Lords of Cymrudonia (CKII GSRP) (8/8)

Bontwae has always been far from the lands of the Northern Peoples, and while we have sent troops to support some of the territories who'd experience raids, we have no quarrel with the Men of Midlane. In Bontwae we prefer to weigh a man by his actions, not his heritage; and the men of Midlane adhere to the rule of the crown, so as far as we're concerned they are no more savage than you or I.

While your lord may personally view things this way, Bontwae as a whole isn't very tolerant of other cultures or religions, nor are any of the other counties. After all, for all of you your Tolerance is at 0.7/8.0.
 
As for the god, what about Arctus? His Holy Animal is the bear and he's the bringer of summer.

Something like that?
 
While your lord may personally view things this way, Bontwae as a whole isn't very tolerant of other cultures or religions, nor are any of the other counties. After all, for all of you your Tolerance is at 0.7/8.0.
I believe my people would be quite tolerant. I'd like to make more policies concerning the matter, but unfortunately the treasury is a bit light on coin, with much of it tied up in the construction of important facilities for our lovely city of Bolphus. Would any of you be interested in buying lumber for construction?
 
Celestium
Novar
Vilquit
Varreum
Li-vo
lomnos
Rrhiton
Ffynzotz
Dhoius
Uvagi
Buxmes
Iieyr
Ddheemis
Venos
Otione
Ccomos
Qqymdros
Nnigmos
Chidohr
Osagi
Alldir

Voysus
Uldir
Ddhutarr

Can't say any really stand out to me, we can go with the one that gets popular vote.

I highlighted the names that sound cool to me. Give me your thoughts on these or even add your own to the list
 
Out of those Novar, Venos, and Voysus get my vote. Osagi sounds too much like O-soggy and Alldir doesn't do too good when the i is pronounced with a hard i instead of an e.
 
I like Novar too so that's 3 votes for him so far.

Any other suggestions?

Edit: So 3 votes for Nivar and 1 for Uldir. Any other suggestions?
 
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Lord Caderyn of Arden
Name: Caderyn Macalre
Gender: Male
Age: 34 (16+7+15-4+10+8-17-2+1)

Education: Intricate Webweaver (+1 Diplomacy, +1 Martial, -1 Stewardship, +6 Intrigue, +12 Personal Combat Skill. Add 7 years to Age.)
Diplomacy: 9 (5+1+3-1+2+2-2-1)
Martial: 9 (5+1+3+2-2)
Stewardship: 9 (5-1+3+2)
Intrigue: 23 (5+6+3+1+1+2+3+2)
Learning: 10 (5+3+2)

Health: 5.0
Personal Combat Skill: 13 (0+12+5+3-10+3)
Fertility: +20%

Traits:
  • Quick: +3 to all Attributes. +5 Personal Combat Skill. (1% chance to randomly appear, 15% chance to inherit). Add 15 years to Age.
  • Stutter: -1 Diplomacy, +5 Same Trait Opinion. (0.5% chance to randomly appear, 15% chance to inherit). Subtract 4 years from Age.
  • Hedonist: +2 Diplomacy, +1 Intrigue, -5 Church Opinion, -5 Opposite Trait Opinion, +10 Same Trait Opinion. Add 10 years to Age.
  • Lustful: +1 Intrigue, -5 Church Opinion, -0.75 Piety per Season, +20% Fertility. Doesn't affect Age.
  • Ambitious: +2 to all Attributes, -5 Same Trait Opinion, +3 Personal Combat Skill. Add 8 years to Age.
  • Craven: -2 Martial, -5 Vassal/Liege Opinion, -10 Personal Combat Skill, -20% Morale Defense. Subtract 17 years from Age.
  • Deceitful: -2 Diplomacy, +3 Intrigue, -5 Opposite Trait Opinion, +3 Personal Combat Skill. Subtract 2 years from Age.
  • Paranoid: -1 Diplomacy, +2 Intrigue. Add 1 year to Age.

Spouse:
None
Children: None (No legitimate ones, at least)
Family Members: Brádach Macalre (Father, deceased), Aislinn Súilebh (Mother), Síne Macalre (Younger sister), Odran Macalre (Elder Paternal Uncle), Eoghan Macalre (Younger Paternal Uncle), Brighid Súilebh (Maternal Aunt). There's probably a bunch of cousins spread out between these uncles and aunts, but listing them all would be a bit much.

