Lost on a Death World (Worm, Celestial Forge, pseudo-SI)

No tower, too complex for the story, even inside the Cosmic Warehouse.
And, I say again, post-jump, no tower is required except for very specific things: equipment from Ar Tonelico build post-jump require either a tower or another source of energy.
If you have the Song Magic perk, then it can be used post jump with no tower. Without the perk, which neither document has, you need a Tower to be able to use Song Magic since Song Magic originates from the Tower. Since you said the tower is too complex, then you can't use Song Magic through it, though Song Science does change things. Song Science gives you how Song Magic theoretically works, so if you get it you could probably create something that allows Song Magic, or something similar to Song Magic.

Basically all I meant by my post is that Katou can't teach you how to use Song Magic as it is an ability normally done through querying a machine, so it shouldn't fall into her knowledge base.
 
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@Baran3
I recommend dedicating The Veil to Luna after building the Altar, not only there is a great deal of Moonsliver in it, it should give it Cosmic and Divine Authority since it would become the artifact of an Incarnae. We saw Luna come to Bet to Exalt him so what he does in Bet should reach her as well. You could have an interlude showing Luna's reaction to the creation and dedication of this artifact. The Lunar Exalted could even be able to call on it as a temporary, semipermanent, or permanent Charm depending on how much Essence they are willing to have tied down in maintaining it. It should give them protection from the plots of the Sidereal and manipulation through The Loom. This is like the Lunar equivalent to the Infernal Ebon Dragon Charm Loom Snarling Deception except without the physical disguise. This interlude would show that he needs to be careful of what Great Works he makes since they have far reaching consequences. Luna could come to the new altar to thank and congratulate him and tell him of all the new things she and her Exalted can do now. As a trickster goddess she will love this.
 
a great deal of Moonsliver in it
Nope, just a needle. What I used from Creation was raw Essence taken from me as its nature can be gaseous, solid, or liquid and thus under the Bottomless Bucket reach... At least for that Great Work, don't think I'll use it again that way, too much potential abuse and rule bending. And it's not what I want in my story.
There is a future altar. Luna and the Incarnae having more influence in the story...? Not sure... I'll see. For now, Luna is just for fun.
 
Hmm, he is probably going to want to integrate moonsilver into his IS asap. Even if he only gives it the ability to change with his form and self heal, that would be a hell of a boon for him. Though, he might want to make something similar for Danzou if only because having something that can look like anything and behave as any mundane weapon/tool would be incredibly useful.
 
The unique thing in Ar Tonelico is song magic, which queries a Tower for reality alteration through a half code, half song language unique to a subset of the population who are artificial (except in qoga) and are able to already send the query by their nature. No Tower, no reality alteration until you get a Hymnos perk.

Also, just to illustrate how stupid powerful the Tower is, Reyvateils work off wave physics, while everything else is particle physics. Hence the problems in Qoga where the Tower mistakes a bunch of normal girls as Reyvateils and proceeds to empower them, ignoring that they didn't start making the connection themself.

Also, I think you now have access to the components needed to make a twenty year clean burning reactor if you fudge one of the high end explosive consumables from the first game.
 
The unique thing in Ar Tonelico is song magic
I understand, NO SONG MAGIC. Perhaps an emulation with other perks but nothing like what I've just seen in Ar Tonelico I.
Also, I think you now have access to the components needed to make a twenty year clean burning reactor if you fudge one of the high end explosive consumables from the first game.
You'll have to explain.
According to what I know:
Songstone converts sound into magic, storing it until a threshold is reached and it explodes in a burst of wild energy and it must be refined to reach its true potential (the tower built itself from songstone). Parameno absorbs sound and stores it as magic (very strange, probable error on my part), Grathnode emits sound from magic, and Ardel acts as a semiconductor.
That's all I found about the materials. I know that Grathmeld is about the synthesis of items (various) by mixing materials with diverse grathnode crystals. The more powerful the item, the more high-grade crystal is required.
 
Ar Tonelico huh.... you could probably get into a singing contest with the Simurgh with it and win if you get lucky with some things or some people with it.
 
Interesting to see a new forge story and how each one really changes with the first few powers. This one got power armor right off the bat.
Weird to see you not making Taylor a hero at all. Need to step up and bring her into the effort since she is maybe important to the story. Or maybe not.
 
Na better to keep Taylor out of it, she is too mentally unstable to really be a good hero and even if she was mc does not owe her anything and gains nothing from giving her powers.
 
Naah, include the song magic. Should stack with Elder Scrolls song magic when you finally roll it.
He cannot use or be taught how to use Song Magic right now. Song Magic is actually done by a machine normally, so until he gets the perk Song Science he can't create something to lets him or others use Song Magic, or a modified version of it it he desires. I'm sure the forge can provide perks that allow him to have a bracelet, phone, or even belt act as a Tower eventually.

Interesting to see a new forge story and how each one really changes with the first few powers. This one got power armor right off the bat.
Weird to see you not making Taylor a hero at all. Need to step up and bring her into the effort since she is maybe important to the story. Or maybe not.
Na better to keep Taylor out of it, she is too mentally unstable to really be a good hero and even if she was mc does not owe her anything and gains nothing from giving her powers.
Aren't there perks that make your cooking magical in the Forge? If so, then those temporary powers would be a good middle ground if he wanted to help Taylor without giving her permanent powers that couldn't be taken away. We'll just have to see what perks come up and discuss possible uses for them as they do.
 
Aren't there perks that make your cooking magical in the Forge? If so, then those temporary powers would be a good middle ground if he wanted to help Taylor without giving her permanent powers that couldn't be taken away. We'll just have to see what perks come up and discuss possible uses for them as they do.
He already has a perk like that, he can make magic meals which grant temp boosts. Though that's still not worth it as in the end he is wasting his time cooking and risking a bullied teenager's life for no reason other than because she was the protag in a story.
 
