Magical Advisor Quest 2: Idiocy Ensues (ON HIATUS)

You know, I'm running a World of Darkness campaign soon and I'm tempted to use Eito as one of the party's enemies/adversaries/the secret brainwashing horror that they investigate and try to stop. I mean, most roleplayers are familiar with trying to outsmart the DM when the DM is trying to run a terrifyingly competent and cunning enemy, but I think Eito's sheer idiocy would hit them completely out of left field.
  • Patterns in Eito's actions: What patterns?
  • Clues about what Eito is going to do next: Eito doesn't know either
  • kidnapped kids: the uncle doesn't care anymore, the kids think they're part of an organization to save the world, they like their friend, and though they have superpowers one of them is a crook that the other two try to stop
  • ancient relics in the area tied into the organization that Eito is part of that any sane member would want to retrieve and protect: Eito doesn't care. Eito dropped a ship on them.
  • mysteriously wrecked apartment with woman screaming about plant people: Eito did that by accident
  • mind twisting symbols and runes written in not!blood: Eito drew them because Eito thought they were pretty
  • mysterious thievery of lots of appliances, jewels, family heirlooms and chemicals in an area: Eito needed cleaning supplies and supplies for making a tinfoil hat. Also, Eito's house is so incredibly shitty that it's not safe to investigate for fear of the building's rotting supports giving way under their weight
  • edit: And best of all, the horrible eldritch abominations summoned into this plane: accidents
  • edit: whatever dark god or horrible evil that the party thinks Eito is committing is completely off: Eito doesn't need to be in any particular place at any particular time to unleash Eito's horrible world ending monstrosity ... Eito is MAKING it.
 
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[X] Plan "I Hate Zen's Liver"
-[X] Spend points
--[X]20 points to Dimension
--[X] 19 points to Tech
-[X] Design "wonderful" Tech upgrades for pocketfluffy. Incorporate material from the ship. Including the kitchen sink.
[X] Plan Thozmp
 
edit: whatever dark god or horrible evil that the party thinks Eito is committing is completely off: Eito doesn't need to be in any particular place at any particular time to unleash Eito's horrible world ending monstrosity ... Eito is MAKING it.

You forgot about the princess from an enemy organization, which we captured and mind-broke into our adoring servant. Does Eito have plans to take over the planet or use her as a bargaining chip? Neh, Eito doesn't care, we would probably just make everyone wear Top-Hats if we took over the planet.

The summoned Wood Golem with the strange flowers all over its body? Certainly a cunning distraction for some Kind of plot?

The evil abomination that is called Fluffy? Oh no, that is actually our best friend forever, our assistant and of course our first kid. (Yes! Eito is reproducing! There will be an entire race of Eitos.)

From the outside all of this Looks like it is part of some super-complicated plan that only a Genius could understand, but really, it is just Eito being Eito.

Edit: When are we going to unlock a Special Bonus called: "You drove the GM to insanity!"?
 
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You know, I'm running a World of Darkness campaign soon and I'm tempted to use Eito as one of the party's enemies/adversaries/the secret brainwashing horror that they investigate and try to stop. I mean, most roleplayers are familiar with trying to outsmart the DM when the DM is trying to run a terrifyingly competent and cunning enemy, but I think Eito's sheer idiocy would hit them completely out of left field.
  • Patterns in Eito's actions: What patterns?
  • Clues about what Eito is going to do next: Eito doesn't know either
  • kidnapped kids: the uncle doesn't care anymore, the kids think they're part of an organization to save the world, they like their friend, and though they have superpowers one of them is a crook that the other two try to stop
  • ancient relics in the area tied into the organization that Eito is part of that any sane member would want to retrieve and protect: Eito doesn't care. Eito dropped a ship on them.
  • mysteriously wrecked apartment with woman screaming about plant people: Eito did that by accident
  • mind twisting symbols and runes written in not!blood: Eito drew them because Eito thought they were pretty
  • mysterious thievery of lots of appliances, jewels, family heirlooms and chemicals in an area: Eito needed cleaning supplies and supplies for making a tinfoil hat. Also, Eito's house is so incredibly shitty that it's not safe to investigate for fear of the building's rotting supports giving way under their weight
  • edit: And best of all, the horrible eldritch abominations summoned into this plane: accidents
  • edit: whatever dark god or horrible evil that the party thinks Eito is committing is completely off: Eito doesn't need to be in any particular place at any particular time to unleash Eito's horrible world ending monstrosity ... Eito is MAKING it.

Do this. Do this, and after they encounter Eito, tell us everything.
 
