Chachi weighed her options, but in the end one concern dominated her decision, "We must be as discrete as possible. A trap would be too dramatic by necessity. It's best if we can quietly track Tet back from his informants."
"Yes, there is risk involved, but if successful that method will be clean and quiet," the Bull-Frog agreed, "it will take some time. The more assistance I have, the faster I can move. But then you risk trusting the wrong person. If your brother catches that his informants are compromised, he will cut them off and go deeper into hiding."
[] Solo
You will only trust the Bull-Frog with this. He will work very discretely but slowly to uncover Tet's informants.
[] Duo
You will fully inform your mother, she will very carefully use your maternal clan to help while leaving them on a need-to-know.
[] Team
You will fully inform your mother and Teo. They will both recruit an elite team of their most trusted subordinates to help the Bull-Frog.
Chachi had to trust her people to track Tet. She had no particular skills or techniques in that area. More importantly, she reminded herself, she was a public figure. The more time she spent on this, the more she risked exposing the whole operation. Still, she fretted. Was there some way she could use the Forge to help?
As the Matriarch, her time was rarely her own. The moments not filled with endless meetings and Teo's training regiment were budgeted for her own cultivation, or for Forging to help the clan. She dashed up a few floors to her workshop and considered her options. She could forge tracking tools, but it would mean sacrificing time she'd already allocated to other projects her people needed.
Her mood brightened when she opened the large sliding doors to her private workshop. A collection of pristine crafting tools lined one wall. She didn't need them, with Will of Creation she could craft using only Teotl, and the Cosmic Forge was self-contained. They were present in case she could save a sliver of time by summoning an assistant to do some portion of her work conventionally. She did occasionally use the diagnostic tools on the other wall. The Art of Evaluation was powerful, but she could get even more from it with tools that enhanced or altered her physical senses. The most important, and expensive, part of her workshop were the many cleanly labeled chests of Essence Crystals, which provided concentrated essence for the Forge to shape.
She also had some common ritual objects, for turning imbued items into treasures, but there were limits to what you could do in a sterile workshop. Her clan did not have many proper ritual sites, they were elixir brewers, not treasure crafters. She wondered if the Iquitini clan would mind giving her access to some of their ritual sites, so she could further explore the esoteric art of Ritual Finishing. She dismissed the thought, it wasn't really a priority, she could usually bypass that whole step with the Forge.
Chachi pouted at her Idea Board, where she put her grand plans and wild ideas for safekeeping. She just didn't have enough time. She could only craft in bits and spurts before some new responsibility came along. Maybe Teo had been right, and it would have been better for the Clan if she'd concentrated on crafting and cultivation. But, that ship was already downriver. Now she needed to decide how to spend the crafting time she had.
You have many projects available to you. Projects cost Time, Money, and Essence Crystals. Rarely they may also cost Heavenly Conduits. You have 10 Time and 25 Essence Crystals (Refills at a rate of 15 per quarter due to alliance with the Tehuilotl Prospectors Union). Please Plan Vote.
Completing an infrastructure project will often unlock a more advanced project, as will Learning the Forge, adventuring, and thread ideas.
[] SECURITY – Guard Equipment
Equip your guards with a Treasure armor uniform based on Oku's Carapace armor, a Treasure weapon that perfectly compliments their individual cultivation, and a set of performance enhancing elixirs for emergencies. 3 Time, 10 Crystals, $15.
[] SECURITY – Emplacements
Upgrade the static defenses of all your facilities using designs you already implemented with the Walking Fortresses. Also, upgrade all wards and defensive scrying. 1 Time, 10 Crystals, $5.
[] SECUIRTY – Greater Golems
Golems are a normally a very niche project. Made properly, they are large, strong, and tough. They are also extremely stupid and slow. With the exception of certain fields, like mining, they are too expensive to replace mortal workers and not capable enough to replace cultivators. Thus far, no golem has been created with sufficient mental flexibility to be a security guard. Chachi thinks she can change that by Forging more sophisticated golem minds based on dogs. They have the potential to revolutionize automation! Or not, it may take many more advancements. 5 Time, 5 Crystals, $5.
[] ADMIN – Upgraded Communications System
Equip your communications hub with a series of audio-transmitting tubes so participants in your communication network can speak to each other directly. 1 Time, $1.
[] ADMIN – Pure Teapot
Create a Teapot that uses Diamond to detect various forms of cultivation corruption. Tea brewed using the pot will be delicious for Orthodox or Heterodox cultivators, but a fiery poison for Abyssal, Infernal, Negative, or Impure cultivators. Once Chachi's worked out the design, she can mass produce them for her Admin and Sales team. 3 Time, 2 Crystals, $1.
[] SALES – GeoFormation Worm
Combine aspects of the Walking Fortress and the new Big Digger to Forge an enormous biomechanical worm capable of consuming earth and compacting it, very inefficiently, into Essence Crystals. Useful for underground construction or large scale demolition. Potentially a grand enough project to impress Lord Tlaloc. 5 Time, 10 Crystals, $10, 8 Heavenly Conduits (Pre-rolled).
[] SALES – Walking Stores
Downscale the Walking Fortress design to equip smaller sales teams with mobile, defensible, storefronts. They can be loaded unto a Walking Fortress segment or used independently. 2 Time, 5 Crystals, $10.
[] SALES – Anti-Abyssal Tower
Design a Tower capable of channeling Diamond to repel Abyssals. This will take a lot of experimentation. 5 Time, 2 Crystals, $5.
[] PRODUCTION – Advanced Tools 2
Chachi already invested in new tools for Production based on the Forge. They haven't yet exhausted their potential, but Chachi could refine them to be more efficient. 2 Time, $3.
[] PRODUCTION - Essence Seal Forging Chamber
Upgrade her personal workshop so it helps the Forge by capturing escaped Essence. Decreases the Essence Crystal cost for all future projects. 4 Time, 2 Crystals, $2.
[] PRODUCTION – Quicksilver Golem Puppet
Work directly with Atlikiti to design a Golem for the Exhalted Quicksilver to inhabit. 3 Time, 1 Crystal.
[] FINANCE – Man-Hunter Divination Tools
Forge highly advanced tools for tracking down cultivators using a natural conduit to their body or spirit, such as their hair. Useful for tracking down debtors, or brothers. Chachi will Thrice Refine a special set for the Bull-Frog's current use, and her own future use. 2 Time, 2 Crystals, $10, 6 Heavenly Conduits (pre-rolled)
[] PR – Quality of Life Improvements
Forge small luxuries and impressive decorations for your clan. Slightly improves prestige and stability. 1 Time, $3.