mrmiffmiff
The Honest Cop
- Location
- San Francisco or Atlanta
Apologies. A busy few days. New Year, all that. (And I recognize I have yet to finish the recording document. I'm working on it.)
So, let's get into a scene. A scene is structured a bit differently from Periods and Events, which are pretty basic summarizations of things. A scene is much more involved, and even the notecard it'd be written on in real-life game includes more detail.
The purpose of a scene is to answer a question. The question can tell us something crucial about history, such as "Why did the King betray his country?" The question can give us a window into what life was like, such as "Are the miners happy with their rugged frontier lives?" Or, they can examine something ultimately unimportant but still interesting to us, such as "Did the soldier get to marry his hometown sweetheart?"
The first thing we do when preparing to do a scene is state the question. In my case, I'll use something related to the event I made for First Pass.
"Why did the military forces of Daralon allow their golems to destroy all of Outer Foles?"
That's the question I wish to ask.
Next, I set the stage. First, when does the scene happen? In the Event: The Destruction of Outer Foles, Period: First Golem War. Review established facts: It hasn't occurred yet, but over 100 golems are about to destroy Outer Foles and kill most of its inhabitants. Where does the scene take place? In a Daralonian war tent, outside the city of Foles, hours before the Destruction. The Daralonians are planning their strategy for the battle. The defenders of Foles most likely are aware of their presence, but haven't made any moves yet. It's night time.
Next, we all choose characters, in reverse lens order. As the creator of this scene, I can require up to two characters and ban up to two characters. I may also require or ban categories of characters, but I may not ban characters by what they are not, since that would be no different than a requirement. For example, I may not ban "anyone who is not a soldier."
In this case, I will require the Daralonian High General Puras (all details about this character can be decided by whoever plays it) and I will ban any members of a delegation from Foles (other non Daralonians are hypothetically allowed).
@Kensai will pick a character first, and I will choose last. The only constraint here is that you must all adhere to the ban, and at some point someone must choose Puras. Other than that, you may pick any type of character you think would be appropriate for the scene. Over time, as this game goes on, it may occur that some characters occur and develop in multiple scenes, but for now, we're a blank slate. Just choose a few words to describe a character, and you're good to go.
As you pick your character, also give a brief statement of what that character thinks of the upcoming scene, just a sentence or two about what they will plan on saying or doing or highlighting what they expect to occur. Revealing thoughts and perceptions are a good way to influence scenes in general, but it is required during this pre-scene phase.
Finally, you may, during the scene, choose to stay in the background and not participate, if you play what you consider a minor character. Some scenes are better with fewer characters. Someone may also choose to play Time as a character, but we're going to refrain from touching on that just now.
Once we've all picked and revealed thoughts, I will explain some more of the subtleties of running a scene here in the OOC thread, and then we'll finally run it in the IC thread.
So, let's get into a scene. A scene is structured a bit differently from Periods and Events, which are pretty basic summarizations of things. A scene is much more involved, and even the notecard it'd be written on in real-life game includes more detail.
The purpose of a scene is to answer a question. The question can tell us something crucial about history, such as "Why did the King betray his country?" The question can give us a window into what life was like, such as "Are the miners happy with their rugged frontier lives?" Or, they can examine something ultimately unimportant but still interesting to us, such as "Did the soldier get to marry his hometown sweetheart?"
The first thing we do when preparing to do a scene is state the question. In my case, I'll use something related to the event I made for First Pass.
"Why did the military forces of Daralon allow their golems to destroy all of Outer Foles?"
That's the question I wish to ask.
Next, I set the stage. First, when does the scene happen? In the Event: The Destruction of Outer Foles, Period: First Golem War. Review established facts: It hasn't occurred yet, but over 100 golems are about to destroy Outer Foles and kill most of its inhabitants. Where does the scene take place? In a Daralonian war tent, outside the city of Foles, hours before the Destruction. The Daralonians are planning their strategy for the battle. The defenders of Foles most likely are aware of their presence, but haven't made any moves yet. It's night time.
Next, we all choose characters, in reverse lens order. As the creator of this scene, I can require up to two characters and ban up to two characters. I may also require or ban categories of characters, but I may not ban characters by what they are not, since that would be no different than a requirement. For example, I may not ban "anyone who is not a soldier."
In this case, I will require the Daralonian High General Puras (all details about this character can be decided by whoever plays it) and I will ban any members of a delegation from Foles (other non Daralonians are hypothetically allowed).
@Kensai will pick a character first, and I will choose last. The only constraint here is that you must all adhere to the ban, and at some point someone must choose Puras. Other than that, you may pick any type of character you think would be appropriate for the scene. Over time, as this game goes on, it may occur that some characters occur and develop in multiple scenes, but for now, we're a blank slate. Just choose a few words to describe a character, and you're good to go.
As you pick your character, also give a brief statement of what that character thinks of the upcoming scene, just a sentence or two about what they will plan on saying or doing or highlighting what they expect to occur. Revealing thoughts and perceptions are a good way to influence scenes in general, but it is required during this pre-scene phase.
Finally, you may, during the scene, choose to stay in the background and not participate, if you play what you consider a minor character. Some scenes are better with fewer characters. Someone may also choose to play Time as a character, but we're going to refrain from touching on that just now.
Once we've all picked and revealed thoughts, I will explain some more of the subtleties of running a scene here in the OOC thread, and then we'll finally run it in the IC thread.
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