Claims: Arden, Botreshire, or Midlane
 
@Fullyautomagic
Would it be alright if Caderyn is of a foreign culture, specifically from Ireland the island to the northwest? My idea behind the Macalre dynasty is that they migrated to Arden a couple centuries before the start of the game, and managed to establish themselves as nobles while maintaining their Irish culture. Might lead to some interesting cultural conflicts between my dynasty and the native culture.
 
@Fullyautomagic
Would it be alright if Caderyn is of a foreign culture, specifically from Ireland the island to the northwest? My idea behind the Macalre dynasty is that they migrated to Arden a couple centuries before the start of the game, and managed to establish themselves as nobles while maintaining their Irish culture. Might lead to some interesting cultural conflicts between my dynasty and the native culture.
Just like william the conqueror. Also does anyone want to have a marriage with me (to prevent a personal union we could split after or let the personal union happen) I would be a excellent chancellor (diplomatic councilor in ck2)
 
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Alright, now that we have 8 players, are we just waiting for the rest fo the buildings and out deities to get started?

That's about correct. v.v

We're gonna have the first Season start on Monday most likely, since I'll have the buildings and dynasties generated by then.

Though, I'm still a bit iffy on the combat and supply systems, but I can adjust that later and give you small boons if I accidentally mess up your armies/doctrines.

@Fullyautomagic
Would it be alright if Caderyn is of a foreign culture, specifically from Ireland the island to the northwest? My idea behind the Macalre dynasty is that they migrated to Arden a couple centuries before the start of the game, and managed to establish themselves as nobles while maintaining their Irish culture. Might lead to some interesting cultural conflicts between my dynasty and the native culture.

That sounds good to me, and it also makes a bit of sense since you are basically boxed in by the ocean, mountains, and heavy forests.

Just like william the conqueror. Also does anyone want to have a marriage with me (to prevent a personal union we could split after or let the personal union happen) I would be a excellent chancellor (diplomatic councilor in ck2)

If you come to an agreement with a player, I'll let each of you decide the heirs for your own land. However, each of your children will have a claim to the others land they may be able to press in the future.
 
City Buildings are up now. They have the tech/building requirements listed.

Also, you may pick a tech to increase to 1.0, and another two to 0.9.

I'm gonna get the bisophric and dynasties up soon, then I'll PM everyone with the events for Spring.
 
Immediate Dynasty Rolls
Im kinda partial to Uldir myself

Also @Fullyautomagic Id like to start with an heir and wife.

Can you roll for them?

Sure, in fact, I think I'll roll for everyone's dynasty now.

@Troglodyte:

Wife Wifesdotr: (Need a name. :p)
Age: 35
-Diplomacy: 18 (8 + 6 + 1 + 2 + 1)
-Martial: 7 (5 - 1 + 2 + 1)
-Stewardship: 9 (6 + 2 + 1)
-Intrigue: 11 (7 + 1 + 2 + 1)
-Learning: 9 (5 + 1 + 2 + 1)
-Personal Combat Skill: 5
Health: 5.0
Fertility: 30%
Education: Charismatic Negotiator: +6 Diplomacy, -1 Martial, +1 Intrigue, +1 Learning, +5% Fertility.
Attractive: +1 to Diplomacy, +15 to Opposite Gender Opinion. (1% chance to randomly appear, 15% chance to inherit).
Shrewd: +2 to all Attributes, +3 Personal Combat Skill.
Diligent: +1 to all Attributes, +5 Vassal/Liege Opinion, +5 Same Trait Opinion, -5 Opposite Trait Opinion.

Son Velrichetsson: (Also needs a name.)
Age: 16
-Diplomacy: 5 (4 + 1 + 1 + 1 - 2)
-Martial: 6 (4 + 2)
-Stewardship: 3 (3 - 1 + 1)
-Intrigue: 13 (6 + 3 + 1 + 3)
-Learning: 6 (5 + 1)
-Personal Combat Skill: 26
Health: 5.0
Fertility: 50%
Education: Flamboyant Schemer: -1 Stewardship, +3 Intrigue, +8 Personal Combat Skill.
Attractive: +1 to Diplomacy, +15 to Opposite Gender Opinion. (1% chance to randomly appear, 15% chance to inherit).
May pass on Genius
May pass on Strong
Brawny: +1 Diplomacy, +2 Martial, +5 Opposite Gender Opinion, +5 Vassal/Liege Opinion, +5 Tribal Opinion, +10 Personal Combat Skill, +1.0 Health.
Patient: +1 Diplomacy, Stewardship, Intrigue, Learning, -5 Opposite Trait Opinion, +5 Personal Combat Skill, +20% Defense.
Deceitful: -2 Diplomacy, +3 Intrigue, -5 Opposite Trait Opinion, +3 Personal Combat Skill.

