Money and Power: A Xianxia Merchant Quest

Welcome back!!! I too have fond and vague memories of this quest.

[] Enemy
The Nepoualistli clan hates you. They are an ancient Great Clan of proud warriors, sworn to the True Lord. The Thousand Rivers has been at peace for centuries, so they are also remarkably useless, and poor. This has made them bitter and prickly in their pride. Rationally, they would want to cozy up with a wealthy but less prestigious clan, like you. Perhaps even intermarry. They are not rational. They resent you for your new wealth and status, for your ability to thrive in a world that's passed them by. You decide to seek out their representative, perhaps you can sniff out any plans they have against you between insults.

We would probably just make them angrier, pass.

[] Rival
The Ueyak clan 'hates' you. You are direct competitors in the Thousand Rivers, producing nearly identical elixirs. Their clan is older than yours, but you've now taken the better part of their market share. Your elixirs are higher quality, and you used to produce them for less. You are bitter enemies in the market, but your interests and philosophies often align. You will meet with their representative and talk shop.

Might be interesting to talk shop?

[] Supplier
Okichiltekitki is the head of the Special Farmer's Union, the largest supplier of Essence rich plant materials in the Thousand Rivers. You have an amicable business relationship, but it could be better. Your Walking Fortress are nearly ready to make their trans-regional journeys and they aren't even close to full. Perhaps they can carry raw plant products alongside your elixirs? You try to hammer out a deal.

Tempting

[] Contractor
Kalchiuani is a construction clan that helped build the Walking Fortresses with you. When the crafting clans scoffed at your plans, they got to work. It was your first time working with them, but their support was invaluable. You will meet with their representative and discuss future projects.

another connection I would love to make.

[] Welcher
Iknotl owes you money. They made a bulk purchase of Dreaming Wisdom Elixirs on credit before your father died. Now they claim the product was defective and refuse to pay for any of it. The product was not defective. Confront them.

Seems a bit risky.

[] Saint?
There is a rumor circulating the court that a Saint is attending as a regular guest. Saints rarely interact with lesser cultivators, but this one is following the norms of the Court by acting as if they are equal. A few words from a Saint is said to do wonders for cultivation, and even their trash is fuel for your Spirit Refinement. You investigate.

Everyone and their dog is going to try to meet with the saint, pass.

[] Agent
An Imperial Agent loiters in the Court at all times, taking official records of the Lord's Justice, officiating duels, and being present in case anyone wants to report High Treason or the like. Seek them out and talk about the Empire and their duties.

Could be interesting, but nobody wants to talk to the lawman when you doing what could be called crimes.

[] Amusement
The Court has many delights, sample some and see where the night takes you!

On the one hand, probably useless, on the other hand, if someone has a giant party 24/7, maybe showing we enjoy it will make us look good?

[] Exploration
The Court is vast and has many strange corners, see if you can find something inspiring.

Mystery box!

[] Masses
The Court is filled with many people of import. Flitter around and make a good impression on as many of them as you can.

A contact option, but more generic.

I like
[X] Contractor
[X] Supplier
[X] Rival
the most, and since they are mostly business, we should bring
[X] Teo, an expert on business and law
along in our ear.

Made by monsters of the sea
Food and slaves, were we
To stand
And work the land
To be meat
For the strong to eat

Were humans... made by the Abyssals? It would explain why eating us benefits them so much, and why both group hate each other.

Great heroes seven
Blessed by heaven
To form a core
Fight the shore
Free our brains
Break our chains

A new dawn
But the heroes were gone
Madness and war
We knew nothing more
Lessons bought at terrible cost
All but lost

My guess is that a bunch of heros showed up from another plane or something, freed the humans, and then left.

The wise knew
The path of virtue
To end warfare
To discover and share
A place for reflection
Under a Saint's protection

Civilization rebuilds over time

The Great One saw
A tiny flaw
What of the lowly, what of the weak?
The answer: a special technique
To be one with the land
And forge law with his command

Either propaganda or the higher cultivation folks somehow draw power from having large numbers or regular folks around.



Bookkeeping, I noticed these were not on the character sheet yet.
Chachi gained these skills:
Business Sense – Expert
Bureaucracy – Skilled

This makes the most sense to me. Take a free +skill training to crafting. That puts you at Master.
 
