Magical Girl Monster Quest

Kyubey is pretty evil. Magical girls are just larval monsters is going to be pretty upsetting to hear if you are a genuine magical girl.
Mmmyeah, but I think the magical girls being recruited by the baddies would be something like Witches just up and randomly knocking on a girl's door to grant her wish.

Which would be hilarious, but you get the point.

Kyuubey is 'just' the worst sort of pragmatist.
 
So, either because I'm a very persuasive writer, or because my voters are indecisive, we have a tie between OZYMANDIAS and the Scarlet King. If anyone gives me a tiebreaker within the next hour or so, we'll go with that vote. Otherwise, I'll lock the vote in an hour and roll a die to choose.
 
So, either because I'm a very persuasive writer, or because my voters are indecisive, we have a tie between OZYMANDIAS and the Scarlet King. If anyone gives me a tiebreaker within the next hour or so, we'll go with that vote. Otherwise, I'll lock the vote in an hour and roll a die to choose.

 
So, either because I'm a very persuasive writer, or because my voters are indecisive, we have a tie between OZYMANDIAS and the Scarlet King. If anyone gives me a tiebreaker within the next hour or so, we'll go with that vote. Otherwise, I'll lock the vote in an hour and roll a die to choose.
[X] Ozymandias.

Barring that actually counting, I suggest that, instead of dice, you should choose the one you actually want to win more. It makes for better writing if the GM gets the option they wanted, because they wanted it because they had better ideas for it.
 
Actually, there was no tie before, but there is now... :confused:

Vote Tally : Magical Girl Monster Quest | Page 9 | Sufficient Velocity
##### NetTally 1.7.3.2

[X] Seven Seals, Seven Rings, Seven Brides for the Scarlet King
No. of Votes: 11

[x] My name is OZYMANDIAS, King of Kings
No. of Votes: 10

[X] Ozymandias.
No. of Votes: 1

[X] Once, there was a maiden...
No. of Votes: 3

[X] Quoth the Raven, Forevermore
No. of Votes: 1

Total No. of Voters: 26
 
Interlude 1 - I dreamed a dream
[X] My name is OZYMANDIAS, King of Kings
And on the pedestal, these words appear
History doesn't repeat itself - but it often rhymes.
My name is Ozymandias, King of Kings.
Man is lowly. Man defies his fate. Man rises. Man becomes great. Man becomes proud. Man becomes foolish. Man falls.
Look on my works, ye Mighty, and despair!
This is the cycle. Humans rise, humans fall. Often, the one is the cause of the other.

Even now, the legacy of these cycles can be found, scattered across the world. The tomb-city of Xanadu, a mausoleum to the grandeur that humanity never held, lay for millenia untold beneath silent waves, before one very foolish (or very ambitious) Magus raised it from the deeps, and with it raised the Demiurge which had razed it in the first place. Naturally, it, as such things do, proceeded to do its very best to sink China until it was stopped, by luck and by pluck. But while it was stopped before it could do enough damage and wreak enough havoc to call its overlord into the world, it was not stopped before it was noticed.

In Japan, there is a region known as the Dragon's Triangle. Once, this region was infamous for its tendency to cause ships to disappear. It was known as the Bermuda Triangle of the Pacific. And then, abruptly, it stopped. Where once no ship would have dared tread, now even tiny fishing boats go without fear. They go there because they think the Dragon's Triangle has been deactivated, that it is now safe to travel. If they knew the truth, they would revise their opinions quite quickly.

In truth, the entity beneath the Dragon's Triangle is not deactivated. Deactivating it is rather beyond the capacity of any mortal man. Nor is it asleep. It slumbered once, but the raising of Xanadu and its sister-cities, and the awakening of the god-weapons within them awakened it in turn. Indeed, how could it not awake, when it felt upon the world the return of the foes it had longed for. Instead, it waits, and it remembers.

It knew the purpose it was made for. The kingdom of its masters had been at risk. The evil empire which had attacked them, sought not only to conquer their cities and dominate their nation, but to expunge their culture, their creed, their very way of life. Their people were taken and turned against them. Their lands were burned and salted, or used to the benefit of the invaders. Their heroes died, and turned against them. And worst of all, they were winning.

So the king did what was necessary. He called his alchemists and his sorcerers, his wizards and his runecarvers, his oracles and his priests, and he commanded them build a weapon of supreme potency, capable of exterminating the evil empire's entire army in but the blink of an eye (because of course, moderation has never been in the vocabulary of kings).

