008 - Ain't no sound but the sound of his feet
- Location
- [REDACTED]
[X] The Anarchist's Cookbook: Magical Edition
[X] Japan: Magical Cultural Appropriation
[X] Enmerkar and Lugalbanda: The Perils of Power
[X] A weapon. You'll need to kill your enemies and make sure they don't kill you.
-[X] A sword, made of some strange black material. Traditional and effective.
[X] A Monocle of the Forbidden Eye. Gives you the ability to see things that aren't there.
[X] A Violet Crown. When worn, it will enhance your pride to a degree that is almost excessive.
[X] A strange pendant, made of metal. It is heavier than it should be. There is a catch, but you cannot open it.
[X] Japan: Magical Cultural Appropriation
[X] Enmerkar and Lugalbanda: The Perils of Power
[X] A weapon. You'll need to kill your enemies and make sure they don't kill you.
-[X] A sword, made of some strange black material. Traditional and effective.
[X] A Monocle of the Forbidden Eye. Gives you the ability to see things that aren't there.
[X] A Violet Crown. When worn, it will enhance your pride to a degree that is almost excessive.
[X] A strange pendant, made of metal. It is heavier than it should be. There is a catch, but you cannot open it.
-[X] Try to find out what is up with that mysterious overlay of Sin you found. That was not in any way normal.
The three books your master has given you are all, as is her habit, tagged with sticky notes. The one on the Anarchist's Cookbook just reads "Useful. Learn it." The one on Magical Cultural Appreciation says "Know thy enemy." The note on Perils of Power is the mos elaborate, stating "An informative example, for better or for worse." You sigh. Somehow, you just know she's going to quiz you on the meaning and relevance of these notes, and you're fairly certain you don't want to get your answers wrong.
Well, you'll study later. For now, you want to see what other things you've been allotted. The first and most obvious, of course, is the sword. It's a very pretty sword in your opinion, but you don't know much about swords. All you know about them is how to hit people with them, and that too you're pretty sure you only learned because your master wanted an excuse to hit you with a stick. That lasted right up until you got good enough to hit her with a stick instead, at which point she promptly pawned you off on Wrath, so that his apprentices could hit you with sticks. You learned to hit back very quickly.
Along with the sword, you also have a monocle. Putting it on allows you to see with a sort of monochrome Sin-vision, which makes it very easy to detect all sorts of interesting things, whether you want to or not. Extended use can be hazardous, but it can also be very useful in a pinch or even just when looking for something.
You also have a Crown of Violet. You pause. Calmly, you consider this information. What the hell? The Crown of Violet is a unique artifact that has been in the possession of the Circle since its founding. Though not nearly as potent as some other artifacts you could think of, it is still a significant status symbol. It significantly enhances the wearer's Sin, for better and for worse, while reducing the wearer's Virtue, and would allow you to survive opponents who would normally be able to shatter your Pride with a casual flick of the wrist.
As you sit there, staring incredulously at the legendary artifact someone has decided to saddle on you, you notice something odd. There seems to be a chain caught on one of its ends. The chain, in turn, is part of a pendant made of metal. It's a remarkably unremarkable pendant. As far as you can tell, there's literally nothing unique about it. You slide the completely uninteresting pendant on.
Having suitably equipped yourself, you set out for a night on the town. You need to figure out what's up with that weird network of Sin you found. That's not only unnatural, but also concerning. It means there's another Major Player in town, and you need to know what they're up to, if only so you can take them out. Or to keep them from taking you out.
Fortunately, your new gadgets have made your job a lot easier. Your monocle allows you to perceive the network of Sin in the area, so you can clearly see that it is set up like a net of fine, hazy strands drifting in the wind. Moreover, you can see that the strands are waiting yo be triggered by some unknown stimuli - and that they're not responding to your use of Sin, which makes no sense to you. Why would a detection system made of Sin fail to detect a use of Sin literally right next to it.
Finally, you can see quite clearly that each strand of Sin connects back to a central location which is emitting multiple strands of Sin, in a radius of about 100 meters. Those locations in turn are connected by larger strands of Sin to some nexus within the city. Clearly, you must go investigate one of these locations. Not the central one, that's just asking to be ignominiously defeated like some two-bit peon. Instead, you'll go investigate one of these mini-nexuses. Nexii? Nexusii?
You get there quite quickly, which is only logical, since you chose a nexus that was close enough to be easily acessible without leading directly back to your house. The nexus in question is rather underwhelming when you do find it. It's just a paper tag, stuck to the wall of a jewelry store. It's a very pretty paper tag, certainly, and the writing's quite nice, but it's not-
Something inside the jewelry store shatters, just as all the Sin from the tag goes wild, swarming at whatever is inside the store. Naturally, being the concerned citizen you are, you peek around the corner to see what could possibly have caused that commotion. You can safely say you did not expect what you saw.
It's a blue...thing, carrying an orb, and gliding along the ground in the most bizarre fashion. You don't know what it is, but you really hope this at least gives you some answers. You're really confused right now. You watch quietly as the thing drifts away from you, when suddenly it freezes.
Slowly, it turns. "Standing Orders: Eliminate All Witnesses." it announces. You can practically hear the capitals, you muse, as-
SWORD!
You desperately throw yourself out of the way as its sword slams into the side of the building. When did it even get a sword? Where would it keep it?
You dodge rapidly as it swings ferociously at you. "Is this really necessary?" you inquire helpfully. "Perhaps we could find an alternative?'
You need an opportunity to draw your sword. That ought to put you on an equal enough footing to eliminate this...whatever this is.
You get that opportunity in the strangest of ways. Your fight is interrupted by a strange masked figure who announces himself by body checking the thing into a wall. This one is wearing some sort of strange mix between a traditional stage ninja outfit, a bathrobe, and military armor.
"Found you, Haemonculus." He announces in a tone of undeniable satisfaction. "Now, I have some very important questions, and you are going to answer them. And if you're too stupid to tell me anything useful, well, I'm sure we can find something out from your corpse@"
"Standing Orders: Eliminate All Witnesses." it repeats tonelessly. It pauses and rotates to point its sword at the man.
The man seems to notice you now, of all times.
"A civilian? Whatever, I'll dispose of you after I've killed this puppet." He turns back to the newly-identified Haemonculus and settles into a combat stance. With a wordless cry, he throws himself at his opponent, ignoring you entirely.
Well. You can safely say that this was not what you were expecting tonight. You rest a hand on the hilt of your sword as you consider your options.
What do?
[] Fight. Target the Haemonculus.
-[] How?
[] Fight. Target the masked man.
-[] How?
[] Fight. Attack both.
-[] How?
[] Flee. You've seen enough.
-[]How?
[] Observe. This will likely be informative.
-[] Anything else you want to do?
[] Write-in
QM: First fight scene. This should be fun. Discussion is, as always, welcomed.
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