[X] Contractor
[X] Supplier
[X] Rival
the most, and since they are mostly business, we should bring
[X] Teo, an expert on business and law
along in our ear.
 
Bookkeeping, I noticed these were not on the character sheet yet.

Fixed. I also added an important line that I thought was already in there:

"You are approximately 20% more physically capable than Perfect cultivators without the use of techniques"

It's had a narrative impact, just wasn't listed. Chachi's Infinitely Perfect Foundation lets her surpass normal spiritual and physical limits.
 
Either propaganda or the higher cultivation folks somehow draw power from having large numbers or regular folks around.

Nice catch on the corrections, as for the poem if you check the cultivation tab the cultivators journey you'll find that "A True Noble's growth depends on the size and quality of their land."

Those who channel the earth walk the path of Nobility. They claim a piece of land and all the creatures who dwell upon it. They become the land, and the land becomes them. The two shape one another and draw strength from each other. They are called True Nobles. This is to distinguish them from the masses of simple nobility, distant relatives of the True Noble that heads their family.
 
[X] Mom (Itstlixochitl), an expert on intrigue and intelligence gathering

[X] Exploration
[X] Supplier
[X] Saint?
[X] Contractor
 
Mhm, finished catching up and re reading the quest so going with this

[X] Supplier
[X] Contractor
[X] Teo, an expert on business and law

Mhm, the lord hasn't given me mad max you will do as i say thing so I hope we can convince him that our business is not profitable with the current taxes levied on us and we can come to some agreement.

If the rumor's of his court having everyone treat each other as equal because they are all nothing to him, perhaps hard logic and reason can give sway him to give us time and a change of deal.

Also because our brother specializes in doing business and law I want to capitalize on his advice when were making deals and show we do trust him after favoring our mother seemingly excessively from not removing her employee's, giving her the charity branch, ordering our brother to not investigate her, and messing up his organization to make time to teach us.

Would of considered our mother if we were going to talk and spy on the more aggressive groups of warriors and maybe our rival's but since their not wining i'll go with deal making moving forward for the clan.
 
Looks like we have a clear winner - Teo is on the line and you're going to meet with friends. This is enhanced by the Charm Partners action in your plan.

Adhoc vote count started by Raron on Mar 9, 2022 at 1:13 PM, finished with 21 posts and 13 votes.
 
The Contractor
"Just stick to the plan," Teo's calm, authoritative voice assured Chachi. Don't antagonize, don't act dumb or desperate. Seek out existing connections and strengthen them, which in this public forum will show less friendly parties that you do, in fact, still have allies. Chachi thought it was a good plan, if a bit tepid, like most of Teo's plans. She nearly veered off when she heard about the Saint, but there's no guarantee they were even here, rumors about Saints appearing in the oddest places were ubiquitous and rarely panned out. Besides, everyone and their dog would be looking to get some tidbit of cultivation advice out of them. It must be exhausting.

She walked with purpose through the arterial corridors. She passed a wall of Glorious Pineapple Sage and fought back a pang of grief. The smell reminded her of when her father first brought her to Court at twelve. The crowds overwhelmed her with anxiety, so he told her to imagine the corridors as rivers, the people as rushing and whirling water, and the flowers as the bank. When that didn't help, he sat her on a patch of Sage. Everyone instinctively slid around the delicate flowers, and the child plopped among them. He told her the Court, the Land, and the Lord were all reflections of each other. If you could learn to navigate the riverways, you could learn to navigate the dynamics of the Court, and to navigate the Lord's heart. It was a calming thing to hear at the time, that her father had such magical insight. Now, Chachi still wished she had half his wisdom. Well, if she couldn't navigate this place like a master, she could at least pretend.

She emerged on a small balcony, one of hundreds, and took in a spectacular view of the capital. Her eyes drifted to construction on the Blue Confluence: "Sky-Raisers" a new design that used ambient Teotle to partially float the weight of the upper floors so the absurdly tall towers didn't collapse. It was breathtakingly ambitious.

"Foolish," a short, long-bearded man with an alarming lined face tsked next to her, "One disruption in the Teotle and those eyesores will fall back to earth. Gotta have solid bones. You can't rely on Teotle to do your engineering for you."

"I don't know. If the Lord wills them to stay up, then up they stay" Chachi countered, "I can disrupt Teotle, but I can't counter even his passive protections in his capital.