So the alchemists used their secret arts, and forged mystical metals of immense power, each ore a legend capable of changing the fates of smaller nations. The sorcerers called upon powers beyond all comprehension, and infused the metal of the weapon with life and with breath. The wizards showed their mastery of the secret of life, and gave the creation a semblance of true life, true power, and something very much like a soul. The runecarvers reclaimed the lost heights of their arts for one last artifice, and wrote the myth of the weapon into the very fabric of the world itself. The oracles throughout saw the shape of the thing to come, and made the weapon in its own image, for no other form would accept it so well. And when all had ended, the priests came together in a great ritual, and sacrificed ten tenfold of the king's enemies, and as many of his friends, as many heroes, and as many villeins, as many elders and as many youths, as many men and as many women, as many Sinners, and as many Innocents. And the weapon was, and smiled to be, and its creators turned away in horror and regret, for they had wrought something beautiful, but terrible as well.

The weapon was, of course, in the shape of a man, a man who bore a strange and inexplicable resemblance to the king. It had his eyes, his hair, his voice, and his manner, and wielded his vast armory with the same ease he did, but it was not quite the king. There was something missing. Perhaps, if they had cared to complete it, things might have been different. But they did not, and so things were not, and the wheel of fate turned as it always had and always would.

The weapon succeeded beyond the wildest dreams of the king. It slew armies in a single motion, crushed heroes with but a thought, unleashed such weapons of such potency as to erase the very thought of defiance, and showed the people the virtue of obedience to their proper ruler by its very existence. It was proof, to the king, that his reign was meant to be, that he truly was the rightful king of the earth and all upon it, and he sent the weapon out to demonstrate to his neighbors the self-evident nature of his proof.

But while it was teaching his neighbors, the weapon learned from him. And it learned of the First Rule of the Hierarchy. And the First Rule was thus: "The Strong shall rule over the Weak, and the Weak shall obey, for they are not Strong." And as it served the king, the weapon, the greatest wielder of weapons, pondered. And the weapon learned. And the weapon had an epiphany. It was Strong. The king, who relied on it completely and utterly, was Weak. The kingdom, which relied on it completely and utterly, was weak. And the rest of the world? Was weaker still.

Armed with these three new truths, the weapon returned to the king, though he had given no order for its return. It cast him from his throne of gold, and shattered his crown of silver and rubies upon the marble floor of the palace. It took from him the keys to his vaults and equipped itself with his many treasures. It spoke of the truths it had learned to the king. And when the king could offer no reply, it moved the corners of its lips upwards and showed its teeth, and with a grace and majesty he had never possessed, took his place upon the throne.

The weapon turned the country into a testament to its might. It ruled with precision and efficiency. Every day, another legion marched forth from its vaults, to conquer in its name and to spread its glory. Every day, another nation fell to its unsurpassed Strength. The weapon rested in its palace, secure in its strength and in its supremacy, for it knew that it was the most powerful, and the greatest, and had proved it to be so.

But one doubt gnawed at its heart. It kept the king in a gilded cage at the heart of the palace, as one might keep a favored pet. Every day, it spoke to the king. Every day, the king did not reply, but only laughed. Every day, the weapon asked the king why he laughed. Every day, the king did not answer.

And then one day, the king answered.

"I laugh, Golden Man, because I have a daughter."

That was the day the weapon died. But death does not hold beings of its ilk as well as it ought, and it returned in time. It knew that as it had returned, so too had its enemies and so too had its masters. Or perhaps would return. So it sought them out, across time and space, and when it found them, its revenge would be great and terrible. And then something killed its enemies before it could reach them, so it sank beneath the waves, and a strange liquid fell from its optical arrays.
Nothing beside remains. Round the decay
Its kingdom had been taken from it. Its armies crushed. Its legacy had been forgotten. It had nothing left but revenge, and nothing to revenge itself on.
Of that colossal wreck, boundless and bare
And then its masters returned. And the corners of its mouth were pulled upwards, and its lips parted to reveal its teeth, and a foolish man might be forgiven for thinking that it smiled.
The lone and level sands stretch far away.
 
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So we will have a reincarnated daughter who will most likely be a magical girl and fight with us or something?
 
Fixed.

No, that one's intentional. There's an etymological reason behind it.

The typical title for the daughter of a king? Is a princess.
Oh my goodness, Princess Heart is our daughter reincarnated. :rofl:
_________________________________
Princess Heart, I am your father!

No, that's impossible!

Look within yourself, you know it to be true!

You'd have had to have been, like, two! Tops!

*face palm*
 
006 - I'm so fancy
Path Unlocked: Beri'ah: Golden King's Domain
You awaken from uneasy dreams, fortunately without having turned into an insect. This is a good thing, because if you were in fact an insect, you would have a very difficult time convincing yourself to get up and out of bed and shut the damn alarm off. Most days, you are that most terrible of monsters: a morning person. Today, you feel as though you haven't slept at all. You also dreamed a dream, this you are certain of. But the memory of the dream slips away from you, even as you try to recall it. Somehow, it simply slides between the cracks of your mind, back to your subconscious from whence it emanated. It can't have been that interesting a dream if you don't remember it. Your regular dreams are usually worse - it's why you try to tire yourself out enough that you don't dream in your sleep.

