I'll assume yes, since the Galatean refugees will know and that transaction might spread from them, though QM might think otherwise?Will 'Acquire Neptunian black boxes' affect the in-house status?
I'll assume yes, since the Galatean refugees will know and that transaction might spread from them, though QM might think otherwise?Will 'Acquire Neptunian black boxes' affect the in-house status?
Being worried about that is why I didn't take the action on my plan, but if could be quite useful if it is 'safe'. Expensive, but useful.I'll assume yes, since the Galatean refugees will know and that transaction might spread from them, though QM might think otherwise?
Yeah. Sorry about that. Tried to enter the discussion first but it was moving too fast and I gave up but forgot to delete my qoutes.Actual plan before your whole quoting, and I'll just vote any Plans that will attempt to solve the True-Grav issue though there's a big likelihood people will attempt to gun for Plans that increases Official Action. It's just the name of the game in quests that allow it. .-.
That's fair. My point of view is that we were told that a way to discourage attack by a Superior military is our highest priority. That's going to give us four influence with the possibility of more if we get a good success. I don't think we should ignore the black boxes, indeed I have an action pursuing them, but dropping all of our resources on pursuing that one extra influence doesn't seem worth it to me.Yeah. Sorry about that. Tried to enter the discussion first but it was moving too fast and I gave up but forgot to delete my qoutes.
Aiming this next bit at the general thread, but the reason it's more beneficial to rush to development of the blackbox this turn is because of the influence we win for an early completion. In my personal plan I compensate for not taking the time to develop things step by step through having the MC personally assist.
I really want to focus on the primary objective. This is going to be a challenge and we're going to need to put in the work.New Primary Objective: Develop a doctrine or technology that can be a reasonable deterrent to a Sphere fleet. You don't need to win - just cost more than you're worth.
Fair. Mainly I just want the early estimates from Heids before I do any intensive research, so I'm focusing on figuring out what can be used as weapons for now. We can afford to take things a little slow for now in my opinion, with the exception of Black box which is mechanically time sensitive. Better not to rush our Anti sphere fleet tech and doctrine in my opinion.That's fair. My point of view is that we were told that a way to discourage attack by a Superior military is our highest priority. That's going to give us four influence with the possibility of more if we get a good success. I don't think we should ignore the black boxes, indeed I have an action pursuing them, but dropping all of our resources on pursuing that one extra influence doesn't seem worth it to me.
My plan is about setting a really good groundwork for future turns. That is why I changed my plan from the experiment. Turn two we can consider pushing for the extra influence.
I would be singing a different tune if we elected to promise something Black box related in exchange for support.
I really want to focus on the primary objective. This is going to be a challenge and we're going to need to put in the work.
[] Analysis: Thoroughly review current black boxing technology, production lines, and security protocols. (3 Resources, 6 Workforce)
--[] ...in deep space, on your ship. (Must deploy Belogradchik)(Belogradchik attached, +2 Resources
I'm just concerned about the comments about it being not stable or efficient. Also I'm having nightmares of trying to import resources from Mercury all the way out here in times of conflict. The fission reactors might be easier to fuel.Deneb Veight wants to miniaturise a Penning-Mayuga plant. (14 Resources)
Yes it is. I seem to have accidently deleted the experiment action at some point. I've edited it back in..
Yeah, I was considering that too. Efficiency and volatility is something that I think could be improved in the transition from prototype reactor to mass production. Shipping fuel up from Mercury and the associated dependence on it is much more of a problem though.I'm just concerned about the comments about it being not stable or efficient. Also I'm having nightmares of trying to import resources from Mercury all the way out here in times of conflict. The fission reactors might be easier to fuel.
The reason I like the super science grant is that it's not something that we're likely to be able to do in house as easily. The fusion reactor is stated in that Grant as something to do in house by one of our advisors.
The fundamental stuff we do in house, we're just outsourcing to see if the crazy stuff is practical.
I don't want to get into the mindset of trying to bum rush products unless there's a clear and present emergency. According to the mechanics revealed you get a better quality product if you take your time. I think a better quality product is worth the one influence bonus. Remember some of that influence is not for getting a patch out ASAP but actually figuring out how the security was circumvented with the first place.I wouldn't expect any of the reactors to be finished before turn 4. It's going to take some time for the universities to get one to the prototype phase, let alone to the point of being integrated into our own Gundam prototype. This is why we can afford to focus on the blackbox this turn. Because we need to give whichever university we have work on our reactor time to figure shit out anyway.