"We've been at peace too long," the man shook his head and looked like he wanted to elaborate, but stopped himself.

This is Zhezhurani of the Kalchiuani, by adoption. He's their chief materials engineer. Nearly a mortal in cultivation, flawed foundation, but brilliant in his specialty. Act humble, flatter him, get him talking about what he loves.

"What do you mean? I'm afraid I don't know much about buildings, or war for that matter." Chachi gave him an earnest smile, and was rewarded with a softening of his aged face into something almost grandfatherly.

"The Lord's passive protection weaken if he must actively use a non-trivial amount of his power. If he's forced to fight with all his strength, he will drain the land and everyone in it, as if we were his Teotle reserves. That on its own will disrupt the ambient Teotle flows. So now, if he ever goes to war, those silly buildings will fall first thing, crushing everyone inside and around them. That damages the capital, which will wound him. Utter madness. He has not lifted his hand in anger for centuries, we are well positioned here in the interior of the Empire, but we still have Abyssals to the West, great beasts to the South and Infernal beings hiding among us. And what if a Demigod attacks the Empire? The Emperor will be forced to draw deeply from all of civilization, and then…" he mimics a building falling over with his arm.

Chachi nodded appreciatively, and didn't have to fake it. She'd only known peace, she wasn't alone in that. But to build something that would only stand in peace time? She took another, more critical look at the new buildings, "they all want to be as close to the Court as possible. Now there's nowhere left to build but up," she mused, "how would you solve that?"

"Use Teotle in the materials stage," his answer was instant, eager, "forge a proper alloy with the strength and flexibility to withstand the forces on its own. Hyper-compress if you have to. That's your skeleton. Use light materials for the 'flesh'. Heavy Teotle use in the construction phase, or for luxuries like those fancy "elevators" they're putting in the new towers now. You can even put a minor ambient imbuement in the materials to prevent degradation, but never rely on it for structural integrity.

"The Walking Fortresses stop walking without Teotle, but they're still fortresses."

"Exactly! That was a good project. Even the imbued weapons are operated by personal Teotle," he smiled nostalgically, "I wasn't the lead on that, but I designed your armor. Fine materials there.

"So if your way is better," Chachi asked, "why are those being built the way they are?"

He sighed, "cost, 90% of it is cost. It's easy enough to carve a simple repeated rune-pattern on cheap materials, unskilled mortals can do it with a template. Much pricier to engineer it proper and forge the right materials. We barely bother to bid on those jobs anymore, everyone wants it done for half price when you're selling space, not quality, and who cares if it falls over in a mortal generation? You've already sold it."

Chachi was momentarily confused by the term 'rune-pattern,' Zhezhurani wasn't from the Thousand Rivers, so he must have fallen into an unfamiliar metaphor for Teotle flow. Waterways were the best way to think about them, but people less familiar with those patterns sometimes used weaving, or writing, or mechanics as their language of choice. Or maybe it was construction specific jargon? When she produced an object's waterways in the Cosmic Forge, she integrated them much deeper than 'carving' implied, they were part of the… She didn't have a word for it. Huh. Spiritual fiber maybe?

She reigned herself in, she'd think about waterways on her own time, "so, what's the other 10%?"

"Eh?"

"The other 10% of it, if 90% is cost."

"Oh, right, right. Aesthetics. I'm afraid they have us there. The thin floating effect, the inverted pyramid thing they have going on, or see those spindly bridges? Just can't do it with materials alone, or at least I haven't found a way. Our designs would be a bit boxy and same-looking. If you want to make something that will stand, you have to pay attention to mundane physics."

Chachi nodded, and figured this was a good time to steer things in a more profitable direction, "so, if you're not winning bids on sky risers, what are you working on now? Anything?"

He grinned, "looking to get us working for cheap, eh? Well, sorry to say we might have some real construction work. Not that the Walking Fortresses weren't a fun project… Anyway, we're bidding on some major canal work."

Canals! Teo sounded excited. Chachi might not have known why a few months ago, but she'd poured over their distribution maps long enough to know that a few canals, the right canals, would seriously help their local distribution, which still relied on river boats.

"But, uh, now that I think of it, maybe we'll end up hiring you this time," he sounded more hesitant, now that he was talking business. But his clan sent him here, so they must trust his judgement enough to negotiate in their name.