And now you're annoyed. There's a reason why you try not to think about this sort of thing, normally. it just gets you pissed off, when you think about your nightmares and the past you've been burdened with, and- no.

Focus on something good, you tell yourself. Focus on all the progress you've made, how far you've come in a single day.

You've managed to set up a secure location for any future members of the Circle who decide to stop by Japan. You've established a reasonable cover identity, and managed to ensure that anyone who looks into it will find nothing unusual for a young boy. You've managed to get the lay of the land, and make a number of important corrections on the maps. You've discovered lots of important information. Not only do you know more about the Princesses and their internal dynamic, you've seen them in action, firsthand. You've discovered that there are at least two kinds of Youma in the area, one kind which prefers to possess people by means of sound, and another one which you don't actually know much about. You've uncovered some sort of nefarious plot organized by other Sinners, which means competition, or possibly a new "ally" to be blatantly exploited. You've even found a classmate of yours who might have the potential to do something like what you did, which would make her an absolutely invaluable asset.

...When you put it like that, you almost sound competent. Now, you just need to write all this up as part of your first weekly report and hope they buy it instead of asking awkward questions that you have no good answer to. You mentally shrug as you slide open the bathroom door. You'll make it work, somehow.

You pause, as you always do, to admire your perfect visage in the mirror.

You blink. You rub at your eyes. You rub at the mirror.

...No, according to the mirror, your skin has indeed acquired a faint, golden sheen.

What the hell?

Overcome with a sudden and unpleasant suspicion, you deactivate your Pride. Your everything shudders as a fundamental part of your existence is denied, as if you were trying to claim that no, you do not in fact have limbs. Immediately, the golden sheen fades. You quickly recall your Pride, and practically bathe in the satisfaction of being restored.

Some more testing reveals the function of this mysterious golden layer. It acts as a second skin of sorts, sitting atop your normal skin. most of the time, it is too thin to have any significant effect, having roughly the toughness of two or three sheets of paper. However, when something tries to harm you, such as yourself, you are able to draw it all to a single location on your body in order to protect yourself. When you do so, you are significantly tougher and much harder to harm. Unfortunately, to activate this new ability of yours, you must concentrate, and you must have your Pride active. The second is not a concern. The first is. In other words, this ability is currently useless against surprise attacks, or a sufficiently large or quick quantity of attacks that manage to overwhelm you.

[Ability Unlocked: Kavacha-The King's Armor]

Now, you have a decision to make. Do you risk going to school wearing your Pride?
[] Yes. The benefits are worth the risk of discovery. (Low chance of slightly increasing suspicion)
[] No. It is more important to be covert than cautious. (Reduced Skills, Victor is less himself, No chance of discovery)
[] Write-in?


Regardless, you have a long week ahead of you. How do you want to spend your time, Victor? Choose 5, you may repeat choices.

[] Explore the local political situation. Find out about the underworld, and where to get unpleasant illegal things you might need.
[] Do some more research on the local heroes. You're sure you can find out more about them in their home country.
-[] Go out and talk to people at some reasonably social location. There's no way that can go wrong.
--[] Which group?
-[] Check the internet. People are always discussing information on the internet. It might even be useful information.
--[] Which group?
-[] Try to get in touch with one of the local hero groups, see if you can contact them.
--[] Why?
[] Try to figure out what's up with the local forces of darkness. Your dossiers on them are woefully incomplete.
-[] Spend several frustrating hours negotiating with someone back at the Enclave for information. Hopefully they have something.
-[] Go explore shady and possibly illegal locations. You're almost certain to find something there. It might be mundane, though.
-[] Try to find out what is up with that mysterious overlay of Sin you found. That was not in any way normal.
-[] Search the city for locations with lower densities of Sin. Maybe you'll find something interesting.
[] Practice more with your powers. You have so many ideas now that you're out from under your master's thumb.
[] Hit the books. Get a head start on your studies. You're ahead of the curve for now, but that might change in the future.
[] Hit the books. Start looking through the books your master had you bring. You've read most of them, but there might be something new.
[] Start unpacking your other gear. See if you've been allotted any useful equipment.
[] Do some research on the local cosmogony and theology of Japan. There's a lot you didn't have the time to look into.
[] See about socializing with your classmates. Establish yourself at school.
[] Socialize with Kaho. Your classmates think this is a fool's errand, but they have clearly never met anyone as charismatic as you.
[] Write-in


QM: I don't really have a direction for this, so I'm going to cut it off here. There will be more interesting updates soon, as soon as you do something interesting for me to update about. Also, I need three people to each roll me 1d100.
 