@Draorn: I laughed quite a bit rolling for yours. I think we all know who wears the pants in this relationship.

Adrianna Vormer:
Age: 25
-Diplomacy: 6 (4 + 2)
-Martial: 17 (6 + 6 + 2 + 3)
-Stewardship: 7 (2 + 1 + 2 +2)
-Intrigue: 6 (3 + 1 + 2)
-Learning: 7 (5 - 1 + 2 + 1)
-Personal Combat Skill: 48
Health: 5.0
Fertility: 50%
Education: Skilled Tactician: +6 Martial, +1 Stewardship, +1 Intrigue, -1 Learning, +15 Personal Combat Skill, +0.5 to Health.
Shrewd: +2 to all Attributes, +3 Personal Combat Skill.
Duelist: +3 Martial, +10 Same Trait Opinion, +30 Personal Combat Skill.
Proud: +1.5 Prestige per Season.
Just: +2 Stewardship, +1 Learning, +5 Vassal/Liege Opinion, +5 Same Trait Opinion, -5 Opposite Trait Opinion.

@Moonlight:

Ser Fredrick:
Age: 10
-Diplomacy: 3
-Martial: 4 (3 + 1)
-Stewardship: 4 (3 + 1)
-Intrigue: 3
-Learning: 3
-Personal Combat Skill: 0
Health: 5.0
Fertility: 0%
Education: None
Fussy: +1 Stewardship, This child is very particular about details that seem trivial to others, sometimes to the point of causing anxiety and frustration. Can develop into: Patient, Greedy or Paranoid
Haughty: +1 Martial, This child is proud and vain, convinced of their own superiority. Can develop into: Proud, Arbitrary or Cruel

@KnightofTempest: You were astoundingly lucky. You managed to actually have wife with the Quick Trait as well.

Heir Haakonsson: Name needed.
Age: 16
-Diplomacy: 5 (1 + 3 + 1)
-Martial: 11 (6 + 3 + 2)
-Stewardship: 12 (7 + 3 + 2)
-Intrigue: 7 (3 - 1 + 3 + 2)
-Learning: 7 (2 + 1 + 3 + 1)
-Personal Combat Skill: 15
Health: 6.0
Fertility: 50%
Education: Detached Priest: -1 Intrigue, +1 Learning.
Quick: +3 to all Attributes. +5 Personal Combat Skill. (1% chance to randomly appear, 15% chance to inherit).
Brawny: +1 Diplomacy, +2 Martial, +5 Opposite Gender Opinion, +5 Vassal/Liege Opinion, +5 Tribal Opinion, +10 Personal Combat Skill, +1.0 Health.
Gardener: +2 Stewardship, +1 Learning, +10 Same Trait Opinion.
Cynical: +2 Intrigue, -5 Church Opinion, +5 Same Trait Opinion, -5 Opposite Trait Opinion, -0.6 Piety per Season.

Wife: Name Needed.
Age: 36
-Diplomacy: 8 (5 + 3 + 1 - 1 - 1)
-Martial: 6 (3 + 2 + 3 - 1)
-Stewardship: 13 (6 + 2 + 3 + 1 + 1)
-Intrigue: 11 (4 - 1 + 3 + 2 + 1 + 2)
-Learning: 13 (2 + 6 + 3 + 1 + 1)
-Personal Combat Skill: 0
Health: 4.5
Fertility: 10%
Education: Scholarly Theologian: +2 Martial, +2 Stewardship, -1 Intrigue, +6 Learning.
Quick: +3 to all Attributes. +5 Personal Combat Skill. (1% chance to randomly appear, 15% chance to inherit).
Frail: -1 Martial, -5 Opposite Gender Opinion, -5 Vassal/Liege Opinion, -5 Tribal Opinion, -10 Personal Combat Skill, -0.5 Health.
Impaler: +2 Intrigue, +1 Learning, +10 Same Trait Opinion, +10 Personal Combat, +10% Morale Damage.
Patient: +1 Diplomacy, Stewardship, Intrigue, Learning, -5 Opposite Trait Opinion, +5 Personal Combat Skill, +20% Defense.
Envious: -1 Diplomacy, +2 Intrigue, -15 Vassal/Liege Opinion, +3 Personal Combat Skill.
Stubborn: -1 Diplomacy, +1 Stewardship, -5 Vassal/Liege Opinion, +3 Personal Combat Skill.
 
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