"It's a massive amount of earth to move, do you need Morning Dew? Or maybe Ox Breath?"

"No, ah, not your clan. You, personally. Your Mastery made those Teotle engines for the Fortresses, right? They're a real work of art. We're sure one clan will have a plan based on mortal labor, another with coordinated techniques. We can beat them both out with specialized machinery. If we design a fortress scale digging machine, can you make the engine?

"Yes!" Chachi nodded, designs already flying through her mind.

But…

"But, the personal attention of a Transforming Matriarch doesn't come cheap…"

[] Money

You want a one-time payment for your work, you settle on $15 after some negotiation (with Teo's help)

[] Labor

In addition to their big contract, you want them to dig some private canals for your clan. This should increase your profits in the Thousand Rivers. It's hard to say by how much, and depends on your continued reliance on river trade and this region.

[] Write in
 
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In addition to their big contract, you want them to dig some private canals for your clan. This should increase your profits in the Thousand Rivers. It's hard to say by how much, and depends on your continued reliance on river trade and this region.
It also sounds like the kind of thing the Lord would have to approve. I mean, given the link between Lord and Land, it might even directly influence his Teotle canals.

[]Write in: There are some potential cost mitigation methods
-[]We get to keep the machine in the end
-[]Zhezhurani supplies the construction materials


Just some ideas
 
The link isn't quite that literal. There are Lords of regions with little flowing water, deserts, islands and ocean. They don't usually use a water metaphor at all for their Teotle. It's legal to make modifications to land you own, and to own parts of a river. Teo would intervene if you were asking for something non-viable.

On the other hand if you cut off the water supply somewhere or redirected a major river, he would be very unhappy. The dominant principal is don't do anything to enrage your Lord.
 
I really liked the engineering discussion. It was some neat technical information that a lot of stories would never talk about.

Also it possibly foreshadows a future war. The fact that everyone in the region can be drained to fuel the lord is somewhat worrying.
 
Are we in serious need for Money? I think I remember us spending a bit last vote cycle, but it's been a good while.

Could we do it for a promise for future preferential work? If it isn't quite an equal exchange, maybe they can pay us money for the difference.

I'm going for that because I think I remember me aiming for us to have the option to leave this region, depending on how circumstances develop. That way, we can angle for either a machine for our canals if we stay, or something to help our clan's exodus.
 
We are at 126$, and losing 17$ per a turn. Not to mention our brothers clone has a life expectancy and when he dies, we also take a massive hit to income (unless he replaces and trains the critical knowledge he has).

We need new sources of income. Taking money gives us more breathing room and time to fix what was broken, while Income itself starts to fix the problem slowly.

We also have a income option in Q2, so it is possible that one option would modify it. I personally think it would be income, that is, labor.

[X] Labor

I think either option will give us same amount of time long term, but income has a chance of working past that and modifying quarterly plans into s better profit. But it is speculation.
 
It's just that I really fear for this part of that option.
It's hard to say by how much, and depends on your continued reliance on river trade and this region.
If the rivers gets taken from us, that leaves us much worse off.

Also I am still completely enthralled by the moving fortresses amd want to make it a bigger part of our whole deal.
 
I'm going to go with Labor, the money bonus would be less than what we lose each quarter and overall we need to start new ways of making money if we want to pull out of our death spin. I don't see us abandoning our current area even if we are working on expanding so it should be safe enough. The one thing I'm concerned about is that labour could make more people want to take our territory well we are to weak to defend it but I think that's a risk we are going to have to take.

[X] Labor
 
[X] Labor

Money is better then it looks. Our crafting skill allows us to turn money into infrastructure. Unfortunately that takes personal attention, something Chachi has a limited supply of.
 
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[X] Labor

Money is tempting, but we are not in such bad shape that we need to abandon long term planning, if anything it shows our confidence.

She emerged on a small balcony, one of hundreds, and took in a spectacular view of the capital. Her eyes drifted to construction on the Blue Confluence: "Sky-Raisers" a new design that used ambient Teotle to partially float the weight of the upper floors so the absurdly tall towers didn't collapse. It was breathtakingly ambitious.

I really liked the engineering discussion. It was some neat technical information that a lot of stories would never talk about.

I like the whole engineering and development theme as well.
 
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