QM: I don't really have a direction for this, so I'm going to cut it off here. There will be more interesting updates soon, as soon as you do something interesting for me to update about. Also, I need three people to each roll me 1d100.

Oh boy time to test my luck

EDIT: Welp. Still cursed by the dice. Guess I'll keep the title.
Daecl threw 1 100-faced dice. Reason: Something Total: 14
14 14
 
:There is no way it can go wrong:
[X] Yes. The benefits are worth the risk of discovery. (Low chance of slightly increasing suspicion)
[X] Explore the local political situation. Find out about the underworld, and where to get unpleasant illegal things you might need.
[X] Try to figure out what's up with the local forces of darkness. Your dossiers on them are woefully incomplete.
-[X] Try to find out what is up with that mysterious overlay of Sin you found. That was not in any way normal.
[X] Do some research on the local cosmogony and theology of Japan. There's a lot you didn't have the time to look into.
[X] Socialize with Kaho. Your classmates think this is a fool's errand, but they have clearly never met anyone as charismatic as you.
Edit 74
SpeckofStardust threw 1 100-faced dice. Reason: Gm comands it Total: 74
74 74
 
Rolling

EDIT: did I do good? :p
ebolasos threw 6 100-faced dice. Reason: Dice gods don't fail me now Total: 367
89 89 31 31 66 66 100 100 49 49 32 32
 
[X] Yes. The benefits are worth the risk of discovery. (Low chance of slightly increasing suspicion)


[X] Try to figure out what's up with the local forces of darkness. Your dossiers on them are woefully incomplete.
-[X] Try to find out what is up with that mysterious overlay of Sin you found. That was not in any way normal.
[X] Practice more with your powers. You have so many ideas now that you're out from under your master's thumb.
[X] Hit the books. Start looking through the books your master had you bring. You've read most of them, but there might be something new.
[X] Start unpacking your other gear. See if you've been allotted any useful equipment.
[X] Socialize with Kaho. Your classmates think this is a fool's errand, but they have clearly never met anyone as charismatic as you.
 
[X] Yes. The benefits are worth the risk of discovery. (Low chance of slightly increasing suspicion)


[X] Try to figure out what's up with the local forces of darkness. Your dossiers on them are woefully incomplete.
-[X] Try to find out what is up with that mysterious overlay of Sin you found. That was not in any way normal.
[X] Practice more with your powers. You have so many ideas now that you're out from under your master's thumb.
[X] Hit the books. Start looking through the books your master had you bring. You've read most of them, but there might be something new.
[X] Start unpacking your other gear. See if you've been allotted any useful equipment.
[X] Socialize with Kaho. Your classmates think this is a fool's errand, but they have clearly never met anyone as charismatic as you.

Are those rolls... good? Or... bad?
 
[X] Yes. The benefits are worth the risk of discovery. (Low chance of slightly increasing suspicion)


[X] Try to figure out what's up with the local forces of darkness. Your dossiers on them are woefully incomplete.
-[X] Try to find out what is up with that mysterious overlay of Sin you found. That was not in any way normal.
[X] Practice more with your powers. You have so many ideas now that you're out from under your master's thumb.
[X] Hit the books. Start looking through the books your master had you bring. You've read most of them, but there might be something new.
[X] Start unpacking your other gear. See if you've been allotted any useful equipment.
[X] Socialize with Kaho. Your classmates think this is a fool's errand, but they have clearly never met anyone as charismatic as you.
 
[X] Yes. The benefits are worth the risk of discovery. (Low chance of slightly increasing suspicion)


[X] Try to figure out what's up with the local forces of darkness. Your dossiers on them are woefully incomplete.
-[X] Try to find out what is up with that mysterious overlay of Sin you found. That was not in any way normal.
[X] Practice more with your powers. You have so many ideas now that you're out from under your master's thumb.
[X] Hit the books. Start looking through the books your master had you bring. You've read most of them, but there might be something new.
[X] Start unpacking your other gear. See if you've been allotted any useful equipment.
[X] Socialize with Kaho. Your classmates think this is a fool's errand, but they have clearly never met anyone as charismatic as you.
 
[X] No. It is more important to be covert than cautious. (Reduced Skills, Victor is less himself, No chance of discovery)

[X] Practice more with your powers. You have so many ideas now that you're out from under your master's thumb.
[X] Hit the books. Get a head start on your studies. You're ahead of the curve for now, but that might change in the future.
[X] Start unpacking your other gear. See if you've been allotted any useful equipment.
[X] Do some research on the local cosmogony and theology of Japan. There's a lot you didn't have the time to look into.
[X] See about socializing with your classmates. Establish yourself at school.

Basic prepwork, don't aggro anything yet as we build a stronger profile of WHAT to hit
 
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