Naah, include the song magic. Should stack with Elder Scrolls song magic when you finally roll it.
I mean I have no possibility to have song magic.
According to what I have researched, it is specific to the reivateyl gene. I don't have access to that gene.
Through analysis of the grathnode crystals, I could reverse-engineer a few things but that's all, and I had to express them through Thaumaturgy since this is currently my only magic.
you could probably get into a singing contest with the Simurgh with it and win if you get lucky with some things or some people with it.
Yes, I thought about it.
But I need other perks for that.
That said, I could see a song duel with her while my Harmonize Effect boost the capes around me.
Weird to see you not making Taylor a hero at all.
Do you really think that any responsible adult would throw a fifteen-year-old girl on that path?
That said Fate and Destiny can still intervene.
gains nothing from giving her powers.
Except, unfortunately, a grateful traumatized girl trying to be like me as a hero...
He cannot use or be taught how to use Song Magic right now. Song Magic is actually done by a machine normally, so until he gets the perk Song Science he can't create something to lets him or others use Song Magic, or a modified version of it it he desires. I'm sure the forge can provide perks that allow him to have a bracelet, phone, or even belt act as a Tower eventually.
Finally.
I posted quite a few entries saying exactly just that.
Aren't there perks that make your cooking magical in the Forge?
Yes, but not for powers. I intend to heal her mental state, via Death-by-Chocolate. Danny too, in fact.
Will it even require Tower?
Last time...
I DON'T NEED ANY TOWERS!
 
I understand, NO SONG MAGIC. Perhaps an emulation with other perks but nothing like what I've just seen in Ar Tonelico I.
He's actually got a viable rout to song magic. After all, the Reyvateils are just better at it but like many things in science, it's mimicing and refining something that exists in nature. There were groups called the moon chanters, if I remember correctly, used massive choruses to preform song magic.

If he gets the right perks, I could see him being able to make use of song magic by using his IS as, effectively, and amp for any such magic in much the same way as a tower. He isn't going to have the power that many of the canon Reyvateils have but I could see him getting some pretty great effects out of it. Before other perks come into effect anyway. Depending on just how much he soups up his IS, he could maybe surpass the power of a tower in a more localized area. That is, of course, provided he doesn't go whole hog and just build himself a tower outright.

On the other hand, he is going to get his hands on other sources of magic that will both be easier to use in battle and more versatile on the quick cast. Song magic, if he gets the pre-requisit song science perk, is likely going to be something that fills the heaviest hitter mage roles like nuking an endbringer or something.

The big considerations that I'm going with in this is that while Reyvateils are designed specifically to be terminals for song magic, I don't think there is really any reason why the specific advantages they have can't be made use of by others with external equipment. They are the most efficient way to go about it but they aren't and shouldn't be the only way. After all, Song Science is science and that's all about figuring out ways around obstacles one way or another.
 
If he gets the right perks, I could see him being able to make use of song magic by using his IS as, effectively, and amp for any such magic in much the same way as a tower.
Brillant.
That's effectively one of the methods I considered.
That is, of course, provided he doesn't go whole hog and just build himself a tower outright.
...:eyeroll:
Why is everybody so obsessed by this bloody tower?
is likely going to be something that fills the heaviest hitter mage roles like nuking an endbringer or something.
And don't forget the Harmonize effect that boosts all allies around me.
After all, Song Science is science and that's all about figuring out ways around obstacles one way or another.
So I should find... singers? Female singers for best effect?
I wonder... Could I create a Reyvateil...? After all, I do intend to create my own team.
 
Except, unfortunately, a grateful traumatized girl trying to be like me as a hero...
A traumatized teenager makes a good hero not.

Mc already saved her life she is already grateful. Dragging her, a teen into risky Cape scene is pretty amoral now that she is in a better school and had justice.

Edit: oops didn't read the reply above mine you already addressed this.
 
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You need some Symphogear perks to add to it since Symphogear are about manifesting the song of the heart if I remember correctly.
 
You need some Symphogear perks to add to it since Symphogear are about manifesting the song of the heart if I remember correctly.
Not completely.
Symphogear is about using sonic energy based on the emotions generated by music and songs to unlock the powers contained into pieces of ancient relics like the sword Durandal or Gungnir, the spear of Odin.
So, of course, the greater the intensity and depth of the bearer/singer, the greater the manifestation of the relic via the power armors they wield.
Using this energy can have dire consequences on the bearer. First, they must be in harmony with the relic to imbue enough sonic energy.
Singing provides free sonic energy but some songs have too much potential and can kill the bearer (the infamous swan song).
The power armor seemed to be a modern creation as it served as a common foundation to manifest the relic.
Hibiki, the MC, had problems in the beginning because she had only fragments from the bearer of Gungnir that sacrifice herself for her. Her first transformation was traumatic.

But... it's true that I could see Baran in his StarKnight armor suddenly going "Listen to my song!"
 
Why is everybody so obsessed by this bloody tower?
It's an orbital elevator sized magic amplifier that builds itself, comes with an AI waifu and could possibly solve the Scion issue with just the native setting's stuff. It's also the most boss home that T-poses on entire cities for dominance. What is not to like?
So I should find... singers? Female singers for best effect?
I wonder... Could I create a Reyvateil...? After all, I do intend to create my own team.
Eh, doesn't necessarily need to be female. The only reason that the Reyvatiels are female is because of how they were tackling the combined Human+ transhuman push at the same time. The MC does have the perk that makes him the peak of mortal in any craft and that should probably include singing. Though, I suppose at least half of that would be in performance too...
 
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