes.

  • [x] Play despite Liam's protests
    -[x] Non-gambling
    --[x] Don't cheat
    [x] Play despite Liam's protests
    -[x] Tourney
    --[x] Cheat with magic
    [X] Agree with Liam and don't play
    [x] Play despite Liam's protests
    -[x] Tourney
    --[x] Don't cheat
 
Back
Top