As odd as it may seem to be, if all else fails, due to RNG, what's stopping us from doing it all over again next turn other than obviously resources and Official Actions? (One being freed if no follow-up occurs with the carrier ship...)I don't want to get into the mindset of trying to bum rush products unless there's a clear and present emergency. According to the mechanics revealed you get a better quality product if you take your time. I think a better quality product is worth the one influence bonus. Remember some of that influence is not for getting a patch out ASAP but actually figuring out how the security was circumvented with the first place.
Let's do stuff right and not get egg on our face for screwing up on our first turn in office.
Also we're not working in a vacuum. Our results are going to feed into the actions of our other advisors. Things like having a doctrine is going to affect the military procurement process in a very real manner. The planet only has so many resources let's make sure that they're spent in a wise fashion.
The fact that we have a quest mechanic influence reward that declines the longer it goes unfinished indicates an emergency, at least in the opinion of some of the Consuls.I don't want to get into the mindset of trying to bum rush products unless there's a clear and present emergency. According to the mechanics revealed you get a better quality product if you take your time. I think a better quality product is worth the one influence bonus. Remember some of that influence is not for getting a patch out ASAP but actually figuring out how the security was circumvented with the first place.
The extra influence is specifically for figuring it out, and developing a priority patch.New Objective: Develop new generation blackbox for navigational computers, other exports. (+2 Influence on completion)
Bonus Objective: Identify the exact means by which Saturn suborned the TrueGrav navigator and develop a priority patch. (+2 Influence, opinion bonus from de la Fuente and QPIC. Influence reward declines each turn without completion.)
Bonus Objective: Keep it in house. Official Quaoar teams only, no Institutes, no Fleet, no Union. (Additional +1 Influence. Large opinion bonus from Kaspichan.)
Which is this action, as it specifically hardens the current blackbox. It is the "Patch" and must be taken with coordination in order for us to be basing the fix on the method used by the Saturn.[ ] Development: Harden existing black box technology currently in production. (9 Resources, 3 Workforce)
That option is essentially "buy what the refugees have on them and start poking at it". Since the refugees are in no small part already employed by your office - and as such, presumably vetted by Security - buying up stuff that's already on Quaoar won't count against you. You're certainly not about to ask Neptune to send over samples.QM, just to confirm. Will 'Acquire Neptunian black boxes' affect the in-house status?
..huh. Neat, and another factor to consider. @_@; Thanks for the clarification though!That option is essentially "buy what the refugees have on them and start poking at it". Since the refugees are in no small part already employed by your office - and as such, presumably vetted by Security - buying up stuff that's already on Quaoar won't count against you. You're certainly not about to ask Neptune to send over samples.
If you didn't have the refugee leader as a subordinate, this one wouldn't be an option, as Security would still be vetting them this turn.
That does make me happier with the plan. If I was wanting to try to get the Black Box out in one turn that's more or less what I'd go for.I've switched to developing a doctrine to in an attempt at compromise with @Jalinth .
This isn't making the new generation black box in a single turn. The development action is making a software patch for the current model not finishing the new generation project.That does make me happier with the plan. If I was wanting to try to get the Black Box out in one turn that's more or less what I'd go for.
Specifically a priority patch with diminish returns the longer it remains incomplete.It's here that the woman in work clothes speaks up - the transcript-taker on her desk names her as de la Fuente, Chief Eng. QPIC. While she doesn't explicitly challenge Security's conclusions, she does question their priorities - and their heavy-handed treatment of QPIC workers, with hush orders across whole departments despite no conclusive evidence that their work had anything to do with the Saturnians' exploit. She wants the review to first focus on identifying the actual flaws in the existing model, if only for domestic production.
New Objective: Develop new generation blackbox for navigational computers, other exports. (+2 Influence on completion)
Bonus Objective: Identify the exact means by which Saturn suborned the TrueGrav navigator and develop a priority patch. (+2 Influence, opinion bonus from de la Fuente and QPIC. Influence reward declines each turn without completion.)
Bonus Objective: Keep it in house. Official Quaoar teams only, no Institutes, no Fleet, no Union. (Additional +1 Influence. Large opinion bonus from Kaspichan.)
I feel like your over commiting to this action. In particular, if your developing a prototype reactor so early, before we have any comprehensive data from the universities, it would be fairly prudent to use the personal action assist in that action instead, so we get more involved votes for it's progression.-[X] Analysis: Develop a doctrine for a Palomar to deal with mobile suit attacks. (1 Resources, 7 Workforce) [Orbital]
--Belogradchik (2 Resources)
-[X] Assist in an official action. (This will add your personal characteristics to any relevant rolls for that action, and give more involved votes about its progress.)
--[X] Analysis: Develop a doctrine for a Palomar to deal with mobile suit attacks.
I might be. I don't like changing plans once the voting is open so we'll see what happens.