Look at the first tweet chain, seems like it was very much a bomb, ~110k sales. There was also a steam leak the other day that can probably get more accurate numbers
Look at the first tweet chain, seems like it was very much a bomb, ~110k sales. There was also a steam leak the other day that can probably get more accurate numbers
We might get one project that disappoints due to executive meddling then the folks with integrity bailThe main thing that gives me hope that this is a good thing is that the main thing that Obsidian is known for is their writing. Their game design and programming ain't shit, it's all in the quality of what they do with stories, and that must be what Microsoft is after, right? And that means they might just give them projects with a lot of support and let them do their thing with them.
We might get one project that disappoints due to executive meddling then the folks with integrity bail
Microsoft hasn't been that terrible recently to their acquired devs, probably because they're floundering a but
It's funny, I just got my Bard's Tale 4 box, and I wake up to find Microsoft owns the company. Oh well, maybe it's worth something now?I haven't been following inXile since Wasteland 2, only looking forward to 3, but like Obsidian, I too hope this is for the better. Remember that big ass dragon game that got cancelled? I think Microsoft will remember to try not to repeat that again.
Alpha Protocol's IP is owned by Sega, so very unlikely
Obsidian has a long long history of just barely surviving due to poor financials, it has been known they have been looking for a buyer for some time.
Developing RPG's on any non-PC platform before the very latest generation is insanely challenging & risky.Obsidian has a long history of biting off more then it can chew and accepting unreasonable contracts.
Considering they are no longer an independent company and Microsoft will be footing bills backed by Microsoft's unbelievable cash holdings & finance flows, that can be considered a solved problem
Developing RPG's on any non-PC platform before the very latest generation is insanely challenging & risky.
Limited memory, no guaranteed persistence, and insane platform designs, on top of ambitious schedules makes it a wonder they got anything done.
That has changed rather significantly in recent years. There are still a lot of console exclusives, which is disappointing, but lots of stuff, I'd even say a majority of stuff is getting eventual PC releases if not simultaneous PC releases.love being Cynical, so I'm gonna point out that very few Japanese companies bother to release their RPG's on PC
That has changed rather significantly in recent years. There are still a lot of console exclusives, which is disappointing, but lots of stuff, I'd even say a majority of stuff is getting eventual PC releases if not simultaneous PC releases.
Does that even exist anymore? Stuff for which the only console of release is XBone typically also comes out for Windows, doesn't it?
Does that even exist anymore? Stuff for which the only console of release is XBone typically also comes out for Windows, doesn't it?
They'd be crazy to do otherwise, considering they sell the consoles at a loss so they're only making money on the games anyway.