[X] Maybe you should, uh, do something with the ship?
-[X] Ask Grael for decorating tips. The right color curtains on the view screens could give bonuses!
--[X] Give Stibbopitybats the QUEST to get the selected curtains.
Since people are using your post as a plan, do you think you could add Toast as a reward? It's about time Eito uses the one skill Eito is good at.
Toast-Mistress: 70 - You are the Angel of Toast. Mere mortals weep at your toasted, buttered slices of heaven. (This is a joke. You cannot actually defeat enemies with toast. Probably ... Ask before trying.)


Also,
Do this. Do this, and after they encounter Eito, tell us everything.
Heck, if he ever needs advice, about what Eito would do in a given situation, he could ask for a subvote. (provided it's OK with Zen)
 
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To make it all the more fun, they simultaneously will be dealing with actual cunning planners, like the vampires enjoying the ability to walk around during the day thanks to the volcanic ash. On the other hand, those cunning planners will have to work around Eito.
 
Amusingly is that Eito, reminds me of Red Mage from 8-Bit Theather comics.
Its amusing, because of how 'Heroic' the 4 Light Warriors are.
Anyways, yeah great story, haven't read a story with non-human, that have Eito level sanity.
 
I just noticed something, we have non-existent Intelligence.

Seriously, take a look at the character sheet, we don't even have an Intelligence score, anyone know when we lost that?
I'm betting about the same time Zenny's liver lodged it's first complaint.
 
I just noticed something, we have non-existent Intelligence.

Seriously, take a look at the character sheet, we don't even have an Intelligence score, anyone know when we lost that?
I'm betting about the same time Zenny's liver lodged it's first complaint.
Looking at the old Spacebattles thread, intelligence has never been a stat. Just look at the girls we sealed for conformation.
 
Awwww, I thought we had actually damaged the system with sheer Eito.

Well... we are warping reality through our sheer idiocy whenever we go to sleep to induce the Regeneration effect.

I believe by this Point the most impossible challenge would be to make Eito into an intelligent and competent Person.
 
BACK ONLINE. NOT DEAD. Even if you do want to kill me. :oops: Sorry. So, finished tallying, and going to post this update and interlude SHOULD be tomorrow (yes, I know. I mean it this time!).

On other topics:
1) You don't have an Int or Wis score because I figured that would cut too much into your play-style and rail-road you into certain responses (and then you decided to play Eito like a complete moron, so good thing I didn't put one in!).
2) You earned the bonus 'You drove the GM to insanity!' a while back, when you decided to give a cactus sapience and make it your minion. Your reward is that I no longer care about sanity or common sense in this quest.
3) If you actually put Eito or an Eito-inspired character into an actual game, I will be horrified and in awe. If you go on to regale us with horror stories regarding this crime against nature, you'll get bonus points. And maybe just bonuses. Because that sounds magnificent.
4)
ancient relics in the area tied into the organization that Eito is part of that any sane member would want to retrieve and protect: Eito doesn't care. Eito dropped a ship on them.
I still find it hilarious that you don't know what these relics are. It's one of the things several of you actually want. ... And you blew it up. :V
5) CUTE-CUTE VIOLENCE bonus won. Which means you don't get steam-powered mecha/power-suits or noir-style detective schoolkids interfering with Eito's 'evil schemes', alas. OH WELL.
 
Well now that you mention it ...
If you actually try to do that, I'll have to hold a vote on whether you guys want it, or think it's just too silly. But if people want it, well, I've thrown enough logic out thus far.
Also, did we just drop a ship on Art magic?
... Technically speaking, sort of. You did significantly decrease your chances of getting several of the hidden mana types with various actions you've taken. That wasn't what I meant, though.
 
... Technically speaking, sort of. You did significantly decrease your chances of getting several of the hidden mana types with various actions you've taken. That wasn't what I meant, though.
I'm guessing that it's the people at the BFS. After all they did think Eito was doing magic via drawing symbols on the wall.
 
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Edit: Could we take whatever the secret Thing is, fill it with Mind Magic for sapience and seal it?
... The London stash is destroyed, so no to that one.
I'm guessing that it's the people at the BFS. After all they did think Eito was doing magic via drawing symbols on the wall.
I could be mysterious here, but screw it. Yeah, some of the BFS have it. And you dropped a spaceship on them.
 
Now that I am thinking about the possibilities, I wonder, how much mind mana would it take to make Dirt sentient and Seal it?
That's too sane.

edit: so what do the Seals look like?

Also, I figured out a way to make proto-seals: artificially produce a batch of sapients (like Eito). Use Life to meld one or more into the nervous system of the person being upgraded, and Mind to make their minds connect/mirror/duplicate/expand/link to the person being upgraded. At baseline you just gave the person a decentralized nervous system and other life-saving conveniences. But any of the artificial batch of sapients with mana links gives them more mana links. The mana links themselves wouldn't be additive unfortunately, but the seperate mana pool with the seperate regeneration could be rather nifty. Especially when combined with the multitasking capabilities of having a second mind.
 
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