Making Headway Through the Multiverse (Gamer-lite/Multicross/Normal Person Insert)
Preemptive T.L.;D.R. of the Author's Prologue: I like the premise of the Gamer's growth and training, it's cumbersome, though, so I invented Headway to take away the math parts. This quest is a multicross, you play as a normal person thrown into worlds with no initial knowledge of said worlds. Voting is below the full Author's Prologue.
Author's Prologue: In order to explain the premise of this quest, I first need to bring up a few previous quests of mine. Nexus Quest was my first successful quest, as far as I remember. The basic premise was that Taylor Hebert, protagonist of Worm (superhero web serial, basically a cosmic horror story in superhero drag) gained the power of the Gamer (R.P.G. style growth in stats, skills, and acquisition of said skills). It was a Skyrim crossover, and I wound up abandoning it due to the amount of math it involved.
So,
Making Headway was created after I had learned from that set of mistakes. A man named Pedro Servando from an ordinary world was sent to Young Justice (DC Comics-based western animation). I lost interest in that, due to adding unnecessary crossover elements and crowding out canon. But the overall mechanics have stayed for
Headway/Nexus Quest, and at present, this one.
So, for those of you who never played my previous quests (it won't be necessary to play this one, not in the slightest), here's how it works. Headway is a system not unlike the Gamer, but with the R.P.G. elements excised. You can learn skills, and with training, increase them. However, the real bonus comes from the power acquisition. You see, when you defeat an enemy, you have a strong chance of getting its power or form, and when you kill them, you have a 100% chance of getting that result!
Headway is all about training, and you will likely spend a fair portion of the quest doing exactly that. It also adds a mental compulsion to save lives, help people, and improve the world. I'll explain more in the rules and mechanics post that will be below this one.
The other mechanic is fairly basic. Nexus is what I call the multicross power. It allows you to access a universe that we would consider fictional, and move between that universe and others. Bear in mind, the people in that universe are exactly as 'real' as your player character.
You are a fairly ordinary human in average shape and of no real skill set from an Earth essentially the same as our own. Here are your choices for who you are.
[ ]
Blair Hartfield. You're a woman from New York, who, after graduating high school, began working at a comic book shop to pay her bills and help her parents save up for her to go through law school.
---This gives you the Perk 'Open Minded'. You get a small unwritten bonus to learning powers and magic, and tend to react better around weird circumstances. On the other hand, sometimes you will automatically perform options that will take away actions from the player, to satisfy your curiosity of being in such a cool world and having such cool powers.
[ ]
Pedro Servando. You're a man from Texas who, after graduating high school, gained employment at a local charity organization.
---This gives you the Perk 'Charming Persona'. You tend to get better diplomatic gains than the others, and you're friendly in general. You tend to take quests to help people as mandatory actions.
[ ]
Joshua Xing. You're a man from California who, after graduating high school, pursued a string of odd jobs.
---This gives you the Perk 'Grounded Everyman'. You have an unwritten bonus with General Skills, and have better relations with 'normal' people in the worlds you visit. The supernatural will make you cautious and untrusting at first, to a larger extent than normal.
[ ]
Tyrell Jackson. You're a man from Florida who graduated high school just recently. But that's not important, what is is that you were a member of several nerdy forums before now.
---This gives you the perk 'Forum Connection'. This allows players to vote on a 140 character message to send to the character with every in-universe day. Given that the player character has no innate knowledge of the setting, this could be more useful than you know. No other bonuses.
And now, we vote on the first universe you'll visit. You'll have the option to open a new universe after a month in-universe, and then you'll get a new world every three months in-universe.
[ ] Mass Effect. July 1, 2183.
---[ ] Write-in where you want to start. Human territory recommended.
[ ] Marvel Cinematic Universe. May 1, 2008 (will remove the date below as an option).
---[ ] Write-in where you want to start. North America mandatory.
[ ] Marvel Cinematic Universe. May 5, 2012 (will remove the date above as an option).
---[ ] Write-in where you want to start. North America mandatory.
[ ] Defiance. April 1, 2046. Defiance start mandatory.
[ ] Fallout: New Vegas. October 19, 2281.
---[ ] Write-in where you want to start. Mojave start mandatory. Will remove F:4 as an option.
[ ] Fallout 4. October 23, 2287.
---[ ] Write-in where you want to start. Commonwealth start mandatory. Will remove F:NV as an option.
[ ] Elder Scrolls V: Skyrim. Last Seed 1, 4E 201.
---[ ] Write-in where you want to start. Skyrim Province start mandatory.
[ ] Dakotaverse. May 1, 1993. Dakota City start mandatory. Cannot be chosen with Raquel.
[ ] Worldwar. June 1, 1942.
--[ ] Write-in where you want to start. Earth mandatory, civilized areas preferred (no Antarctica or Sahara).
[ ] Young Justice. July 1, 2010.
---[ ] Write-in where you want to start. North America mandatory.
And lastly, draft picks. Draft picks are something I'll do every month of real time. You either ask me to rewatch a series, or you give me an entirely new series to look over. With regards to anime or western animation, it must be less than 52 episodes. With regards to TV shows, 4 seasons of normal seasons. Books, three or less. Keep along that trend for other forms of art (no 100 hour video games). The draft pick will be available for the second world vote.
[ ] jcw3, please rewatch Avengers: Earth's Mightiest Heroes.
[ ] jcw3, please reread Fairy Tail.
[ ] jcw3, please rewatch ExoSquad.
[ ] jcw3, please reread My Hero Academia.
[ ] Write-in, following the rules above.
Vote locks on June 23rd, 2016, at 10:00 E.S.T., when I get back from college orientation. I will be leaving on June 21st at 5:00 E.S.T. in the afternoon, but I will be around to discuss until then. This way, you guys have plenty of time to discuss amongst yourselves. I will post the rules/character sheet, the inventory/allies sheet, and the reserve sheet after this initial post is up.