This is... too much. In the back of your mind, you knew this day would come... but not this soon.
Thankfully, the funeral is still a week away. You have a week to sort out everything you're feeling about this.
You've always been the type to think better on the move. Whenever you were down, there'd never been anything quite as cathartic as a good, long walk. That's how you walked away from Geffen in the very first place, before you were even conferred your first level of Novice. And that was how you made Merchant, too, in what feels like a lifetime ago.
So now you have a week to walk off the drama of the life you'd left behind... Or a week to walk back to it.
You heave a long sigh, running a hand through your hair before replacing your bamboo hat upon your head. There's no point in delaying it any longer. You've already sold whatever spoils you could, and restocked on everything you need.
Might as well get going before it gets dark out.
10th Midautumn 1091
|
«Prontera» ⇒ «Geffen»
|
[0/107.6km]
|
♫ : [ I Miss You ]
|
Standing just outside of Westgate amidst the parties coming and going, nostalgia hits you.
Maybe it's the message, but you think back to earlier days... Back when you were just growing into your first few levels of Merchant. You didn't even have a cart, back then, and it hadn't been easy to survive alone. The others around you were stronger, and had combat-effective Skills like Bash or Heal... and all you had to make do with were Expand Inventory and Haggle.
Struggling like this... here was the very same place where you finally found -- and began to lead -- your first party. Delving into the Culverts of Prontera's infested sewers. Covering each other's backs. A synergy of complementing forces. But that was another time, and another group of people you'd left behind.
You shake your head to clear it. You have to move.
You call up your Quickslots one last time. Even alone, it should be an easy trek towards Geffen if you just circle westwards around the base of Mt. Mjolnir, but there's no harm to be prepared. One of your six slots is empty, whilst the other five are registered with restoratives, as well as an Awakening and a Butterfly Wing -- which should take you back to Prontera in an emergency. The Creamy Card in your belt provides a shorter-ranged Teleport for a quick getaway.
You're set. There's no point in delaying this any longer than you have to.
You look northwards. You'll travel about 40km along the inlet before cutting north into the edge of Mt. Mjolnir, taking the switchbacks west into Geffen's eastern border. Judging by the position of the sun, there's about three or four hours of daylight left before you'll have to make camp.
You'll probably want to cross at least the first 20km out of Prontera, just so that you can sleep without worrying about the Thiefbugs that overrun the area around the Culverts. The Hornets shouldn't bother you at all as long as you don't provoke them, so you should be able to make good time.
⇒ [x] Maintain a hard pace so you can start setting up camp before sundown. Ignore all non-aggressive monsters.
⇒ [x] Take a short detour to the Culverts entrance and stay the night at the outpost. The easier pace will allow you to farm and socialise.
⇒ [x] Turn back around and into Prontera. You'll spend the night in an inn and set out at first light. You could use a beer or two, anyway.